Files
opensim/OpenSim/Region/ScriptEngine/XEngine/XWorkItem.cs
Justin Clark-Casey (justincc) a82bd5678e Use an integer when specifying the XWorkItem wait rather than a TimeSpan to avoid a Windows casting issue in SmartThreadPool for large TimeSpans.
TimeSpan.Milliseconds is an int64.  However, STP casts this to an int (32-bit).
If TimeSpan.MaxValue is given then the casting results in an invalid value for the SDK WaitHandle.WaitAll() call.
This was causing the co-op script termination regression tests to fail on Windows but not Mono 2.10.8 (which is perhaps not strict in the negative values that it accepts).
Solution here is to use the int millisecondsTimeout STP call rather than the TimeSpan one.
This also allows us to more clearly specify Timeout.Infinite rather than TimeSpan.MaxValue
Thanks to Teravus for this spot.
2013-02-12 21:34:12 +00:00

70 lines
2.7 KiB
C#

/*
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using System;
using System.IO;
using System.Threading;
using Amib.Threading;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
{
public class XWorkItem : IScriptWorkItem
{
private IWorkItemResult wr;
public IWorkItemResult WorkItem
{
get { return wr; }
}
public XWorkItem(IWorkItemResult w)
{
wr = w;
}
public bool Cancel()
{
return wr.Cancel();
}
public void Abort()
{
wr.Abort();
}
public bool Wait(int t)
{
// We use the integer version of WaitAll because the current version of SmartThreadPool has a bug with the
// TimeSpan version. The number of milliseconds in TimeSpan is an int64 so when STP casts it down to an
// int (32-bit) we can end up with bad values. This occurs on Windows though curious not on Mono 2.10.8
// (or very likely other versions of Mono at least up until 3.0.3).
return SmartThreadPool.WaitAll(new IWorkItemResult[] {wr}, t, false);
}
}
}