Doing this in every script is unnecessary since the event trigger is parameterized by the item id. All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException. Registration moved to UrlModule so that the handler is registered for all script engine implementations. This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
79 lines
3.0 KiB
C#
79 lines
3.0 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public delegate void ScriptRemoved(UUID script);
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public delegate void ObjectRemoved(UUID prim);
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public interface IScriptModule: INonSharedRegionModule
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{
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/// <summary>
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/// Triggered when a script is removed from the script module.
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/// </summary>
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event ScriptRemoved OnScriptRemoved;
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/// <summary>
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/// Triggered when an object is removed via the script module.
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/// </summary>
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event ObjectRemoved OnObjectRemoved;
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string ScriptEngineName { get; }
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string GetXMLState(UUID itemID);
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bool SetXMLState(UUID itemID, string xml);
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bool PostScriptEvent(UUID itemID, string name, Object[] args);
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bool PostObjectEvent(UUID itemID, string name, Object[] args);
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/// <summary>
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/// Suspends a script.
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/// </summary>
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/// <param name="itemID">The item ID of the script.</param>
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void SuspendScript(UUID itemID);
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/// <summary>
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/// Resumes a script.
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/// </summary>
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/// <param name="itemID">The item ID of the script.</param>
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void ResumeScript(UUID itemID);
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ArrayList GetScriptErrors(UUID itemID);
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void SaveAllState();
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/// <summary>
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/// Starts the processing threads.
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/// </summary>
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void StartProcessing();
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}
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}
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