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caee73353d033364bfb5c9cfe6c77b14da783fd0
opensim/OpenSim/Region/ScriptEngine/DotNetEngine
History
Tedd Hansen caee73353d Debug shows how many bytes (total) a script (assembly) uses after compile and load.
2007-08-22 20:01:04 +00:00
..
Compiler
Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of empty objects crash.
2007-08-22 18:41:31 +00:00
Properties
Added ScriptEngine.DotNetEngine
2007-08-08 14:05:13 +00:00
AppDomainManager.cs
GC.GetTotalMemory(true) was blocking.
2007-08-22 19:33:10 +00:00
Common.cs
* Now sending manager, host and root host to Script in constructor.
2007-08-16 18:40:44 +00:00
EventManager.cs
GC.GetTotalMemory(true) was blocking.
2007-08-22 19:33:10 +00:00
EventQueueManager.cs
GC.GetTotalMemory(true) was blocking.
2007-08-22 19:33:10 +00:00
ScriptEngine.cs
(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
2007-08-22 18:09:38 +00:00
ScriptManager.cs
Debug shows how many bytes (total) a script (assembly) uses after compile and load.
2007-08-22 20:01:04 +00:00
TempDotNetMicroThreadingCodeInjector.cs
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
2007-08-18 18:18:14 +00:00
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