Files
opensim/OpenSim/Data/SQLite/SQLiteUserData.cs
Melanie Thielker cbd0221870 Plumb in the presence notifications and region shutdown/restart messages
from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
2008-11-23 05:16:07 +00:00

1046 lines
42 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using OpenMetaverse;
using log4net;
using Mono.Data.SqliteClient;
using OpenSim.Framework;
namespace OpenSim.Data.SQLite
{
/// <summary>
/// A User storage interface for the SQLite database system
/// </summary>
public class SQLiteUserData : UserDataBase
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// The database manager
/// </summary>
/// <summary>
/// Artificial constructor called upon plugin load
/// </summary>
private const string SelectUserByUUID = "select * from users where UUID=:UUID";
private const string SelectUserByName = "select * from users where username=:username and surname=:surname";
private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID";
private const string userSelect = "select * from users";
private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b";
private const string userAgentSelect = "select * from useragents";
private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname";
private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname";
private Dictionary<UUID, AvatarAppearance> aplist = new Dictionary<UUID, AvatarAppearance>();
private DataSet ds;
private SqliteDataAdapter da;
private SqliteDataAdapter daf;
private SqliteDataAdapter dua;
SqliteConnection g_conn;
public override void Initialise()
{
m_log.Info("[SQLiteUserData]: " + Name + " cannot be default-initialized!");
throw new PluginNotInitialisedException (Name);
}
/// <summary>
/// <list type="bullet">
/// <item>Initialises User Interface</item>
/// <item>Loads and initialises a new SQLite connection and maintains it.</item>
/// <item>use default URI if connect string string is empty.</item>
/// </list>
/// </summary>
/// <param name="connect">connect string</param>
override public void Initialise(string connect)
{
// default to something sensible
if (connect == "")
connect = "URI=file:userprofiles.db,version=3";
SqliteConnection conn = new SqliteConnection(connect);
// This sucks, but It doesn't seem to work with the dataset Syncing :P
g_conn = conn;
g_conn.Open();
Assembly assem = GetType().Assembly;
Migration m = new Migration(g_conn, assem, "UserStore");
m.Update();
ds = new DataSet();
da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
dua = new SqliteDataAdapter(new SqliteCommand(userAgentSelect, conn));
daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
lock (ds)
{
ds.Tables.Add(createUsersTable());
ds.Tables.Add(createUserAgentsTable());
ds.Tables.Add(createUserFriendsTable());
setupUserCommands(da, conn);
da.Fill(ds.Tables["users"]);
setupAgentCommands(dua, conn);
dua.Fill(ds.Tables["useragents"]);
setupUserFriendsCommands(daf, conn);
daf.Fill(ds.Tables["userfriends"]);
}
return;
}
public override void Dispose ()
{
if (g_conn != null)
{
g_conn.Close();
g_conn = null;
}
if (ds != null)
{
ds.Dispose();
ds = null;
}
if (da != null)
{
da.Dispose();
da = null;
}
if (daf != null)
{
daf.Dispose();
daf = null;
}
if (dua != null)
{
dua.Dispose();
dua = null;
}
aplist = null;
}
/// <summary>
/// see IUserDataPlugin,
/// Get user data profile by UUID
/// </summary>
/// <param name="uuid">User UUID</param>
/// <returns>user profile data</returns>
override public UserProfileData GetUserByUUID(UUID uuid)
{
lock (ds)
{
DataRow row = ds.Tables["users"].Rows.Find(Util.ToRawUuidString(uuid));
if (row != null)
{
UserProfileData user = buildUserProfile(row);
return user;
}
else
{
return null;
}
}
}
/// <summary>
/// see IUserDataPlugin,
/// Get user data profile by name
/// </summary>
/// <param name="fname">first name</param>
/// <param name="lname">last name</param>
/// <returns>user profile data</returns>
override public UserProfileData GetUserByName(string fname, string lname)
{
string select = "surname = '" + lname + "' and username = '" + fname + "'";
lock (ds)
{
DataRow[] rows = ds.Tables["users"].Select(select);
if (rows.Length > 0)
{
UserProfileData user = buildUserProfile(rows[0]);
return user;
}
else
{
return null;
}
}
}
#region User Friends List Data
private bool ExistsFriend(UUID owner, UUID friend)
{
string FindFriends = "select * from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
using (SqliteCommand cmd = new SqliteCommand(FindFriends, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", owner.ToString()));
cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
try
{
using (IDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
reader.Close();
return true;
}
else
{
reader.Close();
return false;
}
}
}
catch (Exception ex)
{
m_log.Error("[USER DB]: Exception getting friends list for user: " + ex.ToString());
return false;
}
}
}
/// <summary>
/// Add a new friend in the friendlist
/// </summary>
/// <param name="friendlistowner">UUID of the friendlist owner</param>
/// <param name="friend">UUID of the friend to add</param>
/// <param name="perms">permission flag</param>
override public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
{
if (ExistsFriend(friendlistowner, friend))
return;
string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
cmd.Parameters.Add(new SqliteParameter(":perms", perms));
cmd.ExecuteNonQuery();
}
using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.ToString()));
cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.ToString()));
cmd.Parameters.Add(new SqliteParameter(":perms", perms));
cmd.ExecuteNonQuery();
}
}
/// <summary>
/// Remove a user from the friendlist
/// </summary>
/// <param name="friendlistowner">UUID of the friendlist owner</param>
/// <param name="friend">UUID of the friend to remove</param>
override public void RemoveUserFriend(UUID friendlistowner, UUID friend)
{
string DeletePerms = "delete from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
cmd.ExecuteNonQuery();
}
}
/// <summary>
/// Update the friendlist permission
/// </summary>
/// <param name="friendlistowner">UUID of the friendlist owner</param>
/// <param name="friend">UUID of the friend to modify</param>
/// <param name="perms">updated permission flag</param>
override public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
{
string UpdatePerms = "update userfriends set friendPerms=:perms where ownerID=:ownerID and friendID=:friendID";
using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":perms", perms));
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
cmd.ExecuteNonQuery();
}
}
/// <summary>
/// Get (fetch?) the friendlist for a user
/// </summary>
/// <param name="friendlistowner">UUID of the friendlist owner</param>
/// <returns>The friendlist list</returns>
override public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
{
List<FriendListItem> returnlist = new List<FriendListItem>();
using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
try
{
using (IDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
FriendListItem user = new FriendListItem();
user.FriendListOwner = friendlistowner;
user.Friend = new UUID((string)reader[0]);
user.FriendPerms = Convert.ToUInt32(reader[1]);
user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]);
returnlist.Add(user);
}
reader.Close();
}
}
catch (Exception ex)
{
m_log.Error("[USER DB]: Exception getting friends list for user: " + ex.ToString());
}
}
return returnlist;
}
override public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids)
{
Dictionary<UUID, FriendRegionInfo> infos = new Dictionary<UUID,FriendRegionInfo>();
DataTable agents = ds.Tables["useragents"];
foreach (UUID uuid in uuids)
{
lock (ds)
{
DataRow row = agents.Rows.Find(Util.ToRawUuidString(uuid));
if (row == null) infos[uuid] = null;
else
{
FriendRegionInfo fri = new FriendRegionInfo();
fri.isOnline = (bool)row["agentOnline"];
fri.regionHandle = Convert.ToUInt64(row["currentHandle"]);
infos[uuid] = fri;
}
}
}
return infos;
}
#endregion
/// <summary>
/// STUB, Update the user's current region
/// </summary>
/// <param name="avatarid">UUID of the user</param>
/// <param name="regionuuid">UUID of the region</param>
/// <param name="regionhandle">region handle</param>
/// <remarks>DO NOTHING</remarks>
override public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle)
{
//m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called");
}
/// <summary>
///
/// </summary>
/// <param name="queryID"></param>
/// <param name="query"></param>
/// <returns></returns>
override public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query)
{
List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>();
string[] querysplit;
querysplit = query.Split(' ');
if (querysplit.Length == 2)
{
using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%"));
using (IDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
AvatarPickerAvatar user = new AvatarPickerAvatar();
user.AvatarID = new UUID((string) reader["UUID"]);
user.firstName = (string) reader["username"];
user.lastName = (string) reader["surname"];
returnlist.Add(user);
}
reader.Close();
}
}
}
else if (querysplit.Length == 1)
{
using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%"));
using (IDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
AvatarPickerAvatar user = new AvatarPickerAvatar();
user.AvatarID = new UUID((string) reader["UUID"]);
user.firstName = (string) reader["username"];
user.lastName = (string) reader["surname"];
returnlist.Add(user);
}
reader.Close();
}
}
}
return returnlist;
}
/// <summary>
/// Returns a user by UUID direct
/// </summary>
/// <param name="uuid">The user's account ID</param>
/// <returns>A matching user profile</returns>
override public UserAgentData GetAgentByUUID(UUID uuid)
{
lock (ds)
{
DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(uuid));
if (row != null)
{
return buildUserAgent(row);
}
else
{
return null;
}
}
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The user's session agent</returns>
override public UserAgentData GetAgentByName(string name)
{
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="fname">The first part of the user's account name</param>
/// <param name="lname">The second part of the user's account name</param>
/// <returns>A user agent</returns>
override public UserAgentData GetAgentByName(string fname, string lname)
{
UserAgentData agent = null;
UserProfileData profile = GetUserByName(fname, lname);
if (profile != null)
{
agent = GetAgentByUUID(profile.ID);
}
return agent;
}
/// <summary>
/// DEPRECATED? Store the weblogin key
/// </summary>
/// <param name="AgentID">UUID of the user</param>
/// <param name="WebLoginKey">UUID of the weblogin</param>
override public void StoreWebLoginKey(UUID AgentID, UUID WebLoginKey)
{
DataTable users = ds.Tables["users"];
lock (ds)
{
DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID));
if (row == null)
{
m_log.Warn("[USER DB]: Unable to store new web login key for non-existant user");
}
else
{
UserProfileData user = GetUserByUUID(AgentID);
user.WebLoginKey = WebLoginKey;
fillUserRow(row, user);
da.Update(ds, "users");
}
}
}
private bool ExistsFirstLastName(String fname, String lname)
{
string FindUser = "select * from users where (username=:username and surname=:surname)";
using (SqliteCommand cmd = new SqliteCommand(FindUser, g_conn))
{
cmd.Parameters.Add(new SqliteParameter(":username", fname));
cmd.Parameters.Add(new SqliteParameter(":surname", lname));
try
{
using (IDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
reader.Close();
return true;
}
else
{
reader.Close();
return false;
}
}
}
catch (Exception ex)
{
m_log.Error("[USER DB]: Exception searching for user's first and last name: " + ex.ToString());
return false;
}
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
/// <param name="user">The profile to add to the database</param>
override public void AddNewUserProfile(UserProfileData user)
{
DataTable users = ds.Tables["users"];
UUID zero = UUID.Zero;
if (ExistsFirstLastName(user.FirstName, user.SurName) || user.ID == zero)
return;
lock (ds)
{
DataRow row = users.Rows.Find(Util.ToRawUuidString(user.ID));
if (row == null)
{
row = users.NewRow();
fillUserRow(row, user);
users.Rows.Add(row);
}
else
{
fillUserRow(row, user);
}
m_log.Info("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
// save changes off to disk
da.Update(ds, "users");
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
/// <param name="user">The profile to add to the database</param>
/// <returns>True on success, false on error</returns>
override public bool UpdateUserProfile(UserProfileData user)
{
try
{
AddNewUserProfile(user);
return true;
}
catch (Exception)
{
return false;
}
}
/// <summary>
/// Creates a new user agent
/// </summary>
/// <param name="agent">The agent to add to the database</param>
override public void AddNewUserAgent(UserAgentData agent)
{
UUID zero = UUID.Zero;
if (agent.SessionID == zero || agent.ProfileID == zero)
return;
DataTable agents = ds.Tables["useragents"];
lock (ds)
{
DataRow row = agents.Rows.Find(Util.ToRawUuidString(agent.ProfileID));
if (row == null)
{
row = agents.NewRow();
fillUserAgentRow(row, agent);
agents.Rows.Add(row);
}
else
{
fillUserAgentRow(row, agent);
}
m_log.Info("[USER DB]: Syncing useragent database: " + ds.Tables["useragents"].Rows.Count + " agents stored");
// save changes off to disk
dua.Update(ds, "useragents");
}
}
/// <summary>
/// Transfers money between two user accounts
/// </summary>
/// <param name="from">Starting account</param>
/// <param name="to">End account</param>
/// <param name="amount">The amount to move</param>
/// <returns>Success?</returns>
override public bool MoneyTransferRequest(UUID from, UUID to, uint amount)
{
return false; // for consistency with the MySQL impl
}
/// <summary>
/// Transfers inventory between two accounts
/// </summary>
/// <remarks>Move to inventory server</remarks>
/// <param name="from">Senders account</param>
/// <param name="to">Receivers account</param>
/// <param name="item">Inventory item</param>
/// <returns>Success?</returns>
override public bool InventoryTransferRequest(UUID from, UUID to, UUID item)
{
return false; //for consistency with the MySQL impl
}
/// <summary>
/// Appearance.
/// TODO: stubs for now to do in memory appearance.
/// </summary>
/// <param name="user">The user UUID</param>
/// <returns>Avatar Appearence</returns>
override public AvatarAppearance GetUserAppearance(UUID user)
{
AvatarAppearance aa = null;
try {
aa = aplist[user];
m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString());
} catch (System.Collections.Generic.KeyNotFoundException) {
m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString());
}
return aa;
}
/// <summary>
/// Update a user appearence
/// </summary>
/// <param name="user">the user UUID</param>
/// <param name="appearance">appearence</param>
override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
{
appearance.Owner = user;
aplist[user] = appearance;
}
/// <summary>
/// Returns the name of the storage provider
/// </summary>
/// <returns>Storage provider name</returns>
override public string Name
{
get {return "Sqlite Userdata";}
}
/// <summary>
/// Returns the version of the storage provider
/// </summary>
/// <returns>Storage provider version</returns>
override public string Version
{
get {return "0.1";}
}
/***********************************************************************
*
* DataTable creation
*
**********************************************************************/
/***********************************************************************
*
* Database Definition Functions
*
* This should be db agnostic as we define them in ADO.NET terms
*
**********************************************************************/
/// <summary>
/// Create the "users" table
/// </summary>
/// <returns>DataTable</returns>
private static DataTable createUsersTable()
{
DataTable users = new DataTable("users");
SQLiteUtil.createCol(users, "UUID", typeof (String));
SQLiteUtil.createCol(users, "username", typeof (String));
SQLiteUtil.createCol(users, "surname", typeof (String));
SQLiteUtil.createCol(users, "email", typeof (String));
SQLiteUtil.createCol(users, "passwordHash", typeof (String));
SQLiteUtil.createCol(users, "passwordSalt", typeof (String));
SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32));
SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32));
SQLiteUtil.createCol(users, "homeRegionID", typeof (String));
SQLiteUtil.createCol(users, "homeLocationX", typeof (Double));
SQLiteUtil.createCol(users, "homeLocationY", typeof (Double));
SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double));
SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double));
SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double));
SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double));
SQLiteUtil.createCol(users, "created", typeof (Int32));
SQLiteUtil.createCol(users, "lastLogin", typeof (Int32));
SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String));
SQLiteUtil.createCol(users, "userInventoryURI", typeof (String));
SQLiteUtil.createCol(users, "userAssetURI", typeof (String));
SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32));
SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32));
SQLiteUtil.createCol(users, "profileAboutText", typeof (String));
SQLiteUtil.createCol(users, "profileFirstText", typeof (String));
SQLiteUtil.createCol(users, "profileImage", typeof (String));
SQLiteUtil.createCol(users, "profileFirstImage", typeof (String));
SQLiteUtil.createCol(users, "webLoginKey", typeof(String));
SQLiteUtil.createCol(users, "userFlags", typeof (Int32));
SQLiteUtil.createCol(users, "godLevel", typeof (Int32));
SQLiteUtil.createCol(users, "customType", typeof (String));
SQLiteUtil.createCol(users, "partner", typeof (String));
// Add in contraints
users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
return users;
}
/// <summary>
/// Create the "useragents" table
/// </summary>
/// <returns>Data Table</returns>
private static DataTable createUserAgentsTable()
{
DataTable ua = new DataTable("useragents");
// this is the UUID of the user
SQLiteUtil.createCol(ua, "UUID", typeof (String));
SQLiteUtil.createCol(ua, "agentIP", typeof (String));
SQLiteUtil.createCol(ua, "agentPort", typeof (Int32));
SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean));
SQLiteUtil.createCol(ua, "sessionID", typeof (String));
SQLiteUtil.createCol(ua, "secureSessionID", typeof (String));
SQLiteUtil.createCol(ua, "regionID", typeof (String));
SQLiteUtil.createCol(ua, "loginTime", typeof (Int32));
SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32));
SQLiteUtil.createCol(ua, "currentRegion", typeof (String));
SQLiteUtil.createCol(ua, "currentHandle", typeof (String));
// vectors
SQLiteUtil.createCol(ua, "currentPosX", typeof (Double));
SQLiteUtil.createCol(ua, "currentPosY", typeof (Double));
SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double));
// constraints
ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
return ua;
}
/// <summary>
/// Create the "userfriends" table
/// </summary>
/// <returns>Data Table</returns>
private static DataTable createUserFriendsTable()
{
DataTable ua = new DataTable("userfriends");
// table contains user <----> user relationship with perms
SQLiteUtil.createCol(ua, "ownerID", typeof(String));
SQLiteUtil.createCol(ua, "friendID", typeof(String));
SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32));
SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32));
SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32));
return ua;
}
/***********************************************************************
*
* Convert between ADO.NET <=> OpenSim Objects
*
* These should be database independant
*
**********************************************************************/
/// <summary>
/// TODO: this doesn't work yet because something more
/// interesting has to be done to actually get these values
/// back out. Not enough time to figure it out yet.
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private static UserProfileData buildUserProfile(DataRow row)
{
UserProfileData user = new UserProfileData();
UUID tmp;
UUID.TryParse((String)row["UUID"], out tmp);
user.ID = tmp;
user.FirstName = (String) row["username"];
user.SurName = (String) row["surname"];
user.Email = (row.IsNull("email")) ? "" : (String) row["email"];
user.PasswordHash = (String) row["passwordHash"];
user.PasswordSalt = (String) row["passwordSalt"];
user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]);
user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]);
user.HomeLocation = new Vector3(
Convert.ToSingle(row["homeLocationX"]),
Convert.ToSingle(row["homeLocationY"]),
Convert.ToSingle(row["homeLocationZ"])
);
user.HomeLookAt = new Vector3(
Convert.ToSingle(row["homeLookAtX"]),
Convert.ToSingle(row["homeLookAtY"]),
Convert.ToSingle(row["homeLookAtZ"])
);
UUID regionID = UUID.Zero;
UUID.TryParse(row["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use UUID.Zero
user.HomeRegionID = regionID;
user.Created = Convert.ToInt32(row["created"]);
user.LastLogin = Convert.ToInt32(row["lastLogin"]);
user.RootInventoryFolderID = new UUID((String) row["rootInventoryFolderID"]);
user.UserInventoryURI = (String) row["userInventoryURI"];
user.UserAssetURI = (String) row["userAssetURI"];
user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
user.AboutText = (String) row["profileAboutText"];
user.FirstLifeAboutText = (String) row["profileFirstText"];
UUID.TryParse((String)row["profileImage"], out tmp);
user.Image = tmp;
UUID.TryParse((String)row["profileFirstImage"], out tmp);
user.FirstLifeImage = tmp;
user.WebLoginKey = new UUID((String) row["webLoginKey"]);
user.UserFlags = Convert.ToInt32(row["userFlags"]);
user.GodLevel = Convert.ToInt32(row["godLevel"]);
user.CustomType = row["customType"].ToString();
user.Partner = new UUID((String) row["partner"]);
return user;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="user"></param>
private void fillUserRow(DataRow row, UserProfileData user)
{
row["UUID"] = Util.ToRawUuidString(user.ID);
row["username"] = user.FirstName;
row["surname"] = user.SurName;
row["email"] = user.Email;
row["passwordHash"] = user.PasswordHash;
row["passwordSalt"] = user.PasswordSalt;
row["homeRegionX"] = user.HomeRegionX;
row["homeRegionY"] = user.HomeRegionY;
row["homeRegionID"] = user.HomeRegionID;
row["homeLocationX"] = user.HomeLocation.X;
row["homeLocationY"] = user.HomeLocation.Y;
row["homeLocationZ"] = user.HomeLocation.Z;
row["homeLookAtX"] = user.HomeLookAt.X;
row["homeLookAtY"] = user.HomeLookAt.Y;
row["homeLookAtZ"] = user.HomeLookAt.Z;
row["created"] = user.Created;
row["lastLogin"] = user.LastLogin;
row["rootInventoryFolderID"] = user.RootInventoryFolderID;
row["userInventoryURI"] = user.UserInventoryURI;
row["userAssetURI"] = user.UserAssetURI;
row["profileCanDoMask"] = user.CanDoMask;
row["profileWantDoMask"] = user.WantDoMask;
row["profileAboutText"] = user.AboutText;
row["profileFirstText"] = user.FirstLifeAboutText;
row["profileImage"] = user.Image;
row["profileFirstImage"] = user.FirstLifeImage;
row["webLoginKey"] = user.WebLoginKey;
row["userFlags"] = user.UserFlags;
row["godLevel"] = user.GodLevel;
row["customType"] = user.CustomType == null ? "" : user.CustomType;
row["partner"] = user.Partner.ToString();
// ADO.NET doesn't handle NULL very well
foreach (DataColumn col in ds.Tables["users"].Columns)
{
if (row[col] == null)
{
row[col] = String.Empty;
}
}
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
private static UserAgentData buildUserAgent(DataRow row)
{
UserAgentData ua = new UserAgentData();
UUID tmp;
UUID.TryParse((String)row["UUID"], out tmp);
ua.ProfileID = tmp;
ua.AgentIP = (String)row["agentIP"];
ua.AgentPort = Convert.ToUInt32(row["agentPort"]);
ua.AgentOnline = Convert.ToBoolean(row["agentOnline"]);
ua.SessionID = new UUID((String) row["sessionID"]);
ua.SecureSessionID = new UUID((String) row["secureSessionID"]);
ua.InitialRegion = new UUID((String) row["regionID"]);
ua.LoginTime = Convert.ToInt32(row["loginTime"]);
ua.LogoutTime = Convert.ToInt32(row["logoutTime"]);
ua.Region = new UUID((String) row["currentRegion"]);
ua.Handle = Convert.ToUInt64(row["currentHandle"]);
ua.Position = new Vector3(
Convert.ToSingle(row["currentPosX"]),
Convert.ToSingle(row["currentPosY"]),
Convert.ToSingle(row["currentPosZ"])
);
ua.LookAt = new Vector3(
Convert.ToSingle(row["currentLookAtX"]),
Convert.ToSingle(row["currentLookAtY"]),
Convert.ToSingle(row["currentLookAtZ"])
);
return ua;
}
/// <summary>
///
/// </summary>
/// <param name="row"></param>
/// <param name="ua"></param>
private static void fillUserAgentRow(DataRow row, UserAgentData ua)
{
row["UUID"] = Util.ToRawUuidString(ua.ProfileID);
row["agentIP"] = ua.AgentIP;
row["agentPort"] = ua.AgentPort;
row["agentOnline"] = ua.AgentOnline;
row["sessionID"] = ua.SessionID;
row["secureSessionID"] = ua.SecureSessionID;
row["regionID"] = ua.InitialRegion;
row["loginTime"] = ua.LoginTime;
row["logoutTime"] = ua.LogoutTime;
row["currentRegion"] = ua.Region;
row["currentHandle"] = ua.Handle.ToString();
// vectors
row["currentPosX"] = ua.Position.X;
row["currentPosY"] = ua.Position.Y;
row["currentPosZ"] = ua.Position.Z;
row["currentLookAtX"] = ua.LookAt.X;
row["currentLookAtY"] = ua.LookAt.Y;
row["currentLookAtZ"] = ua.LookAt.Z;
}
/***********************************************************************
*
* Database Binding functions
*
* These will be db specific due to typing, and minor differences
* in databases.
*
**********************************************************************/
/// <summary>
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn)
{
da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]);
da.InsertCommand.Connection = conn;
da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]);
da.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String)));
delete.Connection = conn;
da.DeleteCommand = delete;
}
private void setupAgentCommands(SqliteDataAdapter da, SqliteConnection conn)
{
da.InsertCommand = SQLiteUtil.createInsertCommand( "useragents", ds.Tables["useragents"]);
da.InsertCommand.Connection = conn;
da.UpdateCommand = SQLiteUtil.createUpdateCommand( "useragents", "UUID=:UUID", ds.Tables["useragents"]);
da.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand( "delete from useragents where UUID = :ProfileID");
delete.Parameters.Add( SQLiteUtil.createSqliteParameter( "ProfileID", typeof(String)));
delete.Connection = conn;
da.DeleteCommand = delete;
}
/// <summary>
///
/// </summary>
/// <param name="daf"></param>
/// <param name="conn"></param>
private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
{
daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]);
daf.InsertCommand.Connection = conn;
daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
daf.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID");
delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String)));
delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String)));
delete.Connection = conn;
daf.DeleteCommand = delete;
}
override public void ResetAttachments(UUID userID)
{
}
override public void LogoutUsers(UUID regionID)
{
}
}
}