56 lines
2.9 KiB
C#
56 lines
2.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace osWebRtcVoice
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{
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/// <summary>
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/// This is the interface for the voice service. It is used to connect
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/// the user to the voice server and to handle the capability messages
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/// from the viewer.
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/// </summary>
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public interface IWebRtcVoiceService
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{
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// The user is requesting a voice connection. The message contains the offer
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// from the user and we must return the answer.
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// If there are problems, the returned map will contain an error message.
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// Initial calls to the voice server to get the user connected
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public OSDMap ProvisionVoiceAccountRequest(OSDMap pRequest, UUID pUserID, UUID pScene);
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public OSDMap VoiceSignalingRequest(OSDMap pRequest, UUID pUserID, UUID pScene);
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// Once connection state is looked up, the viewer session is passed in
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public OSDMap ProvisionVoiceAccountRequest(IVoiceViewerSession pVSession, OSDMap pRequest, UUID pUserID, UUID pScene);
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public OSDMap VoiceSignalingRequest(IVoiceViewerSession pVSession, OSDMap pRequest, UUID pUserID, UUID pScene);
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// Create a viewer session with all the variables needed for the underlying implementation
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public IVoiceViewerSession CreateViewerSession(OSDMap pRequest, UUID pUserID, UUID pScene);
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}
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}
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