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ea74f97e9bf7e79afa5c4806f1ef9cf2b7c72aca
opensim/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase
History
Tedd Hansen ea74f97e9b Forgot to create an object before use. Now why can't .Net just do that itself? :)
2008-02-02 00:20:31 +00:00
..
AppDomainManager.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
AsyncLSLCommandManager.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
Common.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
EventManager.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
EventQueueManager.cs
Forgot to create an object before use. Now why can't .Net just do that itself? :)
2008-02-02 00:20:31 +00:00
EventQueueThreadClass.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
iScriptEngineFunctionModule.cs
SCRIPTING STILL BROKEN
2008-02-01 23:36:36 +00:00
MaintenanceThread.cs
Added some error checking to MaintenanceThread, no-crash (just log) loading of script engines, and support to load multiple script engines
2008-02-02 00:09:55 +00:00
ScriptEngine.cs
Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.
2008-02-01 23:56:09 +00:00
ScriptManager.cs
Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)
2008-02-01 23:44:02 +00:00
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