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ead95e85c55e00abaac729109dfed47f10bc8c91
opensim
/
OpenSim
/
Region
/
CoreModules
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Scripting
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VectorRender
History
UbitUmarov
a9a44eaeb5
add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
2017-06-25 02:17:02 +01:00
..
Tests
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24 09:24:56 +01:00
VectorRenderModule.cs
add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
2017-06-25 02:17:02 +01:00