169 lines
6.7 KiB
C#
169 lines
6.7 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Services;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.CoreModules.ServiceConnectors.Interregion;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.CoreModules.Hypergrid
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{
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public class HGStandaloneInventoryModule : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static bool initialized = false;
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private static bool enabled = false;
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private static bool safemode = false;
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private bool m_doLookup = false;
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Scene m_scene;
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HGInventoryService m_inventoryService;
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InventoryServiceBase m_inventoryBase;
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public bool DoLookup
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{
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get { return m_doLookup; }
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set { m_doLookup = value; }
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}
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#region IRegionModule interface
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (!initialized)
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{
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initialized = true;
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m_scene = scene;
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// This module is only on for standalones
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enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
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if (config.Configs["Hypergrid"] != null)
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safemode = config.Configs["Hypergrid"].GetBoolean("safemode", false);
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}
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}
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public void PostInitialise()
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{
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if (enabled)
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{
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m_log.Info("[HGStandaloneInvModule]: Starting...");
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//m_inventoryService = new InventoryService(m_scene);
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m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
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m_inventoryService = new HGInventoryService(m_inventoryBase,
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((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin,
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(UserManagerBase)m_scene.CommsManager.UserAdminService, m_scene.CommsManager.HttpServer,
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m_scene.CommsManager.NetworkServersInfo.InventoryURL);
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AddHttpHandlers(m_scene.CommsManager.HttpServer);
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m_inventoryService.AddHttpHandlers();
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}
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "HGStandaloneInventoryModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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public virtual void AddHttpHandlers(IHttpServer httpServer)
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{
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if (!safemode)
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{
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
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"POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession));
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}
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession));
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}
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/// <summary>
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/// Check that the source of an inventory request for a particular agent is a current session belonging to
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/// that agent.
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/// </summary>
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/// <param name="session_id"></param>
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/// <param name="avatar_id"></param>
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/// <returns></returns>
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public bool CheckAuthSession(string session_id, string avatar_id)
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{
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return true;
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}
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}
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}
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