Files
opensim/OpenSim/Framework/InventoryFolderBase.cs
Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
2015-08-08 12:12:50 -07:00

102 lines
3.5 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework
{
/// <summary>
/// User inventory folder
/// </summary>
public class InventoryFolderBase : InventoryNodeBase
{
public static readonly string ROOT_FOLDER_NAME = "My Inventory";
public static readonly string SUITCASE_FOLDER_NAME = "My Suitcase";
/// <summary>
/// The folder this folder is contained in
/// </summary>
private UUID _parentID;
/// <summary>
/// Type of items normally stored in this folder
/// </summary>
private short _type;
/// <summary>
/// This is used to denote the version of the client, needed
/// because of the changes clients have with inventory from
/// time to time (1.19.1 caused us some fits there).
/// </summary>
private ushort _version;
public virtual UUID ParentID
{
get { return _parentID; }
set { _parentID = value; }
}
public virtual short Type
{
get { return _type; }
set { _type = value; }
}
public virtual ushort Version
{
get { return _version; }
set { _version = value; }
}
public InventoryFolderBase()
{
}
public InventoryFolderBase(UUID id) : this()
{
ID = id;
}
public InventoryFolderBase(UUID id, UUID owner) : this(id)
{
Owner = owner;
}
public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent) : this(id, owner)
{
Name = name;
ParentID = parent;
}
public InventoryFolderBase(
UUID id, string name, UUID owner, short type, UUID parent, ushort version) : this(id, name, owner, parent)
{
Type = type;
Version = version;
}
}
}