ooops bad turn, fix it
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@@ -52,7 +52,7 @@ namespace OpenSim.Framework
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{
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lock (m_lock)
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{
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if (m_agentCircuits.TryGetValue(circuitcode, out AgentCircuitData validcircuit) || validcircuit is null)
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if (m_agentCircuits.TryGetValue(circuitcode, out AgentCircuitData validcircuit) && validcircuit is not null)
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{
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if (sessionID.Equals(validcircuit.SessionID) && agentID.Equals(validcircuit.AgentID))
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{
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