Allow defining path where to store generated MAP-uuid.png
Defaults to the folder containing OpenSim.dll/.exe for legacy compatibility
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@@ -84,6 +84,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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private float m_renderMinHeight = -100f;
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private float m_renderMaxHeight = 4096f;
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private string m_tilesPath = ".";
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private bool m_Enabled = false;
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#region Region Module interface
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@@ -132,6 +134,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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m_renderMinHeight = -100f;
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else if (m_renderMinHeight > m_renderMaxHeight - 10f)
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m_renderMinHeight = m_renderMaxHeight - 10f;
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m_tilesPath = Util.GetConfigVarFromSections<string>(source, "GenTilesDirectory", configSections, m_tilesPath);
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if (!Directory.Exists(m_tilesPath))
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Directory.CreateDirectory(m_tilesPath);
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}
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public void AddRegion(Scene scene)
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@@ -208,7 +214,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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Bitmap tile = GenImage();
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// image may be reloaded elsewhere, so no compression format
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string filename = "MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png";
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string filename = System.IO.Path.Combine(m_tilesPath, "MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png");
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tile.Save(filename,ImageFormat.Png);
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m_primMesher = null;
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return tile;
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@@ -77,6 +77,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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private string m_regionName;
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private byte[] myMapImageJPEG;
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private string m_tilesPath = ".";
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protected volatile bool m_Enabled = false;
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private ManualResetEvent m_mapBlockRequestEvent = new ManualResetEvent(false);
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@@ -158,6 +159,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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Util.GetConfigVarFromSections<bool>(config, "ExportMapAddRegionName", configSections, m_exportPrintRegionName);
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m_localV1MapAssets =
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Util.GetConfigVarFromSections<bool>(config, "LocalV1MapAssets", configSections, m_localV1MapAssets);
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m_tilesPath =
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Util.GetConfigVarFromSections<string>(config, "GenTilesDirectory", configSections, m_tilesPath);
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if (!Directory.Exists(m_tilesPath))
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Directory.CreateDirectory(m_tilesPath);
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}
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public virtual void AddRegion(Scene scene)
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@@ -1289,7 +1294,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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startY--;
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bool doneLocal = false;
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string filename = "MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png";
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string filename = Path.Combine(m_tilesPath, "MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png");
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try
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{
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using(Image localMap = Bitmap.FromFile(filename))
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@@ -506,6 +506,9 @@
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; Show NPCs as green world map dots
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;ShowNPCs = true
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; Where to store generated map tiles in the form of MAP-RegionUUID.png
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;GenTilesDirectory = "."
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[Permissions]
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; ##
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