Fix SmoothArea to be uniform again

This commit is contained in:
Tampa
2025-03-29 08:27:33 +01:00
committed by Vincent Sylvester
parent e5d10bf127
commit b1a2773de9

View File

@@ -64,7 +64,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
if (n >= 0 && n < map.Width)
{
for (int l = y - sy; l < y + sy; ++l)
for (int l = y - sy; l <= y + sy; ++l)
{
if (l >= 0 && l < map.Height)
{