fix a test

This commit is contained in:
UbitUmarov
2022-04-15 02:10:11 +01:00
parent d3ec735283
commit b854acf9ed
2 changed files with 3 additions and 3 deletions

View File

@@ -646,7 +646,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
rs.SunPosition = 12.0;
rs.ObjectBonus = 1.4;
rs.RestrictPushing = true;
rs.TerrainLowerLimit = 0.4;
rs.TerrainLowerLimit = -17.9;
rs.TerrainRaiseLimit = 17.9;
rs.TerrainTexture1 = UUID.Parse("00000000-0000-0000-0000-000000000020");
rs.TerrainTexture2 = UUID.Parse("00000000-0000-0000-0000-000000000040");

View File

@@ -81,7 +81,7 @@ namespace OpenSim.Tests.Permissions
for (int i = 0; i < 6; i++)
TakeOneBox(Common.TheScene.GetSceneObjectGroups(), names[i], perms[i]);
// Ad-hoc. Enough time to let the take work.
Thread.Sleep(5000);
Thread.Sleep(6000);
List<InventoryItemBase> items = Common.TheScene.InventoryService.GetFolderItems(Common.TheAvatars[1].UUID, objsFolder.ID);
Assert.That(items.Count, Is.EqualTo(0));
@@ -94,7 +94,7 @@ namespace OpenSim.Tests.Permissions
for (int i = 0; i < 6; i++)
TakeOneBox(Common.TheScene.GetSceneObjectGroups(), names[i], perms[i]);
// Ad-hoc. Enough time to let the take work.
Thread.Sleep(5000);
Thread.Sleep(6000);
items = Common.TheScene.InventoryService.GetFolderItems(Common.TheAvatars[1].UUID, objsFolder.ID);
Assert.That(items.Count, Is.EqualTo(6));