update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile

This commit is contained in:
UbitUmarov
2022-08-11 18:22:52 +01:00
parent a8932b9beb
commit c241ecd0f8
6 changed files with 5 additions and 4 deletions

View File

@@ -976,6 +976,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
if (collider != IntPtr.Zero)
{
m_parent_scene.actor_name_map.Remove(collider);
m_parent_scene.waitForSpaceUnlock(m_parent_scene.CharsSpace);
SafeNativeMethods.GeomDestroy(collider);
collider = IntPtr.Zero;
}

View File

@@ -378,10 +378,10 @@ namespace OpenSim.Region.PhysicsModule.ubOde
}
// move to high level
SafeNativeMethods.SpaceSetSublevel(ActiveSpace, 256);
SafeNativeMethods.SpaceSetSublevel(CharsSpace, 256);
SafeNativeMethods.SpaceSetSublevel(StaticSpace, 256);
SafeNativeMethods.SpaceSetSublevel(GroundSpace, 256);
SafeNativeMethods.SpaceSetSublevel(ActiveSpace, 1);
SafeNativeMethods.SpaceSetSublevel(CharsSpace, 1);
SafeNativeMethods.SpaceSetSublevel(StaticSpace, 1);
SafeNativeMethods.SpaceSetSublevel(GroundSpace, 1);
SafeNativeMethods.GeomSetCategoryBits(ActiveSpace, (uint)(CollisionCategories.Space |
CollisionCategories.Geom |

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