Commit Graph

2273 Commits

Author SHA1 Message Date
Jeff Ames
3b9d332f84 Added copyright notices. 2008-02-17 01:16:40 +00:00
Jeff Ames
e8225f2f81 Update svn properties. 2008-02-16 08:35:19 +00:00
Tedd Hansen
5e949d4700 Forgot one small but important line .. ;) 2008-02-16 08:22:29 +00:00
Tedd Hansen
169032b4a4 Fixed ScriptEngine config in OpenSim.ini.example that was out of place.
Added some info to failure on GridServices listening port so people can see what actually went wrong.
Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common.
+ some accumulated patches
2008-02-16 07:53:02 +00:00
Adam Frisby
f3afa68a2a * Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-14 12:16:33 +00:00
Tedd Hansen
44058f8ae6 state_entry is now executed on state change. 2008-02-10 22:36:01 +00:00
Tedd Hansen
9a04e0e1c4 We now support LSL state 2008-02-10 22:25:59 +00:00
Dalien Talbot
c935b308e6 The very beginnings of attachments (no detachments! :) 2008-02-10 22:23:11 +00:00
Tedd Hansen
78363c3bab Bugfix to state command:
"state default;" rewrite to "state ("default");"
2008-02-10 21:55:26 +00:00
Tedd Hansen
f5cf5ad134 Bugfix on that last Quaternion/Vector patch 2008-02-10 21:43:53 +00:00
Tedd Hansen
3b844cb756 Untested bugfix in state support
Replaced (?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ with (?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){
Lets see what happens now... :)
2008-02-10 21:37:19 +00:00
Tedd Hansen
801e95bbe1 Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0,0> Quaternion and Vector 2008-02-10 21:30:46 +00:00
alondria
758458121e Implements llListStatistics() and a bunch-o-LSL_Types.list statistical methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_* 2008-02-10 21:28:41 +00:00
alondria
c2632a2eb9 Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the RegionFlags are currently implemented within EstateSettings, thus this is always 0. 2008-02-10 18:08:02 +00:00
alondria
04a5a57b3d Implements llGetObjectMass() 2008-02-10 17:41:57 +00:00
Charles Krinke
cf284efcda Thank you very much, Hashbox for :
Add scene-debug command to Enable/Disable scripting, 
collision, and physics from console.
2008-02-10 16:03:58 +00:00
Jeff Ames
e207284fef Clean up logging calls using String.Format explicitly 2008-02-10 01:57:59 +00:00
Adam Frisby
a50a26f812 * Dun-dun-dun. JavaScript scripting now actually works. :) 2008-02-08 18:39:30 +00:00
Charles Krinke
dfca32b046 Missed one event message that needed to be
commented out.
2008-02-08 02:23:57 +00:00
Charles Krinke
2fb541cb2a Make timer events from scripts a little less chatty.
DEBUG is defined by default in the Linux build.
2008-02-08 01:42:56 +00:00
Tedd Hansen
97ec8cba62 Maybe VB.Net will compile now... who knows ;) 2008-02-07 16:37:28 +00:00
Tedd Hansen
ba846e62ef Same VB.Net patch done right. 2008-02-07 15:36:58 +00:00
Tedd Hansen
c997cc97bb VB.Net compiler might work on Windows now. 2008-02-07 15:31:22 +00:00
Adam Frisby
f93fdfa5af * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. 2008-02-06 15:30:02 +00:00
Jeff Ames
4ec4e2cb32 Cleaned up some unreachable code warnings. 2008-02-06 08:31:29 +00:00
Jeff Ames
b68d2bd09a Fixed typo in Mag() (Thanks lc_tuco for pointing this out) 2008-02-06 08:26:09 +00:00
Teravus Ovares
9cd9e90e7f * Added Active Scripts to report the number of scripts running to Sim Stats
* Added Script Performance to report the number of functions run per second to Sim Stats.
* Removed a few warnings (@.@ up to 50 now)
2008-02-06 08:03:22 +00:00
alondria
52af264948 Fixed regex in LSL2CSConverter so it will properly handle casting to (string) part of vector (eg. vector.z)
This fixes Mantis 388
2008-02-06 02:30:05 +00:00
alondria
31576c8a26 Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395) 2008-02-06 02:04:00 +00:00
Jeff Ames
6ed5283bc0 Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
alondria
36f7a087e6 Added explicit Quaternion->string and list->string conversions.
Some preliminary work on llSetStatus and llGetStatus.
2008-02-05 15:06:37 +00:00
Tedd Hansen
1d95f0521d Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.
Added js to OpenSim.ini.example.
2008-02-05 12:18:50 +00:00
Teravus Ovares
ca5aadfbff * Refactored the sound calls to SceneObjectPart
* Fixed a few bugs
* Wrote an example module to make certain event systems more mature.
2008-02-05 05:26:18 +00:00
Jeff Ames
99844ee4c0 Added copyright statements. 2008-02-05 03:20:51 +00:00
Teravus Ovares
3ff5ad1ed3 Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound.
* Time to make music boxes?
2008-02-04 14:40:46 +00:00
Adam Frisby
5ffc225545 * Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs 2008-02-04 13:43:42 +00:00
Adam Frisby
ba16daff7c * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :) 2008-02-04 12:43:07 +00:00
Adam Frisby
6fbc64af5e * Whole buncha stuff. 2008-02-04 10:39:30 +00:00
alondria
bc3d0217af Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string casting.
(Thanks to dalien on informing me how easy the math was for these).
2008-02-03 16:42:43 +00:00
Tedd Hansen
5a99a96fed Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
Using default warning level on C#/VB compile
2008-02-03 09:35:50 +00:00
alondria
742ed9537d Implements LSL function llDialog().
The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
2008-02-02 22:53:01 +00:00
alondria
0ea708c133 Added llParseString2List (and a few extra methods to LSL_Types.list). 2008-02-02 18:52:07 +00:00
Teravus Ovares
2d6c21e8fc * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains of Wright Plaza flow!
* Fixed another bug in LibSL.  This is the same version, as before just with a bug fix.
2008-02-02 08:11:14 +00:00
Tedd Hansen
785b641272 fixed a timing bug in config re-read. Apparently there is 1000000000 ns in one second... 2008-02-02 07:53:13 +00:00
Tedd Hansen
2db5de3e72 Added commands to change config file from console:
CONFIG SET section key value value value
CONFIG GET section key
CONFIG SAVE (it saves, but does it save correctly?:)

ScriptEngine will react correctly to any config change made while it is running.
2008-02-02 07:35:51 +00:00
Jeff Ames
b1a6f4821b Updated svn properties. 2008-02-02 07:13:37 +00:00
Tedd Hansen
b57d9be856 Re-enabled AllowedCompilers function
Added notice in OpenSim.ini that config refresh function is disabled
2008-02-02 05:07:02 +00:00
Tedd Hansen
a004ea5f17 Almost forgot to check in:
OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit.
Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :))
2008-02-02 05:03:28 +00:00
Tedd Hansen
1ecdaf333f Note to self: Next time read debug-files on correct computer. It makes bughunting SO much easier! *jeesh* 2008-02-02 04:45:18 +00:00
Tedd Hansen
7bd3ecfc2a Bugfixes. Now it even reads configuration before it uses it! ;) 2008-02-02 04:35:08 +00:00