Justin Clark-Casey (justincc)
01bd3a8632
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-09-04 18:45:29 +01:00
Justin Clark-Casey
4640281e57
Add conflict resolution that should have been done in conflict resolution of 4e3a2d3a64
2014-08-02 01:04:58 +01:00
Justin Clark-Casey (justincc)
dfaabf4d0d
Fix recent regression in 3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.
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I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators).
So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login.
Also removes a debug console write for agent limit accidentally left in for the same commit.
Relates to mantis 7276
2014-08-02 00:57:59 +01:00
Justin Clark-Casey (justincc)
92e2478059
On login and first HG entrance to a foreign grid, perform query access checks before proceeding.
2014-08-02 00:57:43 +01:00
Oren Hurvitz
f1536de438
Allow reading the BulletSim detail log while the sim is running
2014-08-02 00:57:17 +01:00
Oren Hurvitz
5f0456d91f
XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup.
2014-08-02 00:57:07 +01:00
Oren Hurvitz
5229a3c51c
Added locking in AccessModule to prevent possible errors when shutting down a simulator that has >1 region
2014-08-02 00:56:54 +01:00
Oren Hurvitz
e16403db80
Minor: changed "existant" to "existent"
2014-08-02 00:56:37 +01:00
Oren Hurvitz
e41e52e097
Close streams immediately when we finish using them
2014-08-02 00:55:57 +01:00
Michael Cerquoni
66340824e5
fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
2014-08-02 00:54:48 +01:00
Diva Canto
3dd5d8508c
Small change to my previous commit: not so aggressive on the trigger, please.
2014-08-02 00:52:46 +01:00
Diva Canto
fe1ae9db1b
Instrument the UDP path of creating assets so that it triggers an asset post for users with different asset servers
2014-08-02 00:52:15 +01:00
Justin Clark-Casey (justincc)
e87a0d9db1
Still log (but this time with warning rather than an exception) if we regenerate a new child caps seed for a region where we already have one.
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I think it's still useful to know this to show up any errors early, but it's reasonable to still carry on rather than throw an exception.
Follow on from Diva's commit 9643792
2014-08-02 00:51:57 +01:00
Diva Canto
4e3a2d3a64
It turns out that child agent management has had a bug for a while: there was an inconsistency in the scope between opening and closing child agents in neighboring regions. For opening (in EnableChildAgents), the region's DrawDistance was being used; for closing (in IsOUtsideView) , the viewer's (SP) DrawDistance was being used. This fixes this inconsistency, therefore eliminating bugs observed in TPs between, at least, neighboring varregions.
2014-08-02 00:51:36 +01:00
Diva Canto
e9447cc836
Avoid an exception in creating child agents some times.
2014-08-02 00:50:21 +01:00
Justin Clark-Casey (justincc)
ba745a524d
Actually call Close() for shared region modules when the simulator is being shutdown.
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Adds regression test for this case.
2014-08-02 00:50:10 +01:00
Diva Canto
025ac85a46
Bug fix in map teleports in varregions. The cherry was missing from the ice-cream Sunday: the packet itself was hardcoding the size of the region...
2014-08-02 00:49:43 +01:00
Diva Canto
2cdef143c4
Behavior change: only local users can set home in any parcel of a grid. Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid.
2014-06-16 18:04:45 +01:00
Diva Canto
34a645efb6
Manual change as per patch in mantis #7212 . (the patch failed to apply, but the fix was good) Thanks FreakyTech.
2014-06-16 18:04:39 +01:00
Diva Canto
ffe07527fc
Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
2014-06-10 20:28:47 +01:00
Diva Canto
0cf5ea9420
Amend to previous commit -- write down the problematic Profile server URL.
2014-06-10 20:28:36 +01:00
Diva Canto
becb949a33
May fix mantis #7133
2014-06-10 20:28:29 +01:00
Justin Clark-Casey (justincc)
068cab94e0
Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
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This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-06-10 20:21:15 +01:00
Diva Canto
e19c830a6c
Fixes a bug where map search results pertaining to varregions would only send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now.
2014-05-27 10:13:24 -07:00
Diva Canto
d2877b9cd4
Don't report NPC presences.
2014-05-26 10:28:31 -07:00
Oren Hurvitz
33cc847c4a
When saving an OAR in "Publish" mode, also discard Group information
2014-05-26 15:33:13 +01:00
Oren Hurvitz
e68867c9b6
When taking an object into inventory, set the inventory item's "Next Owner" permissions according to the permissions of the items in the object
2014-05-25 15:35:00 +01:00
Diva Canto
227685bea4
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-23 16:20:04 -07:00
Diva Canto
20f20895cf
Adds optional HTTP Basic Authentication to Robust service connectors.
2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc)
72c67c5091
Fix possible infinite recursion in MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour.
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This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149
but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service
it will retry the lookup until the result matches the previous lookup.
This is to deal with the case where the agent is sent an IM whilst they are teleporting.
2014-05-23 20:14:49 +01:00
Justin Clark-Casey (justincc)
f8b8241239
Add regression test for north-south chat across neighbour regions.
2014-05-22 20:28:26 +01:00
Justin Clark-Casey (justincc)
bffc9ad184
Extend regression TestInterRegionChatDistanceEastWest() to test out of range chat
2014-05-22 20:04:32 +01:00
Justin Clark-Casey (justincc)
15b50ae737
Extend regression TestInterRegionChatDistanceEastWest() to test in range chat both ways.
2014-05-22 19:55:34 +01:00
Justin Clark-Casey (justincc)
65a135f4d3
Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
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This code isn't relevant to this test and is already exercised by other tests.
2014-05-22 19:47:33 +01:00
Justin Clark-Casey (justincc)
1b156b7fe8
Add regression test for in-range chat between neighbouring regions from east to west.
2014-05-22 19:18:24 +01:00
Diva Canto
b7c7293c7a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-22 10:16:19 -07:00
Diva Canto
f7b2aa0f49
Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory.
2014-05-22 10:16:01 -07:00
Oren Hurvitz
a1b291c889
Allow map searches for regions that contain the characters "!+|"
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These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
2014-05-21 07:39:23 +01:00
Oren Hurvitz
47b84875fd
Tell QueryAccess explicitly whether the user is coming in via Teleport or Cross, because the permission checks are different.
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Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
2014-05-19 11:19:11 +01:00
Oren Hurvitz
dd30a29ba0
Return more specific error messages if an attempt to enter a region fails due to permissions (in QueryAccess and IsAuthorizedForRegion)
2014-05-19 11:11:30 +01:00
Oren Hurvitz
882af7195c
Better error-handling and logging in case User Profile requests fail
2014-05-19 11:11:06 +01:00
Oren Hurvitz
96e5836b50
When can't rez, show only one error message; not two. And show more specific error messages.
2014-05-19 10:54:27 +01:00
Diva Canto
922f76a3a7
Don't fetch assets from the server when doing simple inventory operations like copy-paste items in inventory.
2014-05-18 07:49:01 -07:00
Justin Clark-Casey (justincc)
0c0ee95bd8
minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading.
2014-05-14 19:22:55 +01:00
Justin Clark-Casey (justincc)
8ad29fc5c8
Make offline IM delivery to URL (pre recent Addons code) have a 10 second rather than infinite timeout.
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This both signals a problem with the URL and eventually frees the thread, rather than hanging indefinitely with no information.
2014-05-12 23:42:47 +01:00
Justin Clark-Casey (justincc)
87e2668529
For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery.
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Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting.
Looks to address more of http://opensimulator.org/mantis/view.php?id=7037
Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well.
2014-05-12 23:38:48 +01:00
Justin Clark-Casey (justincc)
8457044b2f
Eliminate subsequently unused scene finding in UndeliveredMessage() method of xmlrpc and core offline IM modules
2014-05-12 22:23:24 +01:00
Diva Canto
f4cba27105
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-05-07 17:00:12 -07:00
Justin Clark-Casey (justincc)
e44450cce1
Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"
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There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators.
This patch only does a single lookup before giving up.
This reverts commit cecb446e0e .
2014-05-06 19:53:35 +01:00
Dev Random
78015bbbdc
Console commands for Estate Mgmt
2014-05-06 18:55:42 +01:00