This is in order to reduce the likelihood of naming clashes, make it easier to filter in/out attributes, ensure uniformity, etc. All dynattrs in the opensim distro itself or likely future ones should be in the "OpenSim" namespace. This does alter the underlying dynattrs data structure. All data in previous structures may not be available, though old structures should not cause errors. This is done without notice since this feature has been explicitly labelled as experimental, subject to change and has not been in a release. However, existing materials data is being preserved by moving it to the "Materials" store in the "OpenSim" namespace.
1622 lines
72 KiB
C#
1622 lines
72 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Xml;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Serialization.External;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Framework.Scenes.Serialization
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{
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/// <summary>
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/// Serialize and deserialize scene objects.
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/// </summary>
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/// This should really be in OpenSim.Framework.Serialization but this would mean circular dependency problems
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/// right now - hopefully this isn't forever.
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public class SceneObjectSerializer
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static IUserManagement m_UserManagement;
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/// <summary>
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/// Deserialize a scene object from the original xml format
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/// </summary>
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/// <param name="xmlData"></param>
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/// <returns>The scene object deserialized. Null on failure.</returns>
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public static SceneObjectGroup FromOriginalXmlFormat(string xmlData)
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{
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//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
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//int time = System.Environment.TickCount;
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try
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{
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StringReader sr;
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XmlTextReader reader;
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XmlNodeList parts;
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XmlDocument doc;
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int linkNum;
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doc = new XmlDocument();
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doc.LoadXml(xmlData);
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parts = doc.GetElementsByTagName("RootPart");
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if (parts.Count == 0)
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throw new Exception("Invalid Xml format - no root part");
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sr = new StringReader(parts[0].InnerXml);
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reader = new XmlTextReader(sr);
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SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
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reader.Close();
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sr.Close();
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parts = doc.GetElementsByTagName("Part");
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for (int i = 0; i < parts.Count; i++)
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{
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sr = new StringReader(parts[i].InnerXml);
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reader = new XmlTextReader(sr);
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SceneObjectPart part = SceneObjectPart.FromXml(reader);
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linkNum = part.LinkNum;
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sceneObject.AddPart(part);
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part.LinkNum = linkNum;
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part.TrimPermissions();
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reader.Close();
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sr.Close();
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}
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// Script state may, or may not, exist. Not having any, is NOT
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// ever a problem.
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sceneObject.LoadScriptState(doc);
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return sceneObject;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
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return null;
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}
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}
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/// <summary>
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/// Serialize a scene object to the original xml format
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/// </summary>
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/// <param name="sceneObject"></param>
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/// <returns></returns>
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public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject)
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{
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return ToOriginalXmlFormat(sceneObject, true);
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}
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/// <summary>
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/// Serialize a scene object to the original xml format
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/// </summary>
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/// <param name="sceneObject"></param>
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/// <param name="doScriptStates">Control whether script states are also serialized.</para>
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/// <returns></returns>
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public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject, bool doScriptStates)
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{
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using (StringWriter sw = new StringWriter())
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{
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using (XmlTextWriter writer = new XmlTextWriter(sw))
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{
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ToOriginalXmlFormat(sceneObject, writer, doScriptStates);
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}
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return sw.ToString();
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}
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}
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/// <summary>
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/// Serialize a scene object to the original xml format
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/// </summary>
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/// <param name="sceneObject"></param>
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/// <returns></returns>
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public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates)
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{
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ToOriginalXmlFormat(sceneObject, writer, doScriptStates, false);
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}
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public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject, string scriptedState)
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{
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using (StringWriter sw = new StringWriter())
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{
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using (XmlTextWriter writer = new XmlTextWriter(sw))
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{
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writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
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ToOriginalXmlFormat(sceneObject, writer, false, true);
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writer.WriteRaw(scriptedState);
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writer.WriteEndElement();
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}
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return sw.ToString();
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}
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}
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/// <summary>
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/// Serialize a scene object to the original xml format
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/// </summary>
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/// <param name="sceneObject"></param>
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/// <param name="writer"></param>
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/// <param name="noRootElement">If false, don't write the enclosing SceneObjectGroup element</param>
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/// <returns></returns>
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public static void ToOriginalXmlFormat(
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SceneObjectGroup sceneObject, XmlTextWriter writer, bool doScriptStates, bool noRootElement)
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{
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// m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", sceneObject.Name);
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// int time = System.Environment.TickCount;
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if (!noRootElement)
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writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
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writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
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ToXmlFormat(sceneObject.RootPart, writer);
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writer.WriteEndElement();
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writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
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SceneObjectPart[] parts = sceneObject.Parts;
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for (int i = 0; i < parts.Length; i++)
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{
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SceneObjectPart part = parts[i];
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if (part.UUID != sceneObject.RootPart.UUID)
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{
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writer.WriteStartElement(String.Empty, "Part", String.Empty);
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ToXmlFormat(part, writer);
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writer.WriteEndElement();
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}
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}
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writer.WriteEndElement(); // OtherParts
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if (doScriptStates)
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sceneObject.SaveScriptedState(writer);
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if (!noRootElement)
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writer.WriteEndElement(); // SceneObjectGroup
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// m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", sceneObject.Name, System.Environment.TickCount - time);
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}
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protected static void ToXmlFormat(SceneObjectPart part, XmlTextWriter writer)
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{
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SOPToXml2(writer, part, new Dictionary<string, object>());
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}
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public static SceneObjectGroup FromXml2Format(string xmlData)
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{
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//m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
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//int time = System.Environment.TickCount;
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try
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{
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XmlDocument doc = new XmlDocument();
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doc.LoadXml(xmlData);
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XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");
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if (parts.Count == 0)
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{
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m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData);
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return null;
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}
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StringReader sr = new StringReader(parts[0].OuterXml);
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XmlTextReader reader = new XmlTextReader(sr);
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SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
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reader.Close();
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sr.Close();
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// Then deal with the rest
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for (int i = 1; i < parts.Count; i++)
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{
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sr = new StringReader(parts[i].OuterXml);
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reader = new XmlTextReader(sr);
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SceneObjectPart part = SceneObjectPart.FromXml(reader);
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int originalLinkNum = part.LinkNum;
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sceneObject.AddPart(part);
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// SceneObjectGroup.AddPart() tries to be smart and automatically set the LinkNum.
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// We override that here
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if (originalLinkNum != 0)
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part.LinkNum = originalLinkNum;
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reader.Close();
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sr.Close();
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}
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XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion");
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if (keymotion.Count > 0)
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sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
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else
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sceneObject.RootPart.KeyframeMotion = null;
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// Script state may, or may not, exist. Not having any, is NOT
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// ever a problem.
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sceneObject.LoadScriptState(doc);
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return sceneObject;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData);
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return null;
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}
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}
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/// <summary>
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/// Serialize a scene object to the 'xml2' format.
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/// </summary>
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/// <param name="sceneObject"></param>
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/// <returns></returns>
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public static string ToXml2Format(SceneObjectGroup sceneObject)
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{
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using (StringWriter sw = new StringWriter())
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{
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using (XmlTextWriter writer = new XmlTextWriter(sw))
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{
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SOGToXml2(writer, sceneObject, new Dictionary<string,object>());
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}
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return sw.ToString();
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}
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}
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#region manual serialization
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private static Dictionary<string, Action<SceneObjectPart, XmlTextReader>> m_SOPXmlProcessors
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= new Dictionary<string, Action<SceneObjectPart, XmlTextReader>>();
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private static Dictionary<string, Action<TaskInventoryItem, XmlTextReader>> m_TaskInventoryXmlProcessors
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= new Dictionary<string, Action<TaskInventoryItem, XmlTextReader>>();
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private static Dictionary<string, Action<PrimitiveBaseShape, XmlTextReader>> m_ShapeXmlProcessors
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= new Dictionary<string, Action<PrimitiveBaseShape, XmlTextReader>>();
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static SceneObjectSerializer()
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{
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#region SOPXmlProcessors initialization
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m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
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m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
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m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData);
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m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
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m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
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m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
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m_SOPXmlProcessors.Add("UUID", ProcessUUID);
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m_SOPXmlProcessors.Add("LocalId", ProcessLocalId);
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m_SOPXmlProcessors.Add("Name", ProcessName);
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m_SOPXmlProcessors.Add("Material", ProcessMaterial);
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m_SOPXmlProcessors.Add("PassTouches", ProcessPassTouches);
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m_SOPXmlProcessors.Add("PassCollisions", ProcessPassCollisions);
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m_SOPXmlProcessors.Add("RegionHandle", ProcessRegionHandle);
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m_SOPXmlProcessors.Add("ScriptAccessPin", ProcessScriptAccessPin);
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m_SOPXmlProcessors.Add("GroupPosition", ProcessGroupPosition);
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m_SOPXmlProcessors.Add("OffsetPosition", ProcessOffsetPosition);
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m_SOPXmlProcessors.Add("RotationOffset", ProcessRotationOffset);
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m_SOPXmlProcessors.Add("Velocity", ProcessVelocity);
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m_SOPXmlProcessors.Add("AngularVelocity", ProcessAngularVelocity);
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m_SOPXmlProcessors.Add("Acceleration", ProcessAcceleration);
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m_SOPXmlProcessors.Add("Description", ProcessDescription);
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m_SOPXmlProcessors.Add("Color", ProcessColor);
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m_SOPXmlProcessors.Add("Text", ProcessText);
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m_SOPXmlProcessors.Add("SitName", ProcessSitName);
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m_SOPXmlProcessors.Add("TouchName", ProcessTouchName);
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m_SOPXmlProcessors.Add("LinkNum", ProcessLinkNum);
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m_SOPXmlProcessors.Add("ClickAction", ProcessClickAction);
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m_SOPXmlProcessors.Add("Shape", ProcessShape);
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m_SOPXmlProcessors.Add("Scale", ProcessScale);
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m_SOPXmlProcessors.Add("SitTargetOrientation", ProcessSitTargetOrientation);
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m_SOPXmlProcessors.Add("SitTargetPosition", ProcessSitTargetPosition);
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m_SOPXmlProcessors.Add("SitTargetPositionLL", ProcessSitTargetPositionLL);
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m_SOPXmlProcessors.Add("SitTargetOrientationLL", ProcessSitTargetOrientationLL);
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m_SOPXmlProcessors.Add("ParentID", ProcessParentID);
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m_SOPXmlProcessors.Add("CreationDate", ProcessCreationDate);
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m_SOPXmlProcessors.Add("Category", ProcessCategory);
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m_SOPXmlProcessors.Add("SalePrice", ProcessSalePrice);
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m_SOPXmlProcessors.Add("ObjectSaleType", ProcessObjectSaleType);
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m_SOPXmlProcessors.Add("OwnershipCost", ProcessOwnershipCost);
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m_SOPXmlProcessors.Add("GroupID", ProcessGroupID);
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m_SOPXmlProcessors.Add("OwnerID", ProcessOwnerID);
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m_SOPXmlProcessors.Add("LastOwnerID", ProcessLastOwnerID);
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m_SOPXmlProcessors.Add("BaseMask", ProcessBaseMask);
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m_SOPXmlProcessors.Add("OwnerMask", ProcessOwnerMask);
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m_SOPXmlProcessors.Add("GroupMask", ProcessGroupMask);
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m_SOPXmlProcessors.Add("EveryoneMask", ProcessEveryoneMask);
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m_SOPXmlProcessors.Add("NextOwnerMask", ProcessNextOwnerMask);
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m_SOPXmlProcessors.Add("Flags", ProcessFlags);
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m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
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m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
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m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl);
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m_SOPXmlProcessors.Add("DynAttrs", ProcessDynAttrs);
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m_SOPXmlProcessors.Add("TextureAnimation", ProcessTextureAnimation);
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m_SOPXmlProcessors.Add("ParticleSystem", ProcessParticleSystem);
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m_SOPXmlProcessors.Add("PayPrice0", ProcessPayPrice0);
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m_SOPXmlProcessors.Add("PayPrice1", ProcessPayPrice1);
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m_SOPXmlProcessors.Add("PayPrice2", ProcessPayPrice2);
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m_SOPXmlProcessors.Add("PayPrice3", ProcessPayPrice3);
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m_SOPXmlProcessors.Add("PayPrice4", ProcessPayPrice4);
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m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
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m_SOPXmlProcessors.Add("Density", ProcessDensity);
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m_SOPXmlProcessors.Add("Friction", ProcessFriction);
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m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
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m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
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#endregion
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#region TaskInventoryXmlProcessors initialization
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m_TaskInventoryXmlProcessors.Add("AssetID", ProcessTIAssetID);
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m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
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m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
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m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
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m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData);
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m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
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m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
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m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
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m_TaskInventoryXmlProcessors.Add("GroupID", ProcessTIGroupID);
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m_TaskInventoryXmlProcessors.Add("GroupPermissions", ProcessTIGroupPermissions);
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m_TaskInventoryXmlProcessors.Add("InvType", ProcessTIInvType);
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m_TaskInventoryXmlProcessors.Add("ItemID", ProcessTIItemID);
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m_TaskInventoryXmlProcessors.Add("OldItemID", ProcessTIOldItemID);
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m_TaskInventoryXmlProcessors.Add("LastOwnerID", ProcessTILastOwnerID);
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m_TaskInventoryXmlProcessors.Add("Name", ProcessTIName);
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m_TaskInventoryXmlProcessors.Add("NextPermissions", ProcessTINextPermissions);
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m_TaskInventoryXmlProcessors.Add("OwnerID", ProcessTIOwnerID);
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m_TaskInventoryXmlProcessors.Add("CurrentPermissions", ProcessTICurrentPermissions);
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m_TaskInventoryXmlProcessors.Add("ParentID", ProcessTIParentID);
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m_TaskInventoryXmlProcessors.Add("ParentPartID", ProcessTIParentPartID);
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m_TaskInventoryXmlProcessors.Add("PermsGranter", ProcessTIPermsGranter);
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m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask);
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m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType);
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m_TaskInventoryXmlProcessors.Add("OwnerChanged", ProcessTIOwnerChanged);
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#endregion
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#region ShapeXmlProcessors initialization
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m_ShapeXmlProcessors.Add("ProfileCurve", ProcessShpProfileCurve);
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m_ShapeXmlProcessors.Add("TextureEntry", ProcessShpTextureEntry);
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m_ShapeXmlProcessors.Add("ExtraParams", ProcessShpExtraParams);
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m_ShapeXmlProcessors.Add("PathBegin", ProcessShpPathBegin);
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m_ShapeXmlProcessors.Add("PathCurve", ProcessShpPathCurve);
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m_ShapeXmlProcessors.Add("PathEnd", ProcessShpPathEnd);
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m_ShapeXmlProcessors.Add("PathRadiusOffset", ProcessShpPathRadiusOffset);
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m_ShapeXmlProcessors.Add("PathRevolutions", ProcessShpPathRevolutions);
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m_ShapeXmlProcessors.Add("PathScaleX", ProcessShpPathScaleX);
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m_ShapeXmlProcessors.Add("PathScaleY", ProcessShpPathScaleY);
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m_ShapeXmlProcessors.Add("PathShearX", ProcessShpPathShearX);
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m_ShapeXmlProcessors.Add("PathShearY", ProcessShpPathShearY);
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m_ShapeXmlProcessors.Add("PathSkew", ProcessShpPathSkew);
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m_ShapeXmlProcessors.Add("PathTaperX", ProcessShpPathTaperX);
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m_ShapeXmlProcessors.Add("PathTaperY", ProcessShpPathTaperY);
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m_ShapeXmlProcessors.Add("PathTwist", ProcessShpPathTwist);
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m_ShapeXmlProcessors.Add("PathTwistBegin", ProcessShpPathTwistBegin);
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m_ShapeXmlProcessors.Add("PCode", ProcessShpPCode);
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m_ShapeXmlProcessors.Add("ProfileBegin", ProcessShpProfileBegin);
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m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd);
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m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow);
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m_ShapeXmlProcessors.Add("Scale", ProcessShpScale);
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m_ShapeXmlProcessors.Add("State", ProcessShpState);
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m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape);
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m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape);
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m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture);
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m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType);
|
|
m_ShapeXmlProcessors.Add("SculptData", ProcessShpSculptData);
|
|
m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness);
|
|
m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension);
|
|
m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag);
|
|
m_ShapeXmlProcessors.Add("FlexiGravity", ProcessShpFlexiGravity);
|
|
m_ShapeXmlProcessors.Add("FlexiWind", ProcessShpFlexiWind);
|
|
m_ShapeXmlProcessors.Add("FlexiForceX", ProcessShpFlexiForceX);
|
|
m_ShapeXmlProcessors.Add("FlexiForceY", ProcessShpFlexiForceY);
|
|
m_ShapeXmlProcessors.Add("FlexiForceZ", ProcessShpFlexiForceZ);
|
|
m_ShapeXmlProcessors.Add("LightColorR", ProcessShpLightColorR);
|
|
m_ShapeXmlProcessors.Add("LightColorG", ProcessShpLightColorG);
|
|
m_ShapeXmlProcessors.Add("LightColorB", ProcessShpLightColorB);
|
|
m_ShapeXmlProcessors.Add("LightColorA", ProcessShpLightColorA);
|
|
m_ShapeXmlProcessors.Add("LightRadius", ProcessShpLightRadius);
|
|
m_ShapeXmlProcessors.Add("LightCutoff", ProcessShpLightCutoff);
|
|
m_ShapeXmlProcessors.Add("LightFalloff", ProcessShpLightFalloff);
|
|
m_ShapeXmlProcessors.Add("LightIntensity", ProcessShpLightIntensity);
|
|
m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry);
|
|
m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry);
|
|
m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry);
|
|
m_ShapeXmlProcessors.Add("Media", ProcessShpMedia);
|
|
#endregion
|
|
}
|
|
|
|
#region SOPXmlProcessors
|
|
private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.AllowedDrop = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.CreatorID = Util.ReadUUID(reader, "CreatorID");
|
|
}
|
|
|
|
private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
|
|
}
|
|
|
|
private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.FolderID = Util.ReadUUID(reader, "FolderID");
|
|
}
|
|
|
|
private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory");
|
|
}
|
|
|
|
private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.UUID = Util.ReadUUID(reader, "UUID");
|
|
}
|
|
|
|
private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
|
|
}
|
|
|
|
private static void ProcessName(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Name = reader.ReadElementString("Name");
|
|
}
|
|
|
|
private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PassTouches = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessPassCollisions(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PassCollisions = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
|
|
}
|
|
|
|
private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
|
|
}
|
|
|
|
private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.GroupPosition = Util.ReadVector(reader, "GroupPosition");
|
|
}
|
|
|
|
private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ;
|
|
}
|
|
|
|
private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset");
|
|
}
|
|
|
|
private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Velocity = Util.ReadVector(reader, "Velocity");
|
|
}
|
|
|
|
private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity");
|
|
}
|
|
|
|
private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Acceleration = Util.ReadVector(reader, "Acceleration");
|
|
}
|
|
|
|
private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Description = reader.ReadElementString("Description");
|
|
}
|
|
|
|
private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
reader.ReadStartElement("Color");
|
|
if (reader.Name == "R")
|
|
{
|
|
float r = reader.ReadElementContentAsFloat("R", String.Empty);
|
|
float g = reader.ReadElementContentAsFloat("G", String.Empty);
|
|
float b = reader.ReadElementContentAsFloat("B", String.Empty);
|
|
float a = reader.ReadElementContentAsFloat("A", String.Empty);
|
|
obj.Color = Color.FromArgb((int)a, (int)r, (int)g, (int)b);
|
|
reader.ReadEndElement();
|
|
}
|
|
}
|
|
|
|
private static void ProcessText(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Text = reader.ReadElementString("Text", String.Empty);
|
|
}
|
|
|
|
private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SitName = reader.ReadElementString("SitName", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
|
|
}
|
|
|
|
private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
|
|
}
|
|
|
|
private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
|
|
}
|
|
|
|
private static void ProcessDensity(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Density = reader.ReadElementContentAsFloat("Density", String.Empty);
|
|
}
|
|
|
|
private static void ProcessFriction(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Friction = reader.ReadElementContentAsFloat("Friction", String.Empty);
|
|
}
|
|
|
|
private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Restitution = reader.ReadElementContentAsFloat("Bounce", String.Empty);
|
|
}
|
|
|
|
private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
List<string> errorNodeNames;
|
|
obj.Shape = ReadShape(reader, "Shape", out errorNodeNames);
|
|
|
|
if (errorNodeNames != null)
|
|
{
|
|
m_log.DebugFormat(
|
|
"[SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part {0} {1} encountered errors in properties {2}.",
|
|
obj.Name, obj.UUID, string.Join(", ", errorNodeNames.ToArray()));
|
|
}
|
|
}
|
|
|
|
private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Scale = Util.ReadVector(reader, "Scale");
|
|
}
|
|
|
|
private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation");
|
|
}
|
|
|
|
private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition");
|
|
}
|
|
|
|
private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL");
|
|
}
|
|
|
|
private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL");
|
|
}
|
|
|
|
private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
string str = reader.ReadElementContentAsString("ParentID", String.Empty);
|
|
obj.ParentID = Convert.ToUInt32(str);
|
|
}
|
|
|
|
private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
|
|
}
|
|
|
|
private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
|
|
}
|
|
|
|
private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
|
|
}
|
|
|
|
private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
|
|
}
|
|
|
|
private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
|
|
}
|
|
|
|
private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.GroupID = Util.ReadUUID(reader, "GroupID");
|
|
}
|
|
|
|
private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.OwnerID = Util.ReadUUID(reader, "OwnerID");
|
|
}
|
|
|
|
private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
|
|
}
|
|
|
|
private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.Flags = Util.ReadEnum<PrimFlags>(reader, "Flags");
|
|
}
|
|
|
|
private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound");
|
|
}
|
|
|
|
private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
|
|
}
|
|
|
|
private static void ProcessMediaUrl(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty);
|
|
}
|
|
|
|
private static void ProcessDynAttrs(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.DynAttrs.ReadXml(reader);
|
|
}
|
|
|
|
private static void ProcessTextureAnimation(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.TextureAnimation = Convert.FromBase64String(reader.ReadElementContentAsString("TextureAnimation", String.Empty));
|
|
}
|
|
|
|
private static void ProcessParticleSystem(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.ParticleSystem = Convert.FromBase64String(reader.ReadElementContentAsString("ParticleSystem", String.Empty));
|
|
}
|
|
|
|
private static void ProcessPayPrice0(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PayPrice[0] = (int)reader.ReadElementContentAsInt("PayPrice0", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPayPrice1(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PayPrice[1] = (int)reader.ReadElementContentAsInt("PayPrice1", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPayPrice2(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PayPrice[2] = (int)reader.ReadElementContentAsInt("PayPrice2", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPayPrice3(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PayPrice[3] = (int)reader.ReadElementContentAsInt("PayPrice3", String.Empty);
|
|
}
|
|
|
|
private static void ProcessPayPrice4(SceneObjectPart obj, XmlTextReader reader)
|
|
{
|
|
obj.PayPrice[4] = (int)reader.ReadElementContentAsInt("PayPrice4", String.Empty);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region TaskInventoryXmlProcessors
|
|
private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.AssetID = Util.ReadUUID(reader, "AssetID");
|
|
}
|
|
|
|
private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.CreatorID = Util.ReadUUID(reader, "CreatorID");
|
|
}
|
|
|
|
private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.Description = reader.ReadElementContentAsString("Description", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.GroupID = Util.ReadUUID(reader, "GroupID");
|
|
}
|
|
|
|
private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.ItemID = Util.ReadUUID(reader, "ItemID");
|
|
}
|
|
|
|
private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.OldItemID = Util.ReadUUID(reader, "OldItemID");
|
|
}
|
|
|
|
private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID");
|
|
}
|
|
|
|
private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.Name = reader.ReadElementContentAsString("Name", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.OwnerID = Util.ReadUUID(reader, "OwnerID");
|
|
}
|
|
|
|
private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.ParentID = Util.ReadUUID(reader, "ParentID");
|
|
}
|
|
|
|
private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.ParentPartID = Util.ReadUUID(reader, "ParentPartID");
|
|
}
|
|
|
|
private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.PermsGranter = Util.ReadUUID(reader, "PermsGranter");
|
|
}
|
|
|
|
private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
|
|
}
|
|
|
|
private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader)
|
|
{
|
|
item.OwnerChanged = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ShapeXmlProcessors
|
|
private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
|
|
shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
|
|
}
|
|
|
|
private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams"));
|
|
}
|
|
|
|
private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.Scale = Util.ReadVector(reader, "Scale");
|
|
}
|
|
|
|
private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape");
|
|
}
|
|
|
|
private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.HollowShape = Util.ReadEnum<HollowShape>(reader, "HollowShape");
|
|
}
|
|
|
|
private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture");
|
|
}
|
|
|
|
private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
// m_log.DebugFormat("[SCENE OBJECT SERIALIZER]: Setting sculpt data length {0}", shp.SculptData.Length);
|
|
|
|
shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData"));
|
|
}
|
|
|
|
private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
|
|
}
|
|
|
|
private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.FlexiEntry = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.LightEntry = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
shp.SculptEntry = Util.ReadBoolean(reader);
|
|
}
|
|
|
|
private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
|
|
{
|
|
string value = reader.ReadElementContentAsString("Media", String.Empty);
|
|
shp.Media = PrimitiveBaseShape.MediaList.FromXml(value);
|
|
}
|
|
|
|
#endregion
|
|
|
|
////////// Write /////////
|
|
|
|
public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionary<string, object>options)
|
|
{
|
|
writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
|
|
SOPToXml2(writer, sog.RootPart, options);
|
|
writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
|
|
|
|
sog.ForEachPart(delegate(SceneObjectPart sop)
|
|
{
|
|
if (sop.UUID != sog.RootPart.UUID)
|
|
SOPToXml2(writer, sop, options);
|
|
});
|
|
|
|
writer.WriteEndElement();
|
|
|
|
if (sog.RootPart.KeyframeMotion != null)
|
|
{
|
|
Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
|
|
|
|
writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
|
|
writer.WriteBase64(data, 0, data.Length);
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
public static void SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, Dictionary<string, object> options)
|
|
{
|
|
writer.WriteStartElement("SceneObjectPart");
|
|
writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");
|
|
writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
|
|
|
|
writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower());
|
|
|
|
WriteUUID(writer, "CreatorID", sop.CreatorID, options);
|
|
|
|
if (sop.CreatorData != null && sop.CreatorData != string.Empty)
|
|
writer.WriteElementString("CreatorData", sop.CreatorData);
|
|
else if (options.ContainsKey("home"))
|
|
{
|
|
if (m_UserManagement == null)
|
|
m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
|
|
string name = m_UserManagement.GetUserName(sop.CreatorID);
|
|
writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
|
|
}
|
|
|
|
WriteUUID(writer, "FolderID", sop.FolderID, options);
|
|
writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString());
|
|
|
|
WriteTaskInventory(writer, sop.TaskInventory, options, sop.ParentGroup.Scene);
|
|
|
|
WriteUUID(writer, "UUID", sop.UUID, options);
|
|
writer.WriteElementString("LocalId", sop.LocalId.ToString());
|
|
writer.WriteElementString("Name", sop.Name);
|
|
writer.WriteElementString("Material", sop.Material.ToString());
|
|
writer.WriteElementString("PassTouches", sop.PassTouches.ToString().ToLower());
|
|
writer.WriteElementString("PassCollisions", sop.PassCollisions.ToString().ToLower());
|
|
writer.WriteElementString("RegionHandle", sop.RegionHandle.ToString());
|
|
writer.WriteElementString("ScriptAccessPin", sop.ScriptAccessPin.ToString());
|
|
|
|
WriteVector(writer, "GroupPosition", sop.GroupPosition);
|
|
WriteVector(writer, "OffsetPosition", sop.OffsetPosition);
|
|
|
|
WriteQuaternion(writer, "RotationOffset", sop.RotationOffset);
|
|
WriteVector(writer, "Velocity", sop.Velocity);
|
|
WriteVector(writer, "AngularVelocity", sop.AngularVelocity);
|
|
WriteVector(writer, "Acceleration", sop.Acceleration);
|
|
writer.WriteElementString("Description", sop.Description);
|
|
|
|
writer.WriteStartElement("Color");
|
|
writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("A", sop.Color.A.ToString(Utils.EnUsCulture));
|
|
writer.WriteEndElement();
|
|
|
|
writer.WriteElementString("Text", sop.Text);
|
|
writer.WriteElementString("SitName", sop.SitName);
|
|
writer.WriteElementString("TouchName", sop.TouchName);
|
|
|
|
writer.WriteElementString("LinkNum", sop.LinkNum.ToString());
|
|
writer.WriteElementString("ClickAction", sop.ClickAction.ToString());
|
|
|
|
WriteShape(writer, sop.Shape, options);
|
|
|
|
WriteVector(writer, "Scale", sop.Scale);
|
|
WriteQuaternion(writer, "SitTargetOrientation", sop.SitTargetOrientation);
|
|
WriteVector(writer, "SitTargetPosition", sop.SitTargetPosition);
|
|
WriteVector(writer, "SitTargetPositionLL", sop.SitTargetPositionLL);
|
|
WriteQuaternion(writer, "SitTargetOrientationLL", sop.SitTargetOrientationLL);
|
|
writer.WriteElementString("ParentID", sop.ParentID.ToString());
|
|
writer.WriteElementString("CreationDate", sop.CreationDate.ToString());
|
|
writer.WriteElementString("Category", sop.Category.ToString());
|
|
writer.WriteElementString("SalePrice", sop.SalePrice.ToString());
|
|
writer.WriteElementString("ObjectSaleType", sop.ObjectSaleType.ToString());
|
|
writer.WriteElementString("OwnershipCost", sop.OwnershipCost.ToString());
|
|
WriteUUID(writer, "GroupID", sop.GroupID, options);
|
|
|
|
UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.OwnerID;
|
|
WriteUUID(writer, "OwnerID", ownerID, options);
|
|
|
|
UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : sop.LastOwnerID;
|
|
WriteUUID(writer, "LastOwnerID", lastOwnerID, options);
|
|
|
|
writer.WriteElementString("BaseMask", sop.BaseMask.ToString());
|
|
writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString());
|
|
writer.WriteElementString("GroupMask", sop.GroupMask.ToString());
|
|
writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString());
|
|
writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString());
|
|
WriteFlags(writer, "Flags", sop.Flags.ToString(), options);
|
|
WriteUUID(writer, "CollisionSound", sop.CollisionSound, options);
|
|
writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString());
|
|
if (sop.MediaUrl != null)
|
|
writer.WriteElementString("MediaUrl", sop.MediaUrl.ToString());
|
|
|
|
if (sop.DynAttrs.CountNamespaces > 0)
|
|
{
|
|
writer.WriteStartElement("DynAttrs");
|
|
sop.DynAttrs.WriteXml(writer);
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
WriteBytes(writer, "TextureAnimation", sop.TextureAnimation);
|
|
WriteBytes(writer, "ParticleSystem", sop.ParticleSystem);
|
|
writer.WriteElementString("PayPrice0", sop.PayPrice[0].ToString());
|
|
writer.WriteElementString("PayPrice1", sop.PayPrice[1].ToString());
|
|
writer.WriteElementString("PayPrice2", sop.PayPrice[2].ToString());
|
|
writer.WriteElementString("PayPrice3", sop.PayPrice[3].ToString());
|
|
writer.WriteElementString("PayPrice4", sop.PayPrice[4].ToString());
|
|
|
|
if(sop.PhysicsShapeType != sop.DefaultPhysicsShapeType())
|
|
writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
|
|
if (sop.Density != 1000.0f)
|
|
writer.WriteElementString("Density", sop.Density.ToString().ToLower());
|
|
if (sop.Friction != 0.6f)
|
|
writer.WriteElementString("Friction", sop.Friction.ToString().ToLower());
|
|
if (sop.Restitution != 0.5f)
|
|
writer.WriteElementString("Bounce", sop.Restitution.ToString().ToLower());
|
|
if (sop.GravityModifier != 1.0f)
|
|
writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower());
|
|
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
static void WriteUUID(XmlTextWriter writer, string name, UUID id, Dictionary<string, object> options)
|
|
{
|
|
writer.WriteStartElement(name);
|
|
if (options.ContainsKey("old-guids"))
|
|
writer.WriteElementString("Guid", id.ToString());
|
|
else
|
|
writer.WriteElementString("UUID", id.ToString());
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
static void WriteVector(XmlTextWriter writer, string name, Vector3 vec)
|
|
{
|
|
writer.WriteStartElement(name);
|
|
writer.WriteElementString("X", vec.X.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("Y", vec.Y.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("Z", vec.Z.ToString(Utils.EnUsCulture));
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
static void WriteQuaternion(XmlTextWriter writer, string name, Quaternion quat)
|
|
{
|
|
writer.WriteStartElement(name);
|
|
writer.WriteElementString("X", quat.X.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("Y", quat.Y.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("Z", quat.Z.ToString(Utils.EnUsCulture));
|
|
writer.WriteElementString("W", quat.W.ToString(Utils.EnUsCulture));
|
|
writer.WriteEndElement();
|
|
}
|
|
|
|
static void WriteBytes(XmlTextWriter writer, string name, byte[] data)
|
|
{
|
|
writer.WriteStartElement(name);
|
|
byte[] d;
|
|
if (data != null)
|
|
d = data;
|
|
else
|
|
d = Utils.EmptyBytes;
|
|
writer.WriteBase64(d, 0, d.Length);
|
|
writer.WriteEndElement(); // name
|
|
|
|
}
|
|
|
|
static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options)
|
|
{
|
|
// Older versions of serialization can't cope with commas, so we eliminate the commas
|
|
writer.WriteElementString(name, flagsStr.Replace(",", ""));
|
|
}
|
|
|
|
public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
|
|
{
|
|
if (tinv.Count > 0) // otherwise skip this
|
|
{
|
|
writer.WriteStartElement("TaskInventory");
|
|
|
|
foreach (TaskInventoryItem item in tinv.Values)
|
|
{
|
|
writer.WriteStartElement("TaskInventoryItem");
|
|
|
|
WriteUUID(writer, "AssetID", item.AssetID, options);
|
|
writer.WriteElementString("BasePermissions", item.BasePermissions.ToString());
|
|
writer.WriteElementString("CreationDate", item.CreationDate.ToString());
|
|
|
|
WriteUUID(writer, "CreatorID", item.CreatorID, options);
|
|
|
|
if (item.CreatorData != null && item.CreatorData != string.Empty)
|
|
writer.WriteElementString("CreatorData", item.CreatorData);
|
|
else if (options.ContainsKey("home"))
|
|
{
|
|
if (m_UserManagement == null)
|
|
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
|
|
string name = m_UserManagement.GetUserName(item.CreatorID);
|
|
writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
|
|
}
|
|
|
|
writer.WriteElementString("Description", item.Description);
|
|
writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString());
|
|
writer.WriteElementString("Flags", item.Flags.ToString());
|
|
WriteUUID(writer, "GroupID", item.GroupID, options);
|
|
writer.WriteElementString("GroupPermissions", item.GroupPermissions.ToString());
|
|
writer.WriteElementString("InvType", item.InvType.ToString());
|
|
WriteUUID(writer, "ItemID", item.ItemID, options);
|
|
WriteUUID(writer, "OldItemID", item.OldItemID, options);
|
|
|
|
UUID lastOwnerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.LastOwnerID;
|
|
WriteUUID(writer, "LastOwnerID", lastOwnerID, options);
|
|
|
|
writer.WriteElementString("Name", item.Name);
|
|
writer.WriteElementString("NextPermissions", item.NextPermissions.ToString());
|
|
|
|
UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : item.OwnerID;
|
|
WriteUUID(writer, "OwnerID", ownerID, options);
|
|
|
|
writer.WriteElementString("CurrentPermissions", item.CurrentPermissions.ToString());
|
|
WriteUUID(writer, "ParentID", item.ParentID, options);
|
|
WriteUUID(writer, "ParentPartID", item.ParentPartID, options);
|
|
WriteUUID(writer, "PermsGranter", item.PermsGranter, options);
|
|
writer.WriteElementString("PermsMask", item.PermsMask.ToString());
|
|
writer.WriteElementString("Type", item.Type.ToString());
|
|
writer.WriteElementString("OwnerChanged", item.OwnerChanged.ToString().ToLower());
|
|
|
|
writer.WriteEndElement(); // TaskInventoryItem
|
|
}
|
|
|
|
writer.WriteEndElement(); // TaskInventory
|
|
}
|
|
}
|
|
|
|
public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
|
|
{
|
|
if (shp != null)
|
|
{
|
|
writer.WriteStartElement("Shape");
|
|
|
|
writer.WriteElementString("ProfileCurve", shp.ProfileCurve.ToString());
|
|
|
|
writer.WriteStartElement("TextureEntry");
|
|
byte[] te;
|
|
if (shp.TextureEntry != null)
|
|
te = shp.TextureEntry;
|
|
else
|
|
te = Utils.EmptyBytes;
|
|
writer.WriteBase64(te, 0, te.Length);
|
|
writer.WriteEndElement(); // TextureEntry
|
|
|
|
writer.WriteStartElement("ExtraParams");
|
|
byte[] ep;
|
|
if (shp.ExtraParams != null)
|
|
ep = shp.ExtraParams;
|
|
else
|
|
ep = Utils.EmptyBytes;
|
|
writer.WriteBase64(ep, 0, ep.Length);
|
|
writer.WriteEndElement(); // ExtraParams
|
|
|
|
writer.WriteElementString("PathBegin", shp.PathBegin.ToString());
|
|
writer.WriteElementString("PathCurve", shp.PathCurve.ToString());
|
|
writer.WriteElementString("PathEnd", shp.PathEnd.ToString());
|
|
writer.WriteElementString("PathRadiusOffset", shp.PathRadiusOffset.ToString());
|
|
writer.WriteElementString("PathRevolutions", shp.PathRevolutions.ToString());
|
|
writer.WriteElementString("PathScaleX", shp.PathScaleX.ToString());
|
|
writer.WriteElementString("PathScaleY", shp.PathScaleY.ToString());
|
|
writer.WriteElementString("PathShearX", shp.PathShearX.ToString());
|
|
writer.WriteElementString("PathShearY", shp.PathShearY.ToString());
|
|
writer.WriteElementString("PathSkew", shp.PathSkew.ToString());
|
|
writer.WriteElementString("PathTaperX", shp.PathTaperX.ToString());
|
|
writer.WriteElementString("PathTaperY", shp.PathTaperY.ToString());
|
|
writer.WriteElementString("PathTwist", shp.PathTwist.ToString());
|
|
writer.WriteElementString("PathTwistBegin", shp.PathTwistBegin.ToString());
|
|
writer.WriteElementString("PCode", shp.PCode.ToString());
|
|
writer.WriteElementString("ProfileBegin", shp.ProfileBegin.ToString());
|
|
writer.WriteElementString("ProfileEnd", shp.ProfileEnd.ToString());
|
|
writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString());
|
|
writer.WriteElementString("State", shp.State.ToString());
|
|
|
|
WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options);
|
|
WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options);
|
|
|
|
WriteUUID(writer, "SculptTexture", shp.SculptTexture, options);
|
|
writer.WriteElementString("SculptType", shp.SculptType.ToString());
|
|
writer.WriteStartElement("SculptData");
|
|
byte[] sd;
|
|
if (shp.SculptData != null)
|
|
sd = shp.SculptData;
|
|
else
|
|
sd = Utils.EmptyBytes;
|
|
writer.WriteBase64(sd, 0, sd.Length);
|
|
writer.WriteEndElement(); // SculptData
|
|
|
|
writer.WriteElementString("FlexiSoftness", shp.FlexiSoftness.ToString());
|
|
writer.WriteElementString("FlexiTension", shp.FlexiTension.ToString());
|
|
writer.WriteElementString("FlexiDrag", shp.FlexiDrag.ToString());
|
|
writer.WriteElementString("FlexiGravity", shp.FlexiGravity.ToString());
|
|
writer.WriteElementString("FlexiWind", shp.FlexiWind.ToString());
|
|
writer.WriteElementString("FlexiForceX", shp.FlexiForceX.ToString());
|
|
writer.WriteElementString("FlexiForceY", shp.FlexiForceY.ToString());
|
|
writer.WriteElementString("FlexiForceZ", shp.FlexiForceZ.ToString());
|
|
|
|
writer.WriteElementString("LightColorR", shp.LightColorR.ToString());
|
|
writer.WriteElementString("LightColorG", shp.LightColorG.ToString());
|
|
writer.WriteElementString("LightColorB", shp.LightColorB.ToString());
|
|
writer.WriteElementString("LightColorA", shp.LightColorA.ToString());
|
|
writer.WriteElementString("LightRadius", shp.LightRadius.ToString());
|
|
writer.WriteElementString("LightCutoff", shp.LightCutoff.ToString());
|
|
writer.WriteElementString("LightFalloff", shp.LightFalloff.ToString());
|
|
writer.WriteElementString("LightIntensity", shp.LightIntensity.ToString());
|
|
|
|
writer.WriteElementString("FlexiEntry", shp.FlexiEntry.ToString().ToLower());
|
|
writer.WriteElementString("LightEntry", shp.LightEntry.ToString().ToLower());
|
|
writer.WriteElementString("SculptEntry", shp.SculptEntry.ToString().ToLower());
|
|
|
|
if (shp.Media != null)
|
|
writer.WriteElementString("Media", shp.Media.ToXml());
|
|
|
|
writer.WriteEndElement(); // Shape
|
|
}
|
|
}
|
|
|
|
public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
|
|
{
|
|
SceneObjectPart obj = new SceneObjectPart();
|
|
|
|
reader.ReadStartElement("SceneObjectPart");
|
|
|
|
ExternalRepresentationUtils.ExecuteReadProcessors(
|
|
obj,
|
|
m_SOPXmlProcessors,
|
|
reader,
|
|
(o, nodeName, e)
|
|
=> m_log.DebugFormat(
|
|
"[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}",
|
|
((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace));
|
|
|
|
reader.ReadEndElement(); // SceneObjectPart
|
|
|
|
//m_log.DebugFormat("[XXX]: parsed SOP {0} - {1}", obj.Name, obj.UUID);
|
|
return obj;
|
|
}
|
|
|
|
public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
|
|
{
|
|
TaskInventoryDictionary tinv = new TaskInventoryDictionary();
|
|
|
|
if (reader.IsEmptyElement)
|
|
{
|
|
reader.Read();
|
|
return tinv;
|
|
}
|
|
|
|
reader.ReadStartElement(name, String.Empty);
|
|
|
|
while (reader.Name == "TaskInventoryItem")
|
|
{
|
|
reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory
|
|
|
|
TaskInventoryItem item = new TaskInventoryItem();
|
|
|
|
ExternalRepresentationUtils.ExecuteReadProcessors(
|
|
item,
|
|
m_TaskInventoryXmlProcessors,
|
|
reader);
|
|
|
|
reader.ReadEndElement(); // TaskInventoryItem
|
|
tinv.Add(item.ItemID, item);
|
|
|
|
}
|
|
|
|
if (reader.NodeType == XmlNodeType.EndElement)
|
|
reader.ReadEndElement(); // TaskInventory
|
|
|
|
return tinv;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a shape from xml input
|
|
/// </summary>
|
|
/// <param name="reader"></param>
|
|
/// <param name="name">The name of the xml element containing the shape</param>
|
|
/// <param name="errors">a list containing the failing node names. If no failures then null.</param>
|
|
/// <returns>The shape parsed</returns>
|
|
public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out List<string> errorNodeNames)
|
|
{
|
|
List<string> internalErrorNodeNames = null;
|
|
|
|
PrimitiveBaseShape shape = new PrimitiveBaseShape();
|
|
|
|
if (reader.IsEmptyElement)
|
|
{
|
|
reader.Read();
|
|
errorNodeNames = null;
|
|
return shape;
|
|
}
|
|
|
|
reader.ReadStartElement(name, String.Empty); // Shape
|
|
|
|
ExternalRepresentationUtils.ExecuteReadProcessors(
|
|
shape,
|
|
m_ShapeXmlProcessors,
|
|
reader,
|
|
(o, nodeName, e)
|
|
=>
|
|
{
|
|
// m_log.DebugFormat(
|
|
// "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}",
|
|
// nodeName, e.Message, e.StackTrace);
|
|
if (internalErrorNodeNames == null)
|
|
internalErrorNodeNames = new List<string>();
|
|
|
|
internalErrorNodeNames.Add(nodeName);
|
|
}
|
|
);
|
|
|
|
reader.ReadEndElement(); // Shape
|
|
|
|
errorNodeNames = internalErrorNodeNames;
|
|
|
|
return shape;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|