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1720 Commits

Author SHA1 Message Date
Diva Canto
3141664d6b I suspect the viewer doesn't need the target of linked items inside linked folders to go in the reply of the original request. At least my tests indicate that. Pushing this out, so that others who use linked folders a lot more can verify. 2015-06-02 16:31:56 -07:00
Diva Canto
0531448664 New unit tests for FetchInventory2 cap. 2015-06-02 15:48:16 -07:00
Diva Canto
be6fb22d69 Mantis #7567. One of the reported log messages showed this:
09:38:40 - [LOGHTTP]: Slow handling of 15572 POST /CAPS/b12c7e98-8261-4953-b7d1-1c414c9893fc FetchInventory2 8acfbca3-13b5-434f-898c-5f4bbe8a76ff from 92.237.199.112:60083 took 62391ms
FetchInventory itself wasn't taking advantage of the new inventory API. This commit fixes that.
2015-06-02 15:40:13 -07:00
Diva Canto
8de65a8fb3 Mantis #7594: putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis. 2015-06-01 20:05:51 -07:00
Diva Canto
442c025335 Mantis #7594. Fixing the broken code I just introduced. 2015-06-01 18:57:01 -07:00
Diva Canto
7b5e97f04f More on mantis #7594, this a=time addressing the reported exception, which seems to be a separate issue from the duplicate folders. 2015-06-01 16:37:04 -07:00
Diva Canto
7effd3b158 Mantis #7594. This should be functionally equivalent to what it was, but just in case mono has a bug in List<T>.Find, here is the Linq equivalent of distinct-ness. 2015-06-01 15:11:30 -07:00
Magnuz Binder
897c7e1bda Improve configuration description for llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-06-01 13:09:21 -04:00
Magnuz Binder
dcf31ee762 Correct constant RCERR_CAST_TIME_EXCEEDED.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-06-01 13:09:05 -04:00
dahlia
22e0367203 Add an entry for osGetGender to config-include/osslEnable.ini. Thanks to Austin Tate for the suggestion. 2015-05-30 15:10:21 -07:00
dahlia
5d3c327e93 Add a new os function "osGetGender()" 2015-05-29 23:02:12 -07:00
Cinder
0af17c9484 llListRandomize() wasn't very random
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-27 11:15:09 -07:00
Diva Canto
f0533132eb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-26 15:06:39 -07:00
AliciaRaven
5e09e52ee9 Attachments Module. Fix detach event not being fired until the next time the object is attached.
Not an ideal fix but this allows scripts such as AOs to remove animations when detached etc. The pause added does not affect other avatars or the scene in general and only pauses the avatar performing the detach for an extra 2 milliseconds.

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-05-26 15:05:32 -07:00
Michael Cerquoni
d271151504 fix file perms and change AllowLightshareFunctions to AllowLightShareFunctions 2015-05-25 20:52:27 -04:00
Diva Canto
22ee1c30e3 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-25 15:19:27 -07:00
Diva Canto
35d58fe9d4 Minor change of statement order in unit test 2015-05-25 15:19:00 -07:00
Magnuz Binder
abb3bb60a6 Fix mesh cache race condition in llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-23 08:14:28 -04:00
Michael Cerquoni
defc9c1d86 fix permmission issue on OpenSimDefaults.ini 2015-05-22 01:22:17 -04:00
Magnuz Binder
fdc383a843 Use own mesh cache in llCastRay V3 after throttling.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:50 -04:00
Magnuz Binder
7d26815d0e Throttle llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-22 01:21:18 -04:00
Melanie Thielker
edcba95ab5 Merge branch 'master' into moses
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-20 23:40:52 +02:00
Talun
d9afe354ac New values returned by llGetEnv
Implements recent changes to llGetEnv
region_cpu_ratio hardcoded to 1
region_product_sku hardcoded to OpenSim

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-20 14:36:54 -04:00
Michael Heilmann
946a6622fe Removing duplicate definition 2015-05-19 15:52:13 -04:00
Michael Heilmann
140ea04b9d Merging Opensim upstream before generating patch 2015-05-19 15:18:45 -04:00
Michael Heilmann
714c082ca8 Merge pull request #7 from gamucf/moses.metricsPhase2
Moses.metrics phase2
2015-05-19 14:40:49 -04:00
Glenn Martin
91a55c0794 Merge branch 'master' of https://github.com/M-O-S-E-S/opensim into moses.metricsPhase2
Fixed conflicts.

Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2015-05-19 14:07:44 -04:00
Glenn Martin
3efcef7d7e Merge branch 'moses.metricsPhase2' of git.irl.ucf.edu:/irl/git/opensim into moses.metricsPhase2 2015-05-18 16:36:06 -04:00
dahlia
6a48c87cd2 resolve possible nullref when sending appearance packet. Thanks to zadark for pointing this out. 2015-05-13 15:59:58 -07:00
BlueWall
3c2886cd75 Adding back command to clear region's user cache 2015-05-13 14:31:28 -05:00
AliciaRaven
cb586d1158 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-05-13 12:16:14 -05:00
dahlia
7566d22a18 update libomv to 6b8afb2b61d3 2015-05-12 22:54:53 -07:00
Magnuz Binder
d348f87161 Patch llCastRay fully simplified to V3. 2015-05-12 15:40:42 -07:00
Justin Clark-Casey (justincc)
d52f58a733 Disable the "show threadpool calls active" console command for now.
Whilst this can be very useful to identify threads held too long by incoming packet processing,
it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time).
This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible.
If anybody else wants to do that and re-enable this command then please feel free.
2015-05-12 19:54:25 +01:00
Diva Canto
aefed57158 One more test in UserAccountsClient. 2015-05-12 08:55:32 -07:00
Diva Canto
9366165b34 Again, forgot to update Prebuild.xml regarding the deleted test client project. Done now. 2015-05-11 20:04:01 -07:00
Diva Canto
923a57a91f Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface. 2015-05-11 19:55:23 -07:00
Diva Canto
d0292b0731 Forgot to delete an unused project from Prebuild. Done now. 2015-05-11 09:12:55 -07:00
Diva Canto
c20a5dd75a Trivial change just to trigger jenkins to build again 2015-05-11 09:05:09 -07:00
Diva Canto
3df472f10d Added inventory tests to Robust.Tests. 2015-05-11 08:52:12 -07:00
Diva Canto
3c596e47c6 Knocked off a few compiler warnings regarding unused variables. 2015-05-10 21:54:24 -07:00
Diva Canto
eb9b16d284 Added simple test for IM in Robust too.
Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10 21:49:24 -07:00
Diva Canto
4b94fb8443 Added this form that comes handy for testing the grid service in Robust. 2015-05-10 21:16:12 -07:00
Diva Canto
811b026ed5 Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have been subsumed by the new testing framework. 2015-05-10 21:15:22 -07:00
Diva Canto
c2cf22ea4f Added the beginning of a new test framework for robust connectors and services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code. 2015-05-10 21:04:46 -07:00
Diva Canto
05737a1010 Improved comments on fetch inventory tests 2015-05-10 08:59:33 -07:00
Diva Canto
cd12ecd44e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-10 08:48:04 -07:00
Diva Canto
321601482b Changed prebuild to find the new unit tests for FetchInventory 2015-05-10 08:47:38 -07:00
Diva Canto
f992ed0f40 Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents
Also, consolidated the location of the files that handle inventory capabilities.
2015-05-10 08:44:21 -07:00
Dev Random
f20728fc86 Constrain 'terrain modify' to selected Region
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-09 15:25:33 -04:00
Diva Canto
adf0f49a69 Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new inventory code in place. Cause: # of descendants was wrong. 2015-05-09 08:58:59 -07:00
Diva Canto
0bf1209f90 Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item. 2015-05-08 20:53:28 -07:00
Diva Canto
e5cf6a29fb Restore handling of bad folders. I'm not entirely sure this is part of the protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents
But who knows!
2015-05-08 17:02:02 -07:00
Diva Canto
3110b1661f Apparently Firestorm sometimes sends duplicate folder ids on the same request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off.
Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future.
2015-05-08 08:37:31 -07:00
Diva Canto
3548e39f9a I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit. 2015-05-08 07:36:30 -07:00
Diva Canto
a68aab14fa Additional debug message to help diagnose a warning message and exception related to previous commit.
See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-08 06:57:06 -07:00
Diva Canto
c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto
ca4569eeb4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-05-07 12:38:40 -07:00
Diva Canto
cc1fc400d8 pCampbot: added behavior that mimic initial inventory download. It's not exactly what the viewer does, but it's close enough, and the elapsed time can be measured. 2015-05-07 12:37:49 -07:00
Michael Cerquoni
dc4c9b1bb0 Minor whitespace removal 2015-05-07 14:09:29 -04:00
Dev Random
a9dd3028b9 Add 'terrain modify noise' and code cleanup
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-07 14:07:50 -04:00
Dev Random
4bf62e11b6 'terrain modify' command for area-of-effect operations
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-06 13:55:22 -04:00
Michael Heilmann
ff40cc43fa Merge pull request #5 from gamucf/moses.metricsPhase1
Moses.metrics phase1
2015-05-06 11:33:02 -04:00
Diva Canto
8676b017b2 Attempt at fixing mantis #7054. The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1. 2015-05-05 21:28:27 -07:00
Diva Canto
1192ca36e9 Forgot this file in the last commit 2015-05-05 21:07:04 -07:00
Diva Canto
1abbad71b4 Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514 2015-05-05 20:59:09 -07:00
Michael Cerquoni
44b8b9fef6 Revert "Patch llCastRay fully-simplified to V2." for further review.
This reverts commit c96ee68953.
2015-05-04 16:23:16 -04:00
Michael Cerquoni
dfb73c1464 fix a minor whitespace issue 2015-05-04 15:56:12 -04:00
H-H-H
49991d055a Adding the command <dobackup>to opensim console which requires a region name as an argument and will do an oar of that region if the autobackup module is enabled
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 15:53:31 -04:00
Talun
382e05df14 Missing constants for llGetObjectDetails
OBJECT_BODY_SHAPE_TYPE
OBJECT_HOVER_HEIGHT
OBJECT_LAST_OWNER_ID
OBJECT_RENDER_WEIGHT

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:18:52 -04:00
Steven Zielinski
96a86e7d5a Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, ssirigam, clattin, martin, kboswell

Reviewed By: rlouden, ssirigam, clattin, martin, kboswell

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-04 13:17:11 -04:00
Magnuz Binder
5a2440dfdf Implement llGetGeometricCenter correctly.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:14:09 -04:00
Magnuz Binder
c96ee68953 Patch llCastRay fully-simplified to V2.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 12:44:58 -04:00
Steven Zielinski
cb517839e9 Fixed vocabulary in a comment to match the code. 2015-05-04 10:05:36 -04:00
dahlia
df12fbb0d2 add new config parameters for llCastRay to OpenSimDefaults.ini 2015-05-04 00:32:22 -07:00
Magnuz Binder
43b8bd0c35 Implement llCastRay fully, simplified. 2015-05-03 23:41:11 -07:00
Robert Adams
30f9e5372e Only send parcel layer data around the point of interest. Can be disabled
by setting [LandManagement]LimitParcelLayerUpdateDistance=false
New parameters added to OpenSimDefaults for the distance and enablement.
2015-05-03 21:56:41 -07:00
dahlia
73efb1633f lock collision mesh cache when accessing 2015-05-03 19:54:03 -07:00
dahlia
60e719286b Make Meshmerizer mesh cache static so it can be shared across class instances 2015-05-03 17:05:48 -07:00
Diva Canto
877371411a Mantis #7514
I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02 22:18:58 -07:00
Diva Canto
09edc9619a It wasn't that. Revert "Mantis #7514"
This reverts commit 365f46bfa9.
2015-05-02 22:15:26 -07:00
Diva Canto
365f46bfa9 Mantis #7514
Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g.  <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema">.
Solution: remove all attributes before saving.
2015-05-02 20:40:37 -07:00
Diva Canto
4211309ec7 Corrected typo in namespace 2015-05-02 10:27:57 -07:00
Steven Zielinski
c4a3c93097 Fixed a bug that would cause the sim extra stats reporter to fail in reporting stats. The bug was caused by the current process threads which can return null references.
Test Plan: Tested on windows using opensim standalone and the json stats.

Reviewers: rlouden, kboswell, clattin, martin, ssirigam

Differential Revision: http://cr.irl.ucf.edu/D277
2015-05-01 17:09:18 -04:00
Glenn Martin
72e17b0219 Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
2015-05-01 14:11:16 -04:00
Glenn Martin
bdde6f1d1b Merge remote-tracking branch 'upstream/master' into moses.metricsPhase1 2015-05-01 14:07:36 -04:00
Steven Zielinski
625452b84b Updated phase 2 to have the changes originally done in phase 1 for the defaultNumberFramesStored.
Test Plan: Tested using opensim standalone on windows with json stats.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D275
2015-04-30 16:02:45 -04:00
Diva Canto
da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 2015-04-29 18:47:17 -07:00
Diva Canto
0303112dcb Added new [Statistics] config section to go with the previous patch. 2015-04-29 18:42:20 -07:00
Steven Zielinski
59778cfc2a Added in all metrics for Phase 1 except for Time Dilation.
Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D269

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-29 18:22:24 -07:00
Steven Zielinski
cb3c6038af Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.
Test Plan: Tested on windows with the json stats reporter.

Reviewers: rlouden, kboswell, clattin, ssirigam, martin

Reviewed By: rlouden, kboswell, clattin, ssirigam, martin

Differential Revision: http://cr.irl.ucf.edu/D273
2015-04-29 16:20:03 -04:00
BlueWall
e171ae899d Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.
2015-04-28 17:24:54 -05:00
Steven Zielinski
bebdc29eff Changed the 10 value to be a constant value inside of the Scene called m_DefaultNumberFramesStored.
Test Plan: Tested on windows with the json stats reporter.

Reviewers: rlouden, ssirigam, martin, kboswell, clattin

Differential Revision: http://cr.irl.ucf.edu/D273
2015-04-28 16:56:53 -04:00
BlueWall
38459104eb Revert "Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.""
This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
2015-04-28 09:36:56 -05:00
BlueWall
d80230adcd Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL."
See: http://opensimulator.org/mantis/view.php?id=7426#c28089

Reverting this commit due to unwanted effects.
2015-04-27 15:46:09 -05:00
AliciaRaven
cde4e7ec86 Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.
Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-25 00:06:48 -05:00
Michael Heilmann
e7f2b77bfb Merge pull request #1 from gamucf/moses.metricsPhase1
Moses.metrics Phase1
2015-04-22 13:42:48 -04:00
Robert Louden
2e7ace4e25 Readded file to repository. Acciedently removed. 2015-04-21 18:42:30 -04:00
Steven Zielinski
0b3adc961b Added in all metrics for Phase 1 except for Time Dilation.
Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.

Reviewers: rlouden

Reviewed By: rlouden

Differential Revision: http://cr.irl.ucf.edu/D269
2015-04-21 17:33:26 -04:00
Robert Louden
9822692c12 Phase 2 additons with Frame Dilation metric.
Test Plan: Compiles and runs successfully.

Reviewers: szielinski

Reviewed By: szielinski

Differential Revision: http://cr.irl.ucf.edu/D268
2015-04-21 16:59:43 -04:00
Robert Louden
c3138f9f38 Phase 2 additons with Frame Dilation metric. 2015-04-21 16:15:48 -04:00
Glenn Martin
1959eb8372 Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim). 2015-04-21 14:29:17 -04:00
Magnuz Binder
e855c8e711 Allow setting profilecut diff to 0.02 from scripts just like from viewer.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:42:06 -04:00
AliciaRaven
f11720d71f Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position.

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:38:37 -04:00
Magnuz Binder
263db44129 Implement llGetBoundingBox fully.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:23:34 -04:00
Robert Adams
7d699514a5 Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
This change sees to enable general moving of objects with touch scripts.
Reverting until the move permissions are understood.

This reverts commit 28ce323802.
2015-04-19 20:22:55 -07:00
tglion
b4347cf214 Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-18 08:08:33 -05:00
AliciaRaven
28ce323802 Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-17 19:37:18 -05:00
BlueWall
67d4e4475f Small fix for ini comments 2015-04-15 15:55:47 -04:00
Robert Adams
2e1f5bb011 Temporarily comment out OSSL enabled warning log message.
Added in wrong place. It is printed once per script rather than once per region.
2015-04-14 11:30:14 -07:00
Robert Adams
e4e58fad32 Enable OSSL functions by default using the osslEnable.ini configuration file.
This changes OpenSim.ini.example to, by default, include osslEnable.ini which
turns on the OSSL functions and limits who can do which operations.
2015-04-14 07:17:54 -07:00
Robert Adams
520e6ed6f3 Remove ossl settings in XEngine section of OpenSim.ini.example with note to where
they were moved. At the moment, ossl settings are in the XEngine section although
  they should apply to any LSLish script engine. Moves all ossl settings to osslEnable.ini
Update osslEnable.ini with more decriptive comments and set some functions to be more
  restrictive -- especially the functions that allow scripts to do things to other
  avatars and prims.
2015-04-14 06:18:25 -07:00
Robert Adams
d96d31be45 Add warnings in osslEnable.ini about use of osAvatarPlayAnimation which forces animations
on avatars without requesting user permission.
2015-04-12 19:32:06 -07:00
Robert Adams
9b337b089c Add osCheckODE() function so scripts can configure for running with legacy physics engine.
Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
  The presumption is that all other physics engines work the same (like SL) or it is a bug.
  Does not require ossl functions to be enabled.
2015-04-12 19:30:55 -07:00
Robert Adams
2a302d9a32 Move osslEnable.ini file from bin/ to bin/config-include.
Per comments, putting new configuration files in bin/ is not preferred.
Add comments and instructions to heading of osslEnable.ini.
Add a commented out include of osslEnable.ini to OpenSim.ini.example.
Fix line endings of osslEnable.ini to be Unix style.
2015-04-12 16:00:54 -07:00
AliciaRaven
1e444b1449 Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 15:36:22 -04:00
Magnuz Binder
bdb91d0e70 Fix llTargetOmega non-physical gain.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 14:55:44 -04:00
Magnuz Binder
beba2ce781 Fix stand position for differing seat and root rotation.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 12:53:47 -04:00
Robert Adams
01a6ce2baa Add the missing commas to parcel parameter setting in osslEnable.ini 2015-04-12 08:00:46 -07:00
Robert Adams
d5ed6493d9 Add 'osslEnable.ini' file which enables a restricted set of ossl functions.
An 'include' in OpenSim.ini would enable the ossl functions but, for the moment,
the functions are still disabled by default and this file is an example
of what could be done.
2015-04-11 22:07:16 -07:00
Robert Adams
8d66284841 BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!. 2015-04-05 20:20:37 -07:00
Magnuz Binder
b51e46ceb8 Parameterize sleeps in LSL functions. 2015-03-22 09:55:02 -07:00
Magnuz Binder
07a75677c3 Allow setting hollow to 99% from scripts just like from viewer. 2015-03-22 09:53:27 -07:00
Magnuz Binder
f63d6ffd81 Allow setting holesize to 0.01 from scripts just like from viewer. 2015-03-22 09:53:13 -07:00
Magnuz Binder
68ed200191 Allow setting dimple diff to 0.02 from scripts just like from viewer, add clipping and fix old copy-paste error. 2015-03-22 09:53:03 -07:00
Freaky Tech
5af82df9b6 viewers can set a minimum distance 0.02 between path cut start and path cut end 2015-03-22 09:52:46 -07:00
dahlia
83e58ebc7c oops someone set individual quaternion members and forgot to normalize 2015-03-17 13:14:03 -07:00
Justin Clark-Casey (justincc)
310e44f250 Re-enabled ability for avatar to ascend and descend whilst controlling view with lmb held down on avatar (in most viewers).
This had been disabled by 30b7863 (Fri Feb 27 2015).
Relates to http://opensimulator.org/mantis/view.php?id=6835
2015-03-17 18:55:33 +00:00
Justin Clark-Casey (justincc)
5b31bb9cb9 Don't log http auth details by default.
This is a security risk when people distribute logs for debug purposes.
If necessary the information can be retrieved via config console commands.
Relates to http://opensimulator.org/mantis/view.php?id=7501
2015-03-16 23:48:16 +00:00
Justin Clark-Casey (justincc)
eda09d8763 Fix XBakes simulator-side authentication regression failure
Unlike the other connectors, XBakes uses a service auth retrieved from ServiceAuth.Create() and not code inherited from BaseServiceConnector.
Fixes regression from 7d3bafd5 (Wed 4 Mar 2015) where the new CompoundAuthenticator did not implement IServiceAuth.AddAuthorization()
2015-03-16 23:40:34 +00:00
Justin Clark-Casey (justincc)
e6889a6023 Update version info to 0.8.2.0 2015-03-16 21:53:31 +00:00
dahlia
8b13e4e731 Revert "Allow a console command to give blank arguments ("") without the parser failing, e.g. login text """
This reverts commit 129cc49eb4.
It was causing the "alert" console command to fail.
2015-03-14 14:24:55 -07:00
Justin Clark-Casey (justincc)
fec2527e6c minor: fix compiler warnings in EstateDataRobustConnector 2015-03-14 00:18:35 +00:00
Justin Clark-Casey (justincc)
45dd0cc363 Actually start a region created via the "create region" console command.
Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-13 23:50:00 +00:00
Justin Clark-Casey (justincc)
caa0e2a732 Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497.  Thanks.
2015-03-13 23:30:31 +00:00
Justin Clark-Casey (justincc)
441d77b5b6 For the public-facing Hypergrid asset and inventory services, override a general AuthType setting with None in Robust.HG.ini.example
This is necessary because both asset and inventory reuse generic connectors that will otherwise set up authentication configured in the [Network] section.
This allows one to set up authentication for private services whilst still being able to use asset and inventory on foreign grids.
The setting is AuthType = None in both [HGAssetService] and [HGInventoryService]
Private grid asset and inventory services will still set up the authentication as configured.
2015-03-13 23:01:50 +00:00
Justin Clark-Casey (justincc)
0aeea89258 Fix script state not being preserved in objects sent via Hypergrid.
This was because attributes were not being included in the transformation, hence losing the script state identity.
Symptoms are messages like "[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object test box"
Regression since the conference code merge.  Regression test extended for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7439
2015-03-13 20:09:29 +00:00
Justin Clark-Casey (justincc)
3a7d42378f Move state change in progress in ScriptInstance.PostEvent() to the top of the EventQueue lock to avoid some flags possibly being wrongly set (m_LastControlLevel, etc.) 2015-03-12 00:14:30 +00:00
Justin Clark-Casey (justincc)
7410924de0 Lock around EventQueue manipulation in ScriptInstance.SetState() as queues are not thread-safe structures.
This should also make it less likely that an event will be erroneously posted during a state change by precluding a race condition with a thread calling ScriptInstance.PostEvent()
2015-03-12 00:07:01 +00:00
Bob Shaffer II
b4b13510e8 A workaround for the state change problem described best here http://opensimulator.org/mantis/view.php?id=6960 which should make state changes behave more like is described here http://wiki.secondlife.com/wiki/State 2015-03-12 00:01:30 +00:00
Justin Clark-Casey (justincc)
80936fb4c5 Make SmartThreadPool build pick up Properties/AssemblyInfo.cs by setting build to recurse in this directory.
Patch from http://opensimulator.org/mantis/view.php?id=7443
Thanks Fly-Man-
2015-03-11 23:41:49 +00:00
Justin Clark-Casey (justincc)
de7017b43d Add Shy Robbiani to contributors 2015-03-11 23:32:22 +00:00
Shy Robbiani
78258a0fa1 help restart message corrected
The "restart" console command restarts the currently selected region or
all regions in this instance if root is selected. Changed the message
accordingly.
2015-03-11 23:30:05 +00:00
Justin Clark-Casey (justincc)
b9c384fc3c Add rough and ready element explanation in a comment at the top of inventory library items xml 2015-03-11 23:12:21 +00:00
Justin Clark-Casey (justincc)
db24cf5322 Add required wearable flags values to inventory body parts and clothing example xml 2015-03-11 23:04:39 +00:00
Justin Clark-Casey (justincc)
b267c238fb minor: Remove windows build warning about CompressionLevel package ambiguity.
Relates to http://opensimulator.org/mantis/view.php?id=7442
Thanks Fly-Man-
2015-03-11 22:53:32 +00:00
Justin Clark-Casey (justincc)
b333a19102 minor: Remove unnecessary quoting in Regions.ini.example 2015-03-11 22:46:11 +00:00
Justin Clark-Casey (justincc)
921f4f9500 minor: Change InternalAddress in Regions.ini.example from 127.0.0.1 to more normal 0.0.0.0 2015-03-11 22:44:26 +00:00
Justin Clark-Casey (justincc)
129cc49eb4 Allow a console command to give blank arguments ("") without the parser failing, e.g. login text ""
Relates to http://opensimulator.org/mantis/view.php?id=7489
2015-03-11 22:42:14 +00:00
Robert Adams
00b5b915c7 BulletSim: add VEHICLE_ more parameter value limit checking.
This only bounds passed parameters as there is no good way of refusing
the parameter setting. This mostly means that passing NaN's won't
crash the simulator.
2015-03-07 17:47:40 -08:00
BlueWall
f6168ded47 Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules. 2015-03-06 21:10:45 -05:00
Freaky Tech
4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme
it delivers binary and has binary as input.
base64 intermediate coding makes no sense.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 18:15:42 -05:00
Freaky Tech
5a413c1b2f adjusted new UserManagementModule to accept the HG UUI test harness
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 17:19:39 -05:00
BlueWall
375f8cce34 Give llGiveInventory a way to querry Hypergrid visitors so network vendors are able to give items to Hg visitors 2015-03-05 16:58:02 -05:00
Freaky Tech
0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data
it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.

There are lots of broken creator data fields in assets.

The following issues arise from the broken data in the old User Management Module:

failing HG IM
failing HGFriends Requests

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 16:17:12 -05:00
BlueWall
7adeb43a88 Merge branch 'master' of /team/src/opensim 2015-03-04 19:40:31 -05:00
BlueWall
d7b45a3ed2 Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive 2015-03-04 19:27:34 -05:00
BlueWall
08637727dc Merge branch 'master' of /team/src/opensim 2015-03-04 14:58:08 -05:00
BlueWall
96b87407f1 Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does."
This reverts commit 4d749d8c69.

Re-open mantis 0007474 for further work before final commit.
2015-03-04 14:36:26 -05:00
BlueWall
369ccaf1eb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-03-04 14:02:35 -05:00
Cinder
9921c24c8f One more migration fix
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 13:47:15 -05:00
Cinder
56ae3da291 Chase latest change to asset description length with an update to XAssetStore db tables
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 13:47:15 -05:00
BlueWall
11a24d04b6 Revert "Chase latest change to asset description length with an update to XAssetStore db tables"
This reverts commit e520364f65.
2015-03-04 13:47:02 -05:00
Justin Clark-Casey (justincc)
3255335c42 Make private services forbid llHTTPRequest() calls by rejecting those that have the X-SecondLife-Shard header.
If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
2015-03-04 18:27:51 +00:00
Justin Clark-Casey (justincc)
7d3bafd5ab Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04 18:27:50 +00:00
Freaky Tech
2d8c1806ca usability fixes for LSL API
exception based error messages were cryptic for casual users

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 12:45:37 -05:00
Freaky Tech
eacdad8405 simplify llStringToBase64 and llBase64ToString
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 12:41:49 -05:00
Freaky Tech
061dd3385c usability fixes for LightShare API
exception based error messages were cryptic for casual users

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 12:36:02 -05:00
Cinder
e520364f65 Chase latest change to asset description length with an update to XAssetStore db tables
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04 12:10:41 -05:00
Cinder
e5c0b68849 Follow up to last commit, fix field length
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 22:50:12 -05:00
Cinder
7913417683 As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator)
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 22:42:31 -05:00
Freaky Tech
53100b93c7 corrected bug that viewer cannot correctly fetch ItemData when being a HG visitor
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 19:09:30 -05:00
Freaky Tech
773df94665 corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 19:06:52 -05:00
ft@noemail
fb48ee1cb6 corrected script notecard parser. It now handles notecards with inventory as well.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 18:39:49 -05:00
BlueWall
c02636b6f3 Revert "corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format."
This reverts commit b519a5e62a.

The function works ok in-world but tests are failing. will revert for now.
2015-03-03 17:42:02 -05:00
BlueWall
b6b1e11238 Pickup our version number for the function 2015-03-03 16:42:42 -05:00
Freaky Tech
7f0995ae31 added llGetEnv() implementation
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 16:39:00 -05:00
Freaky Tech
b519a5e62a corrected osMakeNotecard(string data) text length was calculated wrong. The Linden text format defines a byte count in that format.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 16:10:09 -05:00
Freaky Tech
4d749d8c69 removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 16:09:57 -05:00
Freaky Tech
0f72773017 changed llGetMemoryLimit to return 65536 as for Mono LSL
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 16:09:49 -05:00
Freaky Tech
af2bf397b1 corrected memory info for scripts
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 16:09:41 -05:00
Freaky Tech
25901a703a corrected llGetStartParameter according to http://wiki.secondlife.com/wiki/LlGetStartParameter
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:23 -05:00
Freaky Tech
6161817f72 corrected handling when XML parsing in Presence Connector fails
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:16 -05:00
Freaky Tech
f68a1a2218 XML should not contain any BOM. Disabled BOM generation in BaseHttpServer
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:09 -05:00
Freaky Tech
b8157174ca corrected llResetScript according to description within LSL wiki
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:00 -05:00
Freaky Tech
bf96f06d1e corrected response when a not existing folder is requested by a viewer in that case the response has to report it as bad_folders with uuid instead of returning some dummy
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:34:47 -05:00
Freaky Tech
c6731c73fb increased IPv4 TTL of LLUDP Sockets
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:34:34 -05:00
BlueWall
7e8bad05ec Fix erratic Npc movement 2015-03-02 20:09:22 -05:00
BlueWall
1a56f42d0a Add FreakyTech to CONTRIBUTORS.txt 2015-03-02 17:16:58 -05:00
Freaky Tech
2482d567cf added missing senderId in GiveInventoryFolder this little mistake prevented passing on folders for HG visitors
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-02 15:59:49 -05:00
BlueWall
cfa4e6642e Handle kick user from estate management tools 2015-03-01 20:48:51 -05:00
Justin Clark-Casey (justincc)
6da356a7e4 minor: Remove mono compiler warnings from EstateDataConnector 2015-02-28 00:54:23 +00:00
Magnuz Binder
158c3f82f1 Correct PRIM_TEXT return value from trans to alpha. 2015-02-28 00:46:12 +00:00
Justin Clark-Casey (justincc)
4717132b82 Use using constructs on disposable io objects in LLRaw to ensure they are always closed even if an exception is thrown. 2015-02-28 00:41:11 +00:00
Justin Clark-Casey (justincc)
06a52b43df Add Magnuz Binder to CONTRIBUTORS 2015-02-28 00:36:29 +00:00
Justin Clark-Casey (justincc)
3c92a8e765 Add OpenSim.Framework using statement necessary to get previous fad4d4dc to compile. 2015-02-28 00:34:07 +00:00
Magnuz Binder
fad4d4dc55 Permit loading of LLRAW files bigger than 256x256 by calculating size based on file size rather than assuming 256x256, same as for RAW32. 2015-02-28 00:26:58 +00:00
Justin Clark-Casey (justincc)
59d6d03909 Comment out now unused and not properly working private SP.m_leftButtonDown with a comment on how probably to implement it properly if it is needed in the future 2015-02-27 23:48:05 +00:00
Justin Clark-Casey (justincc)
30b786351e Don't slow down avatar walk speed if camera is changed (e.g. by holding down lmb on an avatar and moving the mouse).
Does this by not applying unwanted direction components to the avatar self movement calculation (exception is flying in mouse look).
Matches behaviuor on linden lab grid
Addresses http://opensimulator.org/mantis/view.php?id=6835
2015-02-27 23:43:12 +00:00
Justin Clark-Casey (justincc)
ca7cc9b2e2 Don't slide crouching avatar when camera is panned around them with left mouse button
This matches linden lab grid behaviour
2015-02-27 19:43:31 +00:00
BlueWall
aeb8a4bf85 Revert "Adding dynamic ossl permission control"
This reverts commit a3681f3052 until
further testing. Jenkins now fails ossl tests.
2015-02-27 12:27:10 -05:00
BlueWall
a3681f3052 Adding dynamic ossl permission control
Add permission by identifying uuid (owner/creator/group) and function. Revoke
permission in the same manner. Permission adjustments immediately effect
running scripts ability to call os functions.

osGrantScriptPermissions(UUID key,string function) Threat Level Severe
osRevokeScriptPermissions(UUID key,string function) Threat Level Severe

work sponsored by: Rage
2015-02-27 11:05:15 -05:00
Justin Clark-Casey (justincc)
412dd7dfc5 When an avatar is walking across a region border, force the first AgentUpdate received on the new root agent to update movement parameters.
This prevents the avatar from drifting in its last direction of travel if a movement key was released at certain moments in the cross.
Relates to http://opensimulator.org/mantis/view.php?id=7435
2015-02-26 00:48:51 +00:00
Justin Clark-Casey (justincc)
5fa651c529 minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we know that we not using those in transformation.
Relates to http://opensimulator.org/mantis/view.php?id=7447
2015-02-25 21:42:07 +00:00
Justin Clark-Casey (justincc)
a03d893f2c Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embedded object's inventory.
Added regression test for this case.
Likely a regression since 08606ae4 (Thu Jan 8 2015)
Relates to Mantises 7439, 7450 and possibly others.
2015-02-25 21:12:46 +00:00
Justin Clark-Casey (justincc)
b1b72d7c2f Reduce coupling in regression test task inventory creation methods to make them usable in tests with no scene present 2015-02-25 20:30:03 +00:00
Justin Clark-Casey (justincc)
686b22da6e On shutdown (job engine stop), don't allow the ObjectDisposedException on BlockingCollection.Take() to propogate if the running thread checked IsRunning before the stop thread set it and disposed of the canellation source.
Looks to address http://opensimulator.org/mantis/view.php?id=7453
2015-02-25 20:04:53 +00:00
dahlia
8333dcf388 llLookAt(): use non-physical rotation if host prim is a physical attachment 2015-02-24 17:16:30 -08:00
Robert Adams
7b9ad11a98 BulletSim: update the OSX BulletSim binary to the latest sources in
opensim-libs.
2015-02-21 14:27:01 -08:00
BlueWall
023fd71ce5 Fix cross-grid inventory delivery notifications, fixes http://opensimulator.org/mantis/view.php?id=7113 2015-02-21 14:29:31 -05:00
Justin Clark-Casey (justincc)
c67b3407d4 In HGAssetMapper.RewriteSOP(), don't explicitly end the document.
The document here has no <?xml declaration.  Though ideally it may be present, in practice it has not been added as the data here is embedded within an asset
On Mono 3.2.8 and probably other versions, calling WriteEndDocument() without a declaration does nothing.
On Windows .NET, the same operation throws a "Document does not have a root element" exception which may be contributing to Mantis 7397 and possibly 7439
2015-02-21 00:08:49 +00:00
Justin Clark-Casey (justincc)
c90c22ed28 If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, size and base asset uuid of the failure for debugging purposes. 2015-02-19 23:50:25 +00:00
Justin Clark-Casey (justincc)
7a86b01226 Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tells us the exception type as well as the message and stacktrace details. 2015-02-19 23:09:43 +00:00
Justin Clark-Casey (justincc)
264047dba0 Add the type of the unrecognized node to the HG asset mapping error message in TransformXml() 2015-02-19 22:39:22 +00:00
Justin Clark-Casey (justincc)
85133daae0 minor: Add explanation that [Startup] CombineContiguousRegions should be false for varregions. 2015-02-19 21:47:02 +00:00
dahlia
e4f0cdd263 Comment out unnecessary "Region Found!" alert message when searching map 2015-02-18 12:52:16 -08:00
dahlia
8b2af1071f Add NaN and Infinity tests for SOP Velocity and Acceleration setters. 2015-02-16 23:51:37 -08:00
dahlia
78814a1533 Use a boolean flag to signal lookat is running instead of Quaternion.Identity so it can be a valid target orientation 2015-02-16 19:42:36 -08:00
dahlia
2700b096bc Filter NaN and Infinity values at SOP AngularVelocity setter 2015-02-16 19:06:01 -08:00
Robert Adams
f62008f728 BulletSim: bring the BulletSim dll's and so's up to date with
the sources in the 'libs' source repository. No functional changes.
2015-02-13 20:59:13 -08:00
Justin Clark-Casey (justincc)
85f3380480 Add missing BSD headers to files in OpenSim/Framework/ServiceAuth 2015-02-13 21:00:10 +00:00
Justin Clark-Casey (justincc)
dd6f560c05 If serialized scene object XML has a SavedScriptState with no UUID, then read past the innerXML instead of wrongly continously looping on the same element.
Addresses http://opensimulator.org/mantis/view.php?id=7437
2015-02-11 00:53:56 +00:00
dahlia
53b23a9adc Somewhat naive implementation of RotationalVelocity setter for ODE. Enables llSetRotationalVelocity(), llTargetOmega(), llLookAt(), and probably a few more LSL features for physical objects in ODE. 2015-02-07 22:52:12 -08:00
dahlia
12119a9d7d llLookAt() strength parameter should slow rotation as it is increased. Thanks Vegaslan for pointing this out. 2015-02-07 17:39:46 -08:00
dahlia
2ed1afd32b llLookAt(): reduce and clamp strengh to reduce probability of overshoot 2015-02-07 14:17:37 -08:00
dahlia
506e62f815 llLookAt() and llRotLookAt(): all orientation updates now done via angular velocity manipulation. Also correct some orientation glitches during interpolation. 2015-02-06 22:36:26 -08:00
dahlia
3b7c3378f1 Manage Angular Velocity during llLookAt() rotation of physical objects 2015-02-05 23:13:06 -08:00
dahlia
ee810a2cb5 Set angular velocity in physics actor in SceneObjectPart.AngularVelocity setter. Enables llSetAngularVelocity() 2015-02-05 14:29:51 -08:00
dahlia
95a0f0d47b replace accidently deleted line from last commit 2015-02-05 13:44:39 -08:00
dahlia
bde7b2a7b5 Allow MaterialsModule to be enabled by default if [Materials] is absent from OpenSim.ini 2015-02-05 13:17:31 -08:00
Justin Clark-Casey (justincc)
765fd02418 For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list.
If this is not done, all subsequent calls for the same data see that a request is apparantly already in progress and so wait for the result indefinitely.
2015-02-04 17:04:59 +00:00
Justin Clark-Casey (justincc)
6834393821 Fix bug in JobEngine where an attempt to restart after stop would trigger an exception because the cancellation source was not recreated. 2015-02-04 00:10:44 +00:00
Justin Clark-Casey (justincc)
1d2616e7a2 If the owner of an object is taking a copy from the scene (e.g. via the "take copy" option on a viewer) then only require owner copy perms, not copy and transfer.
This matches Linden Lab behaviour and what was already possible via shift-copy.
Transfer would not apply here as the owner and copier are the same.
This is the only functional change, all other current take copy logic remains the same.
Adds regression tests around relevant take copy cases.
2015-02-03 23:43:30 +00:00
dahlia
39754b2dca correct some minor comment misspellings in last commit 2015-02-02 04:03:04 -08:00
dahlia
1eedc2b4af Compute rotation for llLookAt() with local positive X axis pointing down 2015-02-02 02:47:47 -08:00
AliciaRaven
bee3933e57 Prevent null entries being treated as URI's when DataSnapshot service splits service string. The new config format for services to notify in the DataSnapshot module appends entries to the existing single string and always leaves a deliminator on the end of the string. This is causing it to split with a null string in the resulting array, which is treated as another service to notify and throws a URI format exception on start up. 2015-02-01 10:29:47 -08:00
Justin Clark-Casey (justincc)
87936947ab As per advice from Singularity devs, set is_display_name_default = true in GetDisplayName cap return data to make the single name appear.
This is still always your avatar name - code to set a different display is not yet implemented.
This works from my testing with current Firestorm and Singuarity releases.
2015-01-31 00:17:59 +00:00
Justin Clark-Casey (justincc)
c5c1b7c61a Revert "Stop currently unsettable display names from appearing when [ClientStack.LindenCaps] Cap_GetDisplayNames = "localhost" is set by never passing the username."
This reverts commit 2d574c3036.
2015-01-31 00:17:36 +00:00
Justin Clark-Casey (justincc)
557b0fae85 minor: correct log message when script with non-config stop strategy is detected to log actual strategy rather than true/false 2015-01-29 18:28:17 +00:00
Justin Clark-Casey (justincc)
b4e955d1c1 Avoid a possible race condition by serializing plugin data outside the EventQueue lock in ScriptInstance.SaveState()
This takes the AsyncCommandHandler.staticLock.
However, AsyncCommandHandler.DoOneCmdHandlerPass() already holds staticLock and may attempt to take the EventQueue lock via ScriptInstance.PostEvent() in XEngine.CheckListeners()
This is a regression from faaf47a (Fri Jan 16 2015) but not simply reverting that commit since it will reintroduce a race between script removal, backup and event queue manipulating code.
2015-01-29 17:55:08 +00:00
Justin Clark-Casey (justincc)
cf0087e87c Correct typo in raw default script stop strategy 2015-01-27 21:04:11 +00:00
Justin Clark-Casey (justincc)
e0a3440263 If [XEngine] ScriptStopStrategy is different from a compiled script strategy, ask user to manually set DeleteScriptsOnStartup = true for at least one simuator session rather than auto-recompiling.
This does not work on Windows since the VM retains a handle to the DLL even if class instantiation was unsuccessful.
Which causes deletion of the old DLL to fail with access sharing violations.
Instead, log a warning in this situation asking the user to manually set DeleteScriptsOnStartup = true for a session (or one could separately delete the DLLs in the relevant bin/scriptengines/<region-uuid> dir
For the current session, the script engine will continue using the script compiled stop strategy as before.
Relates to http://opensimulator.org/mantis/view.php?id=7278
2015-01-27 19:07:20 +00:00
Justin Clark-Casey (justincc)
13ba2f2d83 If an exception comes out of DoOnRezScript in DoOnRezScriptQueue(), then only fail a single script rather than halting the exntire script startup process. 2015-01-26 23:32:51 +00:00
Justin Clark-Casey (justincc)
1bed3aff0b On a multi-region simulator when AppDomain = true, make sure the DLL from the appropriate script engines subdir is loaded rather than always that of the first engine to load the DLL.
This resolves a DLL load failure on my Linux box when an attachment script was present on another region before the avatar arrived.
2015-01-26 23:31:46 +00:00
Robert Adams
e26ba505f6 BulletSim: update DLLs, SOs, and dylib with latest versions.
The dylib update is a new version that doesn't leak memory.
2015-01-25 13:24:50 -08:00
Robert Adams
de76116624 BulletSim: add parameters and parameter definitions for VHACD
addition coming.
2015-01-25 13:24:09 -08:00
Justin Clark-Casey (justincc)
3289aa3bcd Revert "In GetDisplayNames, if user last name is Resident then only send first name for display."
Reverting at this point since it may not work well with all viewers.
Requires further investigation.

This reverts commit a29d53986a.
2015-01-24 00:51:45 +00:00
Justin Clark-Casey (justincc)
a29d53986a In GetDisplayNames, if user last name is Resident then only send first name for display.
This is to match existing behaviour with UDP behaviour where this is masked out.
And to make it consistent with other places where viewers mask this out themselves.
Relates to http://opensimulator.org/mantis/view.php?id=7408
2015-01-23 23:17:49 +00:00
Justin Clark-Casey (justincc)
840e440541 When deleting an assembly before re-compile, make sure its attributes allow deletion.
This is to see if this helps with the problem in http://opensimulator.org/mantis/view.php?id=7278 where some DLLs are not allowing this.
Since OpenSim created the file it should always be allowed to delete it.
2015-01-23 00:45:51 +00:00
Justin Clark-Casey (justincc)
d0a2ea0857 Fix regression where the stored state of every second script in an object rezzed from inventory (e.g. attachments) was no longer loaded.
Likely a regression since f132f642 (2014-08-28)
Relates to http://opensimulator.org/mantis/view.php?id=7278
2015-01-23 00:27:57 +00:00
Diva Canto
edc155c636 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-22 10:45:46 -08:00
Diva Canto
185e7048c8 On the GridService, the central simulator features: ensure that the map tile url ends with '/' because the viewer is dumb and just appends to it. 2015-01-22 10:45:07 -08:00
Justin Clark-Casey (justincc)
2d574c3036 Stop currently unsettable display names from appearing when [ClientStack.LindenCaps] Cap_GetDisplayNames = "localhost" is set by never passing the username.
Unexpectedly, not setting user name achieves this whereas one might have expected it to be done by not setting display_name in the cap OSD.
Emulates LL behaviour when no display name is set.
Relates to http://opensimulator.org/mantis/view.php?id=7408
2015-01-21 22:26:35 +00:00
Justin Clark-Casey (justincc)
aef6fd6927 If the SnedInventoryAync() method receives an exception log this but make sure it does not terminate the process.
Relates to http://opensimulator.org/mantis/view.php?id=7421
2015-01-21 20:54:23 +00:00
Justin Clark-Casey (justincc)
ed8d0fbea4 Don't allow a failure in create a request in HeloService.Connector.Helo() to propogate up the stack.
Relates to http://opensimulator.org/mantis/view.php?id=7421
2015-01-21 20:46:29 +00:00
Justin Clark-Casey (justincc)
155da5aad2 Add debug ability to ignore reliably sent packets that are not acknowledged.
This is controlled via the console command "debug lludp client set process-unacked-sends true [<avatar-first-name> <avatar-last-name>]"
For debug purposes to see if this process for very bad connections is causing general outbound udp processing delays.
Relates to http://opensimulator.org/mantis/view.php?id=7393
2015-01-21 20:31:42 +00:00
AliciaRaven
abf1836b81 Fix OfflineIMEmail value overwriting every time its called. The request was receiving a blank user prefs object to populate but then was checking for an email address. When this failed the email address was pulled from the User Account service and the empty prefs now including the email was saved before being loaded again to be returned. This was overwriting all other settings in the prefs. This fix returns the existing prefs first before checking the email address is set, and only updates email if missing. 2015-01-21 00:57:06 +00:00
Justin Clark-Casey (justincc)
d9bfc710c0 Replace the tabs that have crept into isolated places in config and config example files with spaces 2015-01-21 00:54:13 +00:00
Justin Clark-Casey (justincc)
372a7bf78e minor: Comment out log line for the SimulatorFeatures cap request for now to reduce log verbiage. Please revert if still required. 2015-01-21 00:34:51 +00:00
Justin Clark-Casey (justincc)
25dd30ddb6 minor: Fix some CR line endings in Scene.Inventory.cs 2015-01-21 00:33:54 +00:00
Justin Clark-Casey (justincc)
a846e63c70 If [Permissions] serverside_object_permissions = false or the undocumented propogate_permissions = false, don't propogate permissions of prim inventory items.
This was a regression from 13f31fd (4 Nov 2013)
Relates to http://opensimulator.org/mantis/view.php?id=7399
2015-01-21 00:21:27 +00:00
Justin Clark-Casey (justincc)
ac93ba9f85 minor: correct SceneCommunicationService.LogHeader spelling
Relates to http://opensimulator.org/mantis/view.php?id=7337
2015-01-20 00:19:33 +00:00
Justin Clark-Casey (justincc)
4b8215c893 minor: comment out unusued logging objects in some pCampbot behaviour classes 2015-01-20 00:18:25 +00:00
Justin Clark-Casey (justincc)
24ef043395 Make failures in PollServiceHttpRequest.DoHTTPGruntWork() actually log the exception on error 2015-01-19 23:52:34 +00:00
Justin Clark-Casey (justincc)
1f04e1bc23 minor: In AttachmentsModule.UpdateKnownItem use the existing IInventoryAccessModule reference that other methods are already using rather than fetching its own copy. 2015-01-17 00:08:16 +00:00
Justin Clark-Casey (justincc)
2995868176 Make XEngine.SaveAllState() actually do this instead of script maintenance 2015-01-17 00:05:13 +00:00
Justin Clark-Casey (justincc)
0eb268e265 minor: remove old commented out objectRemoved bool in XEngine.OnRemoveScript() 2015-01-16 23:59:08 +00:00
Justin Clark-Casey (justincc)
58f7efc41a Add clearqueue code adjustment that should have been in previous commit faaf47a 2015-01-16 23:57:51 +00:00
Justin Clark-Casey (justincc)
faaf47a86f Prevent a race condition between the script engine backup thread and script removal by locking on the script's EventQueue and only proceeding if it's flagged as still running.
Relates to http://opensimulator.org/mantis/view.php?id=7407
2015-01-16 23:55:11 +00:00
Justin Clark-Casey (justincc)
8d724e90de For scripts in attachments, don't save .state files apart from the initial one as these are ignored since .state is saved in the attachment's asset.
This eliminates pointless work and exceptions when an appdomain is unloaded whilst an attachment script state is persisted.
Adds test for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7407
2015-01-16 22:46:48 +00:00
Justin Clark-Casey (justincc)
97ac80d664 minor: Suppress the log messages when user profiles data is requested for an NPC or an HG user with no set server URI to avoid log spam.
Messages concerning failure to contact a given user profiles service are preserved by logging within called code with the agent ID.
If the "No Presence - foreign friend" log message is important then please revert.
Relates to http://opensimulator.org/mantis/view.php?id=7414
2015-01-16 00:54:32 +00:00
Justin Clark-Casey (justincc)
b22c072c40 Fix a recent regression with HG asset posting to other grids where the assets were no longer being posted.
Addresses regression from 08606ae (Thu Jan 8 2015)
2015-01-15 23:44:34 +00:00
Justin Clark-Casey (justincc)
beef41f24c Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport.
This eliminates spurious network calls and failure reporting.
This is done by adding RegionFlags to the GridRegion returned data in a backward compatible way as an alternative to multiple IGridService.GetRegionFlags() calls
Using a simulator or a grid service older than this commit will just see previous behaviour.
2015-01-14 19:45:19 +00:00
Diva Canto
72814245be Also deleted the option of setting Cap_WebFetchInventoryDescendents from OpenSim.ini.example 2015-01-14 06:33:15 -08:00
Diva Canto
8cc590cf80 And finally renamed the classes themselves. 2015-01-13 22:21:50 -08:00
Diva Canto
034fc325c0 Renamed the folder too. 2015-01-13 21:25:11 -08:00
Diva Canto
a626de696a Renamed these 2 files, because their names are misleading. This is no longer called WebFetchInventoryDescendents, and we no longer use that cap; the viewers use FetchInvventoryDescendents2. 2015-01-13 21:24:01 -08:00
Justin Clark-Casey (justincc)
9363d4c784 Use ToString() on uuids returned in PGSQLUserProfilesData.GetUserImageAssets(). These are Guids rather than strings so casting to string generates a casting exception.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-14 00:00:02 +00:00
Justin Clark-Casey (justincc)
02f2352ad5 Fix PGSQLUserProfilesData.GetUserPreferences error when no usersettings yet exist by inserting missing ID parameter.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-13 23:52:52 +00:00
Justin Clark-Casey (justincc)
71d73777d9 Revert "Remove quotes from column selection in PGSQLUserProfilesData.UpdateAvatarProperties()"
This reverts commit fdecf4f610.
2015-01-13 21:53:28 +00:00
Justin Clark-Casey (justincc)
8f37a61912 Revert "Remove quotes from column selection in PGSQLUserProfilesData.UpdateAvatarInterests()"
This reverts commit f31feef6c1.
2015-01-13 21:53:18 +00:00
Justin Clark-Casey (justincc)
39989eda3b Revert "Remove quotes from column selection in PGSQLUserProfilesData.GetUserImageAssets()"
This reverts commit bd9539c2a7.
2015-01-13 21:53:04 +00:00
Justin Clark-Casey (justincc)
38f2b89248 Revert "Remove misstaken quotes from column selection in PGSQLUserProfilesData.GetUserAppData()"
This reverts commit 0794a40378.
2015-01-13 21:52:43 +00:00
Justin Clark-Casey (justincc)
f9d2121bcf Revert "Remove quotes from column selection in PGSQLUserProfilesData.SetUserAppData()"
This reverts commit 59c0df962a.
This is necessary to preserve the casing of column names, otherwise pgsql converts everything to lowercase.
TIL, Unlike mysql, a quoted column still refers to the column itself...
2015-01-13 21:50:11 +00:00
Justin Clark-Casey (justincc)
24695dc05b Fix PGSQLUserProfilesData.UpdateUserPreferences() imviaemail and visible casts. These should be left as bools, not converted to strings.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-13 21:40:49 +00:00
Justin Clark-Casey (justincc)
46e8a99526 Change PGSQLUserProfilesData.UpdateUserPreferences() to directly pass the UUID to the uuid parameter instead of its ToString()
This may well be the cause behind "operator does not exist: uuid = character varying" pgsql errors.
If so, the other instances will also be changed.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-13 21:13:57 +00:00
Justin Clark-Casey (justincc)
492d49eb08 Fix MySQL and PGSQL *UserProfilesData.GetUserAppData() calls to correctly set the UserId parameter instead of the non-existing Id parameter when writing a record because none yet exists.
SQLite version is already correct for this.
2015-01-13 20:33:36 +00:00
Justin Clark-Casey (justincc)
59c0df962a Remove quotes from column selection in PGSQLUserProfilesData.SetUserAppData()
This may have been preventing it from working.
2015-01-13 20:27:37 +00:00
Justin Clark-Casey (justincc)
55ae9a7d10 Remove extraneous colon when setting TagId parameter in PGSQLUserProfilesData.GetUserAppData() 2015-01-13 20:15:37 +00:00
Justin Clark-Casey (justincc)
55e081548c Fix bug where gathering the clientstack..OutgoingPacketsQueuedCount stat would fail with a casting exception for scenes with NPCs
Present since 51eb8fa (Oct 2 2014)
2015-01-13 19:27:29 +00:00
Justin Clark-Casey (justincc)
0794a40378 Remove misstaken quotes from column selection in PGSQLUserProfilesData.GetUserAppData() 2015-01-13 19:20:27 +00:00
Justin Clark-Casey (justincc)
bd9539c2a7 Remove quotes from column selection in PGSQLUserProfilesData.GetUserImageAssets()
This may have been preventing it from working.
2015-01-13 18:57:32 +00:00
Justin Clark-Casey (justincc)
f31feef6c1 Remove quotes from column selection in PGSQLUserProfilesData.UpdateAvatarInterests()
This may have been preventing it from working.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-13 18:54:41 +00:00
Justin Clark-Casey (justincc)
fdecf4f610 Remove quotes from column selection in PGSQLUserProfilesData.UpdateAvatarProperties()
This may have been preventing it from working.
2015-01-13 18:52:49 +00:00
Justin Clark-Casey (justincc)
0cc75a0a3c Remove quotes from column selection in PGSQLUserProfilesData.GetAvatarNotes()
This may have been preventing it from working.
2015-01-13 18:50:34 +00:00
Justin Clark-Casey (justincc)
b38a552fd6 Remove quotes from field selection in PGSQLUserProfilesData.GetAvatarPicks()
This may have been preventing it from working.
2015-01-13 18:47:51 +00:00
Justin Clark-Casey (justincc)
43b094f549 minor: correct two exception messages in PGSQLUserProfilesData where I copy/pasted AgentInterestsUpdate twice 2015-01-13 18:42:04 +00:00
Justin Clark-Casey (justincc)
02dcfcf537 Remove the locking in PGSQLUserProfilesData which was buggy (Lock object wasn't set!) and is unnecessary.
Relates to http://opensimulator.org/mantis/view.php?id=7398
2015-01-12 23:39:27 +00:00
Justin Clark-Casey (justincc)
0c31eb0a5d Add the missing deleted and re-added JobEngine class from the previous commit 8e1e8a0 2015-01-12 20:59:58 +00:00
Justin Clark-Casey (justincc)
8e1e8a0920 Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions. 2015-01-12 20:56:37 +00:00
Diva Canto
2fd252f5a9 SimulatorFeatures: the viewer also takes GridName in OpenSim extras. Added that (plus GridURL, in case viewers want to use it too) to the GridService that gives out that info to simulators. 2015-01-10 10:32:33 -08:00
Diva Canto
20b34135cb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-09 08:32:40 -08:00
Diva Canto
e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
Justin Clark-Casey (justincc)
38590a4fad Get PGSQL UserProfilesData to log the exception trace for debugging rather than just the exception message. 2015-01-09 00:19:48 +00:00
Justin Clark-Casey (justincc)
dbd500db42 minor: Add event name to existing debug output when a script event fails with an exception. To aid debugging. 2015-01-08 22:59:29 +00:00
Justin Clark-Casey (justincc)
801a86ca03 When inspecting a script or notecard, also try to look up any assets embedded therein.
This is primarily to fix an issue where inventory items for NPC attachments would not be saved in archives as the assets referenced in the appearance notecard were not checked in this manner.
Relates to http://opensimulator.org/mantis/view.php?id=7376
2015-01-08 20:36:03 +00:00
Justin Clark-Casey (justincc)
08606ae409 Make the IteratingUuidGatherer the only UuidGatherer.
This UUID gatherer provides a superset of the previous gatherer's functionality
as it also allows the caller to control gathering iterations for load purposes.
2015-01-08 20:21:40 +00:00
Diva Canto
9dc4b2c479 Commented out clear_registry_ because (1) it isn't clearing up anything anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port. 2015-01-07 20:01:54 -08:00
Diva Canto
16ff808595 Fix name of EstateDataRemoteConnector in the comment. 2015-01-07 19:18:18 -08:00
Diva Canto
14b3ee636d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-07 11:09:04 -08:00
Diva Canto
46ab59723d Added a different/better way of specifying data services in DataSnapshot -- using DATA_SRV_ keys, one per service. This allows 3rd party modules to add data services automatically. 2015-01-07 11:04:23 -08:00
Robert Adams
6e2b532255 BulletSim: fix line ending problems. 2015-01-07 06:46:08 -08:00
Robert Adams
4959dbba5e BulletSim: make computation of hole cut in hull tester explicit
math showing the odd PrimitiveBaseShape value rather than a constant.
2015-01-07 06:42:41 -08:00
Robert Adams
700543b161 BulletSim: tweek step parameters and logic to make walking up steps
closer to SL. This change should address small floor edges acting like
walls, approaching a step at any angle (other than walking backwards)
will allow walking up, and reducing the avatar pop-up when going up
stairs.
2015-01-07 06:39:29 -08:00
Diva Canto
8e562f04d1 Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions.
Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
2015-01-06 21:24:44 -08:00
Diva Canto
502aa7bb15 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-04 19:07:40 -08:00
Diva Canto
ce1a87b784 Added overloaded LoadArchSpecificWindowsDll, to help addins load native libraries. 2015-01-04 19:06:49 -08:00
BlueWall
383a1a6fe1 Fix typo in OpenSim.ini.example 2015-01-04 18:52:37 -05:00
Robert Adams
103aad27f2 BulletSim: comment out the reference to BSShapeHull in BulletSim tests
which seems to cause the tests to fail when compiled on the OpenSim
   build system. It compiles and runs everywhere else. More research is needed.
2015-01-04 14:26:50 -08:00
Robert Adams
d3a74894ab BulletSim: update BulletSim DLLs and SOs to remove chatty debug log messages. 2015-01-04 14:21:43 -08:00
Robert Adams
a617159f8b BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.
Whoever defined that structure was really into esoteric coding.
2015-01-04 13:52:14 -08:00
Diva Canto
5179f078f7 Removing the Wifi config example from Robust.HG.ini.example, because it is not needed anymore. Wifi is now a mono addin to Robust, and it can be deployed in two ways: by installing the Wifi plugin via mautil or by compiling Wifi from source, in which case it will appear in the registry when Robust starts because the Diva Wifi dlls are present in bin. 2015-01-04 11:06:28 -08:00
Diva Canto
08596a15ba Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-03 21:54:01 -08:00
Diva Canto
53c8318124 Added utility function that simplifies configuration loading of all addins. 2015-01-03 21:53:18 -08:00
Robert Adams
cfa89bbe31 Make bin/mautil.exe executable when checked out. 2015-01-03 15:28:15 -08:00
Diva Canto
b379eaa169 Remove the extra key expansion added in commit a88bc50a16. It's not needed. 2015-01-03 07:56:00 -08:00
Diva Canto
04e76dc5d6 Comment out the suppression of console output for mono addins in robust too. Seriously, ppl, let's not ignore important warning messages! 2015-01-02 21:47:23 -08:00
Diva Canto
e643722d7c Changed the dll name that comes in Robust.HG.ini.example for Wifi. 2015-01-02 16:54:13 -08:00
Diva Canto
d520611f57 Amend to previous commits -- also needed for bug fixes: the mono addins dlls. 2015-01-02 16:06:11 -08:00
Diva Canto
faea742f32 Slight change in the way region module addins handle their configuration. Rather than opensim grabbing their config file automatically from the addins folder, it's the module's responsibility to read its own config file. This makes it consistent with Robust-bound addins. 2015-01-02 13:32:20 -08:00
Diva Canto
08509a87cd Another minor improvement to mautil related to https://github.com/mono/mono-addins/issues/22. And since these commits show up in that issue report, I thought I'd say 'hi' to the zealous Xamarin developer who seems to be eager to get pull requests. Not yet, my friend, not until I fix all the bugs that stand in my way, now that I'm using mautil :-) 2015-01-02 13:30:04 -08:00
Diva Canto
63e771b593 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-01-02 09:18:05 -08:00
Diva Canto
36eb45fc8e Switched mautil.exe with another that has a bug fix for this bug report: https://github.com/mono/mono-addins/issues/22 2015-01-02 09:17:39 -08:00
Diva Canto
bd2ec3edf5 Bug fix in LoadPLugin so that it can take paths to dlls that look like this "C:\foo\MyDll.dll:MyType" -- the split on : was messing things up. 2015-01-02 09:16:39 -08:00
Diva Canto
7d1c59b8e3 Changed the Robust-as-addin version number to match OpenSim release numbers. 2015-01-02 09:15:30 -08:00
Robert Adams
7c2aeb9e8e Fix cut-and-paste error that made StatsManager web fetch queries
fail for container specification.
2015-01-01 09:39:07 -08:00
Robert Adams
2496da2dac BulletSim: remove compile reference error trying to figure out why mono compiling doesn't like it 2014-12-31 13:45:12 -08:00
Robert Adams
c89d0e26b2 BulletSim: add the beginnings of hull creation unit testing.
Change how physics engine is created in unit tests to resolve a lib reference problem.
Add ShapeInfoInfo class to collect info about the created physical shape
   for debugging and unit test testing.
2014-12-31 12:48:26 -08:00
Robert Adams
291c7cdbcc BulletSim: Add axis locking enabled through the ExtendedPhysics module.
Allows locking of prim/linkset relative moving in each of the linear
and angular axis. Limits on movement or rotation can be set.
2014-12-31 12:43:26 -08:00
Diva Canto
b40935837c Fixed declaration switcharoo on the region combiner dll. 2014-12-31 08:20:17 -08:00
Diva Canto
998ef665a8 Commenting out the suppression of console warnings from Mono addins while we test this new model for the next couple of weeks. 2014-12-31 00:01:47 -08:00
Diva Canto
462f521eba Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-12-30 23:47:29 -08:00
Diva Canto
3375841fee Capitalization fail. 2014-12-30 23:47:11 -08:00
dahlia
186d4a6d5b compile Prebuild.exe with mono 3.2.8 targeting .NET framework 3.5 2014-12-30 23:14:01 -08:00
Diva Canto
0af02efaed Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-12-30 20:05:33 -08:00
Diva Canto
a88bc50a16 Add support for expansion of key values in nini config files.
Add loading of 3rd-party addin inis automatically.
2014-12-30 20:05:12 -08:00
Mic Bowman
bc7570e59c Merge branch 'mb-throttle-test'
Merge in the new throttle code.
2014-12-30 16:26:57 -08:00
Diva Canto
2138d5c7f8 Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Mic Bowman
5bb73793c7 Comment out the debugging statements added in the last commit. Keeping
them in the code for later use rather than just reverting them.

Fixed the throttle tests for the new algorithm used when packets
are marked as expired.
2014-12-30 14:43:42 -08:00
Diva Canto
7466ef0525 This cleans up versioning. Specifically:
- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions

It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30 12:53:31 -08:00
Mic Bowman
58229a968b Turn on logging of old acks, this is for debugging only, stats version coming later 2014-12-30 10:50:34 -08:00
Mic Bowman
c06100c31f Another technique inspired by some of the newer flow control algorithms... rather
than drop exponentially to 0 (and then adjust up for the minimum flow), drop on
the delta between current rate and the minimum rate. This should smooth the fallback
to minimum.
2014-12-30 10:39:14 -08:00
Mic Bowman
75df04f0b3 Fix the throttle tests. Remove the hardcoded constant multipliers and
compute the expected values without depending on the token bucket code.
2014-12-30 10:03:37 -08:00
Diva Canto
2506728e35 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-12-30 07:59:09 -08:00
Diva Canto
5cf6a6f830 WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1
Additional changes:
- Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing.
- Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-30 07:58:42 -08:00
Mic Bowman
bda8f2a2c1 Change the effect of successfully acknowledged packets to bump the
adaptive throttle by a full MTU. This is consistent with some implementations
of congestion control algorithms and certainly has the effect of opening
the throttle window more quickly after errors. This is especially important
after initial scene load when the number and size of packets is small.
2014-12-29 23:19:10 -08:00
Mic Bowman
041a09ecb9 Enable runtime configuration of the minimum rate for adaptive
throttles. Setting adaptive_throttle_min_bps will change the
minimum rate that the adapative throttles will drop to in case
of network packet loss. The current rate default rate is 256kbps.
The viewer can throttle rates under that amount, but the dynamic
adaptation will not.
2014-12-29 18:46:33 -08:00
Justin Clark-Casey (justincc)
5410e4f1f9 minor: correct sent -> set in TokenBucket.RequestedDripRate method doc 2014-12-30 00:53:17 +00:00
Diva Canto
89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 2014-12-29 15:05:44 -08:00
Diva Canto
f4f82825c0 Added SharpZipLib's license. 2014-12-29 14:39:50 -08:00
Diva Canto
b5bc5665a6 Updated Mono.Addins to version 1.2 (https://github.com/mono/mono-addins/releases/tag/mono-addins-1.2). Also included mautil.exe, the command line application for managing mono addins. 2014-12-29 14:38:18 -08:00
Diva Canto
601849b4fa Added AssemblyInfo.cs to OpenSim.exe 2014-12-29 14:13:17 -08:00
Mic Bowman
e71549a2cb Add debugging code for simulating packet loss in outgoing UDP packets. The
algorithm for dropping packets is a modified two state algorithm for creating
bursts of dropped packets. As configured there is about a 1.5% drop rate.

Invocation of the packet loss code is commented out by default.
2014-12-29 12:02:36 -08:00
Diva Canto
bb82076a4d Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later. 2014-12-25 12:17:07 -08:00
Diva Canto
789cd4e928 Updated libomv to grab the latest bug fixes in Collada upload 2014-12-25 08:02:34 -08:00
Diva Canto
27c34b69bf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-12-25 08:01:50 -08:00
Diva Canto
ec91a6b34d Revert "Update libomv to grab latest bug fixes for Collada upload."
This reverts commit 4c0745b589.
2014-12-25 07:59:47 -08:00
Diva Canto
4c0745b589 Update libomv to grab latest bug fixes for Collada upload. 2014-12-25 07:53:09 -08:00
Justin Clark-Casey (justincc)
fc940ab09a If a moap entry has EnableWhiteList but WhiteList == null, then properly block the request instead of throwing an exception.
Normally, WhiteList is an empty list but from Mantis 7389 it looks like it might sometimes be possible for it to be null (haven't seen this up till now)
It looks like failing with an exception instead of properly replying to the request (which comes in via a cap) might be enough, surprisingly, to freeze a viewer until timeout.
Part of http://opensimulator.org/mantis/view.php?id=7389 but probably unrelated to the actual issue of that mantis.
2014-12-23 20:38:20 +00:00
Justin Clark-Casey (justincc)
7100475b90 Make sure we always dispose of disposables inside RestClient.Request() 2014-12-20 01:56:33 +00:00
Justin Clark-Casey (justincc)
9cff0bbd7c In XBakesModule.Get() use using() to always dispose of RestClient which disposes the stream rather than disposing the stream directly 2014-12-20 01:46:32 +00:00
Justin Clark-Casey (justincc)
e3d07bd0cc minor: Correct propery doc RestClient._resource spelling mistake 2014-12-20 01:39:31 +00:00
Justin Clark-Casey (justincc)
798074c66f Use using() semantics in XBakesModule to ensure disposable objects are alway disposed no matter what 2014-12-20 01:38:48 +00:00
Justin Clark-Casey (justincc)
9edc5cac96 In XBakes use proper disposal semantics to always close the stream on Store() no matter what 2014-12-20 01:32:49 +00:00
Justin Clark-Casey (justincc)
e901253b49 Fix recent regression where a race condition meant SP.MakeRootAgent() would sometimes look to start attachment scripts before ETM.HandleIncomingSceneObject() had added them.
Probably a regression since ghosts branch merge on Nov 26 2014
2014-12-17 00:25:24 +00:00
BlueWall
e50aac020f Add command to reset region's user cache 2014-12-16 12:47:02 -05:00
BlueWall
b39d697555 Adding command to reset user's email address 2014-12-16 12:20:56 -05:00
Justin Clark-Casey (justincc)
147d401b28 Remove XEngine.m_uniqueScripts
This provides no obvious benefit as far as I can tell but has a definite cost in keep script strings in memory for the entire simulator session.
2014-12-15 20:38:26 +00:00
Justin Clark-Casey (justincc)
92c9dd42c4 Restore OpenMetaverse.dll to the one compiled under Windows again from commit 2660619. Somehow it got replaced again in the ghosts merge with the one built under Linux.
No other dlls are affected
2014-12-10 23:44:13 +00:00
Robert Adams
289cf2e3e2 Remove reference to MSSQL in prebuild.xml since feature has been removed 2014-12-09 19:47:31 -08:00
Justin Clark-Casey (justincc)
2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc.
This resolves the regression by passing the proper destination separately from the DLL retrieved.
Probably a regression since commit d7b92604 (11 July 2014).
Added regression test for this case.
At least partly addresses http://opensimulator.org/mantis/view.php?id=7278
2014-12-10 00:25:27 +00:00
Justin Clark-Casey (justincc)
227d2e2b61 Avoid a possible race condition where the XEngine script compile thread could complete but see OnRezScript() insert a new job and complete before it set m_CurrentCompile = null
If the above happened, it would mean the new script would not compile until some  script was added for compilation.
2014-12-10 00:04:10 +00:00
Justin Clark-Casey (justincc)
76722d8324 In XEngine, enqueue a script rez to the compile queue after setting m_CompileDict to avoid a rare but not impossible race condition. 2014-12-09 23:59:19 +00:00
Justin Clark-Casey (justincc)
f3ab7c0f5c refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do. 2014-12-05 00:21:42 +00:00
Justin Clark-Casey (justincc)
b0ff3236be Make "fache assets" console command more efficient by only updating access times on each cached asset once, not for every reference. 2014-12-05 00:09:01 +00:00
Justin Clark-Casey (justincc)
9208fb5d54 refactor: Make IteratingUUIDGatherer take a dictionary in its constructor like UUIDGatherer, so we can deal with future cases where the dictionary may already be pre-populated. 2014-12-04 23:55:59 +00:00
Justin Clark-Casey (justincc)
bee3f203cd Allow scripts in attachments on an owned NPC to call NPC functions on that NPC 2014-12-04 22:52:46 +00:00
Justin Clark-Casey (justincc)
d930ca7b1d minor: Add doc about [InventoryService] AllowDelete setting to robust ini example files. 2014-12-04 19:37:25 +00:00
Justin Clark-Casey (justincc)
9dbe99af0f If "fcache assets" is executed, don't stop with an exception if there's an access violation if another thread is operating on the file at the same time.
Resolves one issue from http://opensimulator.org/mantis/view.php?id=7271
2014-12-04 01:53:42 +00:00
Justin Clark-Casey (justincc)
ad91143880 refactor: breakout flotasm cache last file access time to separate UpdateFileLastAccessTime() method for imminent reuse. 2014-12-04 01:51:01 +00:00
Justin Clark-Casey (justincc)
c36bfdc60f Don't worry about checking FlotsamAssetCache.m_CurrentlyWriting when updating access time.
The majority of updates won't be for anything currently writing and any sharing exception from an actual clash can be caught and ignored anyway.
2014-12-04 01:46:00 +00:00
Justin Clark-Casey (justincc)
5861401faa Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead. 2014-12-03 21:44:22 +00:00
Justin Clark-Casey (justincc)
2d2aa6e076 minor: Just have one message that displays successful registration of a region with its parameters rather than 2 2014-12-03 21:40:39 +00:00
Justin Clark-Casey (justincc)
d34ad345d5 minor: If we are recompiling scripts in response to a ScriptStopStrategy config change (a rare situation), then explicitly log this for debug purposes. 2014-12-03 21:08:43 +00:00
Justin Clark-Casey (justincc)
c3c05a8693 Reintroduce general xengine extra debugging log level. This can be controlled at runtime with the command "debug xengine log <level>", as with similar commands.
If log level is 1 then every script load is logged.
This means the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section in OpenSim.exe.config is no longer needed to avoid log spam on regions with many scripts and can be removed.
2014-12-03 20:48:17 +00:00
Justin Clark-Casey (justincc)
805b7ccb3e minor: improve logged error in XEngine.SetXmlState if there was a problem writing the linemap.
The previous error report of already exists is inaccurate since existing files do get overwritten.
2014-12-03 20:35:49 +00:00
Justin Clark-Casey (justincc)
72d1d96c5c Always close script linemap file after reading and always dispose of other streams in the script engine even if exceptions are thrown. 2014-12-03 20:31:09 +00:00
BlueWall
caa7b1e6a1 Fix typo in ini 2014-12-01 10:15:56 -05:00
Robert Adams
db2a22e622 BulletSim: update BulletSim DLLs and SOs.
Hopefully fix problem of multiple physical meshes crashing Windows simulators.
2014-11-30 19:53:01 -08:00
Robert Adams
3642198838 BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam 2014-11-30 19:53:00 -08:00
Robert Adams
63d192f011 BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. 2014-11-30 19:53:00 -08:00
Robert Adams
41a943bfd0 BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members are not Incomplete and not waiting for assets. Change BSPrimLinkable to use AllPartsComplete. 2014-11-30 19:52:59 -08:00
Robert Adams
eef954a214 BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waiting for assets to load. 2014-11-30 19:52:59 -08:00
Robert Adams
cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. 2014-11-30 19:52:58 -08:00
BlueWall
981fff95cd A little more cleaning of config files. 2014-11-30 15:09:13 -05:00
BlueWall
d0f9644417 A little bit of cleanup behind commit r5f88ceab2269 2014-11-30 14:57:47 -05:00
BlueWall
5f88ceab22 Set configuration files to use key expansion for widely used common settings. 2014-11-30 13:59:23 -05:00
Justin Clark-Casey (justincc)
432f0e8783 Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue()(and now the scene name). 2014-11-29 15:04:16 +00:00
Justin Clark-Casey (justincc)
690fe0c5e5 If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the error and always set m_CurrentCompile = null
Setting m_CurrentCompile = null in the finally block reduces the risk that an exception could permanently stop any future scripts compiling until the simulator is restarted.
If an exception is seen from this then please report and further changes to fix the bug or improve compiling reliability can be made.
2014-11-29 01:42:52 +00:00
Justin Clark-Casey (justincc)
55e064baf7 Remove minor race condition where two threads could race on fields such as m_ScriptFailCount as set in XEngine.DoOnRezScriptQueue() 2014-11-29 01:33:14 +00:00
Justin Clark-Casey (justincc)
79e37e5ecc Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not calling ZeroMotion in SetPhysicalProperties() at all
SetPhysicalProperties is only called when adding a new character so it looks like there is no existing data to reset anyway.
2014-11-29 01:13:48 +00:00
Justin Clark-Casey (justincc)
dfab60a7fd minor: Remove a few indenting problems introduced to recent 265fe349 and convert the m_log.DebugFormat() call back to the original DetailLog call 2014-11-29 00:53:13 +00:00
Justin Clark-Casey (justincc)
dcc36507f3 Halve the prediction lag for region crossing to improve most flying region crossings without degrading the walk cross experience (neither of which have been that great anyway). 2014-11-29 00:48:26 +00:00
Justin Clark-Casey (justincc)
39eab72d7c When performing region cross, don't add the velocity to the new position in ETM.CrossAgentIntoNewRegionMain() since this has already been performed by SP.CheckForBorderCrossing() 2014-11-29 00:16:23 +00:00
Justin Clark-Casey (justincc)
265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region.
This commit addresses the following issues were causing velocity to be set to 0 on the new region, disrupting flight in particular
* Full avatar updates contained no velocity information, which does appear to have some effect in testing.
* BulletSim was always setting the velocity to 0 for the new BSCharacter.  Now, physics engines take a velocity parameter when setting up characters so we can avoid this.
This patch applies to both Bullet and ODE.
2014-11-29 00:12:11 +00:00
Justin Clark-Casey (justincc)
09534f378e Avoid repeated lag-generating continuous attempts to retrieve HG service Urls in UMM if the initial request fails, possibly due to the home URL not being present
Instead, the failure information is effectively added to the memory cache (so no persistence over simualtor sessions).
A future improvement may be to invalidate negative cache results after some time has passed in case the failure was transient.
Looks to resolve http://opensimulator.org/mantis/view.php?id=7382
2014-11-28 01:16:30 +00:00
Justin Clark-Casey (justincc)
d9f7aa41c1 Remove unmaintained MSSQL support.
This has not been maintained for more than 2 years, is unimplemented for newer features (e.g. built-in groups) and has no core developers using it.
If somebody fixes these issues then it could be reinstated.
2014-11-28 00:27:13 +00:00
Justin Clark-Casey (justincc)
73234e2098 Stop writing SizeZ config parameter for now when creating regions from console as it is unused/ignored, at least in core. 2014-11-28 00:04:10 +00:00
Justin Clark-Casey (justincc)
e8ec1e6de5 minor: Make Robust.ini.example and Robust.HG.ini.example files consistent within themselves and OpenSim.ini.example by changing tabs to spaces, indenting, spacing. 2014-11-28 00:01:32 +00:00
Justin Clark-Casey (justincc)
ee9fae23ff Be more explicit again in UMM bad HomeURL message by logging the original creator data 2014-11-27 00:32:04 +00:00
Justin Clark-Casey (justincc)
8a27fc5d61 Make UMM.AddUser(UUID, string) log message when bad creatorData is given to reflect its location (UMM not Scene) and add the user name and ID. 2014-11-27 00:24:17 +00:00
BlueWall
62b778ca4d Merge branch 'master' of /team/src/opensim 2014-11-25 19:27:28 -05:00
BlueWall
a76aec8467 Fix whitespace hoping to avoid a flogging 2014-11-25 19:27:15 -05:00
Justin Clark-Casey (justincc)
86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25 23:56:32 +00:00
Justin Clark-Casey (justincc)
20cede12a9 Fix ghosts copy of SimulatorFeatureModule to enable logging. 2014-11-25 23:28:38 +00:00
Justin Clark-Casey (justincc)
66b1c37973 Fix bug in HG attachment throttling code where attachments were never rezzed on any teleport within a foreign grid after the first.
Bug was introduced in ghosts branch commit 69abade
2014-11-25 23:23:12 +00:00
Justin Clark-Casey (justincc)
4b45a1b6ad Change jobengine logging command to "debug jobengine log <int>" rather than loglevel, in common with similar commands. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
28d1dbfee4 Move conditionals which control whether a task is placed in the JobEngine inside Watchdog.RunJob() (renamed from RunWhenPossible) and generalize them. 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene.
So there is no provision yet for giving avatars different collision types.
This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim
This is equivalent to the av_av_collisions_off option in ODE.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
3a296a817b Fix compile error from previous 1d56029848 2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
550cf714bc Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state
Adds regression test for this case.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
aeae34505f When processing incoming attachments via HG, if a request for uuid gathering or final asset import takes too long remove remaining requests from same user to prevent hold up of other user's incoming attachments.
This improves upon the earlier naive simply queueing immplementation.
Threshold is 30 seconds.  If this happens to a user they can relog and fetch will be reattempted.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
06a5d6e9ef Introduce an IteratingUuidGatherer where each fetch from the asset service (iteration) can be controlled by the caller.
This is to enable an imminent change where incoming HG scene object fetching can assess the time taken by each request rather than being forced to perform all requests in one call.
Soon, this will replace the existing UuidGatherer since it is both simpler and more flexible.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
d6c9705a3b Add incoming packet async handling engine to queue some inbound udp async requests.
This is to reduce the potential for overload of the threadpool if there are many simultaneous requets in high concurrency situations.
Currently only applied to AvatarProperties and GenericMessage requests.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
1c5c6af274 Add missing class from recent commit 69abade 2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
f54c70741b Add "show threadpool calls active" console debug command.
This shows named threadpool calls (excluding timer and network calls) that are currently queued or running.
Also shows total of labelled and any anonymous calls.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
1d19e1bbd0 Add naive implementation of controlled incoming HG attachments to manage load.
Instead of processing all incoming attachment scene object concurrently, process them consecutively to eliminate potential overload from this source.
This is a naive implementation because it does not currently account for slow foreign asset services.
Although it may take longer, this approach may also improve attachment visibility for HG avatars
since the scene object is now always added to the scene after receiving assets from the foreign service and not before.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
72cb1cc7d6 Add "show threadpool calls" command to show count of all labelled smartthreadpool calls 2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
8c9f82b035 Just for now, don't alert the user or log if we couldn't change their server-side preferences due to no e-mail address being sent.
This is to avoid user confusion in the oscc rehearsal as they are often not aware that this fails because no e-mail is set.
Also may be failing in the hypergrid case, though this may also be a config issue.
This is meant as a temporary solution.
2014-11-25 23:23:10 +00:00
justincc
aed4e96cf8 Update libomv to cedac55
This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port.
This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends.
DLLs built under windows
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
5d5ea9234f Stop Mono 3.2.8 from binding a UDP socket to a port already in use.
At least on Mono 3.2.8 (but not under Windows), one can bind multiple UDP sockets to the same port by default.
Different simulators cannot demultiplex each other's messages, so a set of confusing non-obvious errors arise if this occurs.
This change prevents such multiple binding.
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
b53be022f2 On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion.
Previously, adding this behaviour after physics (p) would leave the bot to drift off for ever in its last movement direction.
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
3a1ce2715a Add "wearables check" console command
This checks that all the wearable assets and any assets for a given logged in avatar exist in the asset service
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
9b09dd3575 Add "wearables show" console command.
This shows summary wearables information (shape, hair, etc.) for all avatars in the scene or specific information about a given avatar's wearables.
Similar to the existing "attachments show" command.
2014-11-25 23:23:09 +00:00
Justin Clark-Casey (justincc)
5ab5d7fe47 Fix recent regression where adaptive throttles stopped adjusting.
Extends regression tests to test response of adaptive throttles to ack'ed and expired packets.
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
b2e377f168 Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
In "show throttles", also renames 'total' column to 'actual' to reflect that it is not necessarily the throttles requested for/by the client.
Also fills out 'target' in non-adapative mode to the actual throttle requested for/by the client.
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
b114f5626e Add request drip rate to assertions for token bucket regression tests 2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
8a949f0ee1 Add regression tests for token buckets on their own 2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
ec3b43d28d Make regression throttle tests consistently test target and max throttle settings.
As part of this also refactors code to put all throttle asserts in a single regression test method
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
548abb3b47 minor: In "show client stats" command, properly handle the case where a client has made no AgentUpdate requests (as is the case with agents that have only even been child) rather than throwing an exception 2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
a9dde81753 minor: Correct letter accidentally added to copyright notice on top of Scene.cs (almost five years ago!) 2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
b7ef6009a7 In Scene.AddNewAgent(), avoid a situation where an exception can result in a client being added to the manager without IClientAPI.SceneAgent being set.
This is done by adjusting the order of code so that SceneAgent will always be set before adding the client.
Various parts of the code (rightly) assume that a a client registered to the manager will always have a SceneAgent set no matter what.
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
e6af551007 For now, send all non-full terse updates for ones own avatar directly to the LLUDP client stack rather than queueing internally within LLClientView.
When an HG avatar enters a scene, it delays processing of entity updates.  Could be crowding out by other updates or something else.
This delay in ones own av mvmt updates results in mvmt lag experienced on the client.  Avoiding the internal LLClientView for these packets appears to resolve this issue.
Appears most noticeably for avatars with attachments, though has also been seen on those without sometimes.  Hasn't been observed for non-HG avatars in general.
Will be investigating exactly what the problem is, at which point there will be a more permanent solution.
2014-11-25 23:22:20 +00:00
Justin Clark-Casey (justincc)
10095c1a58 Add "debug lludp throttles get/set request" and get current
This allows one to set the requested throttle (which normally comes from the client) as opposed to the max.
2014-11-25 23:22:19 +00:00
Justin Clark-Casey (justincc)
61d6bd78b3 Change the word order of some debug lludp settings for readability
On server, scene-throttle-max becomes max-scene-throttle and likewise max-new-client-throttle
On clients, throttle-max becomes max
2014-11-25 23:22:19 +00:00
Justin Clark-Casey (justincc)
44dc58cc7f Add "debug lludp get/set new-client-throttle-max" to allow default new client throttle to be set separately from existing clients.
"debug lludp throttles get/set throttle-max" now only gets and sets current max client throttles
2014-11-25 23:22:19 +00:00
Justin Clark-Casey (justincc)
68d0c4d37b Add "debug lludp get" command which currently just shows scene-throttle-max to mirror "debug lludp set"
Information is also available in "show server throttles" but that's more for non-debug info rather than attempting to get and set parameters on the fly for debug purposes.
2014-11-25 23:22:19 +00:00
Justin Clark-Casey (justincc)
336790e7b4 Add some more llGiveInventory() regression tests 2014-11-25 23:22:19 +00:00
Justin Clark-Casey (justincc)
1eb3e6cc43 When inserting missing CreatorData in the HGAssetMapper, do the rewrite on a streaming xml basis rather than loading it all into memory via XmlDocument.
This is because objects with lots of parts can have a lot of xml to load into memory, and this has been seen to have a noticeable performance impact.
Whereas streaming has been seen to reduce the impact in normal serialization.
Implmentation is messy but I couldn't see a better way of doing it when you can't assume that you know the exact structure of the input XML.
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
f7ab3e20bc Add regression test TestPostAssetRewrite() to check results of HGAssetMapper.Post() object asset rewriting, 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
6c043dd6ff If an exception makes it to the top of a JobEngine request, catch and log instead of letting it terminate the simulator... 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture
To do this required GetMesh to be converted to a BaseStreamHandler
Unlike GetTexture connector, no redirect URL functionality yet (this wasn't present in the first place).
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
281969093f Start JobEngine by default in simulator for now. 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
1c9529aa9e If JobEngine is active, then use it to copy/rez attachments for an avatar entering the scene that isn't initially logging on. This will execute tasks consecutively rather than concurrently.
This has two aims
1) Reduce initial teleport failures when a foreign Hypergrid user enters a region by not holding up the teleport for attachment rez (this can be particularly costly when HG gets all assets in the object graph.
2) Reduce server load that may impact other simulator activities.
This complements existing JobEngine options that perform initial login attachment rez and appearance send in consecutive tasks.
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
90f9cea07b minor: be consistent about reporting errors out of HttpServerBase 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
f4424bdfcf If the port entry in [Network] for a server is missing, then actually tell the user that's the problem rather than simply exiting silently.
Also exit with Environment.Exit(), not by aborting the thread.
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
8ddcd16c69 Add an IConfigSource constructor to HGAssetBroker so that it can be instantiated directly for potentially handling some capabilities directly in services with HG active 2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
This was because specifying a max client throttle would always request the max from the parent server throttle, no matter the actual total requests on the client throttle.
This would lead to a lower server multiplier than expected.
This change also adds a 'target' column to the "show throttles" output that shows the target rate (as set by client) if adaptive throttles is active.
This commit also re-adds the functionality lost in recent 5c1a1458 to set a max client throttle when adaptive is active.
This commit also adds TestClientThrottlePerClientAndRegionLimited and TestClientThrottleAdaptiveNoLimit regression tests
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc)
ead32de790 Use automatic properties for Parent and TotalDripRequest in TokenBucket to make code analysis easier. No functional change. 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
40314b56f2 Remove the unnecessary intermediate total token bucket.
This only had one child, which is the 'adaptive' token bucket.
So from testing and currently analysis, we can use that bucket directly which simplifies the code.
2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
93f3444de1 minor: remove warnings from unused fields in LocalGridServicesConnector 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
dacd0ecfee minor: Remove unused field from EntityTransferModule 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
a98b514184 minor: remove compiler warning from unused field in SimulatorFeaturesModule 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
0d77796584 minor: resolve warnings from unused fields in XBakesGet and Post handlers 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
d5ead532cb Remove compiler warning from UserProfilesHandlers 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
07a7f941e5 minor: remove warning in BasicHttpAuthentication by commenting out unused remove_me parameter (which looks like it might still be potentially useful for logging) 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
df031fe8be extend TestClientThrottleRegionLimited for 2 clients after testing 1. Renames to TestSingleClientThrottleRegionLimited() 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
dce98acb69 Add regression test TestClientThrottleRegionLimited() for testing simple behaviour of throttles where a region-wide total outbound limit is in place. 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
075f718f3f factor out common throttle setting byte[] array construction in ThrottleTests. 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
9cdd38d0cf Add regression test TestClientThrottleLimited() for throttle behaviour when a max client total limit is enforced server-side 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc)
af0a851eba minor: disable logging in regression test TestClientThrottleSetNoLimit 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
9934e2c545 minor: comment out unused method in regression BasicCircuitTests 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
746defa094 Add basic regression test ThrottleTests.TestClientThrottleSetNoLimit 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
52370ac94d refactor: Move test clientstack setup code out of BasicCircuitTests into OpenSim.Tests.Common.ClientStackHelpers 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
87d5da86a1 Fix recent regression in "debug lludp throttles get" command that stopped it printing any information. Also fix max throttle displayed to be properly kbps 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
a13022c296 minor: in "show server throttles", display unset if new client throttle value is not set rather than 0 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
44e0a2f906 Add throttle-max option to "debug lludp throttles set" to allow runtime setting of default and existing client throttles.
Doesn't yet adjust until clients submit new throttle settings.
2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
5c13980eb7 Change "debug lludp throttle *" commands to "debug lludp throttles" for consistency (and because I keep typing throttles).
This will still work with "debug lludp throttle" anyway.
2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
a4209d2df4 small adjustment to commented out scene_throttle_max_bps and client_throttle_max_bps examples in OpenSimDefaults.ini
Make them actually reflect 20 mbit and 1.5 mbit respectively
2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
c5cd93db81 Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state it is in bytes, not bits
This is the same as already done for scene_throttle_max_bps
Internally, the token buckets are in bytes and the other help text makes it clear that the number is bytes per second
(though with the wrong assumption that 1 mbit = 1024 * 1024 bits whereas 1 mbit = 1000 kbits = 1000000 bits)
2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
d20aeefef2 Fix console set and get of max scene rate. Was performing wrong calculation - throttle buckets are set in bytes, not bits 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
10d09e287c Eliminate 'max' throttle setting from server throttles report since this never applies. 2014-11-25 23:18:40 +00:00
Justin Clark-Casey (justincc)
679eaec22f Allow "debug lludp throttle *" commands to work without a user name, in which case they apply to all users in the lludp server 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
a142edec03 minor: add apparant total to logging when client sets throttles 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
c73e62ea3a minor: fix bug in throttle logging where arguments were mismatched 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
1d33a40f59 Add "debug lludp set scene-throttle-max <value>" console command to allow us to potentially set the scene max throttle on the fly. 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
a5eabdade3 Move information about "server agent rate" throttles into "show server throttles" command rather than "show throttles"
THis allows us to see the rates when no client is connected to the region.
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
c8f5add2fc Add "show server throttles" command for showing server specific information about throttles
This is separate from the user-oriented "show throttles" command since one will often only want to know about varying client throttle settings.
Currently displays max scene throttle and adaptive throttles config if set.
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
bb5e2e1f02 refactor: Use simpler auto-implemented property for HttpPort in GridRegion 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
13e2af7525 minor: Remove compiler warning from GridRegion in IGridService 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
968b588bb9 minor: remove compiler warning from OpenProfileClient 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
51eb8facd6 Add OutgoingPacketsQueuedCount clientstack stat.
This is the total of queued outgoing packets across all connections, as also seen in the "show queues" command.
Gives some early indication of whether the simulator can't send all outgoing packets fast enough.
Though then one would want to check that this isn't due to a few bad client connections.
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
4c5fbf8b0a minor: Remove compiler warnings from unused fields in TokenBucket 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
12daa3c3d9 refactor: Move LLUDPServer console commands into their own class. 2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
f0fd2fa325 refactor: rename "debug lludp throttle status" to "debug lludp throttle get" to match set command 2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
e144958e03 Add "debug lludp throttle set" command to allow setting of parameters at runtime
Can currently only set adaptive true|false, where adaptive = false
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
b9b483151f Eliminate a few unnecessary calculations in the maintenance loop.
Also uses wait event instead of sleep for periodicity control.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
7d30bb13be Fix recent minor regression where the default frame time wasn't being set if there was no startup config section.
Caused some regression tests to fail.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
8d72145112 If Bullet is running on its own thread, use a reset event to control timing rather than a sleep.
In theory, there should be no difference between these mechanisms.
However, on at least Mono 3.2.8 waiting via an event appears to be much more accurate.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
7bababaab6 Improve frame time stability by taking a few unnecessary repeated calculations out of the main scene loop.
Also uses a wait event to sleep rather than a Thread.Sleep to allow the loop to be interrupted in a more controlled manner when necessary.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
23561239ee Make BulletSim thread be ThreadPriority.Highest if running
Will only effect Windows or mono with a patch such as https://gist.github.com/justincc/31e52218d098529b4696 applied
For test purposes
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
cfc4055991 Make outboudn and packet inbox handling threads highest priority.
Will only have any affect under Windows or mono with a patch such as https://gist.github.com/justincc/31e52218d098529b4696 (not recommended) applied.
For assessment purposes.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
5b6fb7245a Set ThreadPriority on main scene thread to highest.
This will only have an effect on Windows systems or mono with the (not recommended) mono-3.2.8 debug patch https://gist.github.com/justincc/31e52218d098529b4696 applied
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
d3ed5de77d Add loglevel to jobengine that can be controlled via "debug jobengine loglevel <level>".
Defaults to 0
Level 1 currently does verbose logging about every queued and processed job.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
9fb3065d33 Temporarily add root agent rez attachments work to job engine if it is running rather than as a fire and forget.
Experiment to see if serializing attachment rez and send initial data jobs improves other parts of sim performance.
2014-11-25 23:18:38 +00:00
Justin Clark-Casey (justincc)
859b1c5ba4 Add experimental job engine to see if queueing some existing async work during root agent entry to a region improves perf rather than always attempting to execute everything concurrently
Job engine is controlled via "debug jobengine start|stop|status".
Can only currently be enabled and disabled dynamically at runtime.
Currently only applies to code sending initial region data (objects, other avatar data) to a client.
2014-11-25 23:18:37 +00:00
Justin Clark-Casey (justincc)
c5a0f0ba36 Temporary hack to disable av to av collisions in bulletsim.
Need to do this for a test.  Final implementation will be properly controlled through a property.
2014-11-25 23:18:37 +00:00
BlueWall
41cc73233c Re-work handling of email notifications settings. 2014-11-24 11:00:47 -05:00
BlueWall
12108bf6e9 Fix handling of user preference updates where no email address is supplied 2014-11-23 14:25:48 -05:00
Diva Canto
7813780eba Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-11-22 20:14:31 -08:00
Diva Canto
0997ce8629 Small improvements to SimulatorFeaturesModule: (1) don't overwrite extras if the grid response is invalid; (2) make the name of the config variable for destination guide consistent with the grid-wide name in LoginService; (3) account for the existence of a [USERID] in the destination guide URL 2014-11-22 20:14:09 -08:00
Justin Clark-Casey (justincc)
5bc389ff71 When logging reigon information returned by GateKeeperService.GetHyperlinkRegion, log the return server URL returned.
This helps diagnoses misconfiguration where, for instance, a LAN ExternalHostName has been configured that isn't reachable externally.
2014-11-21 20:40:59 +00:00
Diva Canto
8d3cb424a8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-11-21 08:54:30 -08:00
Diva Canto
27512f3b42 Cleanup extraneous comments from viewer support modules 2014-11-21 08:54:10 -08:00
Cinder
cfaf904a3b LSL key should be implicitly cast to a boolean value
Signed-off-by: James Hughes <jamesh@ascent.bluewallgroup.com>
2014-11-20 11:32:46 -06:00
AliciaRaven
c155656349 Minor: Include missing EventHost power for group owner role. 2014-11-19 20:25:27 +00:00
Justin Clark-Casey
3247a7cb3e refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance with code guidelines and the rest of the methods. 2014-11-19 20:12:28 +00:00
Justin Clark-Casey
7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
This involves making PhysicsActor.PIDActive get as well as set.
On physics components that don't implement this (all characters and some phys engines) we return false.
2014-11-19 20:06:56 +00:00
Justin Clark-Casey
bdebd525db Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.stopMoveToTarget() as of last commit 67e568 2014-11-19 19:16:03 +00:00
Justin Clark-Casey
67e56872f3 If llStopMoveToTarget() is called on an attachment, then stop the avatar if it was moving to target.
Same behaviour as on Linden Lab grid.
Will probably also address http://opensimulator.org/mantis/view.php?id=7369 by not generating spurious object updates when llStopMoveToTarget() is called in attachments where the avatar is not moving.
2014-11-19 19:08:33 +00:00
AliciaRaven
b9f870fa73 Minor: Update LLLoginService to handle explicitly set login locations that include decimal precision. Fractions might be introduced if setting the initial login location from a viewer splash screen with data from the DataSnapshot service. At present the fractions cause regex to fail when matching the login string causing an exception. 2014-11-19 18:44:45 +00:00
Dev Random
d3b43a96fb Add 'terrain feature' command 2014-11-19 18:18:18 +00:00
Diva Canto
6a8353af36 Improved SpecialUIModule so that it sends the floater data properly. 2014-11-16 10:27:10 -08:00
Diva Canto
1a02e5d2db Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-11-11 20:42:42 -08:00
Diva Canto
32293cfd6b Fix the fetching of module references in the viewer support modules.
Remove the detachment of attachments in camera-only, because it doesn't work for HG people, and it's too drastic of a move.
2014-11-11 20:42:13 -08:00
Justin Clark-Casey
5aa8ba1b45 Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state
Adds regression test for this case.
2014-11-11 17:59:56 +00:00
Diva Canto
89cb07eb49 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-11-10 21:18:33 -08:00
Diva Canto
5e34727b7e Add additional viewer support modules that allow certain viewers to modify their UI on the fly. 2014-11-10 19:03:06 -08:00
Justin Clark-Casey
4123b0fdbd minor: correct console response when setting attachments logging level 2014-11-10 23:48:59 +00:00
Diva Canto
f1fc557715 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-11-06 17:49:36 -08:00
Diva Canto
ac051ef4ab Added grid information to SimFeatures response, so that the viewer can show it. 2014-11-06 17:49:04 -08:00
Justin Clark-Casey (justincc)
f084320976 Actually persist a changed console set agent-limit via "region set".
Unfortunately, it's not currently easy to do this with "max-agent-limit"
- this must be separately set as MaxAgents in region config if it's to persist over restarts.
2014-10-31 22:36:08 +00:00
Justin Clark-Casey (justincc)
a05be7bd65 Add "region set" console command.
This current allows one to set two region parameters
agent-limit <int> will set the current root agent limit for the region, as also settable through the viewer, though some impose a max setting (e.g. 100).
max-agent-limit <int> will set the maximum allowed root agent limit.  This can also be set via the MaxAgent parameter in region config.
2014-10-31 21:47:12 +00:00
Justin Clark-Casey (justincc)
23fb4f2221 Add "region get" command as a synononym for "show region" console command.
This matches existing similar commands and a soon to be added "region set" command.
2014-10-31 21:47:07 +00:00
justincc
26606190e5 Update libomv to cedac55
This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port.
This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends.
DLLs built under windows
2014-10-30 22:56:57 +00:00
Kevin Cozens
466657375a Revert my commit that fixed unexpected behaviour re: parcel prim limits.
Others think different about how limits work so another solution is needed.

This reverts commit ff62b90636.
2014-10-30 18:05:16 -04:00
Kevin Cozens
ff62b90636 Use parcel prim limit (not region limit) when checking if area is full. 2014-10-30 11:21:27 -04:00
BlueWall
b463870914 Add hypergrid teleporting support to user profiles picks 2014-10-27 17:27:42 -04:00
justincc
c995b07818 Refresh OpenMetaverse libraries again at 0f4b361 but with Windows builds to see if this resolves some user problems. 2014-10-24 22:54:53 +01:00
BlueWall
94250b6836 Fix some typecasting in PgSQL Groups adapter 2014-10-16 21:16:44 -04:00
Justin Clark-Casey (justincc)
c8664e8907 Add some more llGiveInventory() regression tests 2014-10-16 19:54:40 +01:00
BlueWall
b7550c947b Experimental XAssets Module PgSQL Adapter: Remove unused migration. Syntax error preventing migration from running. 2014-10-16 12:34:04 -04:00
Melanie Thielker
04612f41a7 Fix transferring inventory from prims to agent inventory 2014-10-16 03:46:45 +02:00
BlueWall
8a93d97320 Touchup PgSQL XAssets adapter 2014-10-15 17:28:51 -04:00
BlueWall
b45c929d66 Fix over zealous chopping of text when editing (pilot error) 2014-10-15 09:55:41 -04:00
BlueWall
5c9ef4d083 Fix logging level to Error in exception handlers 2014-10-15 09:42:29 -04:00
BlueWall
231cdc2dc1 Cleanup unused code 2014-10-15 09:31:39 -04:00
BlueWall
1812cecdb7 Fix PgSQL adapter for UserProfiles 2014-10-15 09:08:25 -04:00
BlueWall
a6f8f9d003 Get V2 Groups working under PgSQL. Needed to re-create tables to satisy the generic handler type matching. There should be no existing data because it couldn't complete the first migration as-is. 2014-10-12 13:48:39 -04:00
BlueWall
300e78bfd5 Make column names lower-case, change hash column type to bytea and remove old commented lines of code 2014-10-12 10:50:32 -04:00
BlueWall
7af878a4f4 Fix some errors in PgSQL XAssets by changing some data types. Also make sql query syntax more in line with the PgSQL AssetData implementation. 2014-10-10 19:58:07 -04:00
Justin Clark-Casey (justincc)
00b23e51ae Change name of just added OSSL osForceSit() to osForceOtherSit()
This is somewhat more in keeping with something like osForceAttachToOtherAvatarFromInventory()
and potentially allows a separate osForceSit() command with High threat rather than VeryHigh that only sits the owner and can be enabled without enabling sit of other avatars.
2014-10-11 00:14:35 +01:00
Justin Clark-Casey (justincc)
5acbbcb33f minor: spacing cleanup from previous commit 79a4d1ea 2014-10-11 00:10:49 +01:00
Vegaslon
79a4d1ea8d Implements osForceSit(string avatar) & overload osForceSit(string avatar, string target)
Allows a script IN the target prim to force an avatar to sit on it using normal methods as if called by the client.

Overload method of osForceSit() to allow a script NOT in the target prim to force an avatar to sit on the target prim using normal methods as if called by the client.

This patch is based on previous work from
http://opensimulator.org/mantis/view.php?id=4492
and also includes the suggestions from justincc including change of threat level
Thank you Christos Lightling.
2014-10-11 00:04:25 +01:00
Justin Clark-Casey (justincc)
5db3f08871 minor: add --default-user option to "load oar" help long description. Do other small tidies of "load oar" console command help. 2014-10-11 00:03:05 +01:00
BlueWall
c7a11899f6 Give ability to define constants that may be used throught the configuration 2014-10-09 14:59:54 -04:00
Justin Clark-Casey (justincc)
29a05cdeb5 Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe
It fits much better in this category.
2014-10-08 23:35:25 +01:00
Justin Clark-Casey (justincc)
458ccd26ff Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead of casting or re-obtaining module.
This code originates from when IEntityTransferModule was shared rather than one per region.
Now it's one per region we know that callers are always in the same scene as the module.
2014-10-08 23:16:01 +01:00
AliciaRaven
8d4c1945c2 HG Restricted appearance checking code is only called when HG teleporting via the map but bypassed completely when teleporting via landmarks. This fixes this by including a call when acting on landmarks. Does not affect local grid teleports as flags are checked. 2014-10-08 23:04:19 +01:00
Justin Clark-Casey (justincc)
cbd428cff3 Add LSL transaction_result event.
This is cinderblocks' transaction_result.diff from http://opensimulator.org/mantis/view.php?id=7329 but I have used lsl.parser.cs and lsl.lexer.cs files generated directly from opensim-libs rather than those supplied in the patch.
I also added scriptEvents.transaction_reuslt.
The required parser/lexer generation file changes were made in commit d564f28 in the opensim-libs repo.
Thanks!
2014-10-04 00:16:47 +01:00
Justin Clark-Casey (justincc)
c496bd57b4 minor: Comment out received seed caps request logging for now 2014-10-02 22:33:58 +01:00
Justin Clark-Casey (justincc)
43520b3e8b Add "debug lludp throttle status" command to return status information about a client's throttle (currently just whether adaptive is enabled). 2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc)
05508b5c56 Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>" to control extra throttle related debug logging. 2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc)
2a9528fa22 Don't unnecessarily remove from backup objects that were not directly attached from the scene.
These are never in region backup in the first place since recent 11830c43
Extend regression test to check backup status.
2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc)
57e75d7c03 Do not add attachments to the region scene object backup list.
Attachment persistence is not handled in this way and this just results in a load of busy work until a check in each SOG terminates a backup check for attachments anyway.
2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc)
afa85e6b3c Set appearance refresh to false by default.
This setting was originally added some time ago to deal with issues where appearance was not received properly by all users.
However, it does not scale well with large numbers of agents.
Disabling to see if the original problem has abated or whether this will have to be tackled in another way.
2014-10-02 22:30:44 +01:00
BlueWall
1a24b7fa93 Fix key name in example Regions.ini file 2014-09-28 23:04:49 -04:00
Diva Canto
4e28a06f3c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-09-28 16:10:57 -07:00
Diva Canto
763c22b28e Improve on the last commit to InventoryArchiver: put back the original constructor (3rd party modules use it), change order of new parameters to make it more consistent. 2014-09-28 16:10:32 -07:00
AliciaRaven
f0218258d1 When a prim is bought through BuySellModule, the click action is not changed back from buy object. This means that after the object is bought, it still appears as if for sale which can be confusing. This sets it back to touch, the default after sale.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-27 12:54:00 -04:00
Justin Clark-Casey (justincc)
530b0cbbf1 Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop.
[Startup] default setting UpdateTempCleaningEveryNFrames becomes UpdateTempCleaningEveryNSeconds.
Default becomes 180s instead of effective 182s (which would also vary with any changes in frame time or extra long frames)
2014-09-27 00:23:52 +01:00
Justin Clark-Casey (justincc)
31c8b7fd1a Fix recent regression with llRegionSayTo() started sending messages twice.
Addresses http://opensimulator.org/mantis/view.php?id=7330
Fixed by removing chat delivery to avatar from WorldCommModule.DeliverMessageTo(), in common with existing similar methods that only handle deliver to script listeners.
Preserves fixes from http://opensimulator.org/mantis/view.php?id=5005
2014-09-26 23:35:29 +01:00
Roger Kirkman
36a1f1c70c Add missing HGInventoryService responsible for creating My Suitcase to StandaloneHypergrid.ini 2014-09-26 23:08:04 +01:00
Justin Clark-Casey (justincc)
23a0946e36 Fix long-lived thread name logging. 2014-09-26 01:10:49 +01:00
Justin Clark-Casey (justincc)
9fcee73326 Make "generate map" console command also trigger upload to maptiles as well as asset generation without performing tile generation twice. 2014-09-26 01:02:19 +01:00
Justin Clark-Casey (justincc)
d3578e2662 Add "debug lludp data out" console command for logging outgoing data just before it's put on the wire.
Unlike "debug lludp packet" which logs at the point where OpenSim first asks the clientstack to send a certain outgoing packet, this logs immediately before the actual send.
For low-level debugging purposes.
2014-09-24 23:44:55 +01:00
Justin Clark-Casey (justincc)
7852bae78f Update libopenmetaverse to 0f4b361.
Primarily to get a small message logging improvement for pCampbot.
2014-09-24 23:44:51 +01:00
Justin Clark-Casey (justincc)
6ac12a42ec Add "debug lludp packet" command to pCampbot.
This allows one to log the packets received by a particular bot that are not duplicates of already received packets.
Similar to the OpenSimulator command at the same name but currently any positive level logs all received packets.
No facility yet for logging outgoing packets.
For debug purposes.
2014-09-24 23:44:48 +01:00
Justin Clark-Casey (justincc)
c015cb3134 Remove an unnecessary check at the bottom of Scene.CloseAgent()
At this point sp != null so no check required.
2014-09-24 00:50:24 +01:00
Jak Daniels
bde60cc92e Add persistent command history in console
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
AliciaRaven
1e22091193 Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out. 2014-09-23 00:04:59 +01:00
AliciaRaven
5bc3bbbcf3 Add an event callback for loading IAR files. The callback for creating them already existed but not for loading. This is of interest for use by region modules. Also includes reporting numbers of items saved and items filtered to the completed log printout. 2014-09-23 00:04:53 +01:00
AliciaRaven
08675d44a7 Change existing IAR save to use UUID for its callback reference instead of Guid. This is for uniformity as discussed on IRC. 2014-09-23 00:04:50 +01:00
AliciaRaven
3bde737f76 Include same content filters for IAR file exports that already exist for OAR files. Adds new console switch --perm=CTM to save iar command. 2014-09-23 00:04:45 +01:00
Justin Clark-Casey (justincc)
c73b02d583 Replace two connecting bots state booleans in pCampbot with a single state machine.
Also adds "show status" command to pCampbot that currently just shows bot connecting state
2014-09-22 23:13:19 +01:00
Justin Clark-Casey (justincc)
8d177296ad Reinsert OpenMetaverse.dll from commit fbdf507 from an accidental replace in f1f935e
This only affected pCampbot.
2014-09-22 22:22:09 +01:00
Diva Canto
c4cd98bc34 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-09-21 09:23:15 -07:00
Diva Canto
94619cba58 Fixed a hard-to-run-into bug in groups: at the time of creation of a group, the OwnerRoleID in the groups table was inconsistent with the roleID in the roles table. OpenSim core was not running into this bug, but 3rd party modules (like Wifi) were. 2014-09-21 09:22:32 -07:00
Robert Adams
2ed3a918bd Merge branch 'master' into bullet-2.82 2014-09-21 07:11:00 -07:00
BlueWall
519c753e46 This fixes the Scene thread renaming issue 2014-09-17 20:25:27 -04:00
BlueWall
96a2449122 Undo "Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.""
Fix for break in next commit

This reverts commit 376fab1402.
2014-09-17 20:03:54 -04:00
Justin Clark-Casey (justincc)
1f40630a9a Add eeyore to contributors 2014-09-17 23:45:53 +01:00
Edward
427240f935 Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc. 2014-09-17 23:37:18 +01:00
BlueWall
376fab1402 Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects."
This reverts commit af286d5fcb.
Issue with Jenkins builds
2014-09-17 18:11:41 -04:00
BlueWall
af286d5fcb Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects. 2014-09-17 17:56:10 -04:00
Justin Clark-Casey (justincc)
2d3072f053 When osNpcMoveToTarget() is called for a sitting avatar then silently do nothing rather than throwing an error.
Resolves http://opensimulator.org/mantis/view.php?id=7311
2014-09-12 23:37:44 +01:00
Justin Clark-Casey (justincc)
3f35c5a421 Add cinderblocks and bobshaffer2 to contributors. 2014-09-12 00:36:45 +01:00
Justin Clark-Casey (justincc)
70953dbfcd Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
I ended up amalgamating patches from http://opensimulator.org/mantis/view.php?id=7313 and http://opensimulator.org/mantis/view.php?id=7318
Thanks a lot to both bobshaffer2 and cinderblocks.
2014-09-12 00:34:39 +01:00
Justin Clark-Casey (justincc)
a3bd708e77 Fix regression from recent a02dae5 where stand positions are no longer correct when a sit target is specified.
Adjusts stand position using just avatar position relative to the root prim instead.
Fixes http://opensimulator.org/mantis/view.php?id=7315 and preserves previous fix for http://opensimulator.org/mantis/view.php?id=7299
2014-09-11 20:59:20 +01:00
Justin Clark-Casey (justincc)
b4ce71df1e Make proper fix for last commit wrt Mantis 7317 by replacing disallowed c char and not literal 'c' 2014-09-09 18:57:02 +01:00
Justin Clark-Casey (justincc)
e271607bef For stat names containing periods, replace with '#' rather than throw exception
In relation to http://opensimulator.org/mantis/view.php?id=7317
2014-09-09 18:56:58 +01:00
Robert Adams
e5b269e9a0 Merge branch 'master' into bullet-2.82 2014-09-05 21:20:02 -07:00
Justin Clark-Casey (justincc)
41f2f3132b For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()
The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for).
2014-09-05 23:20:59 +01:00
Justin Clark-Casey (justincc)
e4d16e6795 Make LLUDP output queue refill thread active by default, since load tests have shown that this has better scalability.
For testing, previous behaviour can be restored with the console command "debug lludp oqre stop" at runtime.
2014-09-04 18:24:59 +01:00
Robert Adams
47ac103df7 Merge branch 'master' into bullet-2.82 2014-09-03 21:21:01 -07:00
Justin Clark-Casey (justincc)
73e20b7f5f For processing outbound http requests in the XMLRPCModule, start the thread through Watchdog for monitoring and stat purposes. 2014-09-04 00:22:30 +01:00
Justin Clark-Casey (justincc)
0692ebfbc6 Start long-lived thread in IRCConnector via watchdog rather than indepedently, so that it can be seen in "show threads" and stats 2014-09-04 00:00:51 +01:00
Justin Clark-Casey (justincc)
4b04d22899 Don't need to check separate physics status in bulletsim update since that method is only run for an indepndent thread anyway.
Also remove bulletsim monitored thread from watchdog on shutdown.
2014-09-03 23:53:04 +01:00
Justin Clark-Casey (justincc)
6e6512eb4a Make bulletsim thread alarm if no update for 5 seconds.
The cost is minimal (also done for scene loop) at the benefit of telling us if this thread simply stops for some reason.
2014-09-03 23:43:59 +01:00
Justin Clark-Casey (justincc)
29400538b7 minor: fix indenting from previous commit b08ab1e 2014-09-03 23:37:20 +01:00
Justin Clark-Casey (justincc)
b08ab1e375 If BulletSim is running on its own threads, start this thread via the thread watchdog.
This allows us to see the presence of the permanent thread via the "show threads" console comand.
Also adds the region name to the thread name.
2014-09-03 23:35:18 +01:00
BlueWall
e19d1ecce8 Cleanup some unused code and configuration entries 2014-09-03 17:09:57 -04:00
Kevin Cozens
40c579addf Don't show the ScrLPS data twice in the WebStats based statistics page. 2014-09-03 14:17:37 -04:00
BlueWall
3e5bc75f89 Remove the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. Find the binaries, sources and README in ./share/32BitLaunch if needed. 2014-09-03 13:00:09 -04:00
BlueWall
e8ca900ef8 Move the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. 2014-09-03 12:57:29 -04:00
Justin Clark-Casey (justincc)
ac866a1c46 Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars are allowed to cross regions at all.
Defaults to true.  For test purposes.
2014-09-03 00:25:56 +01:00
Justin Clark-Casey (justincc)
d582db6132 Fix recent regression from 473c5594 where camera started to judder on moving vehicles.
Other parts of OpenSimulator are relying on SP.Velocity == 0 for vehicles.
So add and use SP.GetWorldVelocity() instead when we need vehicle velocity, along the same lines as existing SP.GetWorldRotation()
2014-09-02 23:39:52 +01:00
Robert Adams
3d65d22138 Merge branch 'master' into bullet-2.82 2014-08-30 08:29:39 -07:00
Justin Clark-Casey (justincc)
473c559478 As per the LL grid, if an avatar is sitting then return it's velocity relative to the region rather than relative to its seat.
Resolves http://opensimulator.org/mantis/view.php?id=7175
2014-08-30 01:09:33 +01:00
Justin Clark-Casey (justincc)
bb7c88805a As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY return the avatar's velocity and not always Vector3.Zero.
This completes http://opensimulator.org/mantis/view.php?id=7177
2014-08-30 00:58:47 +01:00
Justin Clark-Casey (justincc)
4d8bc007e2 minor: fix wrong indentation in previous commit 0cc3cd 2014-08-30 00:54:36 +01:00
Justin Clark-Casey (justincc)
0cc3cdfb4e As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT return the avatar's rotation.
This is already the behaviour of OBJECT_POS.
Partially satisfies http://opensimulator.org/mantis/view.php?id=7177
2014-08-30 00:48:59 +01:00
Justin Clark-Casey (justincc)
a02dae566c Fix issue where moving a seated avatar would not adjust their subsequent stand position.
Addresses http://opensimulator.org/mantis/view.php?id=7299
2014-08-30 00:26:18 +01:00
Justin Clark-Casey (justincc)
099212167b Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB
As per http://wiki.secondlife.com/wiki/LlSetStatus
Setting STATUS_BLOCK_GRAB_OBJECT prevents or allows move of a physical linkset by grab on any prim.
Setting STATUS_BLOCK_GRAB prevents or allows move of a physical linkset by grab on a particular prim.
Previously, setting STATUS_BLOCK_GRAB would prevent drag via all prims of the linkset.
2014-08-29 23:40:21 +01:00
Justin Clark-Casey (justincc)
1b75ec5647 Ignore whitespace when reading serialized XML objects.
This was previously effectively being done by XmlDocument in the multiple passes through the XML.
This change tells XmlReader to ignore whitespace.  This also means changing arguments to use XmlReader instead of XmlTextReader (a descendent of XmlReader) directly.
XmlReader.Create() has been the recommend way to create XML readers since .NET 2.0 as per MS SDK and is the only way to specific ignore whitespace settings.
2014-08-29 19:08:23 +01:00
Justin Clark-Casey (justincc)
3555c0c3f3 Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was not meant to indent the input xml 2014-08-29 18:14:47 +01:00
Justin Clark-Casey (justincc)
305c3e668a Add regression test for deserializing xml objects with more than one non-root part. 2014-08-29 18:06:29 +01:00
Justin Clark-Casey (justincc)
1a3ffda852 minor: Eliminate more unnecessary code copying individual parameters for Vector3 copying in Scene - this is not necessary as Vector3 is a value type 2014-08-28 18:37:34 +01:00
Justin Clark-Casey (justincc)
f132f642b2 On code section that rezzes single objects and attachments, reduce CPU use by reading asset XML a single time with a stream reader rather than multiple times.
Reading large XML documents (e.g. complex attachments) is CPU expensive - this must be done as few times as possible (preferably just once).
Reading these documents into XmlDocument is also more resource intensive than using XmlTextReader, as per Microsoft's own publication "Improve .NET Application Performance and Scalability"
Optimization of other cases will follow if this change is successful.
2014-08-28 18:15:33 +01:00
Justin Clark-Casey (justincc)
b1ff78f4d8 Don't allow update timer to invoke another scene update if the previous is still active. 2014-08-26 18:52:09 +01:00
Justin Clark-Casey (justincc)
bafa82eb12 Remove race conditions from where SP.AbsolutePosition could change between the various property checks. 2014-08-26 18:25:14 +01:00
Justin Clark-Casey (justincc)
42bb122232 Fix frame times when updating scene on timer. 2014-08-26 18:13:38 +01:00
Justin Clark-Casey (justincc)
64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
This is to see if an inaccuracy in sleep times under load is responsible for increase in frame times even when there is spare time still available.
Can currently only be activated by setting "debug scene set update-on-timer true".
Can be switched between timer and thread with sleep updates whilst the scene is running.
2014-08-26 18:13:38 +01:00
Robert Adams
b3e423303f Merge branch 'master' into bullet-2.82 2014-08-26 06:47:50 -07:00
BlueWall
aeadddf77a Add back URL endings in examples 2014-08-25 20:29:46 -04:00
Justin Clark-Casey (justincc)
fabab7414f Remove database connection locking in MySQLXAssetData. This is unnecessary as connections aren't shared and transactions are already in place where necessary. 2014-08-22 20:34:33 +01:00
Justin Clark-Casey (justincc)
0cb805a64c Remove query locking in MySQLUserProfileData. This is not necessary as the connection is not shared. 2014-08-22 20:28:56 +01:00
Justin Clark-Casey (justincc)
709038aa2a Remove some use of database connection locking from MySQLSimulationData - this has not been necessary for some time as database connections are not shared.
However, many locks remain since they may effectively be providing transactionality in some operations (e.g. prim updates across multiple tables).
These are candidates for being replaced with proper database transactions, since this would not block unrelated operations (e.g. land save and object save)
or unrelated operations on the same tables (e.g. storage of one linkset whilst another is being removed).
In practice, any performance deg due to contention is probably rare and short lived as the major prim operations are performed in memory and only persisted some time afterwards.
2014-08-22 20:23:48 +01:00
Justin Clark-Casey (justincc)
d899bdcb9b Remove lock in MySQLFramework. This is not necessary as the connection is not shared. 2014-08-22 19:52:03 +01:00
Justin Clark-Casey (justincc)
f129b824c3 Removing locking on requests in MySQLAssetData.
These locks are not necessary since the connection is taken from the underlying mysql pool and not shared.
Such locking is already not done by some other parts of OpenSim.Data.MySQL.
Pointed out by arribasim-dev
2014-08-22 19:46:46 +01:00
Robert Adams
7ba3b88fb6 Merge branch 'master' into bullet-2.82 2014-08-21 06:36:19 -07:00
Robert Adams
28ef6f83fc Fix typo in OpenSimDefaults.ini comment 2014-08-21 06:35:27 -07:00
Robert Adams
674be72225 BulletSim: add new Bullet 2.82 constraint type codes and rename the
BulletSim fixed constraint to not be confused with the native version.
2014-08-21 06:33:04 -07:00
Justin Clark-Casey (justincc)
4e03d352c3 Extend drop command to "debug lludp drop <in|out>..." to allow drop of inbound packets.
For test/debug purposes.
2014-08-19 18:43:21 +01:00
Justin Clark-Casey (justincc)
298376d5c7 Add "debug lludp drop out <add|remove> <packet-name>" console command for debug/test purposes.
This drops all outbound packets that match a given packet name.
Can currently only be applied to all connections in a scene.
2014-08-19 18:34:17 +01:00
Justin Clark-Casey (justincc)
ce74418c20 minor:Give console feedback when we sit or stand pCampbot bots.
Also only write console lines for actually connected bots.
2014-08-19 00:58:33 +01:00
Justin Clark-Casey (justincc)
88b2fc61ff Add clientstack.<scene>.OQRERequestsWaiting stat
Only present if OQRE is enabled
2014-08-19 00:42:19 +01:00
Justin Clark-Casey (justincc)
84cea46c10 Add experimental OutgoingQueueRefillEngine to handle queue refill processing on a controlled number of threads rather than the threadpool.
Disabled by default.  Currently can only be enabled with console "debug lludp oqre start" command, though this can be started and stopped whilst simulator is running.
When a connection requires packet queue refill processing (used to populate queues with entity updates, entity prop updates and image queue updates), this is done via Threadpool requests.
However, with a very high number of connections (e.g. 100 root + 300 child) a very large number of simultaneous requests may be causing performance issues.
This commit adds an experimental engine for processing these requests from a queue with a persistent thread instead.
Unlike inbound processing, there are no network requests in this processing that might hold the thread up for a long time.
Early implementation - currently only one thread which may (or may not) get overloaded with requests.  Added for testing purposes.
2014-08-19 00:17:12 +01:00
Justin Clark-Casey (justincc)
b375f86f11 Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information
Adds some commented out logging for use again in the future.
No functional change.
2014-08-19 00:17:12 +01:00
Robert Adams
64cf75866e BulletSim: Windows and Linux 32 and 64 bit versions of Bullet 2.82 2014-08-18 15:52:49 -07:00
Kevin Cozens
321816b32c Prevent exception if inventory item in llGiveInventory() call doesn't exist. 2014-08-18 16:00:49 -04:00
Justin Clark-Casey (justincc)
3a643e2456 Don't allow the last behavior to be removed from a pCampbot bot
If you want to stop existing behavious, add the None behaviour.
2014-08-15 22:44:31 +01:00
Justin Clark-Casey (justincc)
1d2933ca51 Resolve a small race condition on removing bot behaviours that might leave previous behaviour active
Also closes behaviours on disconnect instead of interrupt, though this makes no practical difference.
If existing behaviour is None, other added behavious will not take affect until None is removed (as this is an infinite wait until interrupted).
2014-08-15 22:41:00 +01:00
Justin Clark-Casey (justincc)
e0c6bfa81e If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region. 2014-08-15 21:47:34 +01:00
Justin Clark-Casey (justincc)
91e1aaa5d4 On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
2014-08-15 21:47:34 +01:00
Kevin Cozens
626536b8cc Added RestrictEmail to make llEmail only send to avatars email address if true. 2014-08-14 02:40:06 -04:00
Justin Clark-Casey (justincc)
4c781db572 Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [InterestManagement] in OpenSim.ini for experimental purposes.
If n > 1 for RootTerseUpdatePeriod only every n terse update is actually sent to observers on same region, unless velocity is effectively zero (to stop av drift).
If n > 1 for ChildTerseUpdatePeriod only every n terse update is sent to observers in other regions, unless velocity is effectively zero.
Defaults are same as before (all packets are sent).
Tradeoff is reduction of UDP traffic vs fidelity of observed av mvmt.
Increasing n > 1 leads to jerky observed mvmt immediateley for root, though not on child, where experimentally have gone to n = 4 before jerkiness is noticeable.
2014-08-14 01:39:26 +01:00
Justin Clark-Casey (justincc)
6ea82ad48a Make some existing reprioritization values changeable outside the scene for test purposes, and use more consise property syntax.
No functional change.
2014-08-14 01:16:58 +01:00
BlueWall
dabb8e62f4 Update OpenID server handler with proper interface. fixes http://opensimulator.org/mantis/view.php?id=7301 2014-08-13 20:06:07 -04:00
Justin Clark-Casey (justincc)
bc0895c758 On entity transfer of scene presence, replace polling sleep in SP.WaitForUpdateAgent() with a triggered event instead.
Rapid polls are more expensive than triggered events (several polls vs one trigger) and may be problematic on heavily loaded simulators where many threads are vying for processor time.
A triggered event is also slightly quicker as there is no maximum 200ms wait between polls.
2014-08-13 23:45:51 +01:00
Justin Clark-Casey (justincc)
0d2a25b477 Remove redundant origin region lock in SP.CompleteMovement()
This is already going to be correctly set by WaitForUpdateAgent() earlier on in that method, which is always called where a callback to the originating region is required.
2014-08-13 23:11:32 +01:00
Justin Clark-Casey (justincc)
0db6f3a2bd Only set up the UnackedMethod for an outgoing message if that message is actually meant to get an ack (because it's reliable). 2014-08-13 22:57:14 +01:00
Justin Clark-Casey (justincc)
21176a3a90 Terminate 'nothing' behaviour (and potentially others) by signalling using an event rather than polling connection state every 100ms
This kind of polling is very expensive with many bots/polling threads and appears to be the primary cause of bot falloff from the client end at higher loads.
Where inbound packet threads can't run in time due to contention and simulator disconnect timeout occurs.
2014-08-13 22:38:27 +01:00
Justin Clark-Casey (justincc)
f1f935ed95 Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulator
This adds the "show stats", "stats record", etc. commands and information on available Threadpool threads, etc.
It also adds the Watchdog which logs warnings if time between executions is unexpectedly large.
2014-08-13 19:53:42 +01:00
Justin Clark-Casey (justincc)
f1cec684e2 For pCampbot, set max number of permitted connections to an endpoint to int.MaxValue
This is to avoid issues where many bots connect to a single end point with multiple regions, where each region requires a long-lived poll connection for each bot.
2014-08-12 18:46:09 +01:00
Justin Clark-Casey (justincc)
fbdf507e98 Update libomv libraries with those built from commit 2208379.
This is to resolve some issues for pCampbot, chiefly with capability connection and inbound handling.
2014-08-12 01:53:48 +01:00
Melanie Thielker
37921c66e5 Avination's Dynamic Floater Module. This works with Singularity viewer only.
It's WIP in that a dialog builder is on it's way. For now, the XML needs to
be handmade.
2014-08-12 01:04:29 +02:00
Justin Clark-Casey (justincc)
8738445eb7 Move the inventory request lock introduced in git master a58152bd to HGInventoryBroker to preserve that behaviour there but allow 2 simultaneous inv requests (chiefly WebFetch) rather than 1
This lock serialized all requests and made the inventory throttling in WebFetch redundant.
By moving this lock, two simultaneous requests may now take place which may help with http://opensimulator.org/mantis/view.php?id=7054
2014-08-09 00:52:51 +01:00
Justin Clark-Casey (justincc)
30f1b424bb Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well. 2014-08-08 23:47:53 +01:00
Justin Clark-Casey (justincc)
36f01dce2d Change MaxPoolThreads default in code as well from 15 to 300 2014-08-08 23:47:03 +01:00
Justin Clark-Casey (justincc)
91f3be71e3 Reduce default rotation AgentUpdate output sensitivity to a setting that cuts down UDP traffic without obvious adverse effects on observed avatar rotations.
Experimentally, on the Linden Lab grid the avatar can rotate slightly before triggering AvatarUpdates, whereas this is practically impossible in OpenSimulator.
These updates allow other avatars to see rotations, though sensitivity is low since other avatars can only be seen in one of 8 body rotations.
This commit changes sensitivity from 0.01 to 0.1, which better matches LL and reduces UDP traffic which has a beneficial impact on network and CPU load.
This has no impact on rotations in the simulator itself so simulation fidelity is the same as before.
To change this setting back for test/other purposes, edit RootRotationUpdateTolerance in the [InterestManagement] section of OpenSim.ini
2014-08-08 23:39:40 +01:00
Justin Clark-Casey (justincc)
a483525016 Change default max threads if SmartThreadPool is used as the main thread pool from 15 to 300
Running out of such threads under heavy load causes delayed packet processing which can lead to spurious UDP resends and knock on issues.
We already massively boost the min/max builtin pool worker and IOCP threads (which even with STP are still used for inbound network requests) without obvious adverse effects.
The threads are only instantiated if they are required.
This change does not affect other async_call_method options.
2014-08-08 23:34:49 +01:00
BlueWall
2924d250ab Fix short help string for show region command. 2014-08-06 21:41:53 -04:00
BlueWall
10a8d2852e OpenSimExtras
Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-08-06 17:25:12 -04:00
Oren Hurvitz
e36e416637 Fixed crash when using Allowed/Denied Viewers, and the viewer's name is shorter than one of the test strings
This fixes http://opensimulator.org/mantis/view.php?id=7294
2014-08-06 19:02:15 +03:00
Justin Clark-Casey (justincc)
78ccadb27e Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini
These govern when AgentUpdates are sent to observers on position, rotation and velocity changes to an avatar (including the avatar themselves).
Higher values reduce AgentUpdate traffic but at a certain level will degrade smoothness of avatar and perceived avatar movement.
2014-08-06 00:53:14 +01:00
Justin Clark-Casey (justincc)
961cb9cc77 refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters 2014-08-06 00:35:26 +01:00
Oren Hurvitz
dc2471fedd Fixed premature closing of the connection in DataSnapshotManager 2014-08-05 19:09:11 +03:00
Justin Clark-Casey (justincc)
0e71e3889c Go back to disconnecting bots in parallel since serially is too slow.
However, disconnecting now halts any current connection, with the possible exception of the single currently connecting bot.
2014-08-05 01:37:10 +01:00
Justin Clark-Casey (justincc)
fcc665a567 Put pCampbot "disconnect" command on separate thread like "connect" so that we can continue to run status commands whilst bots are disconnecting. 2014-08-05 01:15:07 +01:00
Justin Clark-Casey (justincc)
e57e9e95d4 Allow "show bots" pCampbot console command to quickly report status by not locking entire bot list for almost 100% of connection time. 2014-08-05 01:07:08 +01:00
Justin Clark-Casey (justincc)
d6890d78ad Make currently unfiltered EventQueue log messages only appear now at DebugLevel 1
This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator)
In my experience these messages are only useful if you really know what they mean and you're looking for them
Otherwise, they're quite spammy.
Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
2014-08-05 00:52:04 +01:00
BlueWall
de3421b408 Fix typo in log message 2014-08-02 08:21:25 -04:00
Justin Clark-Casey (justincc)
7cec4997db Fix regression in SimulatorFeatures module that would stop OpenSimulator from starting if no [SimulatorFeatures] section was present in config. 2014-08-01 20:29:25 +01:00
Justin Clark-Casey (justincc)
dfd0c2a54a If REMOVEAGENTFROMGROUP core groups call fails because requesting agent does not have sufficient permission, return null failure result rather than true.
On non-HG this is on the only recognized failure state so we can return more information in the error result.
On HG there are multiple failure states which would require more work to distinguish, so currently return the unsatisfying "Internal Error" like some other existing calls.
2014-07-31 21:32:20 +01:00
Justin Clark-Casey (justincc)
6ab463a446 Don't overwrite the null result with the true result is groups service REMOVEAGENTFROMGROUP call has failed because of missing parameters 2014-07-31 21:20:55 +01:00
BlueWall
cac910d401 Add region-side extra feature setting for destination guide 2014-07-31 08:20:06 -04:00
Robert Adams
50ed97aa1a BulletSim: thread safe handling of list of avatars.
Fix for 7284 which is an enumeration exception when starting up a region.
2014-07-30 21:49:57 -07:00
Justin Clark-Casey (justincc)
6c4eed5539 Fix bug where calling PUTGROUP on the core groups service without specifying a ServiceLocation would set the group name to an empty string.
This should set the ServiceLocation to an empty string instead.
2014-07-31 00:32:35 +01:00
BlueWall
3ec695e05b Add Chat module extra feature settings to GridExtraFeatures service 2014-07-30 15:01:26 -04:00
BlueWall
e0d8f42e6b Simulator Extra Features Service
Provide a means for regions to fetch extra features supported by modern viewers from a central location
.
2014-07-30 11:24:39 -04:00
Justin Clark-Casey (justincc)
a4107cb6c7 In TerrainModule, lock m_perClientPatchUpdates when removing entries.
This may have been the trigger CheckSendingPatchesToClients() dictionary out of sync exceptions in today's load test.
Don't need to check ContainsKey() since Remove() returns false on a request to remove a key that it doesn't have
2014-07-29 23:39:10 +01:00
Justin Clark-Casey (justincc)
fcf5fb5dfd Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator
For experimental purposes.
Also corrects a previous bug where each terse update sent was counted rather than each set of terse updates to agents.
2014-07-29 18:54:16 +01:00
Justin Clark-Casey (justincc)
0f87a99e54 Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
Allows experiments in manually reducing updates under heavy load.
Activated by "debug scene set client-upd-per" console command.
In a simple test, can send as few as every 4th update before observed movement starts becoming disturbingly rubber-banded.
2014-07-29 18:09:11 +01:00
Justin Clark-Casey (justincc)
5cd21516a4 Add "debug scene set appear-refresh true|false" to control whether periodic appearance refresh is active.
Corresponds to ResendAppearnceUpdates setting in [Appearance] in OpenSim.ini
This was originally implemented to alleviate cloud appearance problems but could be too expensive with large numbers of avatars.
2014-07-29 03:26:14 +01:00
Justin Clark-Casey (justincc)
f54fccba1e Make it possible to change avatar position update, rotation and velocity tolerances on the fly.
This is done via "debug scene set client-pos-upd, client-rot-upd, client-vel-upd".
For testing purposes.
2014-07-29 03:13:10 +01:00
Justin Clark-Casey (justincc)
3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-07-29 01:21:15 +01:00
Justin Clark-Casey (justincc)
df816b38ac minor: make "debug scene set" usage command accurate again from last commit f6f7585 2014-07-29 00:20:35 +01:00
Justin Clark-Casey (justincc)
f6f7585ec5 Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
This governs when child agent position changes are sent to neighbouring regions.
Corresponding config parameter is ChildReprioritizationDistance in [InterestManagement] in OpenSim.ini
For test purposes.
2014-07-29 00:13:29 +01:00
Robert Adams
9c804466e5 BulletSim: rearrange code for sensing whether shapes have been
constructed.
Add routine to check for failed and use that method rather than
    checking individual state.
2014-07-26 16:03:43 -07:00
Justin Clark-Casey (justincc)
327632dc66 Add inventory.<url>.RequestsMade stat.
This gives a count of all requests made to the remote inventory service.
This is finer grained than inventory.httpfetch.ProcessedFetchInventoryRequests since such a request can be comprised of many individual inv service calls.
In addition, this will count requests that don't go through the HTTP inventory fetch (e.g. HG, archiving, etc.)
2014-07-26 02:17:04 +01:00
Justin Clark-Casey (justincc)
56a623ac0c Fix issue with TestTextureNotFound in previous commit 1e3027a
Stop failure by actually giving the test handler a path instead of null
2014-07-26 01:56:42 +01:00
Justin Clark-Casey (justincc)
1e3027afb1 Temporary stop CAPS service points from being added to stats as this can be a huge number.
A stop gap solution - a better one may be to improve stats display on simulator-side.
Caps information is still accessible via the "show caps stats by user" and "show caps stats by cap" commands
2014-07-26 01:41:03 +01:00
Justin Clark-Casey (justincc)
c0c92a95bf Add undocumented RemoteRequestTimeout seconds parameter to xinventory requests
This is for testing purposes (chiefly http://opensimulator.org/mantis/view.php?id=7054) so many not be permanent
Setting this will change the xinventory request timeout from the simulator from the default 100 seconds
2014-07-25 23:06:23 +01:00
Justin Clark-Casey (justincc)
8c5c9806d7 Add stats for service endpoints using existing data.
For each service endpoint (e.g. posts to the xinventory service), a stat is available which shows the number of requests received and moving average per second
The full name is "service.<http-method>:<path>.requests (e.g. service.POST:/xinventory.requests)
2014-07-25 23:00:41 +01:00
Michael Cerquoni
46781253c3 fix comments in physics section of [Startup] to reflect the actual default engine. 2014-07-25 12:30:09 -04:00
Justin Clark-Casey (justincc)
e85291329b Add suppression of grid-side "show regions" command in simulator console for Hypergrid setups as well as normal grid.
Should have been done in recent commit 6048dfcd
Resolves http://opensimulator.org/mantis/view.php?id=7281
2014-07-25 02:02:07 +01:00
Justin Clark-Casey (justincc)
cc61681484 Revert "Write UDP statistics to the log, not just the console (e.g., "show queues")"
Fixes http://opensimulator.org/mantis/view.php?id=7280
It can't be done this way because the stats data needs to show up on the console at all log levels, not just debug.
But this means setting it to log at fatal, which is not appropriate for this stuff in the log.
I understand the desire but this has to be done some other way, perhaps by (yet another) config parameter.
Also, this was already being done with the ClientStatsReport but that also should be done in another way, I think.

This reverts commit 5d53412766.
2014-07-25 01:56:41 +01:00
Justin Clark-Casey (justincc)
086bc6f748 Add missing default female hair texture for Ruth avatar.
This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
2014-07-24 20:03:19 +01:00
Justin Clark-Casey (justincc)
3a87cce2e0 Fix recent regression in 3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.
I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators).
So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login.
Also removes a debug console write for agent limit accidentally left in for the same commit.
Relates to mantis 7276
2014-07-22 18:04:28 +01:00
Justin Clark-Casey (justincc)
36920adb96 minor: convert tabs to spaces that got in on recent commit 4a9282e 2014-07-21 23:58:30 +01:00
Justin Clark-Casey (justincc)
3c6becd524 On login and first HG entrance to a foreign grid, perform query access checks before proceeding. 2014-07-21 23:53:33 +01:00
Justin Clark-Casey (justincc)
3355bedaeb minor: Limit processor related stats to 3 decimal places instead of all the places.
Easier to read and analyze, and probably still too much detail (1 dp would probably be fine)
2014-07-21 23:08:15 +01:00
Justin Clark-Casey (justincc)
200dcee1b7 Fix CPU processor use reporting on Mono.
Despite the comments in the code, it appears that the issue where the .NET performance counter was wrongly idle time time on Mono was fixed in 2009.
https://bugzilla.novell.com/show_bug.cgi?id=468625
Which means that the workaround is no longer necessary and produces bad results instead.
2014-07-21 22:55:38 +01:00
root
1a9c14b041 Revert "Removed unused files: Texture/Mesh server connectors"
This reverts commit f6ea5088f4.
2014-07-21 21:25:48 +00:00
BlueWall
4a9282e681 Add missing parts to profiles - classified delete 2014-07-21 12:46:26 -04:00
Oren Hurvitz
899bcb7acd Fixed: after a Hypergrid teleport, attachments often either disappear, or appear both on the avatar AND as in-world objects.
Another manifestation of this bug is that after a Hypergrid teleport, when you click on one of the avatar's attachments the object doesn't show its name. This means that the viewer knows the attachment is there, but the simulator does not.

The problem was caused by treating Hypergrid teleports as if they're Logins (because the teleport flag ViaLogin is enabled).

This may fix: http://opensimulator.org/mantis/view.php?id=7238
This may fix: http://opensimulator.org/mantis/view.php?id=7220
2014-07-21 09:29:51 +01:00
Oren Hurvitz
712c50e0bf Don't append attachments multiple times 2014-07-21 09:29:50 +01:00
Oren Hurvitz
feacae173e Fixed avatar hovering above the ground. The avatar physics capsule was too tall.
This is related to http://opensimulator.org/mantis/view.php?id=7067 .
But that bug complains about BulletSim, and this fix is for ODE.
2014-07-21 09:27:57 +01:00
Oren Hurvitz
4804edf77f Allow reading the BulletSim detail log while the sim is running 2014-07-21 09:27:57 +01:00
Oren Hurvitz
2d034e20c4 XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup. 2014-07-21 09:27:56 +01:00
Oren Hurvitz
11031abf26 Changed the default XBakes directory to a local path: "./bakes".
Previously it was an absolute path. Now it's a sibling of the maptiles directory.

This fixes http://opensimulator.org/mantis/view.php?id=7063
2014-07-21 09:27:47 +01:00
Oren Hurvitz
6b57b61836 Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response) 2014-07-21 09:24:45 +01:00
Oren Hurvitz
4c5d7d4683 Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet
This caused the client to stop responding, and even the simulators to have problems. The solution is to disallow crossing before the previous cross has completed.
2014-07-21 09:23:13 +01:00
Oren Hurvitz
b481711fa6 Added locking in AccessModule to prevent possible errors when shutting down a simulator that has >1 region 2014-07-21 09:19:05 +01:00
Oren Hurvitz
05cacf6eb6 Eliminated common but un-useful log messages 2014-07-21 09:18:20 +01:00
Oren Hurvitz
f94b3bbe0f Minor: changed "existant" to "existent" 2014-07-21 09:15:05 +01:00
Oren Hurvitz
3cb31e9685 Removed warning about YieldProlog 2014-07-21 09:12:30 +01:00
Oren Hurvitz
46c1d4e319 pCamBot: download Meshes
The "Sculpt" field in prims is used for both Sculpties (where the assets are Textures), and real meshes. Meshes require a different download URL than textures.
2014-07-21 09:12:16 +01:00
Oren Hurvitz
470161ae2e Write some pCampBot messages to the log 2014-07-21 09:11:51 +01:00
Oren Hurvitz
af3498efdb In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance. 2014-07-21 09:10:50 +01:00
Oren Hurvitz
5d53412766 Write UDP statistics to the log, not just the console (e.g., "show queues") 2014-07-21 09:10:19 +01:00
Oren Hurvitz
0d70033a5d Include the group name in group IM's
When sending an ImprovedInstantMessage to a group, the IM's binary bucket is supposed to contain the group's name (this is what SL does). Singularity uses this to show the group name when it shows the message at the bottom of the viewer for a few seconds: "[Group Name] From User: Message". Before this update, the group name was empty ("[]").

This update doesn't have any visible effect in Firestorm, because it doesn't use the group name sent in the IM.
2014-07-21 09:09:17 +01:00
Oren Hurvitz
528704bc04 Added "debug packet --all" option, which changes the packet logging level for both current and future clients
The existing "--default" option only changes the logging level for future clients.
2014-07-21 08:31:20 +01:00
Oren Hurvitz
a57b4b81b9 Fixed the logic that decides if a packet was queued (it was reversed) 2014-07-21 08:31:09 +01:00
Oren Hurvitz
f6ea5088f4 Removed unused files: Texture/Mesh server connectors 2014-07-21 08:30:23 +01:00
Oren Hurvitz
48d1cca303 Better logging of threadpool activity in Overload mode: if we didn't log "Queue threadfunc" for a particular thread then don't log "Run threadfunc" or "End threadfunc" for that thread either. 2014-07-21 08:30:17 +01:00
Oren Hurvitz
9fa8d84598 Eliminated some warnings 2014-07-21 08:30:10 +01:00
Oren Hurvitz
99ac770abb Close streams immediately when we finish using them 2014-07-21 08:30:03 +01:00
Robert Adams
b81187db5a Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
2014-07-20 10:56:52 -07:00
Robert Adams
aa8b44c001 Add code to GridService to check for overlapping of varregions
when registering a new region.

Adds parameter "[GridService]SuppressVarRegionOverlapCheckOnRegistration=false"
that can be turned on to suppress the error check if a simulator's database
has old regions that overlap.
2014-07-20 10:34:09 -07:00
Vegaslon
738c60459c BulletSim: Modify first and default vehicle vertical attractor to be feature complete with use of the Limit Roll Only Flag.
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-07-18 19:07:00 -07:00
Justin Clark-Casey (justincc)
d1b7c2ece3 minor: remove long unused RegionInfo.ignoreIncomingConfiguration 2014-07-19 01:15:15 +01:00
Justin Clark-Casey (justincc)
29d5950838 minor: remove long unused RegionInfo.commFailTF 2014-07-19 01:10:53 +01:00
Justin Clark-Casey (justincc)
4dc0aaa03f minor: Add meters unit to water height console display 2014-07-18 23:57:33 +01:00
Justin Clark-Casey (justincc)
1bdf0bed9c Add "show region" command which will show parameters for current region.
This shows static data (e.g. region agent limit) whereas "show scene" shows live data (sim fps, current prims, etc.)
2014-07-18 23:52:49 +01:00
Justin Clark-Casey (justincc)
6048dfcd71 In grid mode, add SuppressConsoleCommands flag to [GridService] so that we can stop misleading grid service only console commands from registering.
We need to do this because the simulator initializes and internal copy of the GridService in grid mode for internal purposes
2014-07-18 22:57:04 +01:00
Justin Clark-Casey (justincc)
a26d1ffc66 minor: add method doc to ICommands.HasCommand() 2014-07-18 22:31:04 +01:00
Justin Clark-Casey (justincc)
9be935ac6d Add ICommands.HasCommand() method so that we can detect whether a command has already been registered without needing to also run it 2014-07-18 22:27:39 +01:00
Justin Clark-Casey (justincc)
f0853139d5 refactor: slightly adjust some code in ODECharacter.Move() to eliminate a condition check without changing the logic 2014-07-18 18:13:38 +01:00
Justin Clark-Casey (justincc)
cfbfca6447 With ODE physics, fix an issue where the avatar couldn't jump and then move forward when moving south or west.
Addresses http://opensimulator.org/mantis/view.php?id=5003
Thanks to UbitUmarov for this fix.
2014-07-18 18:03:30 +01:00
Robert Adams
1daec26ba0 BulletSim: rearrange code to prevent using null pointers when a
child mesh is not available when building a linkset.
2014-07-17 21:41:39 -07:00
Michael Cerquoni
e455374a4b fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out. 2014-07-17 09:37:24 -04:00
Justin Clark-Casey (justincc)
8cd7ca568d Change default script stop method to co-op instead of abort.
co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability
This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart.
This change has no effect on existing script state.
If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
2014-07-16 22:58:38 +01:00
Justin Clark-Casey (justincc)
d62acc7e37 Update information in OpenSimDefaults to reflect the fact that ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts. 2014-07-14 20:53:06 +01:00
Justin Clark-Casey (justincc)
0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe.
As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx, the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
2014-07-14 20:08:11 +01:00
Justin Clark-Casey (justincc)
e008d54cd4 minor: Remove compiler warning in GridService 2014-07-14 19:28:43 +01:00
Dev Random
4e92b55231 Call RemoveScriptInstance when removing from inventory 2014-07-14 18:06:24 +01:00
Justin Clark-Casey (justincc)
2766bf3fef minor: Move debug xengine script console command to Debug help section where other debug commands live. 2014-07-11 00:18:39 +01:00
Justin Clark-Casey (justincc)
15b38f0036 minor: further cleanup of old vb and yield prolog script engine references that were removed some time ago 2014-07-11 00:15:47 +01:00
Justin Clark-Casey (justincc)
d7b9260496 If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the existing session use the previous strategy for that script rather than not starting the script at all.
We have to do this since we can't unload existing DLLs if they're all in the same AppDomain.
But we can still update the underlying DLL which will be used in the next simulator session.
2014-07-11 00:03:02 +01:00
Justin Clark-Casey (justincc)
6d3b409af2 refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrCreateScriptsDirectory()) when checking that scripts directory exists on compile.
Code was identical apart from error logging, but if there are failures creating these directories then you'll be
seeing lots of errors anyway, and these will be more informative
2014-07-10 19:40:44 +01:00
Justin Clark-Casey (justincc)
fea18a909f Fix bug in "show modules" comamnd that was showing shared modules as non-shared and non-shared as shared 2014-07-09 23:24:12 +01:00
Justin Clark-Casey (justincc)
a8860d79d8 Turn RestClient.Request() logging down the debug and comment out for now. 2014-07-09 23:12:14 +01:00
Justin Clark-Casey (justincc)
8ae5ab809f Fix issue with running "stats record start|stop" console command
In commit e6080a38 (Wed Mar 19 00:29:36 2014) I renamed this from "debug stats record start|stop"
Unfortunately, I didn't do this fully so before this commit "stats record start|stop" will report a usage failure with the old debug text.
Unfortunately this is in the 0.8 release.  The workaround is to repeat the last command twice (e.g. "stats record start start")
2014-07-08 18:49:57 +01:00
Diva Canto
ba233008cd Changed GetUserInfo so that the exposure of user account details is ruled by a configuration variable. It's on by default. 2014-07-06 16:02:04 -07:00
Diva Canto
108978be1e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-07-06 15:17:27 -07:00
Blake Bourque
63b5c11b9c Lookup username given key(uuid) XML-RPC 2014-07-06 15:14:55 -07:00
Justin Clark-Casey (justincc)
219d273418 Add experimental "show grid size" robust console command.
This will show an approximate grid size that doesn't count regions that are hyperlinks
Not particularly trustworthy since it will still count regions that are not active but were not deregistered (deliberately or due to simulator crash or similar)
2014-07-05 00:50:33 +01:00
Diva Canto
bb9071e5f0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-07-04 16:28:58 -07:00
Diva Canto
869191a51d Small change to my previous commit: not so aggressive on the trigger, please. 2014-07-04 16:28:37 -07:00
Justin Clark-Casey (justincc)
b019fd5a95 Show region size column in simulator version of "show regions" console command 2014-07-05 00:20:39 +01:00
Justin Clark-Casey (justincc)
82a5d00bc8 Adjust "show regions" and "show region" robust service console output to show size
"show regions" drops the owner id column but is till present in "show region"
"show regions" name column expanded to allow for longer hg regions (probably still too short, may eventually have to truncate rather than taking up huge screen space)
2014-07-05 00:15:35 +01:00
Diva Canto
dac8703949 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-07-04 15:56:32 -07:00
Diva Canto
78c155cd12 Instrument the UDP path of creating assets so that it triggers an asset post for users with different asset servers 2014-07-04 15:56:09 -07:00
Justin Clark-Casey (justincc)
4b73268cbd minor: put standard 'category' in brackets at front of log messages from previous commit 3d70db4a 2014-07-04 23:48:37 +01:00
Latif Khalifa
3d70db4a58 When uploading mesh objects with textures also create inventory items for uploaded textures.
This implements:
http://opensimulator.org/mantis/view.php?id=7250
2014-07-04 23:40:09 +01:00
AliciaRaven
6e0e35cd66 Include option to remove auto backup files older than given number of days. New property created to specify how many days to keep files for. Off by default, also made sure only oar files will be removed. 2014-07-04 23:32:13 +01:00
Justin Clark-Casey (justincc)
20b47fce07 Still log (but this time with warning rather than an exception) if we regenerate a new child caps seed for a region where we already have one.
I think it's still useful to know this to show up any errors early, but it's reasonable to still carry on rather than throw an exception.
Follow on from Diva's commit 9643792
2014-07-04 22:59:10 +01:00
Diva Canto
82b875317b On logout, delay the removal of AgentCircuitData until the very end, because that data structure contains important information about the agent that may be needed by modules. 2014-07-04 14:36:11 -07:00
Diva Canto
60ad72357e This fixes the bug related to rebooting neighboring varregions while avatars are logged in; the avies would not see the region anymore until they relogged. Same problem as before: inconsistent calculation of scope. 2014-07-04 11:45:30 -07:00
Diva Canto
d99c8e68a7 It turns out that child agent management has had a bug for a while: there was an inconsistency in the scope between opening and closing child agents in neighboring regions. For opening (in EnableChildAgents), the region's DrawDistance was being used; for closing (in IsOUtsideView) , the viewer's (SP) DrawDistance was being used. This fixes this inconsistency, therefore eliminating bugs observed in TPs between, at least, neighboring varregions. 2014-07-04 10:13:53 -07:00
Diva Canto
d0782c2bc0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-07-03 20:09:38 -07:00
Diva Canto
9643792b34 Avoid an exception in creating child agents some times. 2014-07-03 20:09:16 -07:00
Justin Clark-Casey (justincc)
4ba396b81c Temporarily disable new regression test TestLifecycle() until I have a chance to fix it
This was working for me locally because it was still picking up all my *.ini config files, which jenkins won't have in its test env
2014-07-03 00:30:42 +01:00
Justin Clark-Casey (justincc)
c3923a1aa6 Re-enabled TestLifecycle regression test logging so I can get some idea of why it's failing on jenkins but not locally 2014-07-03 00:01:47 +01:00
Justin Clark-Casey (justincc)
889194db63 Actually call Close() for shared region modules when the simulator is being shutdown.
Adds regression test for this case.
2014-07-02 23:49:25 +01:00
Justin Clark-Casey (justincc)
fe6dab7f13 minor: Change default max phys prim size in code to match OpenSimDefaults.ini 2014-06-28 00:20:09 +01:00
Justin Clark-Casey (justincc)
cd031d129a minor: change allow script crossings default in code to true in order to match OpenSimDefaults.ini 2014-06-28 00:18:00 +01:00
dahlia
9d2789aff8 add LSL constant PRIM_ALPHA_MODE 2014-06-27 16:06:03 -07:00
Vegaslon
abf85b7f19 Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL has. Before this falling from really high caused the avatar to fall faster then the veiwer can handle and cause camera issues. 2014-06-27 23:34:34 +01:00
dahlia
a93799d03b add LSL constants PRIM_SPECULAR and PRIM_NORMAL 2014-06-23 20:06:22 -07:00
Diva Canto
ca2379ee83 Bug fix in map teleports in varregions. The cherry was missing from the ice-cream Sunday: the packet itself was hardcoding the size of the region... 2014-06-21 15:38:38 -07:00
Robert Adams
481b7c71c3 BulletSim: add some locking for collision lists to prevent collsions
from locking up when running BulletSim on a separate thread.
2014-06-20 21:42:08 -07:00
Aleric Inglewood
c90b986d8b Improved line map heuristics.
If the C# column can't be found in the positionMap (but the line can),
use the map immediately after it while correcting for the offset,
unless that results in an LSL position before the previous LSL position
in the positionMap.

The idea behind this heuristic is that in most, if not all cases C#
consumes more characters than LSL (for example LSL_Types.LSLInteger
instead of just 'integer').

Thus if the distance between the columns of two markers differ in
the C# and LSL file, the distance in the C# file will be larger.
Moreover, we can assume that every time this happens we will have
a marker at the beginning of the longer 'keyword', because those
keywords were generated by us in the first place.

For example:

C#:     LSL_Types.LSLInteger f2(LSL_Types.LSLString s)
        ^                       ^
        1                       2

will always have markers at the beginning of the long keywords
'LSL_Types.LSLInteger' and 'LSL_Types.LSLString'.
If an error is generated in between (for example at the beginning
of the function name 'f2') then the correct position is found
by using an offset relative to 2 rather than 1.

Note that a case where this isn't working correctly is
when the user adds extra spaces. For example:

LSL:   integer f2(    string s)

would still use the start of 'string' as reference and
then go backwards 3 characters only because the corresponding
C# still looks like

C#:     LSL_Types.LSLInteger f2(LSL_Types.LSLString s)
                             ^  ^
			     only 3 chars difference

and the reported error at 'f2' would be here:

LSL:   integer f2(    string s)
                   ^

This can only be fixed by generating a mapping for 'f2' itself, or
generating a mapping whenever the amount of spaces is changed.
2014-06-19 23:52:51 +01:00
Aleric Inglewood
3fe9c7c49d Fix looking up line number and colum when there is no exact match.
When a compile error reports a colum/error that is not an exact
match in the positionMap dictionary, the last position in the
map with a line number and position before the reported error
should be returned.

The old code had the following problems:
1) It returns l,c - which are line and column of the C# file, not LSL.
2) It doesn't set l to 'line' when the map has an entry with 'line'.
3) It sorts the map without taking columns into account, which may
   result in a random order of the columns. With my mono implementation
   the columns were reversed in order.

For example, if the map contains the following lines:

99,5,49,10
100,30,50,10
100,40,1,0
101,5,51,10

and a translation of 100,35 was requested,
then the old code would compare '100' with the keys in
the first column - setting l to that key while it is
smaller. Hence, l is set to 99.
Then it finds the key 100 and doesn't update l.
Because of the reversed sort order, it first compares
the column 35 with 40, finding that it is smaller
and therefore it stops; returning 99,1 instead of finding
the correct 100,30 entry and returning 50,10.

This patch causes 50,10 to be returned.

The remaining problems after this patch are:
1) The sorting might not be necessary at all.
2) The is code duplication (I fixed both instances,
   but really there should be no code duplication
   imho).
2014-06-19 23:52:51 +01:00
Robert Adams
4651cd1f50 BulletSim: stop processing linkset child when it is discovered that the
child doesn't have a physical shape. Another attempt at fixing Mantis 7191.
2014-06-18 23:01:39 -07:00
Robert Adams
f348928590 BulletSim: more tweeks to AliciaRaven's flying mods. Added parameters
AvatarFlyingGroundMargin and AvatarFlyingGroundUpForce set to 5.0 and
2.0 respectively which seems to give about the same action as in SL.
Also moved force addition to before the velocity to force computation
so the upward velocity is properly applied to the avatar mass.
2014-06-18 22:39:28 -07:00
Justin Clark-Casey (justincc)
3cbdf3bfe0 refactor: Simplify compilation result tests by factoring out common code. 2014-06-18 23:04:31 +01:00
Justin Clark-Casey (justincc)
7b2f125fb6 In compiler regression tests, setup and teardown structures for each test to avoid any possibility of inter-test inter-ference 2014-06-18 22:46:54 +01:00
Justin Clark-Casey (justincc)
a0d6705fe6 Fix issue with LSL jumps screwing up the C# compiler error -> LSL code position map and leading to invalid error line numbers/columns
This is because jump statement generation was mistakenly inserting its own line without updating the csharp positions in CSCodeGenerator.
This is Aleric Inglewood's patch in http://opensimulator.org/mantis/view.php?id=7195 but applied to opensim itself rather than the defunct code generation in opensim-libs.  Thanks!
This patch also adds a regression test for this case from myself.
2014-06-18 22:24:36 +01:00
AliciaRaven
db0c41501c Fix previous commit to ignore water height and allow flying underwater (swimming)
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-17 23:06:49 -04:00
AliciaRaven
ff892b5bcf Add upward force to flight when close to the ground. Prevents current belly flop to the floor when flying with bullet physics and acts more like ODE and SL flight.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-17 21:47:36 -04:00
Justin Clark-Casey (justincc)
5450b1b024 Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Justin Clark-Casey (justincc)
602587b8d5 Update dev version to 0.8.1 2014-06-17 18:32:26 +01:00
Justin Clark-Casey (justincc)
b59812b4e3 If MaterialsModule unexpected sees a part with DefaultTexture of null, log this with a warning. 2014-06-16 22:20:30 +01:00
Justin Clark-Casey (justincc)
4374ce9fbf If processing a queued request fails up to the top of the stack, log the exception and move to the next request rather than terminate the simulator. 2014-06-16 22:11:34 +01:00
Justin Clark-Casey (justincc)
696df33e5c In materials module, if a texture entry somehow has no default entry then don't try to extract materials data rather than throw an exception 2014-06-16 21:47:34 +01:00
Diva Canto
c5f7184d1b Behavior change: only local users can set home in any parcel of a grid. Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid. 2014-06-15 16:29:25 -07:00
Diva Canto
dcd8e74584 Manual change as per patch in mantis #7212. (the patch failed to apply, but the fix was good) Thanks FreakyTech. 2014-06-15 07:26:27 -07:00
Robert Adams
7f0adfd203 Add [Startup]LogShowStatsSeconds=n parameter which controls the interval
that simulator statistics is output to the console. Setting to zero turns
stats logging off.
2014-06-13 21:27:07 -07:00
Justin Clark-Casey (justincc)
31096fb1fe Add rc3 flavour option 2014-06-10 20:19:19 +01:00
Diva Canto
807fb8339b Revert "Let HG users be gods too, if they have local permission to be so."
HG gods are not safe at this point. It's better to disallow this until
they can be made safe.

This reverts commit e86c765be3.
2014-06-09 22:00:10 -07:00
Diva Canto
e86c765be3 Let HG users be gods too, if they have local permission to be so. 2014-06-09 21:46:24 -07:00
Diva Canto
c915791824 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-08 12:18:49 -07:00
Diva Canto
7f45ac72e1 Don't try to package null invites. 2014-06-08 12:18:26 -07:00
Robert Adams
8956cdc55f Add [Terrain]SendTerrainUpdatesByViewDistance=false to OpenSimDefaults.ini
so people can find the setting.
2014-06-08 09:50:31 -07:00
Robert Adams
3552cfb1a5 BulletSim: fix exceptions while rebuilding linksets with mesh children.
This should get around the exception reported in Mantis 7191 and 7204
by checking for the unbuilt child and rebuilding the linkset the next tick.
A warning message is output when this rebuild happens and this message is
clamped to 10 times in case there is a problem with a loop.
2014-06-08 09:03:38 -07:00
Michael Cerquoni
0dc14b5f35 fix the comment section of max_distance setting to reflect default value 2014-06-06 22:29:04 -04:00
Diva Canto
74cda2ad78 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-06 14:51:05 -07:00
Diva Canto
2766b37d8b Missed this ini change in previous commit 2014-06-06 14:50:38 -07:00
Michael Cerquoni
b913f1c8ab bump default teleport limit to 65535 regions 2014-06-06 16:59:13 -04:00
Diva Canto
fe779128b0 Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer. 2014-06-06 11:04:53 -07:00
Diva Canto
90de9df3e8 Better comment regarding SizeX and SizeY 2014-06-05 20:31:31 -07:00
Diva Canto
733763c4e2 Amend to previous commit -- write down the problematic Profile server URL. 2014-06-05 20:06:01 -07:00
Diva Canto
5bb95a8a55 May fix mantis #7133 2014-06-05 18:59:30 -07:00
Diva Canto
30cde52634 Updated Regions.ini.example to include var regions configs. 2014-06-05 16:51:08 -07:00
Michael Cerquoni
278530bf04 add Alicia Raven to Contributors list, thanks for the patch! 2014-06-04 22:04:09 -04:00
AliciaRaven
c1bdd22274 Fix AutoBackupModule and include option to skip saving assets.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-04 22:01:55 -04:00
Diva Canto
f8fe4dee8f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-02 08:46:00 -07:00
Diva Canto
77913eb679 Added a ResetLand method to RemoteAdmin, whereby all land is reset with the given parameters. 2014-06-02 08:45:39 -07:00
Robert Adams
0aa0dad478 Send multiple terrain patches per terrain update packet if terrain
draw distance optimization is enabled. Makes terrain editting a lot
snappier.
2014-06-01 19:23:49 -07:00
Diva Canto
3aa99b9a7f Fixes a permissions bug where a user with group powers to always rez was not being given permission to rez on group land. 2014-06-01 16:45:37 -07:00
Diva Canto
14a31c3e9b Correct minor bug regarding packing of estate bans 2014-06-01 12:01:49 -07:00
Diva Canto
94d0ae0d91 This may fix mantis #7200, but I am unable to test because I don't have any old viewers around anymore. 2014-06-01 10:18:53 -07:00
Diva Canto
0eaca7aafb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-06-01 10:06:59 -07:00
Diva Canto
2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Robert Adams
a2ea844494 Move the generation of the multi-resolution map tiles off the main
region creation thread. For varregions or simulators with many regions,
this will speed up simulator startup and elimiate some thread timeout
warnings.
2014-05-31 14:21:39 -07:00
Robert Adams
0300ec45eb Modifications to debugging printouts. No functional changes. 2014-05-31 12:19:51 -07:00
Robert Adams
22dade6463 varregion: More tweeking to only sending patches within avatar draw distance.
Still has problems with child avatars.
2014-05-31 12:19:50 -07:00
Robert Adams
db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter
[Terrain]SendTerrainUpdatesByViewDistance=true.
This tracks which patches have been sent to each client and outputs the
patches as the avatar moves.
2014-05-31 12:19:49 -07:00
Diva Canto
eaf595c008 Fix a bug where estate not found would result in a dummy estate record with erroneous information.
Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
2014-05-31 11:40:54 -07:00
Diva Canto
d6f9f690e5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-31 08:22:56 -07:00
Diva Canto
02a53665c9 Added missing reference 2014-05-31 08:22:36 -07:00
Justin Clark-Casey (justincc)
bf5320eb26 minor: rename velocidyDiff -> velocityDiff 2014-05-30 22:21:13 +01:00
Justin Clark-Casey (justincc)
3c992b028c minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllClients() which is extremely helpful when investigating presence update triggers. 2014-05-30 22:18:07 +01:00
Justin Clark-Casey (justincc)
a755c57b44 Fix issue with BulletSim avatar level flight jitter by commenting out RawVelocity update threshold for now in BSCharacter.UpdateProperties().
For some reason as yet unidentified (feedback?) a threshold above 0.4 here causes the RawVelocity to move between a lower and upper bound rather than remaining constant.
The RawVelocity increased until it triggered the threshold update, at which point it started to decrease until it again triggered the threshhold update.
This delta-v was enough to exceed the checks in ScenePresence.SendTerseUpdateToAllClients() and produce jittery avatar flight because of the fluctuating velocity.
With a threshold of 0.4 (or 0, as with ODE), the RawVelocity remains constant in BulletSim and so avatar flight becomes mostly smooth - remaining occasional glitches appear to be a result of errors in distance extraploation.
There are no obvious problems with commenting out the threshold.
Misterblue, if this is wrong or I've missed some subtlety here, please feel free to revert and/or correct.
The same considerations may or may not apply to object velocity updates.
2014-05-30 22:12:23 +01:00
dahlia
9ced61fbc2 Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function. 2014-05-30 13:47:19 -07:00
Diva Canto
0eede1467f Moved these two estate-related interfaces to the projects where they belong. 2014-05-30 13:11:46 -07:00
Justin Clark-Casey (justincc)
35c7fb2038 minor: Comment out log line in Groups V2 GroupsServicePostHandler for now which logs every request it receives. 2014-05-30 19:45:05 +01:00
Justin Clark-Casey (justincc)
8656b5e948 Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.
This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-05-30 19:40:10 +01:00
BlueWall
1efaf0c85c Add some info about xbuild command line switches to clean and select between producing Debug or Release binaries 2014-05-30 11:56:05 -04:00
Justin Clark-Casey (justincc)
27597463da Change Assembly verson of OpenSim.Data.PGSQL.dll to 0.8.0.* to match all other assembly versions 2014-05-27 23:40:29 +01:00
Justin Clark-Casey (justincc)
c32ccfb520 minor: Comment out 2 error level debugging message in authentication code 2014-05-27 23:18:33 +01:00
Justin Clark-Casey (justincc)
9ca86664bb Make RegionReady login disabled during initialization message a console messages instead of a warning message.
Same justification as earlier commit 996a6c2.  These are not warnings but should still be visible to the user at any log level.
2014-05-27 23:15:50 +01:00
Justin Clark-Casey (justincc)
464d31b70b Stop appending redundant newline to console messages in Robust and pCampbot configs
This is to fix an issue since recent commit fbcb763 where these are no longer removed automatically.
OpenSim.*.config was already not appending these newlines
2014-05-27 20:44:00 +01:00
Justin Clark-Casey (justincc)
5622cf68aa In compiler tests, remove the ResolveEventHandlers after test exit 2014-05-27 18:47:42 +01:00
Justin Clark-Casey (justincc)
394ec508f6 Make CompilerTest add same AssemblyResolver as XEngine to see if this solves the issue with different AppDomain BaseDirectory in local and Jenkins test runs 2014-05-27 18:37:16 +01:00
Justin Clark-Casey (justincc)
bcaacb4e41 Temporarily print regression TestCastAndConcatString() script compile errors out to console to get a handle on what's going wrong.
Does not fail for me locally and I failed to notice this test was failing on Jenkins.
2014-05-27 18:19:08 +01:00
Justin Clark-Casey (justincc)
d131c57978 Update regression TestInventoryDescendentsFetch() to account for recent commit 1fa3a6f
This was hidden in continuous integration because of another regression test issue.
2014-05-27 18:14:36 +01:00
Diva Canto
987c56984d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-27 10:13:43 -07:00
Diva Canto
e19c830a6c Fixes a bug where map search results pertaining to varregions would only send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now. 2014-05-27 10:13:24 -07:00
Robert Adams
fab0389cb1 BulletSim: add locking of PhysObjects while processing simulation
step updates and collisions. This is an attempt to fix a crash reported
by Justin when doing high velocity teleports.
2014-05-26 20:29:45 -07:00
Diva Canto
d2877b9cd4 Don't report NPC presences. 2014-05-26 10:28:31 -07:00
Diva Canto
b778bd9423 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-26 08:14:34 -07:00
Diva Canto
449548d7a4 Adds an optional redirect URL to the asset server handler for when assets are not found locally. 2014-05-26 08:13:49 -07:00
Oren Hurvitz
33cc847c4a When saving an OAR in "Publish" mode, also discard Group information 2014-05-26 15:33:13 +01:00
Oren Hurvitz
5aeaa7fcdd Prevent login to a region if the Telehub or Landing Point are in a banned parcel 2014-05-25 15:37:28 +01:00
Oren Hurvitz
e68867c9b6 When taking an object into inventory, set the inventory item's "Next Owner" permissions according to the permissions of the items in the object 2014-05-25 15:35:00 +01:00
Oren Hurvitz
1fa3a6f1bd When creating a new user, create the folders "Current Outfit", "Favorites", and the standard subfolders of "Calling Cards".
(If we don't create them now then they'll be created later by the viewer, but why wait.)
2014-05-25 15:34:49 +01:00
Diva Canto
ff9da24465 Added HTTP Authentication also to Groups and offline IM. 2014-05-23 17:31:39 -07:00
Diva Canto
227685bea4 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-23 16:20:04 -07:00
Diva Canto
20f20895cf Adds optional HTTP Basic Authentication to Robust service connectors. 2014-05-23 16:19:43 -07:00
Justin Clark-Casey (justincc)
9bae636ff0 Fix issues where reported LSL compiler error line numbers do not match the script.
This is probably due to changes in the layout of the generated script preamble (using statements etc, ) in c8afc852 (Jan 17 2013).
Re-enabled existing regression test that exercises at least one case of this.
2014-05-24 00:12:23 +01:00
Justin Clark-Casey (justincc)
cf95b65c10 Get regression test TestUseUndeclaredVariable() functional again, though not yet enabled.
This reveals the position map problems and will make the fix (and subsequent continual checking) easier.
2014-05-23 22:29:47 +01:00
Justin Clark-Casey (justincc)
250ea09328 Reactivate regression test TestCastAndConcatString() in CompilerTests. 2014-05-23 22:12:49 +01:00
Justin Clark-Casey (justincc)
b3a496d6f2 Add mikemig to contributors 2014-05-23 21:13:37 +01:00
Justin Clark-Casey (justincc)
f55e153636 Compile the regex that extract categories for colourization just once rather than on every single log.
Compiling every time is unnecessary since Regex is thread-safe.
2014-05-23 21:09:48 +01:00
Justin Clark-Casey (justincc)
fbcb76383d Allow console output to be multiline by making colourization regex RegexOptions.SingleLine 2014-05-23 20:57:50 +01:00
Justin Clark-Casey (justincc)
72c67c5091 Fix possible infinite recursion in MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour.
This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149
but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service
it will retry the lookup until the result matches the previous lookup.
This is to deal with the case where the agent is sent an IM whilst they are teleporting.
2014-05-23 20:14:49 +01:00
Justin Clark-Casey (justincc)
5015b0b485 If one is sitting on a child with an unset camera-eye and so using one set in a root prim, the focus should remain on the root prim.
Matches behaviour just tested on the Linden grid.
2014-05-23 01:55:05 +01:00
Justin Clark-Casey (justincc)
c78a8271c4 Add any camera at compensation for sat upon child prims to any existing camera-at value, rather than replace. 2014-05-23 01:38:05 +01:00
Justin Clark-Casey (justincc)
fbed245596 Compensate camera-at and camera-eye for child prim rotation when sitting on child prim with camera-eye set 2014-05-23 01:34:02 +01:00
Justin Clark-Casey (justincc)
174df94172 If a script calls llSetCameraAtOffset() or llSetCameraEyeOffset() on a child prim and the root prim has no corresponding value set, then also set the root prim.
This matches behaviour just tested on the Linden Lab grid.
2014-05-22 23:58:28 +01:00
Justin Clark-Casey (justincc)
3fbaef9275 If the root prim has a camera-at or camera-eye setting and a sat upon child prim does not, use the root prim offsets.
This matches behaviour just tested on the Linden Lab grid.
2014-05-22 23:52:28 +01:00
Justin Clark-Casey (justincc)
16bf38e1ab Fix issue where llSetCameraAtOffset() and llSetCameraEyeOffset() in non-root prims moved camera/focus to wrong position.
For non-root prim, eye offsets now need to be made relative to root prim if either camera-at or camera-eye are set.
Probably a regression since November 2013 when all sits were made relative to root prim to match viewer expections (and fix other bugs).
Addresses http://opensimulator.org/mantis/view.php?id=7176
2014-05-22 23:39:22 +01:00
Justin Clark-Casey (justincc)
f8b8241239 Add regression test for north-south chat across neighbour regions. 2014-05-22 20:28:26 +01:00
Justin Clark-Casey (justincc)
bffc9ad184 Extend regression TestInterRegionChatDistanceEastWest() to test out of range chat 2014-05-22 20:04:32 +01:00
Justin Clark-Casey (justincc)
15b50ae737 Extend regression TestInterRegionChatDistanceEastWest() to test in range chat both ways. 2014-05-22 19:55:34 +01:00
Justin Clark-Casey (justincc)
65a135f4d3 Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
This code isn't relevant to this test and is already exercised by other tests.
2014-05-22 19:47:33 +01:00
Justin Clark-Casey (justincc)
1b156b7fe8 Add regression test for in-range chat between neighbouring regions from east to west. 2014-05-22 19:18:24 +01:00
Diva Canto
b7c7293c7a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-22 10:16:19 -07:00
Diva Canto
f7b2aa0f49 Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. 2014-05-22 10:16:01 -07:00
AliciaRaven
04aa13a086 Fix mantis 6973. Prevent BOM being prefixed to message XML which was causing an exception when the service tried to read the data later on.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2014-05-22 13:16:14 +01:00
Oren Hurvitz
251b93d97e Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. 2014-05-22 13:16:06 +01:00
Oren Hurvitz
a1b291c889 Allow map searches for regions that contain the characters "!+|"
These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
2014-05-21 07:39:23 +01:00
Justin Clark-Casey (justincc)
5b433e101d minor: Comment out currently unused log setup in TerrainCompressor 2014-05-20 23:59:08 +01:00
Justin Clark-Casey (justincc)
d93275745b minor: Remove some unused fields in ScenePresence 2014-05-20 23:57:03 +01:00
Justin Clark-Casey (justincc)
32070fa5f4 minor: remove compiler warning in SceneObjectPartInventory 2014-05-20 23:54:49 +01:00
Justin Clark-Casey (justincc)
9479f64778 Fix issue where avatar and script chat could sometimes be heard from anywhere in neighbouring regions.
This was due to a silent uint overflow in ScenePresence.UpdateChildAgent() corrupting child agent positions
when the child agent was in a region with a greater x or y map co-ord than the root agent region
Probably introduced in beeec1c.
This still will not function properly with very high region map co-ords (in the millions) but other parts of the code don't handle this properly anyway.
Looks to address http://opensimulator.org/mantis/view.php?id=7163
2014-05-20 23:52:07 +01:00
Justin Clark-Casey (justincc)
5ec3429843 On verbose groups messaging logging, count all operations in reported time when sending group messages, not just those after get group members and get presence status, as applicable 2014-05-19 23:01:48 +01:00
Justin Clark-Casey (justincc)
77a331fce3 Add DebugMessagingEnabled = false to OpenSim.ini.example for consistency. Slightly simplify config comments. 2014-05-19 23:00:04 +01:00
Justin Clark-Casey (justincc)
b46be88db6 Split verbose groups messaging logging into its own setting separate from that of the groups module.
This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug.
Enabled with [Groups] DebugMessagingEnabled = true in config (default false)
Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting).
Done for both xmlrpc and V2 groups.
2014-05-19 22:45:17 +01:00
Justin Clark-Casey (justincc)
3a6f312484 Fix recent regression from 77e7bbc where an attachment on a received group notice with XmlRpcGroups messaging did not appear in the user's inventory.
This was because the "session ID" when the message template was copied was always replaced with the group ID, whereas a notice requires this to be the notice ID.
Instead just copy the "session ID" as is - other callers already have this set properly so replacing with group ID was redundant anyway.
Relates to http://opensimulator.org/mantis/view.php?id=7037
2014-05-19 22:06:41 +01:00
Oren Hurvitz
47b84875fd Tell QueryAccess explicitly whether the user is coming in via Teleport or Cross, because the permission checks are different.
Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
2014-05-19 11:19:11 +01:00
Oren Hurvitz
78733b979f Log the user when an inventory operation is blocked because the item/folder isn't in the Suitcase 2014-05-19 11:12:53 +01:00
Oren Hurvitz
dd30a29ba0 Return more specific error messages if an attempt to enter a region fails due to permissions (in QueryAccess and IsAuthorizedForRegion) 2014-05-19 11:11:30 +01:00
Oren Hurvitz
882af7195c Better error-handling and logging in case User Profile requests fail 2014-05-19 11:11:06 +01:00
Oren Hurvitz
96e5836b50 When can't rez, show only one error message; not two. And show more specific error messages. 2014-05-19 10:54:27 +01:00
Diva Canto
ab1472e5b7 Don't trigger ItemUploaded when no item has been uploaded. 2014-05-18 23:01:55 -07:00
Diva Canto
922f76a3a7 Don't fetch assets from the server when doing simple inventory operations like copy-paste items in inventory. 2014-05-18 07:49:01 -07:00
Robert Adams
0be9e3b079 BulletSim: adjust avatar step up parameters to better walk up small
staircases. This change is required because of the change in the
avatar default shape from the capsule to the rectangle.
2014-05-17 20:11:22 -07:00
Justin Clark-Casey (justincc)
4a74c4533c minor: eliminate now unnecessary string.Format in postgresql RetrieveGroups method 2014-05-15 22:51:47 +01:00
Justin Clark-Casey (justincc)
d2c738fc09 Don't warn on not seeing [Groups] Robust section for core groups as this does not contain any mandatory parameters and won't be present on older installations. 2014-05-15 22:48:05 +01:00
Justin Clark-Casey (justincc)
6dc1b113d0 Escape find string in PgSQL core groups plugin 2014-05-15 22:45:01 +01:00
Justin Clark-Casey (justincc)
d32d25634d Escape find string in MySQL core groups plugin 2014-05-15 22:09:37 +01:00
Justin Clark-Casey (justincc)
7c12dfe185 On ScenePresence.MakeChildAgent(), reset the m_originRegionID as this is currently being used as a flag to orchestrate destination simulator threads on teleport.
If not reset, it's possible that teleports back and forth between simulators may not restart scripts in attachments.
2014-05-14 22:08:06 +01:00
Justin Clark-Casey (justincc)
2f7539a25b Remove a race where the client's SP.CompleteMovement() thread could attempt to restart attachment scripts before the source simulator's SP.UpdateAgent() thread had added them.
This commit changes the order of code so that attachments are re-added before the CompleteMovement() thread is released.
Relates to http://opensimulator.org/mantis/view.php?id=7148
2014-05-14 21:49:29 +01:00
Justin Clark-Casey (justincc)
0c0ee95bd8 minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading. 2014-05-14 19:22:55 +01:00
Justin Clark-Casey (justincc)
c23d37a509 Fix recent asset request timeout issue by commenting out (for now) the m_maxAssetRequestConcurrency mistakenly passed in as a timeout to SynchronousRestObjectRequester.MakeRequest()
For a long time, possibly forever, the m_maxAssetRequestConcurrency was mistakenly passed in as a 30 ms timeout rather than as a concurrent connection limiter.
This didn't come to light until the timeout was actually used in recent commit faf9ba53
Since this hasn't been operational for a long time and in release candidate phase, commenting it out for now though will need to revisit this.
Relates to http://opensimulator.org/mantis/view.php?id=7165
2014-05-14 00:11:07 +01:00
Justin Clark-Casey (justincc)
4569c595bf Fix behaviour change in recent commit bbc1dc6 so that SynchronousRestObjectRequester.MakeRequest() calls with no timeout specified use the default HttpWebRequest timeout as previously.
I mistakenly thought that that default request timeout was inifite rather than 100 seconds, restoring previously behaviour.
As per http://msdn.microsoft.com/en-us/library/system.net.httpwebrequest.timeout%28v=vs.100%29.aspx
Relates to http://opensimulator.org/mantis/view.php?id=7165
2014-05-13 22:21:20 +01:00
Justin Clark-Casey (justincc)
484aa72ff8 minor: Add some method doc to IMessageTransferModule 2014-05-12 23:49:37 +01:00
Justin Clark-Casey (justincc)
8ad29fc5c8 Make offline IM delivery to URL (pre recent Addons code) have a 10 second rather than infinite timeout.
This both signals a problem with the URL and eventually frees the thread, rather than hanging indefinitely with no information.
2014-05-12 23:42:47 +01:00
Justin Clark-Casey (justincc)
87e2668529 For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery.
Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting.
Looks to address more of http://opensimulator.org/mantis/view.php?id=7037
Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well.
2014-05-12 23:38:48 +01:00
Justin Clark-Casey (justincc)
515d373a8e Add send group notice regression test for when MessageOnlineUsersOnly=true 2014-05-12 22:54:54 +01:00
Justin Clark-Casey (justincc)
bbc1dc6bce Replace existing 0 timeout in internal overloaded SynchronousRestObjectRequester.MakeRequest() methods with proper Timeout.Infinite (-1) instead.
Triggered by recent faf9ba53 though this was wrong in the code before, it's just that we didn't actually try to set the timeout given.
2014-05-12 22:37:07 +01:00
Justin Clark-Casey (justincc)
8457044b2f Eliminate subsequently unused scene finding in UndeliveredMessage() method of xmlrpc and core offline IM modules 2014-05-12 22:23:24 +01:00
Justin Clark-Casey (justincc)
19d8f05584 minor: eliminate unused UUID in xmlrpc GroupsMessagingModule.ProcessMessageFromGroupSession() 2014-05-12 22:15:01 +01:00
Justin Clark-Casey (justincc)
7db4336f1c minor: Add method doc to SynchronousRestObjectRequester.MakeRequest() methods 2014-05-12 22:05:02 +01:00
Justin Clark-Casey (justincc)
faf9ba53fc In SynchronousRestObjectRequester.MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections) actually set timeout on WebRequest if given.
Previously, we were doing nothing with this parameter.
No effect on current code since none of the 6 callers attempt to use the timeout.
2014-05-12 19:20:00 +01:00
Oren Hurvitz
bf8f64e40e Fixed error if a user didn't have a "Current Outfit" folder in their suitcase.
This fixes http://opensimulator.org/mantis/view.php?id=7161
2014-05-12 08:54:31 +03:00
Diva Canto
73891c7fd3 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-09 11:06:33 -07:00
Diva Canto
667a272cce This little sucker had evaded my attention forever. As a consequence some assets associated with foreign users were being missed. 2014-05-09 11:06:03 -07:00
Justin Clark-Casey (justincc)
f41809e07d minor: Capitalize Hypergrid help category like others 2014-05-08 22:39:52 +01:00
Diva Canto
afb938e579 Fix test breakage 2014-05-08 11:30:45 -07:00
Diva Canto
a31393ba0b Make the URL for texture redirects match the path of the resource that we use in OpenSim. 2014-05-08 11:18:17 -07:00
Diva Canto
a845c1a893 Finished implementing redirects in GetTexture. 2014-05-07 19:38:33 -07:00
Diva Canto
093705efd1 Delete extraneous console message in the Configger. 2014-05-07 17:19:57 -07:00
Diva Canto
f4cba27105 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-07 17:00:12 -07:00
Diva Canto
3db9b847bf Allow Tools.Configger to take -inifile as argument 2014-05-07 16:59:11 -07:00
Justin Clark-Casey (justincc)
2b33677402 Add GridUserService service config to [UserAccountService] in Robust[.HG].ini.example so that home can be set for new users rather than always warning that it can't be set.
Code already exists to do this but forgot to put entry into config files a long time ago.
Thanks to AliciaRaven for the spot.
Relates to http://opensimulator.org/mantis/view.php?id=7155
2014-05-07 23:32:02 +01:00
Justin Clark-Casey (justincc)
812f5e124d Remove duplicate HypergridLinker entry from [GridService] in Robust.HG.ini.example 2014-05-07 18:39:56 +01:00
Justin Clark-Casey (justincc)
2fbafc7465 Add Matt Lehmann to contributors 2014-05-06 22:37:26 +01:00
Justin Clark-Casey (justincc)
e44450cce1 Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"
There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators.
This patch only does a single lookup before giving up.

This reverts commit cecb446e0e.
2014-05-06 19:53:35 +01:00
Dev Random
78015bbbdc Console commands for Estate Mgmt 2014-05-06 18:55:42 +01:00
Matt Lehmann
9e83b43009 new version of patch to add default-user switch new version :qw :wq updated version of default user switch for load oar :q :q 2014-05-06 18:48:59 +01:00
Matt Lehmann
8b3c2f7d0c updated version of default user switch for load oar :q :q 2014-05-06 18:48:42 +01:00
Kunta Kinte
cecb446e0e fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync() 2014-05-06 17:52:32 +01:00
Vegaslon
0faba7dc33 Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted. 2014-05-06 17:41:13 +01:00
Vegaslon
e245638f24 Change llUnSit to be able to unsit any avatar that is currently sat on the object, not just avatars sitting on the sittarget in the object containing the script. or when the object is owned by the parcel, land group or estate owner. 2014-05-06 17:35:34 +01:00
Talun
c9742c826d Mantis 7146 The lsl function llGetMassMKS is not implemented
This patch implements llGetMassMKS as it is described in the wiki
http://wiki.secondlife.com/wiki/LlGetMassMKS
2014-05-06 17:31:21 +01:00
Justin Clark-Casey (justincc)
539165e6bd minor: Change configuration text in config files to reflect the existing situation of BulletSim as the default physics engine. 2014-05-06 17:28:21 +01:00
Justin Clark-Casey (justincc)
95eeb4dde8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-06 17:22:47 +01:00
Oren Hurvitz
ef262799ca Better error handling in AssetServerPostHandler. Invalid XML causes an InvalidOperationException, not an XmlException 2014-05-06 09:43:07 +03:00
Oren Hurvitz
614b9e14c4 When moving an item from a prim to a user's inventory, don't delete the item from the prim until it was successfully copied to the user 2014-05-06 07:28:46 +01:00
Oren Hurvitz
eb79c882ea Show more meaningful error messages when failed to move an item from a prim to a user's inventory.
Also, actually show the error to the user in more cases. (Previously, sometimes the operation failed without telling the user anything.)
2014-05-06 07:28:45 +01:00
Oren Hurvitz
1e5cff32fc Show more meaningful error messages when failed to give an item to another user 2014-05-06 07:28:44 +01:00
Oren Hurvitz
df49196e17 Log whenever an inventory operation is blocked because the item/folder isn't in the Suitcase 2014-05-06 07:28:43 +01:00
Oren Hurvitz
0fe08c8799 - When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.) 2014-05-06 07:16:37 +01:00
Oren Hurvitz
7862d1e20d Added range-checking for the parameters to PRIM_POINT_LIGHT (used in llSetLinkPrimitiveParamsFast() ) 2014-05-06 07:14:58 +01:00
Diva Canto
13b2ac1425 Makes it possible to support grids in which all the simulators share all central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets
are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server.

Note that this an advanced configuration and requires some security strengthening coming up.
2014-05-04 20:54:42 -07:00
Diva Canto
7f570636f8 Please note: older simulators (0.7.6) still send the info about gzip in ContentType 2014-05-04 11:41:52 -07:00
Diva Canto
5a10da3ee8 Added a optional key between the group remote connectors, sim and service. This allows for more secure group services, to be used by collections of mutually-trusting grids. 2014-05-03 17:13:53 -07:00
Justin Clark-Casey (justincc)
53b72ab4b8 minor: Comment out Cacheitems debug log lines for now 2014-05-02 13:31:58 +01:00
Talun
3a2c099169 Mantis 7144 missing ATTACH_AVATAR_CENTER constant
This patch adds ATTACH_AVATAR_CENTER and ATTACH_NECK
2014-05-01 23:20:31 +01:00
Justin Clark-Casey (justincc)
c31d93cb6f Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers.
It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one.
This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs.
Resolves http://opensimulator.org/mantis/view.php?id=7110
2014-05-01 22:24:21 +01:00
Justin Clark-Casey (justincc)
f0411dc128 minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector(). xbuild still compiles. 2014-04-30 21:50:18 +01:00
Melanie
7c121a2acc Change XEngine to call StateChange rather than RemoveScript on state changes 2014-04-30 20:56:49 +01:00
Melanie
f0eeb47262 Add the "StateChange" function to the async comand manager to differentiate
between state changes and script exit/reset.
2014-04-30 20:54:34 +01:00
BlueWall
44f533d95a Assign value to 'vector' to fix building under xbuild and Monodevelop 2014-04-30 15:45:00 -04:00
Justin Clark-Casey (justincc)
7bb673a854 minor: Correct mistake in terrain flip error message from previous commit 5d01a1f 2014-04-30 19:41:11 +01:00
Justin Clark-Casey (justincc)
5d01a1ff4d minor: Print output in response to terrain console commands on the console rather than in the log. 2014-04-30 19:24:17 +01:00
Justin Clark-Casey (justincc)
253110293a Add "terrain show" console command which outputs terrain height for a given region co-ordinate.
For debug purposes.
2014-04-30 18:04:47 +01:00
Justin Clark-Casey (justincc)
5fc61942e0 minor: convert back some tabs to spaces that got into ScenePresence via recent patch bc969a6b 2014-04-29 20:15:29 +01:00
Justin Clark-Casey (justincc)
d4eee213a9 Restore terrain height and flying adjustments that were eliminated from non-megaregion paths in ScenePresence.MoveToTarget() by recent patch bc969a6b 2014-04-29 20:05:08 +01:00
Justin Clark-Casey (justincc)
2dbc18054e Add regression test for NPC movement on a variable region.
Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes).
2014-04-29 19:29:16 +01:00
Oren Hurvitz
88f7a833dc Improved HTTP logging 2014-04-29 07:59:17 +01:00
Oren Hurvitz
06e4fcd260 Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to echo back the maturity that it sent
Without this change, attempts to change the maturity rating in the viewer's Preferences don't work.
2014-04-29 07:59:10 +01:00
Robert Adams
df89e15290 BulletSim: non-functional changes to debugging statements and formatting. 2014-04-28 18:36:50 -07:00
Robert Adams
63aea3a5f2 BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSim
parameter 'TerrainGroundPlane' which defaults to -500.

BulletSim had assumed altitudes never went negative but that is not true. The
ground plane is just a safety net so things wouldn't fall to infinity.
2014-04-28 11:08:47 -07:00
Oren Hurvitz
cb8c3ba023 Removed dependency on Linq in OpenProfileClient 2014-04-28 16:41:02 +01:00
Justin Clark-Casey (justincc)
2e216aa056 Add missing [Test] decorator to actually get the basic scene creation test from 2227f51b to run 2014-04-25 23:35:20 +01:00
Justin Clark-Casey (justincc)
9664273df6 Add basic regression test for creating a var region 2014-04-25 23:34:30 +01:00
Justin Clark-Casey (justincc)
2227f51b29 Add basic sanity regression test for creating a scene. 2014-04-25 23:16:07 +01:00
Justin Clark-Casey (justincc)
38acda9f29 Add regression test for terrain fill at two digit height and max ll height. 2014-04-25 23:01:24 +01:00
Justin Clark-Casey (justincc)
904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain.
Per http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files#Notes_for_Creating_Height_Field_Maps_for_Second_Life
terrain heights up to 508 are possible on the LL grid (and were available on previous releases of OpenSimulator).
The obvious way to allow both this and equivalent -z values, is to rewiden the internal terrain height storage from short to int.
The memory tradeoff is most noticeable on the maximum 8192x8192 var region (equiv to 1024 normal regions), where it adds 128mb to resident use (128k on a normal region)
This is still better than the double used in previous releases.
This does not affect physics or data storage since they already use float and double respectively.
This may not be the final solution if we actually want to sacrifice -z, >327 or something else.
Relates to http://opensimulator.org/mantis/view.php?id=7076
2014-04-25 22:56:25 +01:00
Melanie
a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new
config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
2014-04-25 21:34:29 +01:00
Melanie
2572ed9ed9 Adjust permissions to work hand in hand with what the viewer believes they are.
This fixes the issue of "Show in Search" seeming resetting at random.
2014-04-25 00:35:53 +01:00
Diva Canto
cf54df3ecf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-04-24 14:12:04 -07:00
Diva Canto
1d9a9e6004 Fixes a long-standing bug related to god-mode change ownership of objects permissive, where the permissions of the children prims' inventory items were not changed. As a consequence, we couldn't control some of the objects imported via HG and OARs even in god mode. 2014-04-24 14:11:42 -07:00
Oren Hurvitz
0d898d8d8a Revert "When linking a Hypergrid region, set the region's flags on the in-memory GridRegion immediately."
This reverts commit 463d0b2f8f.
2014-04-24 19:08:50 +03:00
Oren Hurvitz
463d0b2f8f When linking a Hypergrid region, set the region's flags on the in-memory GridRegion immediately.
(When using llTeleportAgent() this *specific* object is used for the teleport, so it should have the correct flags.)
2014-04-24 16:58:16 +01:00
Oren Hurvitz
bc06db3df4 - Created a standard function to send XML-RPC requests, which logs them like we do for other types of HTTP activity.
- Changed OpenProfileClient to use the new XML-RPC sending function
- Improved logging in WebUtil
2014-04-24 15:58:43 +01:00
Oren Hurvitz
e8a2eff2e8 Changed how UserProfile performs a fallback call using the OpenProfile API, because now JsonRpcRequest() returns an error result instead of throwing an exception 2014-04-24 15:58:43 +01:00
Oren Hurvitz
d62f0bc35d Refactored: moved OpenProfileClient to a location where it can be used by both the Simulators and Robust 2014-04-24 15:58:42 +01:00
Oren Hurvitz
d15a3b10a3 When sending JSON-RPC calls (for UserProfile), use WebUtil instead of constructing the HTTP requests manually. This allows the calls to be logged when using "debug http all 6". 2014-04-24 15:58:41 +01:00
Oren Hurvitz
6efc203ce8 Fixed: hypergrid-linking stopped accepting the following format: "http://grid.example.com" (without a region name)
Fixes http://opensimulator.org/mantis/view.php?id=7128
2014-04-24 06:19:57 +01:00
Oren Hurvitz
d1865c526d Removed unused CsharpSqlite DLLs 2014-04-24 06:19:49 +01:00
Melanie
98c1940820 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2014-04-24 01:48:05 +01:00
Melanie
5dc0298f83 Apply logging flag to a spammy message that may have been overlooked.
No one needs to see every thread launch.....
2014-04-24 01:44:11 +01:00
Dev Random
7180690a14 Show Group name when land is group-owned 2014-04-23 23:29:17 +01:00
Michael Cerquoni
0b743045ef Add Dev Random to CONTRIBUTORS.txt, thanks for the patches! 2014-04-23 17:51:26 -04:00
Justin Clark-Casey (justincc)
5092cbd77e minor: Remove unused System.Linq reference and use ParcelFlags.None instead of 0 from previous commit cb1f28 2014-04-23 19:55:51 +01:00
Dev Random
cb1f2886cd Prevent sending Land Properties for unprivileged users 2014-04-23 19:50:59 +01:00
Justin Clark-Casey (justincc)
7a5699224e Fix regression test break on previous commit 328bc3b 2014-04-23 19:46:58 +01:00
Justin Clark-Casey (justincc)
328bc3b76e Adjust avatar sit positioning on a target to pretty much exactly match that of the LL grid.
This uses an offset of 0.05 on the up vector of the sit orientation, after extensive analysis on
http://opensimulator.org/mantis/view.php?id=7096 and https://wiki.secondlife.com/wiki/Talk:LlSitTarget
This supersedes the previous adjustment in 5b73b9c4 which had been wrongly applied.
The maximum change is about 0.1 with a maximum height avatar.
This patch is all Aleric's work - I am applying manually in order to add these additional notes
2014-04-23 19:19:09 +01:00
Oren Hurvitz
b01e73cf27 Dynamic textures shouldn't be saved in the assets service (only in the simulator cache) 2014-04-23 14:42:40 +01:00
Oren Hurvitz
7eb12f96ec Hypergrid: don't send Local assets to other grids
This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets.
2014-04-23 16:42:23 +03:00
Oren Hurvitz
2506b3d89e Removed references to Community.CsharpSqlite*.dll. This eliminates some warnings, and SQLite still works. 2014-04-23 14:38:41 +01:00
Oren Hurvitz
018832522c Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete. 2014-04-23 14:38:33 +01:00
Oren Hurvitz
ca78c8326e Eliminated 'Obsolete' warning: don't call do-nothing function SetPreviousAppearance() 2014-04-23 14:38:04 +01:00
Oren Hurvitz
998d7009a6 Eliminated many warnings 2014-04-23 16:37:36 +03:00
Oren Hurvitz
617bc4710a Workaround for SRAS: if Store Asset returns 'null' then assume the asset already exists, and this isn't an error 2014-04-23 14:19:24 +01:00
Oren Hurvitz
2c9859314f Changed table 'im_offline' to use UTF8 characters. This fixes a problem with Offline IM V2 (only relevant to MySQL).
This fixes http://opensimulator.org/mantis/view.php?id=7123

Users that use MySQL should change their MySQL configuration to support UTF8. In the config file /etc/my.cnf (Linux) or my.ini (Windows), add these settings:

   [mysqld]
   character-set-server=utf8

   [client]
   default-character-set=utf8

And then restart MySQL (on Linux: "sudo service mysqld restart").
2014-04-23 16:18:28 +03:00
Melanie
eb5bfd14fa Reverting test change to cause another email 2014-04-23 12:49:28 +01:00
Melanie
85f4357ce6 Test commit to trigger a mailing list update 2014-04-23 12:44:43 +01:00
Oren Hurvitz
a893fd90cd Fixed KeyframeMotion to work with very slow movement.
Previously, if the movement speed was below 0.05/sec then it didn't work correctly.

Fixes http://opensimulator.org/mantis/view.php?id=7117
2014-04-22 10:19:11 +01:00
Oren Hurvitz
93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 2014-04-22 12:18:54 +03:00
Oren Hurvitz
4cac87d9f4 Fixed: when a user logged-in, sometimes he didn't get notified of the Online status of friends, so they continued to appear Offline.
This happened because these notifications (the UDP packets) can only be sent to Root Agents. But the notifications were done in OnClientLogin(), at which point the client is still a Child Agent. Since a FireAndForget is used, it became a race condition as to whether the packets would be sent before or after the client became a Root Agent.

To fix this, we now only send the notifications once the client becomes a Root Agent for the first time.
2014-04-21 16:56:49 +01:00
Oren Hurvitz
538ff31b28 Better error handling when retrieving offline IMs 2014-04-21 16:56:26 +01:00
Oren Hurvitz
06db136fbc Removed an attempt to set a user's presence to "Region 0" when they HG teleport to another grid.
a) This shouldn't have been done because at that point the user is still logged-in to the current grid. b) It's not necessary because the user will soon be logged-out completely. c) And it didn't even work because the MySQL database layer prevents setting the region to 0.
2014-04-21 16:56:14 +01:00
Oren Hurvitz
acc2c42a79 Better logging in PresenceService, to help diagnose presence problems. 2014-04-21 18:55:53 +03:00
Robert Adams
b065c02661 Add 'lillith_xue' to list of CONTRIBUTORS.TXT
Removed references to 'Intel' as the contributors are no independent.
2014-04-21 06:00:55 -07:00
lillith_xue
bc969a6b46 Possible solution for #7120 and #7051
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-04-21 05:58:29 -07:00
Oren Hurvitz
3f76f72137 Better error-handling when storing assets: recognize that 'null' is an error value 2014-04-20 06:23:38 +01:00
Oren Hurvitz
52f8669169 Stopped setting the Service URL "GatekeeperURI" on users' accounts. It isn't actually used. 2014-04-20 06:23:37 +01:00
Oren Hurvitz
853c0fccc8 Fixed: when any avatar changed his Active Group, it was set as the active group for *all* the avatars in the scene (not permanently) 2014-04-20 06:23:37 +01:00
Oren Hurvitz
090f9bcece Fixed: once a user has rezzed an object, they could then duplicate it as much as they wanted even if the parcel's permissions had since been changed to disallow rezzing 2014-04-20 06:23:36 +01:00
Oren Hurvitz
3185db7f94 Fixed: if a user belonged to the parcel's group then he was allowed to rez object in the parcel even if the flag "Create Objects by Group" was disabled 2014-04-20 06:23:36 +01:00
Oren Hurvitz
a780e01a54 Fixed: the parcel flag "Allow Scripts from Group" should only check if the parcel has a Group set; it doesn't have to be *deeded* to the group
Also some cleanup of the use of Group ID's (with no change to functionality).
2014-04-20 06:23:35 +01:00
BlueWall
63fd027494 Catch empty url error 2014-04-19 22:25:21 -04:00
Oren Hurvitz
b3ebec184f In teleports, when sending the Source region, set its ServerURI to the Gatekeeper URI (which is used with Regions); not the Home URI (which is used with Users) 2014-04-13 12:58:37 +03:00
Oren Hurvitz
e1dd228f18 Better error checking when creating hyperlinks: a) Reject invalid strings; b) Default port is 80, not 0
The change of default port may fix http://opensimulator.org/mantis/view.php?id=7108 , where a user was able to create a Hyperlink to OSGrid from inside OSGrid.
2014-04-13 09:54:56 +01:00
Robert Adams
c8914d22eb BulletSim: reduce the terrain collison margin to be the same as other
objects in the world.

This was originally changed in an attempt to make vehicles work better
but the effect was not that large and it causes avatars to float
above the terrain.
2014-04-12 17:37:57 -07:00
Melanie
574a11558d Refactor: Rename GetOtherSetting to GetSetting and make SetOtherSetting private 2014-04-12 17:32:16 +01:00
Melanie
5d964a6424 Remove the old XML format parsing. Now additional region params can just be
added as they are already exposed through an API when using Nini. That will
remove the need to always edit RegioInfo just to add a region based setting.
2014-04-12 16:58:07 +01:00
Dev Random
18b91fdbe9 Tweak to PrimLimits and add missing Regions.ini example
Signed-off-by: Melanie <melanie@t-data.com>
2014-04-12 14:40:34 +01:00
Dev Random
f0998a9222 Add per-user checking to PrimLimitsModule
Signed-off-by: Melanie <melanie@t-data.com>
2014-04-12 09:28:29 +01:00
Justin Clark-Casey (justincc)
7c148d9b2f minor: use constants instead of magic numbers in llRequestAgentData() where possible 2014-04-11 00:52:28 +01:00
Justin Clark-Casey (justincc)
de0ab04d00 Actually add the llRequestAgentData() test class for commit 530c86 2014-04-11 00:36:50 +01:00
Justin Clark-Casey (justincc)
530c86335d Fix the presence info caching used in llRequestAgentData(), which was completely inoperative.
This means the presence info may be out of date by up to 20 seconds, but this avoids scripts potentially triggering constants requests to user accout and presence info services.
Relates to http://opensimulator.org/mantis/view.php?id=7088 though I fixed in a different way.
Adds regression test for this case.
2014-04-11 00:29:06 +01:00
Robert Adams
562a3cb338 BulletSim: small tweek to avatar height reduce feet embedded into prims.
This adjustment makes a default, shoeless avatar stand properly on a prim
for the various heights (0% to 100% in the appearance adjustment).
2014-04-10 06:53:36 -07:00
Snoopy Pfeffer
32ad66c274 Allows to sell objects on a parcel of land together with that parcel of land. The objects that are sold together with the parcel of land need to fulfill the following preconditions: owned by the current parcel owner, not set to a group, transferrable. This feature does not work for group owned parcels or land bought by a group. 2014-04-10 11:47:46 +02:00
Oren Hurvitz
c725ad1577 Fixed: when teleporting between grids, the avatar name wasn't always updated.
When an avatar is in their home grid, their name appears as "First Last". In other grids the name appears as "First.Last @grid.example.com". However, viewers have a bug and they don't always show the new name. We use a trick (changing the Group Title briefly) in order to make the viewers show the new name. This is only done after a Hypergrid teleport.
2014-04-09 15:00:54 +01:00
Oren Hurvitz
06e0528d0b In teleports, pass the source region to the destination (similar to an HTTP referrer) 2014-04-09 09:22:20 +01:00
Oren Hurvitz
cf1686335f Log when the presence service logs-out all the users in a region 2014-04-09 06:06:52 +01:00
Oren Hurvitz
af406748a2 Improved error messages when a teleport fails. The viewer's dialog already says "Teleport failed", so adding "Teleport refused" is redundant. 2014-04-08 08:11:30 +01:00
Oren Hurvitz
e00f1a0410 Allow invalidating the users cache 2014-04-08 08:11:29 +01:00
Diva Canto
86105a1533 Better (amend to previous commit) 2014-04-07 19:51:26 -07:00
Diva Canto
c0fd09b445 Avoid calling HELO service on malformed URLs. This is in response to an exception reported by danbanner. 2014-04-07 19:41:25 -07:00
Oren Hurvitz
85d51e57a9 When sending QueryAccess to a region, also send the user's Home URI 2014-04-07 07:32:36 +01:00
Oren Hurvitz
55cc8044cb Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user 2014-04-07 07:26:44 +01:00
Oren Hurvitz
f3508649f5 Fixed: during a teleport we always sent the error "The teleport destination could not be found" to the client. This happened on both success and failure.
On successful teleports this error wasn't actually shown to the user. But on failed teleports this error could hide the true cause of the failure. For example, attempting to use a Landmark that's more than 4095 regions away would result in two warnings appearing in the viewer: "Region too far" and "Destination could not be found". The second message hid the first one, so it wasn't obvious to the user what is actually the problem.
2014-04-06 15:42:33 +01:00
Oren Hurvitz
abe0f4a088 When preparing a Hypergrid teleport, tell the receiving grid which user is entering the grid.
This can affect which region to use. E.g., returning users may be allowed to enter any region, whereas users from other grids will have to enter a gateway region. Previously per-user decisions were only made later, but by then it's too late to change which region the user enters.
2014-04-06 15:40:45 +01:00
Oren Hurvitz
d4acaf25af Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong in one place) 2014-04-06 15:40:45 +01:00
Justin Clark-Casey (justincc)
cacbb5c165 Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (this time with the right code change) 2014-04-05 02:16:14 +01:00
Justin Clark-Casey (justincc)
86a2cd915c Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it."
This reverts commit 2c00b73cd2.

Wrong code change
2014-04-05 02:11:36 +01:00
Justin Clark-Casey (justincc)
2c00b73cd2 Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it. 2014-04-05 02:09:44 +01:00
tglion
8b8e1b88ec fixed object-collision issue after uncheck phantom-flag
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-04 12:29:44 -04:00
Justin Clark-Casey (justincc)
aec723b955 Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns fixes llDetectedPos(), llGetLinkPrimitiveParams() and similar functions.
Add regression test for this case.
In relation to http://opensimulator.org/mantis/view.php?id=7043
2014-04-03 23:22:57 +01:00
Michael Cerquoni
6b1d09813e remove some whitespace that snuck in with last patch 2014-04-03 13:25:32 -04:00
Dev Random
50eec6df52 Add Varregion support to Terragen Handler
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 13:14:13 -04:00
Vegaslon
3c5b7d7b79 BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 13:07:48 -04:00
Dev Random
4aa483777b Move new Estate commands to OpenSim.cs
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 12:45:43 -04:00
Oren Hurvitz
672bd9fc98 Reduced log levels for REST 404 errors to DEBUG 2014-04-03 15:04:26 +01:00
Oren Hurvitz
01daa74adf Better error messages in RestClient 2014-04-03 14:13:22 +01:00
Oren Hurvitz
6d2893be67 When teleporting using Hypergrid, show more informative error messages in case of error 2014-04-03 14:13:03 +01:00
Robert Adams
65c4cb48ac BulletSim: make avatar physical shape to be a rectangle rather than
a capsule. Set the default to be the rectangle shape and adjust the
parameters in OpenSimDefaults.ini for the new shape.

The rectangle shape will perform better and avatar height can be
computed more accurately.
2014-04-02 21:53:58 -07:00
Robert Adams
9406db3047 Fix problem with floating avatar by passing avatar size information
to the physics engine.

This operation was accidentally removed while in the middle of improving
the computation of the avatar height. This is a temp fix until the real
solution is added.
2014-04-02 21:52:24 -07:00
Justin Clark-Casey (justincc)
e756457703 Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.AddSittingAvatar already does this. 2014-04-03 01:21:50 +01:00
Justin Clark-Casey (justincc)
6ac9c9c972 refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
m_sittingAvatars code also already properly handles locking to avoid races.
2014-04-03 01:14:39 +01:00
Justin Clark-Casey (justincc)
91b7679db9 minor: Fix warning in AvatarFactoryModule 2014-04-03 00:35:42 +01:00
Justin Clark-Casey (justincc)
17929abd28 Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a failure terminating simulators running on Windows
In relation to http://opensimulator.org/mantis/view.php?id=7050
2014-04-03 00:34:20 +01:00
Justin Clark-Casey (justincc)
5cb4044539 Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary since the structure is local and never reused after the clear 2014-04-03 00:26:55 +01:00
Justin Clark-Casey (justincc)
e6d0dcd4e8 Fix bug where crossing to a neighbouring region and back again would trigger an exception, and a second recross would stop the user moving until relog
Also fixes an issue where sitting avatar counts became inaccurate after any cross.
Part of the problem was due to cloning code using MemberwiseClone() but not resetting certain collection structures.
Adds regression test for this case.
In relation to http://opensimulator.org/mantis/view.php?id=7050
2014-04-03 00:19:53 +01:00
Oren Hurvitz
2051535ce1 String matching in REST handlers: must allow '-' as a separator, because the "/map" handler uses it 2014-04-02 15:11:54 +01:00
Oren Hurvitz
0301c81b01 Made GetScenePresence() case-insensitive when searching by user name. This makes it easier to use console commands such as "show appearance". 2014-04-02 13:08:31 +01:00
Oren Hurvitz
9211361b19 Fixed AssetsExist in SQLite 2014-04-02 10:00:09 +03:00
Oren Hurvitz
6b65895736 Made the SQLite unit tests work on Windows (sqlite3.dll wasn't being loaded) 2014-04-02 09:49:57 +03:00
Oren Hurvitz
559c66afe6 Added System.Core reference to MSSQL 2014-04-02 09:20:28 +03:00
Oren Hurvitz
aa217cf90f Better string matching when searching for REST handlers: must match an entire path component (ending with '/' or a similar character).
For example, these should match: "/assets" and "/assets/12345", but these shouldn't match: "/assets" and "/assets_exist".
2014-04-02 08:52:44 +03:00
Oren Hurvitz
bbfda8e19e Fixed last-resort sending of error response (HTTP 500) when an error occurs while handling a request.
The previous code didn't actually send the response, so the caller was stuck until the timeout (100 seconds).
2014-04-02 06:32:41 +01:00
Oren Hurvitz
fad0fd7f75 Fixed the "Update Asset" handler: it was looking for the Asset ID in the wrong parameter.
This doesn't actually matter because the "Update Asset" operation isn't implemented in AssetsServer. But still, the handler should do the right thing...
2014-04-02 06:32:40 +01:00
Oren Hurvitz
d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
2014-04-02 06:30:57 +01:00
Mic Bowman
ac16a667e1 fix orphaned code in sun module per mantis 7068 2014-04-01 19:48:03 -07:00
Justin Clark-Casey (justincc)
7bafee28fa Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() by actually checking whether delinked grp3 is not null 2014-04-02 01:26:58 +01:00
Justin Clark-Casey (justincc)
46095c058e minor: comment out currently unused RegionCombinerModule.LogHeader 2014-04-02 01:24:40 +01:00
Justin Clark-Casey (justincc)
e5a5b69b08 remove EstateManagmentCommands.m_commander that has been unused for some time 2014-04-02 01:23:40 +01:00
Dev Random
43eab5e163 Console command to rename Estate 2014-04-02 01:17:41 +01:00
Justin Clark-Casey (justincc)
444737c830 minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLimitsModule.CanObjectEnter() when we know for sure that we need them. 2014-04-02 01:05:37 +01:00
Justin Clark-Casey (justincc)
7cb1690589 minor: disable logging in recently added scene object crossing tests and remove some unnecessary test config 2014-04-02 01:01:53 +01:00
Justin Clark-Casey (justincc)
0af8886400 Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position.
Root cause was that PrimLimitsModule was not properly handling the case where the parcel it was asked to check was outside the current region's bounds.
If this is the case, we can abort the check since the receiving region will perform it.
Added a regression test for this case.
2014-04-02 00:58:33 +01:00
BlueWall
4cbd45f3d5 Merge branch 'master' of /home/opensim/src/opensim 2014-03-31 15:50:27 -04:00
BlueWall
59d0e3c3c8 Add check to prevent the return of a wrong value when key is NULL_KEY 2014-03-31 15:49:53 -04:00
Dev Random
635f3f77ab Console command to change Estate owner
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-29 00:59:15 -04:00
Oren Hurvitz
6557eba235 Removed default timeout when starting scripts after Load OAR 2014-03-28 13:04:19 +03:00
Oren Hurvitz
1fe504fee5 Better skipping of "SculptData" when parsing XML 2014-03-28 12:52:06 +03:00
Oren Hurvitz
f360b687d6 Removed "SculptData" from the serialized XML format of prims 2014-03-28 07:51:21 +01:00
BlueWall
ba5a236922 Profiles local StorageProvider fix, round 3 2014-03-27 13:41:20 -04:00
BlueWall
20640357ab Fix to local StorageProvider override 2014-03-27 13:27:46 -04:00
BlueWall
45ada5ca2d Merge branch 'master' of /home/opensim/var/repo/opensim 2014-03-27 12:56:12 -04:00
BlueWall
9c7b28341c Add support for specifying non-default StorageProvider 2014-03-27 12:36:30 -04:00
BlueWall
a15282f023 Merge branch 'master' into m_test 2014-03-27 12:21:38 -04:00
Oren Hurvitz
161c827a44 Fixed a case where logging an HTTP response failed because the stream was non-seekable 2014-03-27 17:46:37 +02:00
Oren Hurvitz
76add0fdb0 Log errors in MakeRequest() as INFO, not ERROR. Some communications problems are benign (e.g., can't send Friend status update to a region that is down), so don't log them as ERROR so soon. We rethrow the exception, so the caller can still decide to log the error as an ERROR.
Resolves http://opensimulator.org/mantis/view.php?id=7077
2014-03-27 15:00:42 +01:00
Justin Clark-Casey (justincc)
af54e6f370 minor: Change incorrect "Maximum" in the PhysicalPrimMin OpenSim.ini.example description to "Minimum"
Thanks to aiaustin for the spot.
2014-03-26 23:45:02 +00:00
Justin Clark-Casey (justincc)
e7fa8a4699 minor: change misspelling of overriden to overridden in comments within config files
Thanks to aiaustin for the spot.
2014-03-26 23:43:49 +00:00
Justin Clark-Casey (justincc)
262892336b Add LuciusSirnah to contributors list 2014-03-26 21:03:21 +00:00
Justin Clark-Casey (justincc)
1247174db4 Fix MSSQLInventoryHandler.IncreementFolderVersion where sql accidentally used a MySQL style ?folderID insted of @folderID
Thanks to LuciusSirnah in http://opensimulator.org/mantis/view.php?id=7075 for this fix
2014-03-26 21:02:26 +00:00
Justin Clark-Casey (justincc)
de941d2ec7 minor: remove compiler warning from NullEstateData 2014-03-26 21:00:57 +00:00
Justin Clark-Casey (justincc)
b0bae62c30 refactor: Actually use MaptileStaticFile in RegionInfo rather than having both a public field and a get property 2014-03-26 20:58:58 +00:00
Justin Clark-Casey (justincc)
7a4c5b067d Add MSSQL EstateStore.migrations VERSION 10 transaction to add AllowLandMark, AllowParcelChanges and AllowSetHome columns to estate_settings table.
Taken from http://opensimulator.org/mantis/view.php?id=7074 by LuciusSirnah.  Thanks!
2014-03-26 20:42:53 +00:00
Justin Clark-Casey (justincc)
6c447f892e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-26 20:36:33 +00:00
Justin Clark-Casey (justincc)
5e8dfb4f7e Fix extra physics params MSSQL migration (version 39).
This was failing because it used MySQL syntax
This is taken from Lucius Sirnah's entry in http://opensimulator.org/mantis/view.php?id=6593
But with the column existence checking removed, as this should not be necessary in a migration and is inconsistent with all other migrations, though I can see a case for doing it.
2014-03-26 20:34:04 +00:00
Oren Hurvitz
7a47c15edb - Increased the threadpool timeout to 10 minutes
- Changed a few places that launch long-lasting threads to skip the timeout altogether
2014-03-26 20:34:55 +01:00
Oren Hurvitz
14a7ddb885 Revert "Use log-rolling on the log files (once per day)"
This reverts commit 8ecab21b37.
2014-03-26 08:56:56 +02:00
Justin Clark-Casey (justincc)
2fbb906ff6 Reinsert code to extract size_x and size_y parameters from GetHomeRegion response in UserAgentServiceConnector.
This is actually code from commits afb2e07 and cf61cdf
For as yet unexplained reasons, the section of these commits which changed UserAgentServiceConnector.cs disappeared from its history between approx Feb 5 2014 and Feb 13 2014.
This ought to be impossible.  More details to follow in opensim-dev mailing list
2014-03-26 02:34:22 +00:00
Justin Clark-Casey (justincc)
62a03a5cac Also take YP/commented out JS references from script engine CodeTools.
Fixes build break from d3387d591a
2014-03-26 01:20:49 +00:00
Justin Clark-Casey (justincc)
d3387d591a Remove unmaintained and unused YieldProlog scripting language
This hasn't been mainntained since 2008 and has not been kept up with the rest of the language infrastructure.
Hence, it almost certainly doesn't work and has never been used, afaik
If this is wrong, please say on the opensim-users/dev mailing list.
Removing to reduce maintenance burden (since it still needs to be made to compile).
2014-03-26 00:59:57 +00:00
Justin Clark-Casey (justincc)
cffea984f1 minor: Remove "js" (Javascript) from list of allowed languages in script config since it hasn't been present in OpenSimulator for a very long time (0.6 days)
One reason support was removed is that the external DLL that implemented Javascript stopped development.
Not sure how well this ever worked in OpenSimulator.
Not removing vb for now as this is directly supported by Mono (via vbnc compiler) though I strongly suspect it is also inoperable.
2014-03-26 00:50:33 +00:00
Justin Clark-Casey (justincc)
99308d64c6 minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test) 2014-03-26 00:43:17 +00:00
Oren Hurvitz
6d1d58b654 Use the "X-Content-Encoding" header to indicate gzipped data, because old OpenSims fail if they get an unknown "Content-Encoding" 2014-03-25 18:09:23 +01:00
BlueWall
14836e60ff Fix issue with user picks creation. The snapshot id is UUID.Zero in new parcels. 2014-03-25 11:10:48 -04:00
BlueWall
9aec36156e Sync code that has moved in development branch with changes in master 2014-03-25 11:09:27 -04:00
BlueWall
fce3fca7f9 Add the UserProfiles local service module to non-HG Standalone configuration. 2014-03-25 11:08:58 -04:00
BlueWall
542bef20e8 Move JsonRpc request code out for general availability 2014-03-25 11:08:27 -04:00
BlueWall
dba33fee39 Move from UserProfileModule for general availability 2014-03-25 11:08:11 -04:00
Oren Hurvitz
b1d8aa0b64 Use the "Content-Encoding" header to indicate gzipped streams 2014-03-25 15:36:59 +01:00
Oren Hurvitz
8ecab21b37 Use log-rolling on the log files (once per day)
Resolves http://opensimulator.org/mantis/view.php?id=6950
2014-03-25 09:53:02 +01:00
Oren Hurvitz
368b29a680 In Core Profiles: as a fallback, try to get profiles from foreign grids using the OpenProfile protocol
Resolves http://opensimulator.org/mantis/view.php?id=6954
2014-03-25 09:37:18 +01:00
Oren Hurvitz
f90aee696a Always throw an exception if MakeRequest (used for HTTP POST) fails. (Previously many exceptions were ignored)
Resolves http://opensimulator.org/mantis/view.php?id=6949
2014-03-25 09:37:10 +01:00
Oren Hurvitz
f901a38204 Improved logging of HTTP requests
- MemoryBuffer isn't seekable, so we can't log it. Log the string instead.
- Handle compressed streams
- Don't attempt to dump binary data. Either don't log it at all (if we know it's binary), or at least convert non-ASCII characters to ASCII.
- Log responses to HTTP requests
- Use the same log prefix for all of these log messages ("[LOGHTTP]"), to make them easy to see at a glance
- Increased the snippet length to 200 (80 doesn't show enough), and add "..." only if the message was actually truncated

Resolves http://opensimulator.org/mantis/view.php?id=6949
2014-03-25 09:36:53 +01:00
Oren Hurvitz
4289b71141 Fixed unit tests due to changes in the threadpool 2014-03-25 10:04:52 +02:00
Oren Hurvitz
e131e73652 Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout)
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:55 +01:00
Oren Hurvitz
84d7227dfd Changed LogThreadPool to have 4 logging levels. Added console command "debug threadpool level" to set the logging level.
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:50 +01:00
Oren Hurvitz
b13214af27 Added a watchdog to abort slow threads in the main thread pool
If a task in the thread pool hangs then it will permanently take up
one of the threads. If this happens repeatedly then the thread pool will
become exhausted and OpenSim will fail. This watchdog terminates threads in the
thread pool that have been executing for over a minute (which probably
means they're hung).

Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:45 +01:00
Oren Hurvitz
e735f76553 LogThreadPool: when the thread is for ProcessPacketMethod, also log the packet type
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:41 +01:00
Oren Hurvitz
4031933475 Refactored DebugFlagsEnum
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:37 +01:00
Oren Hurvitz
8555e54e22 Automatically start logging FireAndForget activity if the threadpool is full
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:32 +01:00
Oren Hurvitz
7c0ebcb984 Added debug flag: LogThreadPool. It makes us log every use of the main threadpool.
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:13 +01:00
Justin Clark-Casey (justincc)
091f3a8000 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-25 00:20:38 +00:00
Justin Clark-Casey (justincc)
e12c044eab Don't fail to enable permissions modules correctly if there is any leading or trailing whitespace between comma separate module combinations. 2014-03-25 00:19:24 +00:00
Oren Hurvitz
8276a9e5f7 Fixed Debug command for Groups. (Use of wrong capitalization caused *two* "debug" options to appear in "help")
This is a (small) part of http://opensimulator.org/mantis/view.php?id=6949
2014-03-24 18:27:18 +01:00
Oren Hurvitz
6a477e044d If prim region crossing fails then don't delete the prim from the original region
Resolves http://opensimulator.org/mantis/view.php?id=6946
2014-03-24 18:24:50 +01:00
Oren Hurvitz
1769e93c42 Fixed parsing of coalesced objects if the XML starts with an XML Declaration ("<xml ...>")
Resolves http://opensimulator.org/mantis/view.php?id=6944
2014-03-24 18:18:29 +01:00
Oren Hurvitz
1a32b35279 In Load OAR, correctly restore group-owned objects
Resolves http://opensimulator.org/mantis/view.php?id=6943
2014-03-24 18:18:23 +01:00
Oren Hurvitz
305f5110c6 In Load OAR: Zero isn't a valid Group ID
Resolves http://opensimulator.org/mantis/view.php?id=6943
2014-03-24 18:18:08 +01:00
Oren Hurvitz
35078e03e5 During Load OAR, fix the User and Group ID's in objects that are embedded in assets (previously only rezzed objects were fixed)
Resolves http://opensimulator.org/mantis/view.php?id=6942
2014-03-24 18:17:59 +01:00
Oren Hurvitz
5fd9411143 Refactored Load IAR: created a generic mechanism to modify the SOG's as they are being loaded
Resolves http://opensimulator.org/mantis/view.php?id=6942
2014-03-24 18:17:35 +01:00
Oren Hurvitz
0ff61341e4 HGAssetService searches for the "HomeURI" setting in several sections: Startup, Hypergrid, HGAssetService
Resolves http://opensimulator.org/mantis/view.php?id=6940
2014-03-24 18:02:22 +01:00
Oren Hurvitz
8cec0b3fa1 If updating a user's profile notes fails then return an error
Resolves http://opensimulator.org/mantis/view.php?id=6938
2014-03-24 18:02:17 +01:00
Oren Hurvitz
1b30ae81b5 Fixed updating usersettings in the database
Resolves http://opensimulator.org/mantis/view.php?id=6938
2014-03-24 18:02:05 +01:00
Oren Hurvitz
b9e0d0fdb2 Don't show hidden groups in search results
Resolves http://opensimulator.org/mantis/view.php?id=6937
2014-03-24 18:01:56 +01:00
Oren Hurvitz
1d4551e52f Check settings for groups module
Resolves http://opensimulator.org/mantis/view.php?id=6937
2014-03-24 18:01:47 +01:00
Oren Hurvitz
c8583e566d When searching for users, don't add users from the local cache if they have an invalid UUID
Resolves http://opensimulator.org/mantis/view.php?id=6935
2014-03-24 18:01:37 +01:00
Oren Hurvitz
a2dd8f31de Trim search queries (for users, groups, etc.). I have found that sometimes the viewer adds a space at the end, which causes searches to fail.
Resolves http://opensimulator.org/mantis/view.php?id=6935
2014-03-24 18:01:28 +01:00
Oren Hurvitz
6edc446780 Fixed: OnRegionInfoChange was never triggered
Resolves http://opensimulator.org/mantis/view.php?id=6934
2014-03-24 18:01:22 +01:00
Oren Hurvitz
bf68dbabd7 Save to database these parcel updates: Force Owner, Abandon Request, Reclaim. (Previously these updates only changed the parcel in memory)
Resolves http://opensimulator.org/mantis/view.php?id=6934
2014-03-24 18:01:08 +01:00
Oren Hurvitz
89945f8829 Refactored: ExternalRepresentationUtils should be the only place where the "CreatorData" field is calculated, to ensure uniformity
Resolves http://opensimulator.org/mantis/view.php?id=6933
2014-03-24 18:00:59 +01:00
Oren Hurvitz
edc04d4184 When updating the CreatorId of an inventory item, automatically update the CreatorIdAsUuid field as well
Resolves http://opensimulator.org/mantis/view.php?id=6933
2014-03-24 18:00:39 +01:00
Oren Hurvitz
5b2af7f99e Moved the linkage between LoginService and HGInventoryService to the config file 2014-03-24 18:33:18 +02:00
Oren Hurvitz
df9845a283 When a user logs-in, automatically create the Suitcase folder
This is only done if the Suitcase Inventory Service is used.
Previously the Suitcase was created at a later time, which meant that it wasn't shown in the viewer until the viewer was restarted.
2014-03-24 17:02:13 +01:00
Oren Hurvitz
7496d0b0f7 Fixed unit tests for delinking objects 2014-03-24 15:05:39 +02:00
Oren Hurvitz
4bccfed80c When logging in UserAgentServiceConnector, always log the original server URL (the hostname), not the IP
This resolves http://opensimulator.org/mantis/view.php?id=6955 (that patch was modified a bit)
2014-03-24 14:20:19 +02:00
Oren Hurvitz
eaf99bf928 Changed to Unix line-endings in VS2010Target.cs
Resolves http://opensimulator.org/mantis/view.php?id=6951
2014-03-24 12:27:07 +01:00
Oren Hurvitz
f5ae36d7e2 Updated Prebuild to support .NET 4.5
Resolves http://opensimulator.org/mantis/view.php?id=6951
2014-03-24 12:26:54 +01:00
Oren Hurvitz
425d76bb98 Enable runprebuild.bat to run in Cygwin
This resolves http://opensimulator.org/mantis/view.php?id=6951
2014-03-24 12:26:53 +01:00
Oren Hurvitz
921f0052f4 Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name.

This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-24 12:26:52 +01:00
Oren Hurvitz
6734b94761 Better error messages
This resolves http://opensimulator.org/mantis/view.php?id=6936
2014-03-24 12:22:32 +01:00
Oren Hurvitz
773ffcafc3 Removed "hacktastic" code that is no longer needed.
We no longer set the object's AbsolutePosition in this place, so the IsAttachment hack doesn't do anything anymore.

This resolves http://opensimulator.org/mantis/view.php?id=6936
2014-03-24 12:05:25 +01:00
Oren Hurvitz
62b3bdf0fc When linking two groups, and then deleting the combined group: delete *all* of the combined group's prims, including those that came from the second subgroup
This fixes http://opensimulator.org/mantis/view.php?id=6175
2014-03-24 11:44:48 +01:00
Robert Adams
b0cb0ec02f BulletSim: fix problem where axis constraints were also constraining
linear motion.

The code was limiting linear motion to be only in the positive direction
for any axis that was constrained.
2014-03-23 13:08:31 -07:00
Oren Hurvitz
81c9952e99 Added missing quotes in Robust.HG.ini.example 2014-03-23 16:40:09 +02:00
Dev Random
db83208794 Fix negative stat for Active Scripts
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-22 23:02:10 -04:00
Kevin Cozens
ff5c38534d Reverting "Set default name for mute list" that was pushed by mistake.
This reverts commit 58def34dbe.
2014-03-22 16:38:48 -04:00
Kevin Cozens
58d7e3b8ed Reverting "Pass method to offline.php" commit that was pushed by mistake.
This reverts commit fe16a72a9a.
2014-03-22 16:31:36 -04:00
Kevin Cozens
949139eb0b Moved Kevin Cozens to the core developers list. 2014-03-22 15:57:32 -04:00
Kevin Cozens
fe16a72a9a Pass method to offline.php using ?blah instead of /blah/. Avoids issue with Apache web servers running PHP via CGI. 2014-03-22 15:13:03 -04:00
Kevin Cozens
58def34dbe Set default name for mute list module as shown in OpenSim.ini.example 2014-03-22 15:13:03 -04:00
Vegaslon
d4dad75a3c BulletSim: Fix jumping while running. Was unintentional taking way all upward target motion for avatar when running.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-22 15:00:48 -04:00
Melanie
ebe7726cd7 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2014-03-22 01:49:28 +00:00
Melanie
a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given.
This is done by calling the constructor only with a directory if one is actually given.
2014-03-22 01:47:48 +00:00
Justin Clark-Casey (justincc)
ccf18fd2ef Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.
It does not indicate that a SOG has been set to be backed up or not.  It indicates that a SOG can be backed up in principle.
In practice, this was added by lbsa71 in 2007 and is set to always true, albeit as a virtual property.
2014-03-22 01:36:21 +00:00
Dev Random
3d0778bcd6 Allow Mono Plugin Registry setting for Regions
Signed-off-by: Melanie <melanie@t-data.com>
2014-03-22 01:29:51 +00:00
Justin Clark-Casey (justincc)
a5800f479e If an object has it's temporary flag unset after being set, put it back in the persistence list.
Effectively uses the patch in http://opensimulator.org/mantis/view.php?id=7060
But also adds a regression test and exposes the necessary property to allow this to work.
2014-03-22 00:29:13 +00:00
Justin Clark-Casey (justincc)
178a5a5585 rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.*
Actual inventory processing is done with a single set of static structures rather than per scene.
2014-03-21 23:29:31 +00:00
Justin Clark-Casey (justincc)
6664079f84 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-21 23:18:13 +00:00
Talun
fb312279c9 Mantis 6922: No particles are generated if their size exceeds the maximum allowed size.
This patch ensures that no particle scal value can exceed 4.0
2014-03-21 23:13:34 +00:00
Oren Hurvitz
f8caf41bd8 Moved Oren Hurvitz to core developers list 2014-03-21 17:33:19 +02:00
Justin Clark-Casey (justincc)
47e7febebc Add monitored thread last update times as stats in "show stats all"
These have the format server.thread.<thread-name>
2014-03-21 02:06:10 +00:00
Justin Clark-Casey (justincc)
33ae733006 Add H-H-H to contributors 2014-03-20 22:43:00 +00:00
H-H-H
da25903300 Adding a way to disable/enable the in built Dwell Module 2014-03-20 22:35:50 +00:00
Justin Clark-Casey (justincc)
7f027552ec If we find an existing suitcase folder in HGSuitcaseInventoryService.GetRootFolder(), then return that as a response rather than null.
Fixes a regression from commit 346644016c (Fri Nov 15 23:10:59 2013)
This is actually the reverse of zadark's patch in http://opensimulator.org/mantis/view.php?id=6969
But I'm assuming that was a mistake since clearly we should be returning this data - this was original behaviour
2014-03-20 20:36:47 +00:00
Justin Clark-Casey (justincc)
d04bb3ca9b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-20 20:15:57 +00:00
Talun
bd6f734d3a Mantis 6974 PERMISSION_TRACK_CAMERA should be implicit on attach.
http://wiki.secondlife.com/wiki/Run_time_permissions
This change makes PERMISSION_TRACK_CAMERA implicit on attach
2014-03-20 20:11:26 +00:00
Michael Cerquoni
b5f94c72b9 Allow MaptileStaticFile path to be set to anywhere and not force it to bin/maptiles 2014-03-19 11:16:52 -04:00
Robert Adams
220ea9f687 Add Jak Daniels to CONTRIBUTORS.TXT 2014-03-18 22:20:00 -07:00
Jak Daniels
61353dde80 Allow Region specific static maptiles to be loaded from file. 2014-03-18 22:18:50 -07:00
Justin Clark-Casey (justincc)
cf97535d9e Revert "Simplify DoubleQueue to eliminate redundant sempahore work."
This reverts commit 52b7b40034.

Got the semantics wrong - the sempahore is required so that the blocking thread waits for a signal.
2014-03-19 01:40:56 +00:00
Justin Clark-Casey (justincc)
52b7b40034 Simplify DoubleQueue to eliminate redundant sempahore work.
Exclusion is already guaranteed by the lock on m_syncRoot.
Semaphore could not allow more than one thread in these sections anyway since the underlying SDK structures are not thread-safe.
2014-03-19 00:48:13 +00:00
Justin Clark-Casey (justincc)
1497b75361 minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests in stats category "scene-inventory" instead of "scene"
To distinguish from general scene stats
2014-03-19 00:37:06 +00:00
Justin Clark-Casey (justincc)
9858766516 minor: Make "stats show" an alias for "show stats" command. 2014-03-19 00:35:49 +00:00
Justin Clark-Casey (justincc)
e6080a38c5 Rename "debug stats record" command to "stats record" for consistency. Move from debug to general command category 2014-03-19 00:29:36 +00:00
Justin Clark-Casey (justincc)
1d0a9e521c Allow a snapshot of stats to be dumped to a file with a "stats save" command 2014-03-19 00:28:57 +00:00
Justin Clark-Casey (justincc)
fad1d70180 Add httpserver.<port>.QueuedPollResponses and httpserver.<port>.ProcessedPollResponses statistics 2014-03-18 23:47:33 +00:00
Justin Clark-Casey (justincc)
9e0d419239 minor: Correction to description of QueuedPollResponses since this covers long poll and other 'poll' types 2014-03-18 23:24:22 +00:00
Justin Clark-Casey (justincc)
eed343ed8a Add httpserver.<port-number>,QueuedPollResponses stat
This shows the number pf poll responses queued for processing.
2014-03-18 23:21:07 +00:00
Justin Clark-Casey (justincc)
7df325c275 Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe 2014-03-18 23:05:49 +00:00
Justin Clark-Casey (justincc)
fdcd392582 Set executable bit on Npgsql.dll for cygwin 2014-03-18 21:04:37 +00:00
Justin Clark-Casey (justincc)
f27766d47b Set executable flag on BulletXNA.dll for cygwin 2014-03-18 21:02:51 +00:00
Justin Clark-Casey (justincc)
a660c0a750 Add scene.<scene-name>.ProcessedFetchInventoryRequests
This shows the number of requests that have been processed.
These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
2014-03-18 20:59:11 +00:00
Justin Clark-Casey (justincc)
8ce3fa646b Allow "show stats" console command to take a full stat name and display only that stat.
For example, scene.test.RootAgents will show only the RootAgents stat in the scene named "test"
2014-03-18 20:21:47 +00:00
Justin Clark-Casey (justincc)
e82d394ddf Add scene.<scene-name>.QueuedFetchInventoryRequests stat
This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
2014-03-18 20:10:41 +00:00
Justin Clark-Casey (justincc)
d5f5649750 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-18 20:09:15 +00:00
Justin Clark-Casey (justincc)
c605c7a7b7 Lock m_syncRoot on DoubleQueue.Count. This is not documented as a thread-safe operation 2014-03-18 19:54:07 +00:00
Melanie Thielker
a53272c5fb Add delete maptile ability to MapImageService - yet untested 2014-03-18 00:50:00 +00:00
Justin Clark-Casey (justincc)
ae56b946cf Fix a bug in previous commit 01520bb where I accidentally saved OtherCleanTime instead of Dwell 2014-03-18 00:34:40 +00:00
Justin Clark-Casey (justincc)
01520bbb3e Save and load dwell parcel stat in MySQL DB adaptor. Field in table already exists!
The SQLite database adaptor was loading and saving dwell whilst MySQL was not, even though the field already exists in the db table.
2014-03-18 00:02:55 +00:00
Justin Clark-Casey (justincc)
f3e177814a Add regression test for http inventory fetch.
Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
2014-03-17 20:51:35 +00:00
Justin Clark-Casey (justincc)
873eee5431 Implement osForceBreakAllLinks().
Identical to llBreakAllLinks() except that it doesn't require the script to have link permissions.
2014-03-13 00:04:20 +00:00
Justin Clark-Casey (justincc)
6a279feb2f Only allow llBreakAllLinks() to work if script has received PERMISSION_CHANGE_LINKS
As per http://wiki.secondlife.com/wiki/LlBreakAllLinks
Same as existing llCreateLink() and llBreakLink()
2014-03-12 23:54:20 +00:00
Justin Clark-Casey (justincc)
296d63e20b Implement osForceCreateLink() and osForceBreakLink()
These are identical to llCreateLink() and llBreakLink() except that they don't require script permissions.
However, osForceCreateLink() still requires that linked and linkee still have the same owner.
There's also an AutomaticLinkPermission setting in [XEngine] that could be set to true to prevent the LSL function checks.
But this doesn't allow the finer control over which users/scripts, etc. can do this that the OSSL functions provide.
2014-03-12 23:05:16 +00:00
Justin Clark-Casey (justincc)
beba20846f When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID
This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero)
But group notice IMs have a from agent which is the group rather than the sending agent.
Further addresses http://opensimulator.org/mantis/view.php?id=7037
2014-03-12 19:31:04 +00:00
Dev Random
7112ee0015 Enable MapImageServiceModule with no refresh 2014-03-11 23:52:11 +00:00
Justin Clark-Casey (justincc)
86630a1b70 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-11 23:39:07 +00:00
Justin Clark-Casey (justincc)
d975b42f6a Instead of auto-creating a parcel on request if one doesn't cover a given location, fill in gaps or extend existing parcel right after initial data load.
This is in line with simpler and still existing behaviour where a default parcel is created if no parcels are in storage at all.
Making this change as another step to address current problems with spurious parcels occasionally being created.
Also adds regression tests for different load behaviours depending on existing stored parcel data.
Relates to http://opensimulator.org/mantis/view.php?id=7035
2014-03-11 23:38:22 +00:00
Robert Adams
8edf4225f3 varregion: remove serialization of region terrain to floats when sending patches.
This should eliminate much memory thrashing and CPU usage while sending initial
terrain.

The old way of passing terrain was to convert it to an array of floats. This is
really bad for large terrain (think 4096x4096 floats). This change passes a dummy
float array since the real region info is used anyway and the floats are ignored.
(The ignoring the terrain floats is a kludge so as to not change IClientAPI.)
2014-03-11 07:12:47 -07:00
Robert Adams
6b17c9bd98 Add Lani Global to CONTRIBUTORS.txt 2014-03-10 22:12:56 -07:00
Lani Global
71c808cd32 PhysicalPrimMax 64m for OpenSim_ini_example standard size prim
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:24 -07:00
Lani Global
3e8f593bf2 PhysicalPrimMax to 64m for ini Default files to enable standard size prims and mesh to be used with vehicles.
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:09 -07:00
Robert Adams
742f505440 Change terrain update sending to be triggered by frame tick rather
than everytime terrain is changed.

The TerrainModule now hooks the frame event and, if terrain has changed,
sends terrain updates to the clients. This polling pattern replaces
the previous push on change pattern and will make it easier to do per
client throttling and per scene presence terrain update ordering.
2014-03-10 22:05:18 -07:00
Oren Hurvitz
0237d9113d Don't start KeyframeMotion timers until all the regions are ready. This prevents problems in megaregions (prims that think they've crossed over to other regions). 2014-03-11 00:55:58 +00:00
Oren Hurvitz
120f872d2b After an object with KeyframeMotion is copied into inventory, resume the motion (previously it remained stopped) 2014-03-11 00:43:22 +00:00
Justin Clark-Casey (justincc)
932c9e757b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-03-11 00:16:31 +00:00
Justin Clark-Casey (justincc)
77e7bbcbf7 Send group notices through the same messaging module mechanism used to send group chat to avoid timeout issues when sending messages to large groups.
Only implementing for XmlRpcGroups initially to test.
May require MessageOnlineUsersOnly = true in [Groups] to be effective.
In relation to http://opensimulator.org/mantis/view.php?id=7037
2014-03-11 00:11:18 +00:00
Michael Cerquoni
4f67286044 fix missing quote for xBakes connector in Robust example ini files 2014-03-09 19:09:10 -04:00
Michael Cerquoni
cfd3e8f0ea minor spelling mistake fix. 2014-03-09 11:46:25 -04:00
Michael Cerquoni
abcb2cdb36 add XBakes connector to Robust.HG.ini.example 2014-03-08 21:50:41 -05:00
Michael Cerquoni
a96601478c add [BakedTextureService] section to Robust.HG.ini.example file same as Robust.ini.example. 2014-03-08 21:48:33 -05:00
Michael Cerquoni
e3c4936dea remove RefreshTime = 0 from [MapImageService] in Standalone.ini, StandaloneHypergrid.ini, Grid.ini, GridHypergrid.ini they were redundant and would not allow variables in OpenSim.ini to be set to anything. 2014-03-08 16:28:45 -05:00
Michael Cerquoni
da990d01f2 set RefreshTime = 0 in [MapImageService] in Standalone.ini and StandaloneHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:57:19 -05:00
Michael Cerquoni
12f2648a57 set RefreshTime = 0 in [MapImageService] in Grid.ini and GridHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:41:26 -05:00
Dev Random
9de3fe9410 Add Varregion support to osGetRegionSize OSSL function
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-03-07 17:48:07 -05:00
Justin Clark-Casey (justincc)
8225e3f40c Remove try/catch in LandManagmentModule.GetLandObject() - this is very old code and the caught exceptions can no longer occur. 2014-03-07 01:41:31 +00:00
Justin Clark-Casey (justincc)
3c05d67094 Lock m_landlist whilst loading parcels from storage to prevent a race against any parcel auto-creation in GetLandObject() 2014-03-07 01:36:06 +00:00
Justin Clark-Casey (justincc)
6b7625a56b Only auto-create a land parcel when there is none in a specified tile if there is more than 1 existing land parcel.
This is because there are still issues with bad parcels being generated in http://opensimulator.org/mantis/view.php?id=7035
Theorizing now that it's possible that something is calling GetParcel() before any parcel data has been loaded from persistence.
2014-03-07 01:23:19 +00:00
Justin Clark-Casey (justincc)
71918eeab4 Add regression test for sending group notices via xmlrpc groups connector. 2014-03-07 01:04:54 +00:00
Justin Clark-Casey (justincc)
ddd38a3dea Add scene name to bad parcel add logging 2014-03-06 19:12:16 +00:00
Justin Clark-Casey (justincc)
58c0ed78d4 refactor: Simplify land object by using c# get/set auto-properties where applicable. 2014-03-06 02:12:58 +00:00
Justin Clark-Casey (justincc)
470d053443 minor: slightly simplify code in LandObject.ContainsPoint() 2014-03-06 00:51:39 +00:00
Justin Clark-Casey (justincc)
ed14e97bb4 Remove array initialize calls in LMM - these are unnecessary as the VM already does this. 2014-03-06 00:46:16 +00:00
Justin Clark-Casey (justincc)
aa2fb1ec25 minor: Increase size of parcel name field in "land show" console command output. Construct table using CDT rather than string formats 2014-03-06 00:40:24 +00:00
Justin Clark-Casey (justincc)
14569992e1 Prevent adding a land object if it overlaps any existing objects that have not had their bitmaps adjusted.
This is to prevent an immediate problem in http://opensimulator.org/mantis/view.php?id=7035 where a development code bug occasionally overlays all the existing parcels with a blank parcel owned by the estate manager and to gather more data.
My guess is that this parcel is being created by the new code in LandManagementModule.GetLandObject(), probably some race between threads since this only happens occasionally.
Adds regression tests for this case and for parcel subdivide.
2014-03-06 00:11:13 +00:00
Justin Clark-Casey (justincc)
4e6f7435d0 Add UUID and ready status (whether region has finished starting up) to "show regions" console output. 2014-03-05 01:23:48 +00:00
Justin Clark-Casey (justincc)
39ed382ddf Don't request a terse update after local teleport - this will be done by the main frame loop anyway and has the potential to race that thread. 2014-03-05 00:59:27 +00:00
Justin Clark-Casey (justincc)
c9415fd763 If an avatar is sitting, send out position updates to clients for any change, not just those outside the usual tolerances.
This is to allow small adjustments of less than 0.05m in functions such as llSetPrimitiveLinkParams() to work
This is another fix for http://opensimulator.org/mantis/view.php?id=7044
Extends regression test for this case.
2014-03-05 00:38:38 +00:00
Justin Clark-Casey (justincc)
31de7b845f When positioning agent with PRIM_ROTATION in llSetLinkPrimitiveParams(), set the global rotation rather than the local rotation
Functionally the same as the patch in http://opensimulator.org/mantis/view.php?id=7044, thanks Aleric.
This commit also extends the regression test
2014-03-03 23:35:21 +00:00
Justin Clark-Casey (justincc)
5038a59ef3 Maybe slightly reduce warp3d memory leakage by disposing of decoded bitmap in Warp3DImageModule.GetTexture()
However, this still appears to be leaking massively, at least for me.  Possible cause is warp3D using GDI objects internally and not disposing of them.
2014-02-28 00:16:06 +00:00
Justin Clark-Casey (justincc)
88b1fc1382 Set up a StreamReader and call ReadToEnd() instead of using the GetStreamString() extension method
This eliminates some stream seeking that was never necessary and makes disposable of the StreamReader consistent with other code
2014-02-27 23:13:26 +00:00
Justin Clark-Casey (justincc)
94ad69faf2 Remove long unused UntrustedWebRequest class
This purports to check web requests but doesn't appear to actually do that.
2014-02-27 22:58:44 +00:00
Justin Clark-Casey (justincc)
5fafea6631 refactor: More consistently use using construct within WebUtil to match other existing code there. 2014-02-27 22:52:43 +00:00
Justin Clark-Casey (justincc)
1f4f09ad69 Add more details to InvalidOperationException logging in SychronousRestFormsRequest.MakeRequest(). 2014-02-27 20:35:56 +00:00
Justin Clark-Casey (justincc)
91333b9267 Stop LSL_Api.GetLinkEntities() from creating an unused list on every parameter except LINK_THIS. Simplify code. 2014-02-27 00:23:24 +00:00
Justin Clark-Casey (justincc)
ed760f2586 minor: remove unused variable from recent commit 0e23374 2014-02-27 00:14:16 +00:00
Justin Clark-Casey (justincc)
d7c9725ec0 refactor: Make osGetPrimtiveParams() and soSetPrimitiveParams() use common get/set params code in LSL_Api rather than an old copy&pasted section. 2014-02-27 00:11:50 +00:00
Dev Random
6955190c7d Add Util method to load OpSys env vars 2014-02-26 23:39:45 +00:00
Justin Clark-Casey (justincc)
ce5d308d23 Add some regression tests for previous commit 0e23374 2014-02-26 23:13:56 +00:00
Justin Clark-Casey (justincc)
0e23374aa2 Implement PRIM_ROTATION, PRIM_ROT_LOCAL, PRIM_POSITION and PRIM_POS_LOCAL when manipulating avatars via llSetLinkPrimitiveParams()
Combination of core parts of Freaky's patch at https://github.com/ft-/opensim-patches/blob/master/opensim-llsetlinkprimitive-agent-fix.patch plus further adjustments from myself.
Resolves Mantises 6121, 6421, 6573, 6657
2014-02-26 23:07:13 +00:00
Justin Clark-Casey (justincc)
26fe59c35e Improve regression test TestSetAppearance() 2014-02-24 19:43:06 +00:00
Justin Clark-Casey (justincc)
bc9952f901 Re-enable regression TestSaveBakedTextures() 2014-02-24 19:30:33 +00:00
Justin Clark-Casey (justincc)
fd1b2a1c57 Stop mesh avatars that specify the alpha texture in their bake slots from causing the simulator to continually request that they rebake
This is because the alpha texture is not in the cache, we must continue to have the fallback of looking for these and other persisted bakes in the asset service.
Relates to http://opensimulator.org/mantis/view.php?id=6927
2014-02-24 19:20:50 +00:00
Robert Adams
0f03c64a0c Make Scene.DefaultDrawDistance to be the max of the region size and the
user setting. Seems this parameter has many side effects.
2014-02-23 21:56:37 -08:00
dahlia
d6837f5dc7 update libomv to 59280cfe3e96714151158f4ec7b167af57f60e93 (current head) to hopefully resolve zlib incompatibilities when rendering maptiles with mesh 2014-02-22 18:52:59 -08:00
Robert Adams
0b213af675 Fix problem of hurricane speed winds. Thanks Vegaslon. 2014-02-22 15:04:28 -08:00
Diva Canto
cddf1ec0dc Added 2 new behaviors to pCampBot 2014-02-21 10:06:08 -08:00
Diva Canto
97c74afca8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-02-21 10:05:06 -08:00
Diva Canto
d27e188fe2 Added 2 new behavirors to pCampBot. These are part of a systematic study I'm doing for understanding the load that AgentUpdate packets incur on the server. 2014-02-21 10:04:12 -08:00
Justin Clark-Casey (justincc)
11b4f534c2 If texture decode fails in Warp3D map maker, log uuid of asset that failed to decode along with exception 2014-02-20 23:36:50 +00:00
Justin Clark-Casey (justincc)
d50d169441 If GetFolderContent called by WebFetchInvDescHandler.Fetch() fails for some reason and returns null, log and return empty contents rather than throwing an exception that ends up terminating the simulator. 2014-02-20 22:35:41 +00:00
Justin Clark-Casey (justincc)
28419251bf minor: Add some method doc to AFM,SetAppearanceAssets() 2014-02-20 19:30:47 +00:00
Justin Clark-Casey (justincc)
d1bb73d068 In core.groups GroupsServiceRemoveConnector, if GetGroupRecord() or UpdateGroup() do not have a RESULT parameter in the result message, return null rather than fail with NullReferenceException
This check was already done by other methods.
Looks to resolve http://opensimulator.org/mantis/view.php?id=7012
2014-02-20 19:17:21 +00:00
Justin Clark-Casey (justincc)
4d1426e77d For now, do not replacing missing wearables with default wearables if itme details cannot be found.
This is causing many issues on OSGrid, possibly due to teleporting timing differences with simulators hosted in different places or HG teleports
Added a bit more logging for debug purposes.
See http://opensimulator.org/mantis/view.php?id=6939
2014-02-20 18:40:21 +00:00
dahlia
a2866b85f3 add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked 2014-02-20 00:18:28 -08:00
dahlia
269a6410a0 add EventManager event OnCrossAgentToNewRegion 2014-02-19 17:52:38 -08:00
Robert Adams
c26f01ff8c varregion: make scene default draw distance to be the maximum size of the
region. This is a temp fix for the use of draw distance to compute child
regions. Eventually must use the draw distance from the viewer for the
computation.
2014-02-19 09:51:49 -08:00
Robert Adams
fc9930e420 Repair check for if in region position (I mean || is kinda like &&). 2014-02-15 18:49:40 -08:00
Robert Adams
79200ed270 Fix displacement and location operations on legacy trees and grass in
the 'load oar' and 'scene' commands. Before they  were ignored but the
code now relies on the SOG.IsAttachment function for attachmentness.
2014-02-15 17:10:20 -08:00
Robert Adams
7fc289c039 Properly restore position on crossing failure for mega-regions.
Fix odd "cannot cross into banned parcel" viewer error message when crossing
into non-existant region. Proper permission failure messages are now returned.
2014-02-15 17:02:53 -08:00
Robert Adams
877bdcdce1 Rewrite of mega-region code to use new form of border checking.
This commit eliminates all of the 'border' class and list code and replaces
it with testing if in the current region.
Impacts: can make a mega-region out of varregions of the same size; and
mega-region combinations must be rectangular (not square but rectangular)
2014-02-15 16:01:43 -08:00
Robert Adams
bdbbeaa494 Non-functional changes of numbers into symbolic references and a few
comments on what variables really mean.
2014-02-15 16:01:01 -08:00
Justin Clark-Casey (justincc)
f6913e911e Merge branch 'justincc-master' 2014-02-15 01:18:10 +00:00
Justin Clark-Casey (justincc)
f74aafaf63 In GridUserService, if a UUID is given consistently use the longest matched entry (as already done by GetGridUserInfo()) in order to avoid problems with multiple entries.
This is to avoid issues where LoggedIn, SetHome, etc were always using the exact UUID match but GetGridUserInfo() would use the longest.
Looks to address http://opensimulator.org/mantis/view.php?id=6986
2014-02-15 01:13:58 +00:00
Justin Clark-Casey (justincc)
4fed301e65 Don't request group information in SP.MakeRootAgent() if the presence belongs to no group (UUID.Zero)
This was trigger the XmlRpcGroups errors described in http://opensimulator.org/mantis/view.php?id=6986
Introduced in commit 5b73b9c4 (Wed Dec 11 01:39:56 2013)
2014-02-14 23:43:07 +00:00
Justin Clark-Casey (justincc)
733e067958 Log information about which function, request data and agent ID triggered an XmlRpcGroupsServiceConnector error 2014-02-14 21:28:45 +00:00
Justin Clark-Casey (justincc)
ffd0da23fb Merge branch 'justincc-master' 2014-02-14 00:16:17 +00:00
Justin Clark-Casey (justincc)
f49d513089 Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
This is Oren Hurvitz's second patch from http://opensimulator.org/mantis/view.php?id=6956 with a small amount of correction
2014-02-14 00:08:13 +00:00
Justin Clark-Casey (justincc)
fc35b45e21 If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.
This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
2014-02-14 00:01:12 +00:00
Justin Clark-Casey (justincc)
bc7fda39b4 Merge branch 'justincc-master' 2014-02-12 23:23:56 +00:00
Justin Clark-Casey (justincc)
e10012a7a6 If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero.
Removes the spurious log warnings if groups are active when NPCs are used.
Adds more regression tests associated with adding messages to the event queue
2014-02-12 23:18:10 +00:00
Robert Adams
3a7c8d1f32 BulletSim: the minimum vehicle velocity was set too low so moving slow
was getting zeroed too easily. Added VehicleMinVelocity parameter.
2014-02-11 21:07:55 -08:00
Robert Adams
c0cc5e0fa4 varregion: Send large region patches for wind and clouds. 2014-02-11 21:07:55 -08:00
Mic Bowman
b83a224147 Add JsonRezAtRoot script function. Operation is very similar to
llRezAtRoot except that the start parameter is a Json string that will
be unpacked into a json store identified by the objects uuid.  This
makes a much more expressive (and simpler) way of passing initial
parameters to a rezzed object.
2014-02-09 18:07:49 -08:00
Robert Adams
4a1c1fc009 Add zadark to CONTRIBUTORS.txt 2014-02-06 11:47:19 -08:00
Roger Kirkman
cf61cdf58c Fix - Viewer crash during HG Teleport
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-02-06 11:33:17 -08:00
Mic Bowman
1913ab5ad5 Update the SimianMaptile uploader to accommodate varregions. 2014-02-05 21:26:39 -08:00
Melanie
29c8461631 Remove the added whitespace, test concluded 2014-02-04 05:54:28 +00:00
Melanie
8f372b8ac8 Bot test 2014-02-04 05:52:22 +00:00
Robert Adams
342be228c6 Remove compile error from returning value in void function 2014-02-03 21:53:14 -08:00
Michael Cerquoni
87abf06956 test again undoing previous changes 2014-02-04 00:32:40 -05:00
Michael Cerquoni
f81841a2c5 this is just a test 2014-02-04 00:30:35 -05:00
Robert Adams
1b41ec0a85 Fix raw32 terrain heightmap reader so it estimates terrain size from
the size of the input stream. This is required since the raw heightmap
format (.r32) does not contain any size information.
The estimation relies on terrain being square.
2014-02-03 21:23:32 -08:00
Melanie
31cba5aa66 Add one check for a blank URL because the module wasn't quite sure not to work when unconfigured :| 2014-02-04 04:20:37 +00:00
Melanie
1aed6567a8 Samle configurations for the baked texture server. 2014-02-04 02:49:13 +00:00
Melanie
f0f852b27f Final code drop for appearance. Adding Avination's baked texture storage server. 2014-02-04 02:29:02 +00:00
Melanie
1197658233 Adding the Avination XBakesModule, the client for the persistent bakes system 2014-02-04 02:09:39 +00:00
Melanie
e1d1c27965 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2014-02-04 01:55:41 +00:00
Melanie
49c2213a01 Dropping the rest of Avination's modified appearance code for core.
Module to follow.
2014-02-04 01:54:16 +00:00
Robert Adams
41b6602a77 Add "--no-objects" parameter to 'load oar'. 2014-02-02 22:16:01 -08:00
Robert Adams
8c6a0cb44a Really add the old parameter names to load oar to keep downward compatibiliy 2014-02-02 17:18:08 -08:00
Robert Adams
2a4dd34616 Change new 'load oar' parameters to be hyphenated to be consistant with
existing parameters. ('--forceterrain' becomes '--force-terrain').
The old forms have been kept for downward compatiblity.
2014-02-02 12:21:18 -08:00
Robert Adams
9c97fb8e12 Implement terrain merging in TerrainChannel.
Modify archiver to use terrain merging when loading oars.
This makes displacement AND rotation properly work on terrain when loading oars.
Especially useful when loading legacy region oars into large varregions.
2014-02-02 11:17:49 -08:00
dahlia
a8e64cd59a Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts. 2014-02-01 04:09:20 -08:00
Oren Hurvitz
abb193ec94 In UuidGatherer, gather materials referenced in the prim's TextureEntry
Signed-off-by: dahlia <dahlia@nomail>
2014-02-01 02:56:15 -08:00
Justin Clark-Casey (justincc)
b2878eb773 Merge branch 'justincc-master' 2014-01-31 00:51:22 +00:00
Oren Hurvitz
b8e22f02e7 Make sure Web streams are disposed after use 2014-01-31 00:44:22 +00:00
David Rowe
1380b37d71 Made error messages more consistent 2014-01-31 00:24:52 +00:00
David Rowe
3d62f4369d Replaced throwing exceptions with calls to Error() 2014-01-31 00:24:47 +00:00
David Rowe
d405254971 Replaced llSay()ing LSL errors with calls Error() 2014-01-31 00:24:43 +00:00
David Rowe
9db4090c07 Replaced LSLError() calls with calls to Error() 2014-01-31 00:24:40 +00:00
David Rowe
c9550e473d Updated "deprecated" LSL errors to use Deprecrated() 2014-01-31 00:24:36 +00:00
David Rowe
257f9cec40 Updated "not implemented" LSL errors to use NotImplemented() 2014-01-31 00:24:31 +00:00
David Rowe
13bb9ea682 Updated ShoutError() calls to use new LSL error methods 2014-01-31 00:21:22 +00:00
David Rowe
67ec95bde8 Updated methods for handling LSL script errors, deprecated, and not implemented 2014-01-31 00:20:10 +00:00
Justin Clark-Casey (justincc)
c467dfcd81 Merge branch 'justincc-master' 2014-01-30 00:42:20 +00:00
Justin Clark-Casey (justincc)
b73baeb4a4 Record whether login to home fails because no home set (UUID.Zero) or region not found. 2014-01-30 00:40:56 +00:00
Justin Clark-Casey (justincc)
b50e5704b8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-30 00:06:09 +00:00
Justin Clark-Casey (justincc)
7807b19a89 Merge branch 'justincc-master' 2014-01-30 00:05:12 +00:00
Justin Clark-Casey (justincc)
bdab05df0e Add "show grid user" robust/standalone console command for debug purposes.
Shows all data on entries which match or start with a given ID.
This would usually be a UUID.
2014-01-30 00:03:22 +00:00
Robert Adams
0842e2e15b BulletSim: default physical terrain implementation to heightmap.
It originally looked like mesh terrain would perform better for vehicles
but, after much use, heightmap is the clear winner.
Force terrain implementation to heightmap if the physics region is
larger than legacy region size. This solves running out of memory for
very large regions.
2014-01-29 06:44:14 -08:00
Mic Bowman
fbf33ef1de Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-28 22:42:35 -08:00
Mic Bowman
3f5c6c897f One more run at fixing the sun module. Parameter setting fixed to
work through the OSSL interface. And setting the parameters now
adjusts all the dependent variables correctly so the sun moves
at the modified rate.
2014-01-28 22:40:39 -08:00
Robert Adams
1900254e77 Restore brush tests with correct values and adjustments for new terrain height
rounding characteristics.
2014-01-28 21:43:18 -08:00
Robert Adams
678c107915 Temporarily disable brush test. It will come back when tuning is complete. 2014-01-28 16:58:27 -08:00
Robert Adams
dde0e547a7 Change area of brush test to account for rounding errors in terrain implementation 2014-01-28 16:48:34 -08:00
Robert Adams
226b5e4d75 Increase the strength of brushes in brush test in an attempt to overcome rounding
introduced with new terrain height class.
2014-01-28 16:36:56 -08:00
Mic Bowman
cfe1bced7d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-28 16:34:49 -08:00
Mic Bowman
2877c7d94d Actually make the parameter updates change the behavior of
sun movement.
2014-01-28 16:34:22 -08:00
Robert Adams
0c3493f619 clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size 2014-01-28 16:25:01 -08:00
Robert Adams
d25265ae82 Fix terrain tests by properly initializing low detail terrain to zero height.
Also remove PI heightmap test as new heightmaps only have two significant digits.
2014-01-28 15:58:45 -08:00
Mic Bowman
1d533b0f01 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-28 15:47:24 -08:00
Mic Bowman
bfb0011cd3 Some major surgery on the sun module. Updates to the client were gated
by a "mode" check. That mode check has been removed (it didn't result
in any change of behavior anyway). Also added a command line variable
update to set the sun position time offset (offset from the system
clock). Default is no offset to preserve existing behavior.
2014-01-28 15:43:47 -08:00
Robert Adams
e5d59dc696 Repair database routines so they properly return null when asked for
the heighmap of a region that does not exist.
2014-01-28 15:29:06 -08:00
Robert Adams
8eec717f5f Merge branch 'master' into varregion 2014-01-28 08:50:28 -08:00
Robert Adams
4faf11e001 varregion: fix for teleporting by double clicking on a map location.
Thanks Garmin.
2014-01-28 08:49:22 -08:00
Justin Clark-Casey (justincc)
cd35d298fa Merge branch 'justincc-master' 2014-01-28 00:23:10 +00:00
Oren Hurvitz
2cf224166f Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions 2014-01-28 00:11:50 +00:00
Justin Clark-Casey (justincc)
f7172095e0 Convert tabs to spaces from previous commit 8c2b41b01 2014-01-28 00:04:55 +00:00
Dev Random
8c2b41b01d Make inidirectory files supercede distro files 2014-01-27 23:56:10 +00:00
Justin Clark-Casey (justincc)
a4017ee1eb Reinsert attachments list taking code in SP.MakeRootAgent()
Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions.
2014-01-27 23:47:43 +00:00
Justin Clark-Casey (justincc)
1b86239f79 refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occur no matter which branch of the conditional is executed 2014-01-27 23:17:09 +00:00
Justin Clark-Casey (justincc)
e2fbc88d98 Re-enabled NPCModuleTests.TestCreate() 2014-01-27 22:56:51 +00:00
Robert Adams
49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and
pressing the 'teleport' button.
This commit adds returning region map info for all the subregions of a
varregion. This also handles the selection of the extra region and then
the displacement of the postion so the teleport is to the correct location.
2014-01-26 19:32:28 -08:00
Robert Adams
13a9d5409c Merge branch 'master' into varregion
Conflicts:
	OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
	OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
	OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
2014-01-26 07:56:47 -08:00
Robert Adams
6831e58616 varregion: modify MapImageModule structure so it will better merge
with changes made in master.
2014-01-26 07:38:28 -08:00
Justin Clark-Casey (justincc)
0eda7dd1c7 Merge branch 'justincc-master' 2014-01-24 19:41:41 +00:00
Justin Clark-Casey (justincc)
fea8345f56 minor: remove long unused state queue from "show queues" console reports 2014-01-24 19:40:14 +00:00
Justin Clark-Casey (justincc)
c9b5ba78d9 minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show" 2014-01-24 19:36:12 +00:00
Justin Clark-Casey (justincc)
4a9796a506 Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.
"show pquques" already did this
2014-01-24 19:31:31 +00:00
Robert Adams
afb2e07111 varregion: pass region size in more HG services. 2014-01-24 06:30:38 -08:00
Mic Bowman
674a3a5639 Enable the simulator to handle region size information returned from
a hypergrid gatekeeper. Fields are "size_x" and "size_y". Server side
will be updated separately.
2014-01-23 16:20:18 -08:00
Justin Clark-Casey (justincc)
966ab21839 Merge branch 'justincc-master' 2014-01-24 00:17:39 +00:00
Justin Clark-Casey (justincc)
a2d5d810e0 Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) 2014-01-24 00:14:58 +00:00
Justin Clark-Casey (justincc)
a859464e91 Add "generate map" console command to allow manual regeneration and storage of maptiles
Primarily for test purposes though could be useful if one prefers to manually update the map tile
2014-01-23 23:44:21 +00:00
Robert Adams
4c362a83f9 Merge branch 'master' into varregion 2014-01-21 11:31:51 -08:00
Mic Bowman
83626e60e6 Adds a configuration option to cannibalize bandwidth from the
udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia
7bd42fc42f Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented 2014-01-20 15:01:18 -08:00
dahlia
af58631f00 rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets. 2014-01-20 13:57:14 -08:00
dahlia
719810e9d8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-20 11:54:36 -08:00
dahlia
1cae3664a5 add null texture entry face check before converting legacy materials 2014-01-20 11:53:33 -08:00
Justin Clark-Casey (justincc)
5fc871027e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-01-20 19:38:47 +00:00
Justin Clark-Casey (justincc)
2cf7478b9a Merge branch 'justincc-master' 2014-01-20 19:34:55 +00:00
Mic Bowman
2e78e89c36 Clean up orphaned json stores. This can happen when an object is
removed, when a script is removed, or when a script is reset. Also
added a stats command to track the number of json stores used by
a region. Will probably add some more commands later.
2014-01-20 11:33:49 -08:00
Justin Clark-Casey (justincc)
8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 2014-01-20 19:16:19 +00:00
dahlia
4800303abd update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity 2014-01-20 03:18:36 -08:00
dahlia
36d8a24a86 force SOG update when converting legacy materials to ensure changes are persisted 2014-01-20 03:11:01 -08:00
dahlia
95c926b2cd delay texture entry parsing until absolutely necessary while converting legacy materials 2014-01-20 03:02:30 -08:00
dahlia
28723beb0c Add code to convert legacy materials stored in DynAttrs to new asset format and store them as assets 2014-01-20 02:57:08 -08:00
Oren Hurvitz
d1f16c4b4b Check agent permissions before modifying an object's materials. Also, when creating a Material asset, set the current agent as the Creator. 2014-01-20 00:38:44 -08:00
Oren Hurvitz
68d83425c6 When asked to change the Material for one face, change only that face; not the default material 2014-01-20 00:38:43 -08:00
Oren Hurvitz
3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
Oren Hurvitz
ca0336d834 Renamed MaterialsDemoModule to MaterialsModule 2014-01-20 00:38:41 -08:00
Oren Hurvitz
e8273fa8ad - Materials: support the viewer removing the material (in which case matsMap["Material"] is missing) - Reduced logging 2014-01-20 00:37:26 -08:00
Robert Adams
90fa3202c6 varregion: remove debugging splat file saving that fills up the
maptile dir and causes errors.
2014-01-19 13:37:51 -08:00
Robert Adams
5e6a47f13f varregion: remove --noterrain and --noparcel parameters in 'load oar'.
Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.

Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>".
2014-01-19 12:45:16 -08:00
Robert Adams
6fbfb47b92 varregion: add --noterrain and --noparcel to 'load oar'.
--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
2014-01-19 11:03:08 -08:00
Robert Adams
dd6db72939 varregion: add --displacement parameter to 'load oar'.
Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
  load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
2014-01-19 10:09:43 -08:00
Robert Adams
f127e4b4ee Merge branch 'master' into varregion 2014-01-19 07:38:53 -08:00
Robert Adams
4fb3d314b8 Fix casting error for float type INI file parameter parsing. 2014-01-19 07:37:14 -08:00
Robert Adams
54a4b9eab4 varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection
2014-01-19 07:33:56 -08:00
Robert Adams
813f0da00b Add J2K decoder routine that converts directly to an image. 2014-01-19 07:32:41 -08:00
Robert Adams
08fa0a6a8a Fix casting error for float type INI file parameter parsing. 2014-01-19 07:26:55 -08:00
Robert Adams
60de0bc3c2 varregion: split up generated maptile images for storage in map. This
makes maps for varregions show up properly.
2014-01-19 05:09:03 -08:00
Justin Clark-Casey (justincc)
d466446df3 Merge branch 'justincc-master' 2014-01-18 01:39:45 +00:00
Justin Clark-Casey (justincc)
e9454d4672 Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check 2014-01-18 01:36:40 +00:00
Oren Hurvitz
50ea2e0d67 Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 2014-01-18 01:26:30 +00:00
Justin Clark-Casey (justincc)
0cbe5f8424 Remove redundant methods in FlotsamAssetCache 2014-01-18 00:55:49 +00:00
Justin Clark-Casey (justincc)
b9453a8f6f implement CoreAssetCache.Check() 2014-01-18 00:52:36 +00:00
Justin Clark-Casey (justincc)
427ffd3387 implement GlynnTuckerAssetCache.Check() 2014-01-18 00:48:20 +00:00
Justin Clark-Casey (justincc)
fc7ccfdafa Properly implement CenomeAssetCache.Check() 2014-01-18 00:30:23 +00:00
Justin Clark-Casey (justincc)
ee8ba1ab9a Simplify FlotsamAssetCache.CheckFromMemoryCache() 2014-01-18 00:21:53 +00:00
Justin Clark-Casey (justincc)
d381da81d6 minor: Add method doc to IImproveAssetCache 2014-01-18 00:15:38 +00:00
Justin Clark-Casey (justincc)
97fbb8ed45 Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use using() construct to ensure filestream is always closed 2014-01-18 00:12:12 +00:00
Justin Clark-Casey (justincc)
12bfce7b9f elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()
Passed in asset is always not null
2014-01-18 00:06:12 +00:00
Justin Clark-Casey (justincc)
b52b50ee56 minor: reinsert some method doc back into IEntityTransferModule 2014-01-17 23:36:23 +00:00
Justin Clark-Casey (justincc)
9fefbcf7fc minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary. 2014-01-17 23:32:37 +00:00
Justin Clark-Casey (justincc)
14c72d4a5b Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"
This reverts commit 39e5785c0f.

Did not mean to apply this yet.
2014-01-17 01:58:10 +00:00
Justin Clark-Casey (justincc)
18e0d2f343 minor: Add Ai Austin to additional OpenSim contributors by request as he has added config corrections and does extensive liaison with other projects 2014-01-17 01:55:40 +00:00
Oren Hurvitz
39e5785c0f Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 2014-01-17 01:47:37 +00:00
Justin Clark-Casey (justincc)
4fa843ff19 Reorder checks in SP.CompleteMovement() to fix test failures 2014-01-16 23:44:17 +00:00
Justin Clark-Casey (justincc)
f467121c51 Merge branch 'justincc-master' 2014-01-16 23:33:30 +00:00
Justin Clark-Casey (justincc)
3bc669ffc7 Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls 2014-01-16 23:31:50 +00:00
Justin Clark-Casey (justincc)
3ffd90496a Prevent duplicate invocations or race dontision in SP.CompleteMovement()
This can happen under poor network conditions if a viewer repeats the message send
If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-16 20:23:31 +00:00
Justin Clark-Casey (justincc)
1a8b56fa87 Merge branch 'justincc-master' 2014-01-16 00:33:04 +00:00
Oren Hurvitz
2d9d6fe922 Can delete the Offline Messages sent to/from a user.
This is useful if the user is deleted.
2014-01-16 00:24:51 +00:00
Oren Hurvitz
46c2791fe2 In the offline message table, store the sender.
This data is useful for preventing abuse (e.g., someone who sends too many messages), or for deleting message if their sender has been deleted.
2014-01-16 00:16:33 +00:00
Oren Hurvitz
21bc799a17 Fixed offline IM 2014-01-16 00:10:10 +00:00
Justin Clark-Casey (justincc)
e99a7d879e Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService 2014-01-16 00:05:04 +00:00
Justin Clark-Casey (justincc)
4675a2fb29 Merge branch 'justincc-master' 2014-01-14 01:19:54 +00:00
Justin Clark-Casey (justincc)
797684115c minor: Add David Rowe to ctrlaltdavid handle by request 2014-01-14 01:16:04 +00:00
Robert Adams
cc5cffc212 varregion: properly pack the region size parameters so he viewer will parse them.
This gets rid of the viewer crash when teleporting into varregions and allows
multiple, adjacent varregions (of the same size) with border crossings.
2014-01-11 22:00:52 -08:00
Robert Adams
1eea6fd452 varregion: Debug messages for region crossing debugging. 2014-01-11 22:00:24 -08:00
Robert Adams
3760d10cd0 varregion: remove unnecessary border checking code in ScenePresence. 2014-01-11 21:59:22 -08:00
Robert Adams
1cf17a3cf7 Merge branch 'master' into varregion
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneBase.cs
	OpenSim/Services/Interfaces/IGridService.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
2014-01-11 08:52:23 -08:00
Robert Adams
239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical
(like sitting on and activating a vehicle) and crossing borders.
This keeps better bookkeeping on compound shapes so BulletSim can
identify them when being freed.
2014-01-10 22:52:31 -08:00
Justin Clark-Casey (justincc)
b5ef585069 Merge branch 'justincc-master' 2014-01-11 01:22:42 +00:00
Oren Hurvitz
bc0ff5e7d4 Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that. 2014-01-11 00:54:41 +00:00
Justin Clark-Casey (justincc)
66e2e1c9c3 Merge branch 'justincc-master' 2014-01-10 20:52:50 +00:00
Justin Clark-Casey (justincc)
70dd4cf152 In library inventory, correct asset id for llSay example script
From http://opensimulator.org/mantis/view.php?id=6917
Thanks to FreakyTech for this spot.
2014-01-10 20:51:28 +00:00
Justin Clark-Casey (justincc)
09e800f4b1 Merge branch 'justincc-master' 2014-01-10 20:46:00 +00:00
Justin Clark-Casey (justincc)
8c6b9ef865 minor: Add ctrlaltdavid to contributors list 2014-01-10 20:45:05 +00:00
David Rowe
08f2fc63cd Fixed llTextBox error message text 2014-01-10 20:43:24 +00:00
Justin Clark-Casey (justincc)
68cbccb288 Merge branch 'justincc-master' 2014-01-10 20:37:14 +00:00
Melanie
9050c152b4 Dynamically adjust to the number of visual params sent. 2014-01-10 20:31:52 +00:00
Oren Hurvitz
da47bcae3e When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate 2014-01-10 20:24:11 +00:00
Justin Clark-Casey (justincc)
5e72de1908 Merge branch 'justincc-master' 2014-01-10 20:19:38 +00:00
Oren Hurvitz
88f01a4130 When creating a coalesced object, set its permissions to the lowest-common-denominator of all the sub-objects 2014-01-10 20:01:08 +00:00
Oren Hurvitz
a94e1e0e08 When creating a coalesced object, set its Creator ID if all the objects have the same creator 2014-01-10 19:54:17 +00:00
Oren Hurvitz
91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 2014-01-10 19:50:03 +00:00
Oren Hurvitz
13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
2014-01-10 19:37:59 +00:00
Justin Clark-Casey (justincc)
32e9c16957 Merge branch 'justincc-master' 2014-01-08 01:04:26 +00:00
Justin Clark-Casey (justincc)
0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems
Addresses http://opensimulator.org/mantis/view.php?id=6892
Thanks to tglion for this spot.
This resolves a recent regression from 17b32b764a
2014-01-08 00:54:39 +00:00
Robert Adams
38148bd4b6 Some missing definitions needed for successful compilation. 2014-01-04 19:01:05 -08:00
Robert Adams
8ff2ff1a36 Remove some chatty DebugFormat statements. No functional changes. 2014-01-04 19:01:04 -08:00
Robert Adams
7e32313a49 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).

Conflicts:

	OpenSim/Framework/RegionInfo.cs
2014-01-04 19:01:04 -08:00
Robert Adams
004ecee314 varregion: send region size in LLLoginResponse. 2014-01-04 19:01:03 -08:00
Robert Adams
d9848943a9 Add routines in Util.cs for conversion of region handles to region
locations and for the conversion of region world location to region
'region' location. These routines will replace all the arithmatic
scattered throughout OpenSimulator.
2014-01-04 19:01:03 -08:00
Melanie
dd96fef940 Dynamically adjust to the number of visual params sent. 2014-01-04 21:18:37 +00:00
Robert Adams
fd045d520e Merge branch 'master' into varregion
Conflicts:
	OpenSim/Framework/Constants.cs
	OpenSim/Framework/RegionInfo.cs
	OpenSim/Services/GridService/GridService.cs
	OpenSim/Services/Interfaces/IGridService.cs
Most conflicts had to do with Util routines not in master branch yet.
2014-01-04 08:57:51 -08:00
Robert Adams
9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
2014-01-03 07:41:06 -08:00
Robert Adams
eab9390e05 Initialize default region size in GridRegion in the no parameter constructor
as is used by the grid connector tests.
2013-12-28 07:20:14 -08:00
Robert Adams
6869633d76 Add serialization/deserialization of region size to RegionInfo, GridRegion, and RegionData.
This does not modify interfaces or handling of variable sized regions. This only
enables the loading and storing of the region size and the reporting of the
region size in grid service responses.
The database tables already have the code to load and store the region size.
2013-12-28 06:58:15 -08:00
Robert Adams
01c0bbf181 varregion: extract banned region logic into a class for cleanlyness.
Add 'not found' caching in EntityTransferModule.GetRegionContainingWorldLocation
so hitting borders and bad teleports do not continuiously hammer on the GridService.
2013-12-27 08:23:37 -08:00
Robert Adams
2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing
with a passed region size. This time in the map code and grid services code.
2013-12-26 22:45:59 -08:00
Robert Adams
e5f7c8b6e8 varregion: add lots of DEBUG level log messages. Especially for teleport. 2013-12-24 12:31:26 -08:00
Robert Adams
b40b57776b varregion: remove unused Scene.HaveNeighbor routine. Its computation
was wrong for large regions anyway.
2013-12-24 12:28:54 -08:00
Robert Adams
5c9fa15f30 varregion: fix bug where destination region is not found and object is
not restored to its original location.
2013-12-24 11:51:50 -08:00
Justin Clark-Casey (justincc)
540fa84842 Merge branch 'justincc-master' 2013-12-21 01:12:45 +00:00
Justin Clark-Casey (justincc)
2f94165dcc Add lsl arg syntax checking for control event 2013-12-21 01:00:50 +00:00
Justin Clark-Casey (justincc)
f1cd813a29 refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for consistency 2013-12-21 00:49:01 +00:00
Justin Clark-Casey (justincc)
871ac5b16c Add arg checking for at_target lsl event 2013-12-21 00:46:34 +00:00
Justin Clark-Casey (justincc)
a5e4780547 Add lsl event arg checking for at_rot_target 2013-12-21 00:37:56 +00:00
Justin Clark-Casey (justincc)
b757ab2586 Add lsl event argument checking for attach and on_rez 2013-12-21 00:08:36 +00:00
Robert Adams
a01862509e Merge branch 'master' into varregion 2013-12-20 06:52:28 -08:00
Justin Clark-Casey (justincc)
68773ee7c4 Merge branch 'justincc-master' 2013-12-19 01:41:04 +00:00
Justin Clark-Casey (justincc)
e298bf41ff Add missing viewer param elements for butt and breast physics.
Patch from http://opensimulator.org/mantis/view.php?id=6864 except with tabs replaced by spaces
Thanks cinderblocks!
2013-12-19 01:24:36 +00:00
Justin Clark-Casey (justincc)
a5ca15c428 Create regression test TestSendAgentGroupDataUpdate() for groups agent data sending 2013-12-18 23:35:38 +00:00
Robert Adams
6937eec258 Merge branch 'master' into varregion
Add new region crossing code to varregion

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-17 06:18:13 -08:00
BlueWall
141d771a93 Fix issue with editing notes for other avatars 2013-12-16 17:36:21 -05:00
BlueWall
b03ec6137f Populate user preferences with UserAccount email if it is present, else return an error indicating no email is on record for the user. 2013-12-16 17:36:04 -05:00
Melanie
fe01e7d1cc Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-12-16 22:11:03 +00:00
Melanie
f69e91dc2d This is the acutal sitting avatar crossing code. This commit implements the
actual crossing mechanics for seated avatars, using the supporting code from
the previous commits. Physics is not supported yet, although some few bits
for them are already in place due to the earlier code drops. With this commit,
crossing sitting avatar by "editing" the prim across the border, by using
llSetPos or keyframe motion may already be possible. Vehicles will come next.
2013-12-16 22:08:02 +00:00
Robert Adams
13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
Justin Clark-Casey (justincc)
00e632ec3a Merge branch 'justincc-master' 2013-12-14 02:49:23 +00:00
Justin Clark-Casey (justincc)
51da52f904 Extend TestLlGetNotecardLine() regression test to contain chars that are two bytes in utf8 2013-12-14 02:48:29 +00:00
Justin Clark-Casey (justincc)
38d7d46c17 Merge branch 'justincc-master' 2013-12-14 02:33:08 +00:00
Kevin Cozens
957449e62c ParseNotecardToList() returned data past end of notecard text (mantis #6881). 2013-12-14 02:25:28 +00:00
Justin Clark-Casey (justincc)
ee163b5751 Merge branch 'justincc-master' 2013-12-14 02:23:12 +00:00
Justin Clark-Casey (justincc)
e7a294e739 Wrap analysis of the particle system in the UUID Gatherer in a separate try/catch as sometimes it appears that this can be corrupt.
As per Oren's suggestion.
2013-12-14 01:48:03 +00:00
Justin Clark-Casey (justincc)
996a6c2eea After previous discussion, put eye-catcher 'SCRIPT READY' messages to console rather than log as warning
The problem with logging at warn is that these aren't actually warnings, and so are false positives to scripts that monitor for problems.
Ideally, log4net would have a separate "status" logging level, but currently we will compromise by putting them to console, as they are user-oriented
2013-12-14 01:34:28 +00:00
Eva Comaroski
63ccc3dbf5 Convert if-blocks to return statements in small functions such as GetStartParameter(). 2013-12-14 01:20:24 +00:00
Justin Clark-Casey (justincc)
bf826699a5 Merge branch 'justincc-master' 2013-12-14 01:13:17 +00:00
Justin Clark-Casey (justincc)
d656ec2a07 Make WindParamSet success a console message rather than a log message.
This effectively disables the log message as requested by http://opensimulator.org/mantis/view.php?id=6890
2013-12-14 01:07:37 +00:00
Justin Clark-Casey (justincc)
5ddd818238 minor: Make wind console commands print out to console rather than log 2013-12-14 00:50:06 +00:00
Justin Clark-Casey (justincc)
bcb8c4068e Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable.
Also resolve issues with NoSitTarget() tests where I was trying to use a destroyed PhysActor
2013-12-14 00:36:25 +00:00
Justin Clark-Casey (justincc)
d2d4ae541b Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different 2013-12-14 00:19:04 +00:00
Justin Clark-Casey (justincc)
54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
These stopped working because current code calculates sit heights based on avatar physics rather than appearance data.
Also changed BasicPhysics to not divide Z param of all set sizes by 2 - there's no obvious good reason for this and basicphysics is only used in tests
2013-12-14 00:10:32 +00:00
Justin Clark-Casey (justincc)
11f177d6a8 Eliminate unnecessary line from my previous commit 1d605642 2013-12-13 23:30:08 +00:00
Justin Clark-Casey (justincc)
1d605642f7 Refix sitting on child prims by reinserting relevant code back into SP.HandleAgentSit() 2013-12-11 23:59:52 +00:00
Melanie
82ebb86d58 Replace proprietary file header with BSD one 2013-12-11 01:51:57 +00:00
Melanie
92aad6f1bb Add missing files *blush* 2013-12-11 01:44:03 +00:00
Melanie
5b73b9c4a8 Committing the Avination Scene Presence and related texture code
- Parts of region crossing code
- New bakes handling code
- Bakes now sent from sim to sim without central storage
- Appearance handling changes
- Some changes to sitting
- A number of unrelated fixes and improvements
2013-12-11 01:39:56 +00:00
Melanie
3df8990e6f Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-12-11 00:14:16 +00:00
Melanie
97934e00e6 This is the Avination Entity Transfer Module. Surprisingly, it still compiles
but I don't know if it runs. Will probably crash and burn as the supporting
code isn't there yet.
2013-12-11 00:12:36 +00:00
dahlia
0875050161 Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using. 2013-12-10 13:57:18 -08:00
dahlia
8f221a3077 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 16:25:26 -08:00
dahlia
c0380d1bfe apparently mono DeflateStream has no CopyTo method =( 2013-12-06 16:24:44 -08:00
Diva Canto
5047bd7b44 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 16:02:03 -08:00
Diva Canto
4058e5f709 Fixed misleading comment 2013-12-06 16:01:29 -08:00
dahlia
aba2a44453 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 15:58:51 -08:00
dahlia
1496de7ce9 use System.IO.Compression.DeflateStream for mesh decompression in an attempt to reduce mesh asset decoding failures 2013-12-06 15:58:19 -08:00
BlueWall
1842388bb4 Add support for user preferences (im via email) 2013-12-06 02:52:13 -05:00
Robert Adams
4eb52eb19e Merge branch 'master' into varregion 2013-12-05 21:07:44 -08:00
BlueWall
04f8fc1ce9 Adding profile partners fix to SQLite and PgSQL drivers 2013-12-05 20:25:28 -05:00
BlueWall
823a175f07 Stop writing partner id to record when updating profile data. This should be changed only by admin in backend. 2013-12-05 20:06:04 -05:00
Fernando Oliveira
9b76a46df0 Reversing back to the row["ColumnName"] case field name. http://opensimulator.org/mantis/view.php?id=6868 2013-12-06 00:41:02 +00:00
Justin Clark-Casey (justincc)
bb4f4d9480 minor: Use enums for setting inv/asset types on data upload rather than magic numbers 2013-12-06 00:38:18 +00:00
Justin Clark-Casey (justincc)
16aaba77d4 Properly set InventoryType.Snapshot when a snapshot is uploaded
Resolves http://opensimulator.org/mantis/view.php?id=6857
This prevents the inventory service complaining later about an attempt to change an invariant
2013-12-06 00:30:44 +00:00
Justin Clark-Casey (justincc)
17b32b764a Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing
It turns out that the x/y rot data in mouselook is needed to implement this and to push the avatar against the ground if walking in mouselook.
Doing this in the terse send so that we preserve mouselook rotation information
2013-12-05 02:10:46 +00:00
Justin Clark-Casey (justincc)
62a2d7836f Ignore X and Y body rotations when sent by mouse look.
Fixes http://opensimulator.org/mantis/view.php?id=3274
When not in mouselook, avatar only sends rotations around the Z plane (since that's the only way an avatar can rotate).
However, in mouselook it also sends X and Y information.  But sending X and Y in terse updates causes issues with wrong camera movement in mouselook.
So strip out X and Y components for now.  If this is an issue, then could strip out before sending avatar terse update, though this generates more cpu work.
Thanks to mirceakitsune for suggesting an initial fix
2013-12-03 02:27:40 +00:00
Robert Adams
31bacfbb63 Merge branch 'master' into varregion 2013-12-01 15:51:42 -08:00
Robert Adams
6cd0d7a62b varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Intermediate checkin of changing border cross computation from checking
boundry limits to requests to GridService. Not totally functional.
2013-11-30 15:28:39 -08:00
Justin Clark-Casey (justincc)
8ebad90800 Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced for slow walk/run in 4cfe02a rather than the magic number 2013-11-30 01:56:46 +00:00
Justin Clark-Casey (justincc)
96018afab4 Remove unused SP.Updated flag, which appears unused for many years and was only set true once and never reset 2013-11-30 01:52:45 +00:00
Justin Clark-Casey (justincc)
4cde02a2a3 Implement most effects of AGENT_CONTROL_STOP
AGENT_CONTROL_STOP is specified to SP.HandleAgentUpdate if the user holds down the space bar on a viewer.
For a stopped avatar, this prevents fly or walk/run (though not rotate) until released.
For a walking/running avatar, this reduces movement to half speed.
For a flying avatar, this stops the avatar.
These are observed behaviours on the LL grid - there was no previous OpenSimulator implementation
This commit introduces an optional parameter to SP.AddNewMovement(), which means that it will no longer compile on .NET 3.5 or earlier versions of Mono than 2.8
Currently, this does not work for jumping, and if used whilst flying the avatar continues the fly animation even though it does not move
2013-11-30 01:44:30 +00:00
Justin Clark-Casey (justincc)
4bd4f1cd83 Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rather than a byte 2013-11-30 01:14:12 +00:00
Justin Clark-Casey (justincc)
8b3a4367ea Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero 2013-11-29 02:51:35 +00:00
Justin Clark-Casey (justincc)
5f0e763062 Remove unused sp.ParentPosition, which has not been used for some time 2013-11-29 02:48:59 +00:00
Justin Clark-Casey (justincc)
84bfde3bdf Comment out debug sit message accidently left active 2013-11-29 02:45:14 +00:00
Justin Clark-Casey (justincc)
ca079c378a Merge branch 'link-sitting' 2013-11-29 02:41:32 +00:00
Justin Clark-Casey (justincc)
868c0c2746 Fix regression where sitting on ground stopped working.
This was due to the PhysicsActor no longer being recreated on stand from ground.
2013-11-29 01:56:49 +00:00
Justin Clark-Casey (justincc)
f9193e3c51 Restore SP.AbsolutePosition to properly return actual absolute position when sitting 2013-11-29 01:50:12 +00:00
Justin Clark-Casey (justincc)
a64377149d Add parameter checking for land_collision, land_collision_start and land_collision_end lsl events
Wrong number of parmeters now generates syntax error on compile, as seen on LL grid
2013-11-29 00:44:53 +00:00
Robert Adams
109136c074 varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.
Implementation of same in TerrainChannel.cs.
Check for bounds in TerrainChannel[x,y] to prevent array access exceptions.
2013-11-28 08:22:41 -08:00
Robert Adams
7aa00632b9 varregion: many replacements of in-place arithmetic with calls to
the Util functions for converting world addresses to region addresses
and converting region handles to locations.
2013-11-28 08:20:16 -08:00
Justin Clark-Casey (justincc)
b8dd203378 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-28 00:23:58 +00:00
Justin Clark-Casey (justincc)
13017034b1 minor: Change ProfileServiceURL reference in OpenSim.ini.example to be consistent 2013-11-28 00:23:27 +00:00
Mic Bowman
73dadef8df Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
the RegionReady module to be warn so that the message will show up in the
log for simulators running in a more production mode (knowing when logins
are functional is useful).
2013-11-27 12:01:09 -08:00
dahlia
e52a8d388f "rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line 2013-11-26 21:07:37 -08:00
Justin Clark-Casey (justincc)
0785210e29 Fix stand positions rather than having the stand jump to the root prim. 2013-11-27 02:08:22 +00:00
dahlia
5a9ec0748b add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :) 2013-11-26 17:18:44 -08:00
Justin Clark-Casey (justincc)
a3c72dafe6 Only translate linked prim specified offset pos by the link prim rotation, not any specified avatar rotation as well.
Don't translate root prim position by avatar rotation.
2013-11-26 01:40:55 +00:00
Justin Clark-Casey (justincc)
36d146bf27 fix position changes when sitting on a prim with position and/or orientation explicitly specified 2013-11-26 00:43:35 +00:00
Fernando Oliveira
0ad45531a1 Corrected case to get columns from Regions table from PostgreSQL http://opensimulator.org/mantis/view.php?id=6865
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2013-11-25 18:33:49 -05:00
Robert Adams
3193bcaae1 Merge branch 'master' into varregion 2013-11-24 07:23:12 -08:00
Justin Clark-Casey (justincc)
60e049ea39 Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook"
Reverting to place on separate branch

This reverts commit ff4e7de776.
2013-11-23 02:31:39 +00:00
Justin Clark-Casey (justincc)
1999b218fd Revert "Add line accidentally left out of recent non-root prim sit fix"
Reverting to place on new branch

This reverts commit ed1029712a.
2013-11-23 02:31:17 +00:00
Justin Clark-Casey (justincc)
a68d1fad73 Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero"
This reverts commit 9bdd3dc7de.
2013-11-23 02:29:14 +00:00
Justin Clark-Casey (justincc)
eb172be541 Revert "Fix non-root prim sit positions for prims where a sit target has been specified as well."
Revert to place on separate branch for now

This reverts commit 70e651a8d1.
2013-11-23 02:28:30 +00:00
Justin Clark-Casey (justincc)
910f07dffa Revert "Refix fix for sitting on non-root linked prims with explicit sit targets."
This reverts commit 78649eb099.
2013-11-23 02:27:26 +00:00
Justin Clark-Casey (justincc)
5aa3236ebe Revert "fix avatar rotation when sitting on a linked part"
Reverting for now to place on separate branch

This reverts commit 65304260af.
2013-11-23 02:27:03 +00:00
Justin Clark-Casey (justincc)
b9e42aeb6e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-23 02:09:54 +00:00
Justin Clark-Casey (justincc)
65304260af fix avatar rotation when sitting on a linked part
Need to take into account rotation of linked prim now that we are always specifying sits wrt the root prim
2013-11-23 02:09:03 +00:00
Fernando Oliveira
f3f3d390f7 Fixed the update StoreRegionWindlightSettings() wasn't updating regionwindlight table, raising PrimaryKey violation;
Signed-off-by: Fernando Oliveira <fernando@oliveira.eti.br>
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2013-11-22 20:48:12 -05:00
Justin Clark-Casey (justincc)
8217b52d3a Remove old *.exe.config files that related to programs that have long been deleted or renamed 2013-11-23 01:40:48 +00:00
Justin Clark-Casey (justincc)
78649eb099 Refix fix for sitting on non-root linked prims with explicit sit targets.
I forgot that m_post is being set inconsistently between non-explicit and explicit ragets
2013-11-23 01:35:08 +00:00
Justin Clark-Casey (justincc)
70e651a8d1 Fix non-root prim sit positions for prims where a sit target has been specified as well. 2013-11-23 01:32:29 +00:00
Justin Clark-Casey (justincc)
bd5c414618 Stop .NET 4 complaining on Windows when it tries to load in DLLs that haven't been marked as trusted in the operating system.
This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files.
This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify
Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846
As far as I know, CAS policy checks have never been performed in Mono
2013-11-23 01:29:55 +00:00
Justin Clark-Casey (justincc)
ed1029712a Add line accidentally left out of recent non-root prim sit fix
Original commit is ff4e7de7
2013-11-23 01:18:07 +00:00
Justin Clark-Casey (justincc)
9bdd3dc7de Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero
As far as I can see it's valid to change the eye offset even if you aren't changing the at target.
2013-11-23 01:12:20 +00:00
Justin Clark-Casey (justincc)
9f4a548a49 Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up.
Use 0.0.0.0 instead of localhost
2013-11-23 01:04:31 +00:00
Justin Clark-Casey (justincc)
ff4e7de776 Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook
We now specify sits as offsets from the root prim, as the viewer expects.
2013-11-23 00:53:09 +00:00
Eva Comaroski
c896b4179e Added admin_authenticate_user command 2013-11-20 00:09:32 +00:00
Justin Clark-Casey (justincc)
b44c69807d Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00
Justin Clark-Casey (justincc)
f9984a9685 rename private field ACD.ViewerInternal to m_viewerInternal in line with conventions used elsewhere in code 2013-11-19 23:39:52 +00:00
Justin Clark-Casey (justincc)
b71952df49 Stop AgentCircuitData.Viewer.get() from throwing an error if no Viewer has been set.
Continue to return null instead.
2013-11-19 23:36:44 +00:00
Latif Khalifa
9ba5a7e190 Normalize viewer version string to accomodate new style version reporting in the viewers 2013-11-19 23:29:10 +00:00
Justin Clark-Casey (justincc)
f94d07f2e2 Add regression test to check that specifying a non-existent event raise a syntax error
This was the case before any of the recent changes
2013-11-16 03:02:57 +00:00
Justin Clark-Casey (justincc)
79c1ed8cb9 Add syntax checking for no_sensor() no-arg event 2013-11-16 03:00:03 +00:00
Justin Clark-Casey (justincc)
ec4d96acc9 refactor common code out of no argument LSL event regression tests 2013-11-16 02:58:06 +00:00
Justin Clark-Casey (justincc)
edd7e19463 If anything other than a single integer is specified for events that only take a single integer, generate a syntax error on LSL script compile rather than an exception later on.
This applies to events changed, collision, collision_start, collision_end, on_rez, run_time_permissions, sensor, touch, touch_start, touch_end
2013-11-16 02:50:14 +00:00
Justin Clark-Casey (justincc)
62006baaef Make state_exit, moving_end, moving_start, not_at_rot_target, not_at_target and timer LSL events generate a syntax error if inappropriately given arguments.
This matches behaviour seen on the LL grid and a previous change for state_entry.
These are all the events which should take no arguments
2013-11-16 01:30:23 +00:00
Justin Clark-Casey (justincc)
d728c1beb2 refactor LSL_EventTests.TestStateEntryEvent into single method to test compile 2013-11-16 01:25:25 +00:00
Justin Clark-Casey (justincc)
b58a474105 Ignore *.suo and *.user as these are user specific preference files from Visual Studio
http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
2013-11-16 00:21:12 +00:00
Justin Clark-Casey (justincc)
92fbe675b5 minor: Add OpenSim.v11.suo to .gitignore file.
This is generated if a vs2010 OpenSim.sln is loaded into vs2012
As per http://opensimulator.org/mantis/view.php?id=6839
2013-11-16 00:05:49 +00:00
Justin Clark-Casey (justincc)
ecfb78dd16 minor: Use default(UUID) in rez attachment failure error logging rather than (UUID)null
Patch from http://opensimulator.org/mantis/view.php?id=6843
Thanks Kira.
2013-11-15 23:16:12 +00:00
Justin Clark-Casey (justincc)
346644016c If HGSuitcaseInventoryService.GetRootFolder() fails to create a suitcase folder when required, then don't try to store the null and perform other operations on it.
Patch from http://opensimulator.org/mantis/view.php?id=6844
Thanks Kira.
2013-11-15 23:10:59 +00:00
Robert Adams
604b39cea9 Merge branch 'master' into varregion 2013-11-15 14:56:13 -08:00
Justin Clark-Casey (justincc)
0595974a89 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-15 22:48:58 +00:00
dahlia
f63fd81a68 update libomv to 1538d3088e79ff0a9abea6905b487755b6890a85 in hope that it fixes some bulletsim issues on linux 2013-11-15 14:40:38 -08:00
Justin Clark-Casey (justincc)
7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Justin Clark-Casey (justincc)
b4932bda2a If a local land ID is given to the "land show" command, then output to console the full details of that parcel.
Using "land show" without a land ID still outputs a summary of parcels in the region
2013-11-15 00:16:33 +00:00
Robert Adams
d67236c09d Merge branch 'master' into varregion 2013-11-13 16:10:25 -08:00
Justin Clark-Casey (justincc)
8114ae0f8b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-13 23:27:25 +00:00
Justin Clark-Casey (justincc)
7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed.
Unlike LL, OpenSimulator currently uses this stat to record the number of prims in the physics simulation, even when they are at rest.
Added regression test for this case.
2013-11-13 23:25:54 +00:00
justincc
869a23e223 Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions.
Also fixes some issues in associated solution files
2013-11-13 01:07:14 +00:00
Justin Clark-Casey (justincc)
d71ebb7ec8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-13 00:27:05 +00:00
Justin Clark-Casey (justincc)
4563e7e04a Get runprebuild.sh to generate a vs2010 for xbuild to work with .NET 4 rather than vs2008
At least since 2009, Monodevelop has been able to load vs2010 files as well
2013-11-13 00:25:41 +00:00
justincc
0f16612400 Fix runprebuild.bat on Windows 7 systems and later
MS changed Windows 7 "reg query" command to spit out fewer lines in its preamble
Annoyingly there is no option to print raw values and not this preamble.
So now using the Windows find command.
But this has the side effect of stopping this working with Cygwin as it uses its own GNU find command.
Might fix in the future but not simple since Windows find itself is in different locations
2013-11-13 00:00:55 +00:00
Robert Adams
e2a1fa806d varregion: extend TerrainModule to use the region size from RegionInfo
rather than using Constants.RegionSize. This allows loading and saving
of terrain heightmaps that match the size of non-legacy sized regions.
2013-11-10 21:12:17 -08:00
Robert Adams
c12e68e34d varregion: fix GetLandObject error return and initialization of square
land object bitmaps. This fixes creation of child presences and the
editing of parcels.
Also lots of commented out debugging messages.
2013-11-10 19:52:31 -08:00
Robert Adams
7061784cc6 Merge branch 'master' into varregion 2013-11-08 20:55:28 -08:00
Robert Adams
beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
2013-11-08 20:53:37 -08:00
Robert Adams
a7a837550e varregion: Massive work to LandManagementModule and LandObject to
handle variable sized regions. Many changes for both the region and parcels.
Most of the constant "4" (for the 4x4 parcel units) have been replaced
with symbols and math.
2013-11-08 20:51:09 -08:00
Justin Clark-Casey (justincc)
fd24147afa Add initial test for checking that specifying a parameter in LSL state_entry() generates a syntax error.
Same for other events to follow at a later date.
2013-11-09 00:36:05 +00:00
Justin Clark-Casey (justincc)
9a9abd37eb minor: remove the bit left in the readme which said .net 3.5 framework was required 2013-11-08 23:16:09 +00:00
Justin Clark-Casey (justincc)
ea9e96dd50 Update OpenSimulator to use .NET 4.0
This allows region modules to register script functions that have more than a couple of arguments.
It also allows OpenSimulator code to use the feature and syntax additions that came with .NET 4.0
Windows users will need to install Microsoft .NET 4 framework if they have not done so already.
Windows C# Express 2010 also becomes the minimum IDE for build, so runprebuild.bat now generates a 2010 solution and runprebuild2010.bat goes away
Official minimum mono version becomes 2.10.8.1.  OpenSimulator will probably work with 2.8 later but this is not guaranteed.
2013-11-08 21:13:05 +00:00
Justin Clark-Casey (justincc)
626a050159 minor: Make PID file example in Robust.HG.ini more meaningful as is now the case in OpenSim and vanilla ROBUST config files 2013-11-08 00:34:35 +00:00
Justin Clark-Casey (justincc)
5cef8bf64e Make admin_save_oar request submit a request ID and log this for tracking.
Previous behaviour of always logging 'name' is unhelpful since this actually an error message parameter which is only filled out if an error has occurred
2013-11-08 00:31:26 +00:00
dahlia
3b2721c957 update OpenMetaverse.dll to 7ae74674a09877119cbb4c80cbffea474e20da29
- addresses particle flags issue
2013-11-06 19:13:41 -08:00
Justin Clark-Casey (justincc)
52ff860f30 minor: Make PID file examples in OpenSim and Robust config somewhat more meaningful than just /tmp/my.pid 2013-11-06 23:27:19 +00:00
Robert Adams
f7bd0da026 Merge branch 'master' into varregion 2013-11-06 06:32:11 -08:00
dahlia
0b4577d5b0 add support for particle glow LSL functions 2013-11-05 23:48:44 -08:00
dahlia
709814c194 add support for particle blending LSL functions 2013-11-05 23:38:43 -08:00
dahlia
e1ce3907f2 Update libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :) 2013-11-05 23:01:14 -08:00
dahlia
cd33972ed1 trigger a build to see if tests will work 2013-11-05 22:04:39 -08:00
Robert Adams
a75ce7423c Merge branch 'master' into varregion 2013-11-05 21:42:27 -08:00
Robert Adams
d0854e4ace varregion: properly sense size of terrain heightmap and store as
compressed 2D database blob if a varregion.
2013-11-05 21:33:02 -08:00
Latif Khalifa
26fd29622d Added sending (for now hard-coded) sim isze in SendMapBlockSplit() 2013-11-06 03:52:04 +01:00
Latif Khalifa
417836ac5e Updated libomv to 25ee208a 2013-11-05 2013-11-06 02:43:44 +01:00
Justin Clark-Casey (justincc)
8e1bf55e7b Add IncomingPacketsResentCount clientstack statistics
This records how many packets were indicated to be resends by clients
Not 100% reliable since clients can lie about resends, but usually would indicate if clients are not receiving UDP acks at all or in a manner they consider timely.
2013-11-06 01:02:20 +00:00
Justin Clark-Casey (justincc)
caf2abe311 Record individual region bot disconnects in pCampbot log 2013-11-05 23:32:26 +00:00
Justin Clark-Casey (justincc)
fb23f78928 minor: comment out "SetLastPosition" GridUserService debug message for now. 2013-11-05 23:18:09 +00:00
Justin Clark-Casey (justincc)
2d315ec207 Fix a race condition where pCampbot actions could continue even if a bot had disconnected. 2013-11-05 20:58:52 +00:00
Robert Adams
c931b16c1f Merge branch 'master' into varregion 2013-11-04 22:12:57 -08:00
Robert Adams
f2810bf03a varregion: add plumbing to pass region size from Scene down to the
physics engine.
Older physics engines will default to the legacy region size.
Update BulletSim to use the new region size information.
2013-11-04 22:10:54 -08:00
Robert Adams
cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene
to check for border crossings based on the size of the region.
2013-11-04 22:09:52 -08:00
Robert Adams
ac94dc8a14 varregion: remove unused terrain serialization code in SQLite and PGSQL modules 2013-11-04 22:06:20 -08:00
Robert Adams
9bf363e9be varregion: send the proper terrain patch layer code for large terrain.
Code cleanups.
2013-11-03 08:14:51 -08:00
Robert Adams
79b031bd0c varregion: send region size in LLLoginResponse. 2013-11-02 15:42:26 -07:00
Robert Adams
6df7d4219d varregion: add linkage for region size in creations and conversions
of GridRegion. New variables for size and code to initialize same.
2013-11-02 15:40:48 -07:00
Robert Adams
f66737fe56 varregion: Enforce the configuration of square regions in RegionInfo.cs. 2013-11-02 15:36:16 -07:00
Justin Clark-Casey (justincc)
2b069a3b1e If the LSL state_entry() event definition contains any parameters, then generate syntax error as seen on the LL grid
This is done through the parser and so generates the same syntax error message if any parameters are wrongly specified for this event.
We were already enforcing event names in the parser.
This is only for state_entry so far as an initial test of the approach - appears to work correctly.
2013-11-02 00:39:12 +00:00
Robert Adams
92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions.
Add some debugging logs on region creation to report region size.
2013-11-01 16:37:27 -07:00
Robert Adams
976530569a varregion: enforce multiple of 256 for region size when parameters fetched from user.
Output info and warning messages for non-legacy region sizes.
2013-11-01 16:06:19 -07:00
dahlia
7faf286d00 add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeCache folder should be cleared after updating to this revision so that sculpts containing alpha can be re-decoded and successfully meshed. 2013-11-01 13:45:09 -07:00
Robert Adams
ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack.
Implement both LoadTerrain and StoreTerrain for all DBs.
Move all database blob serialization/deserialization into TerrainData.
2013-11-01 11:35:31 -07:00
dahlia
ce94f990bb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-01 01:42:43 -07:00
dahlia
f4ded3af63 discard alpha in 4-plane sculpt textures before generating physics proxy mesh 2013-11-01 01:40:56 -07:00
Justin Clark-Casey (justincc)
db32e5d304 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-01 02:05:12 +00:00
Justin Clark-Casey (justincc)
c6395240f0 For individual bots, seed random number generator with a random number from BotManager rather than Environment.Tickcount
Otherwise, since bots are now created all at once, a bunch will get exactly the same tickcount and hence number sequences
2013-11-01 02:04:04 +00:00
dahlia
cc73ef4eb9 add new particle system blending rule enumerations 2013-10-31 17:49:01 -07:00
Justin Clark-Casey (justincc)
cc7065f9ee minor: change "bot" pCampBot help cateogry to "Bots" 2013-11-01 00:04:18 +00:00
Justin Clark-Casey (justincc)
4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago 2013-10-31 23:59:22 +00:00
Justin Clark-Casey (justincc)
50794c9008 minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule 2013-10-31 23:51:01 +00:00
Justin Clark-Casey (justincc)
3d5a7e9b19 Add OutgoingPacketsResentCount clientstack stat.
This allows one to monitor the total number of messages resent to clients over time.
A constantly increasing stat may indicate a general server network or overloading issue if a fairly high proportion of packets sent
A smaller constantly increasing stat may indicate a problem with a particular client-server connection, would need to check "show queues" in this case.
2013-10-31 23:45:52 +00:00
Justin Clark-Casey (justincc)
b7c57294cc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-31 23:45:19 +00:00
dahlia
eb52d346c0 add new LSL constants associated with new "ribbon", "glow", and "blend" particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system 2013-10-31 16:13:03 -07:00
Justin Clark-Casey (justincc)
0e07fad2e1 minor: update pCampbot usage/help statement 2013-10-31 20:19:57 +00:00
Robert Adams
39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain
compression base computation.
Complete replacement of float[] for terrain heightmap with TerrainData instance.
2013-10-31 09:24:06 -07:00
dahlia
46a4c32e27 update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit) 2013-10-30 22:01:34 -07:00
Justin Clark-Casey (justincc)
fdd1c63c3c Make "fcache status" command also display information on disk/mem cache hit rate that is currently only displayed if LogLevel >=1 in [AssetCache] config 2013-10-30 18:57:51 +00:00
Justin Clark-Casey (justincc)
28f36d8db5 Put fcache commands output to console, not log 2013-10-30 18:32:53 +00:00
Justin Clark-Casey (justincc)
edaf0a98d6 Give the caller AddMapTile a valid reason response if this failed due to blank response from server or connection failure.
Raise log lines which indicate problems to warning from debug
2013-10-29 23:37:22 +00:00
Justin Clark-Casey (justincc)
26c2d9e627 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-28 23:48:43 +00:00
Justin Clark-Casey (justincc)
39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
These are long unused but confusingly will be seen in the [Startup] section on a "config save".
2013-10-28 18:03:34 +00:00
Robert Adams
2be0347f50 Merge branch 'master' into varregion 2013-10-28 09:30:26 -07:00
Robert Adams
d23ef79f98 BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
2013-10-26 21:30:51 -07:00
Robert Adams
93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. 2013-10-26 21:20:19 -07:00
Justin Clark-Casey (justincc)
5be8f6632b minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example) 2013-10-25 00:54:33 +01:00
Justin Clark-Casey (justincc)
df76e52310 minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer
Not yet shown that this is used or resolves a bug where not all textures appear on objects with an "XML with textures" upload from singularity 1.8.3
Proper texture entries are actually present and appear properly on relog, but not on select from viewer until at least one face texture is changed.
2013-10-24 23:00:02 +01:00
Justin Clark-Casey (justincc)
31989bd51e Show texture ids for full object/part info console commmds 2013-10-24 21:29:57 +01:00
Justin Clark-Casey (justincc)
cccdfcb59e Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears to be a never used method. 2013-10-24 00:37:49 +01:00
Justin Clark-Casey (justincc)
5d61c4039d Only set the data present event if we actually queued an outoing packet (not if we sent immediately) 2013-10-24 00:33:14 +01:00
Robert Adams
511122834b BulletSim: change collision flags for groundplane to not interact with static objects.
Reorder collision flag setting code for terrain to fit pattern used elsewhere.
2013-10-23 16:07:03 -07:00
Justin Clark-Casey (justincc)
4830431eb0 Add current .NET windows framework requirement to README. 2013-10-22 01:02:40 +01:00
Robert Adams
a7e7bed660 BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
2013-10-19 11:44:27 -07:00
Kevin Cozens
84a149ecbf Call ScriptSleep() instead of llSleep() in routine for llEmail.
Signed-off-by: teravus <teravus@gmail.com>
2013-10-18 14:30:05 -05:00
Robert Adams
571a75f934 BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API. 2013-10-18 09:15:08 -07:00
Oren Hurvitz
0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 2013-10-17 23:10:16 +01:00
Justin Clark-Casey (justincc)
1bd89ac287 Readding Mono.Security.dll. This comes from http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to what was previously there but need to record origin information
2013-10-17 22:31:15 +01:00
Justin Clark-Casey (justincc)
6221356712 Removing Mono.Security.dll temporarily so that it can be re-added with origin information 2013-10-17 22:28:58 +01:00
Fernando Oliveira
67ffb64764 Corrected estateID to EstateID on getEstates function at PGSQLEstateData.cs 2013-10-16 21:58:22 -05:00
Fernando Oliveira
f83343d302 * One More thing, add an appdomain data element to ensure that we don't duplicate the assembly resolving. 2013-10-16 21:20:11 -05:00
Fernando Oliveira
8fdf70b87e * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored. 2013-10-16 20:16:29 -05:00
Robert Adams
c581506058 varregion: update PGSQL driver for storing variable terrain size blobs. 2013-10-16 08:13:06 -07:00
Robert Adams
8937a2244d Merge branch 'master' into varregion 2013-10-16 07:53:44 -07:00
Robert Adams
97bc5263de varregion: move the compressed heighmap compression factor from
Constants into TerrainData.
Save compression factor with the terrain blob in the database.
2013-10-16 07:52:30 -07:00
Robert Adams
766a31431e BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
the vehicle buoyancy if the vehicle is above its hover height.

This is a known misfeature of this vehicle flag which has been accepted
since it would break too many implementations. The problem is noticed
when creating a jetski-like vehicle that jumps over sand bars. A boat
normally is configured with neutral buoyancy and hovering at water
height. When it jumps the sandbar, it needs to have gravity applied
to get back to water level.
2013-10-15 17:02:22 -07:00
Oren Hurvitz
d0c1780839 Fixed rezzing coalesced objects from a prim's inventory
Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
2013-10-15 23:59:16 +01:00
Justin Clark-Casey (justincc)
acfe603a5f As discussed on many previous occasions, switch the default physics engine in OpenSimulator from OpenDynamicsEngine to BulletSim.
The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things.
Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin.
If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini
2013-10-15 23:24:49 +01:00
Justin Clark-Casey (justincc)
d82d6bb1ec Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-15 23:18:50 +01:00
Kevin Cozens
5ca7395e17 Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:07:49 +01:00
fernando
3e1ca2bd21 * Fixes mantis #6802 Simulator crashes whist loading (lighshare enabled)
* Please test
2013-10-15 11:55:08 -05:00
Oren Hurvitz
f106ba87ca Made terrain uploads thread-safe 2013-10-15 00:12:56 +01:00
Justin Clark-Casey (justincc)
a27c2432bb This is Npgsql2.0.12.0-bin-ms-net3.5sp1
From http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to the version added in ff8a7682, removed and readded to check and record version
2013-10-14 23:59:49 +01:00
Justin Clark-Casey (justincc)
dbdcf2d995 Remove to re-add with version information for future reference 2013-10-14 23:58:12 +01:00
Michael Cerquoni
daf44cc65e fix missing " for variable SRV_IMServerURI in example file 2013-10-12 20:47:10 -04:00
Fernando Oliveira
ff8a768258 Fernando Oliveira's Postgress SQL Server Data Connector as a single commit.
* Added PostGreSQL support
* Added MySQL/MySQLXGroupData.cs
* PostgreSQL data access implementation
* PostgreSQL dll binarie and RegionStore.migrations
* Migrations Scripts from MSSQL to POSTGRES
* Postgres SQL Type fixes
* Postgres SQL Connection string
* Data type issues
* more fixes
* tests and +tests
* UUID x string - FIGHT!
* Fixed PG types to internal csharp types
* More data type fix (PostgreSQL fields are case sensitive) :(
* more field case sensitive fixes
* changed the migration files to be case sensitive for fields.
* fixed fields case
* finished converting, now search for hidden bugs.
* some more fixes
* bool type fixed
* more case fixes;
* creatorID case fixed
* case fields fixed
* fixed default now() for TMStamp fields with don't allow nulls.
* fix case sensitve for Region name and Estate name
* fixed case for names for search
* fix class name Error
* Bug fixed on select and migrations
* Un-Reverting my change due to Postgres issue with the ILIKE function
* Fixed some issued for Diva Distro
* Fixes for integration with Diva Distro
* Added System.Core to prebuild.xml for PG project
* Configured to make DIff for Push to OpenSim Project
* Diffs only to PostgreSQL mods.
2013-10-12 16:33:45 -05:00
teravus
2eade55471 * pushing test 2013-10-12 15:06:05 -05:00
Robert Adams
8b5e2f2cd2 BulletSim: Fix snap back from edge of region problem. Mantis 6794. 2013-10-11 13:29:43 -07:00
teravus
75f63ecfcd * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. 2013-10-09 22:21:25 -05:00
teravus
e7ea053c4a * Remove a test *cleanup* 2013-10-07 23:52:44 -05:00
teravus
1df58d04b1 * Move the BasicDOSProtector.cs to OpenSim.Framework (all useful classes belong there.....)
* Add an IsBlocked(string Key) method so it can be used more generically.   (think..   if we want to rate limit login failures, we could have a call in the Login Service to IsBlocked(uuid.ToString()) and ignore the connection if it returns true, if IsBlocked returns false, we could run the login information and if the login fails we could run the Process method to count the login failures.
2013-10-07 23:48:24 -05:00
teravus
75fdd6054d * Refactor
* Break out common BasicDOSProtector code into separate class.
2013-10-07 23:19:50 -05:00
teravus
f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
* Applied the XmlRpcBasicDOSProtector.cs to the login service as both an example, and good practice.
* Applied the BaseStreamHandlerBasicDOSProtector.cs to the friends service as an example of the DOS Protector on StreamHandlers
* Added CircularBuffer, used for CPU and Memory friendly rate monitoring.
* DosProtector has 2 states, 1. Just Check for blocked users and check general velocity, 2. Track velocity per user,     It only jumps to 2 if it's getting a lot of requests, and state 1 is about as resource friendly as if it wasn't even there.
2013-10-07 21:35:55 -05:00
Robert Adams
86bf79aa2b Merge branch 'master' into varregion 2013-10-07 13:58:17 -07:00
Robert Adams
7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). 2013-10-07 13:57:40 -07:00
Robert Adams
25ae59b9eb varregion: remove scattered use of Constants.RegionSize by having routines reference RegionInfo.RegionWorldLoc?. 2013-10-07 13:57:30 -07:00
Robert Adams
9b150194f6 varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets. 2013-10-07 13:57:16 -07:00
teravus
31246ecd04 * Added a unique and interesting WebSocket grid login processor by hijacking the LLSD login code. This sends the data through the normal login channels and spits out a JSON object back that mimics the login response. Feel free to comment on the best way to set this up as a config option. 2013-10-04 20:53:01 -05:00
teravus
85593d8d25 * Add an initial complete frame timeout to the WebSocket processor to make it easier to write WebSocket service code that is resistant to Denial of Service attacks. 2013-10-04 20:37:59 -05:00
Diva Canto
083eb7679b Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range, at the request of Singularity dev Liru-Dargon 2013-10-04 17:32:17 -07:00
Justin Clark-Casey (justincc)
44580e2233 Update an AssmblyVersion property that I missed to 0.8.0 2013-10-04 23:36:28 +01:00
Justin Clark-Casey (justincc)
42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00
Justin Clark-Casey (justincc)
970249a3c7 Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow region modules to directly subscribe to chat and messages received by NPCs
Currently still requires INPC from NPCModule.GetNPC() to be cast to an NPCAvatar.
2013-10-04 19:40:43 +01:00
Robert Adams
8c432c7c9b Merge branch 'varregion' of git://opensimulator.org/git/opensim into varregion 2013-09-28 07:35:30 -07:00
Robert Adams
8c1d80fdfd varregion: serious rework of TerrainChannel:
-- addition of varaible region size in X and Y
    -- internal storage of heightmap changed from double[] to short[]
    -- helper routines for handling internal structure while keeping existing API
    -- to and from XML that adds region size information (for downward compatibility,
        output in the legacy XML format if X and Y are 256)
Updated and commented Constants.RegionSize but didn't change the name for compatibility.
2013-09-28 07:33:56 -07:00
Robert Adams
aea5d3a842 Remove time based terrain storage in SQLite so revision number can be used
to denote terrain format revision.
Add terrain DB format revision codes to ISimulationDataStore.cs.
Setup so legacy compatible terrain storage and fetch is possible while
allowing future format extensions.
2013-09-28 07:33:55 -07:00
Robert Adams
fa1c688342 varregion: go back to using Constants.RegionSize so as not to break
external modules. People shouldn't use it but don't want to cause
too much breakage of legacy modules.
2013-09-28 07:33:54 -07:00
Robert Adams
139639d25e VarRegion: add RegionSize[XYZ] to RegionInfo.cs.
Update RegionInfo parameter and serialization routines to serialize
the region size if it is not the LegacyRegionSize.
2013-09-28 07:33:53 -07:00
Robert Adams
317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region
count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-28 07:33:52 -07:00
Robert Adams
fbc9072a5c varregion: serious rework of TerrainChannel:
-- addition of varaible region size in X and Y
    -- internal storage of heightmap changed from double[] to short[]
    -- helper routines for handling internal structure while keeping existing API
    -- to and from XML that adds region size information (for downward compatibility,
        output in the legacy XML format if X and Y are 256)
Updated and commented Constants.RegionSize but didn't change the name for compatibility.
2013-09-25 17:30:53 -07:00
Robert Adams
7fa64cce7d Remove time based terrain storage in SQLite so revision number can be used
to denote terrain format revision.
Add terrain DB format revision codes to ISimulationDataStore.cs.
Setup so legacy compatible terrain storage and fetch is possible while
allowing future format extensions.
2013-09-25 17:30:51 -07:00
Robert Adams
ab1474b5de varregion: go back to using Constants.RegionSize so as not to break
external modules. People shouldn't use it but don't want to cause
too much breakage of legacy modules.
2013-09-25 17:30:49 -07:00
Robert Adams
0765a83a8c VarRegion: add RegionSize[XYZ] to RegionInfo.cs.
Update RegionInfo parameter and serialization routines to serialize
the region size if it is not the LegacyRegionSize.
2013-09-25 17:30:47 -07:00
Robert Adams
96abbbb6fb VarRegion: change RegionInfo storage of region coordinates from region
count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-25 17:30:45 -07:00
918 changed files with 115420 additions and 70047 deletions

8
.gitignore vendored
View File

@@ -10,6 +10,12 @@
*.pidb
*.dll.build
*.dll
# Ignore .user and .suo files as these are user preference specific
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
*.suo
*.user
*.VisualState.xml
*/*/obj
*/*/*/obj
@@ -48,6 +54,7 @@ bin/Regions/*
bin/UserAssets
bin/assetcache
bin/maptiles
bin/bakes
bin/estate_settings.xml
bin/config-include/CenomeCache.ini
bin/config-include/FlotsamCache.ini
@@ -65,7 +72,6 @@ bin/crashes/
Examples/*.dll
OpenSim.build
OpenSim.sln
OpenSim.suo
OpenSim.userprefs
Prebuild/Prebuild.build
Prebuild/Prebuild.sln

View File

@@ -19,10 +19,14 @@ Prereqs:
From the distribution type:
* ./runprebuild.sh
* nant (or xbuild)
* nant (or !* xbuild)
* cd bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* run mono OpenSim.exe
!* xbuild option switches
!* clean: xbuild /target:clean
!* debug: (default) xbuild /property:Configuration=Debug
!* release: xbuild /property:Configuration=Release
# Using Monodevelop

View File

@@ -1,5 +1,4 @@
<<<>>>>The following people have contributed to OpenSim (Thank you
for your effort!)
The following people have contributed to OpenSim (Thank you for your effort!)
= Current OpenSim Developers (in very rough order of appearance) =
These folks represent the current core team for OpenSim, and are the
@@ -7,16 +6,18 @@ people that make the day to day of OpenSim happen.
* justincc (OSVW Consulting, justincc.org)
* chi11ken (Genkii)
* dahlia
* dahlia
* Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine)
* Dan Lake (Intel)
* Dan Lake
* Marck
* Mic Bowman (Intel)
* Mic Bowman
* BlueWall (James Hughes)
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Snoopy Pfeffer
* Robert Adams (Intel)
* Robert Adams
* Oren Hurvitz (Kitely)
* Kevin Cozens
= Core Developers Following the White Rabbit =
Core developers who have temporarily (we hope) gone chasing the white rabbit.
@@ -61,29 +62,37 @@ where we are today.
These folks have contributed code patches or content to OpenSimulator to help make it
what it is today.
* aduffy70
* A_Biondi
* aduffy70
* Ai Austin
* alex_carnell
* Alan Webb (IBM)
* Aleric
* Alicia Raven
* Allen Kerensky
* BigFootAg
* BlueWall Slade
* bobshaffer2
* brianw/Sir_Ahzz
* CharlieO
* ChrisDown
* Chris Yeoh (IBM)
* cinderblocks
* controlbreak
* coyled
* ctrlaltdavid (David Rowe)
* Daedius
* daTwitch
* Dev Random
* devalnor-#708
* dmiles (Daxtron Labs)
* Dong Jun Lan (IBM)
* DoranZemlja
* dr0b3rts
* dslake (Intel)
* dslake
* eeyore
* FredoChaplin
* FreakyTech
* Garmin Kawaguichi
* Gerhard
* Godfrey
@@ -96,10 +105,12 @@ what it is today.
* Flyte Xevious
* Garmin Kawaguichi
* Gryc Ueusp
* H-H-H (ginge264)
* Hiro Lecker
* Iain Oliver
* Imaze Rhiano
* Intimidated
* Jak Daniels
* Jeremy Bongio (IBM)
* jhurliman
* John R Sohn (XenReborn)
@@ -107,25 +118,31 @@ what it is today.
* Jon Cundill
* Junta Kohime
* Kayne
* Kevin Cozens
* kinoc (Daxtron Labs)
* Kira
* Kitto Flora
* KittyLiu
* Kurt Taylor (IBM)
* Lani Global
* lillith_xue
* lkalif
* LuciusSirnah
* lulurun
* M.Igarashi
* Magnuz Binder
* maimedleech
* Mana Janus
* MarcelEdward
* Matt Lehmann
* Mic Bowman
* Michelle Argus
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
* Micheil Merlin
* Mike Osias (IBM)
* Mike Pitman (IBM)
* mikemig
* mikkopa/_someone - RealXtend
* Misterblue (Intel)
* Misterblue
* Mircea Kitsune
* mpallari
* MrMonkE
@@ -134,7 +151,6 @@ what it is today.
* nornalbion
* Omar Vera Ustariz (IBM)
* openlifegrid.com
* Oren Hurvitz (Kitely)
* otakup0pe
* Pixel Tomsen
* ralphos
@@ -143,12 +159,14 @@ what it is today.
* Richard Alimi (IBM)
* Rick Alther (IBM)
* Rob Smart (IBM)
* Roger Kirkman (zadark)
* rtomita
* Ruud Lathorp
* SachaMagne
* Salahzar Stenvaag
* satguru p srivastava
* sempuki
* Shy Robbiani
* SignpostMarv
* SpotOn3D
* Stefan_Boom / stoehr
@@ -171,23 +189,18 @@ what it is today.
* Zha Ewry
* ziah
= LSL Devs =
* Alondria
* CharlieO
* Tedd
* Melanie Thielker
= Testers =
* Ai Austin
* CharlieO (LSL)
* Ckrinke
* openlifegrid.com
This software uses components from the following developers:
* Sleepycat Software (Berkeley DB)
* Aurora-Sim (http://aurora-sim.org)

View File

@@ -30,6 +30,7 @@ using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
namespace OpenSim.Groups
{

View File

@@ -174,7 +174,7 @@ namespace OpenSim.Groups
if (dict.ContainsKey("ServiceLocation") && dict["ServiceLocation"] != null)
grec.ServiceLocation = dict["ServiceLocation"].ToString();
else
grec.GroupName = string.Empty;
grec.ServiceLocation = string.Empty;
if (dict.ContainsKey("ShownInList") && dict["ShownInList"] != null)
grec.ShowInList = bool.Parse(dict["ShownInList"].ToString());

View File

@@ -56,8 +56,8 @@ namespace OpenSim.Groups
private IGroupsServicesConnector m_groupData = null;
// Config Options
private bool m_groupMessagingEnabled = false;
private bool m_debugEnabled = true;
private bool m_groupMessagingEnabled;
private bool m_debugEnabled;
/// <summary>
/// If enabled, module only tries to send group IMs to online users by querying cached presence information.
@@ -83,7 +83,6 @@ namespace OpenSim.Groups
private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>();
private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>();
#region Region Module interfaceBase Members
public void Initialise(IConfigSource config)
@@ -111,9 +110,17 @@ namespace OpenSim.Groups
m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false);
if (m_messageOnlineAgentsOnly)
{
m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>();
}
else
{
m_log.Error("[Groups.Messaging]: GroupsMessagingModule V2 requires MessageOnlineUsersOnly = true");
m_groupMessagingEnabled = false;
return;
}
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
m_debugEnabled = groupsConfig.GetBoolean("MessagingDebugEnabled", m_debugEnabled);
m_log.InfoFormat(
"[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}",
@@ -133,6 +140,14 @@ namespace OpenSim.Groups
scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
scene.EventManager.OnClientLogin += OnClientLogin;
scene.AddCommand(
"Debug",
this,
"debug groups messaging verbose",
"debug groups messaging verbose <true|false>",
"This setting turns on very verbose groups messaging debugging",
HandleDebugGroupsMessagingVerbose);
}
public void RegionLoaded(Scene scene)
@@ -172,10 +187,8 @@ namespace OpenSim.Groups
return;
}
if (m_presenceService == null)
m_presenceService = scene.PresenceService;
}
public void RemoveRegion(Scene scene)
@@ -222,6 +235,25 @@ namespace OpenSim.Groups
#endregion
private void HandleDebugGroupsMessagingVerbose(object modules, string[] args)
{
if (args.Length < 5)
{
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
return;
}
bool verbose = false;
if (!bool.TryParse(args[4], out verbose))
{
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
return;
}
m_debugEnabled = verbose;
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
/// <summary>
/// Not really needed, but does confirm that the group exists.
@@ -242,11 +274,23 @@ namespace OpenSim.Groups
return false;
}
}
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
SendMessageToGroup(im, groupID, UUID.Zero, null);
}
public void SendMessageToGroup(
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
{
int requestStartTick = Environment.TickCount;
UUID fromAgentID = new UUID(im.fromAgentID);
// Unlike current XmlRpcGroups, Groups V2 can accept UUID.Zero when a perms check for the requesting agent
// is not necessary.
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(UUID.Zero.ToString(), groupID);
int groupMembersCount = groupMembers.Count;
PresenceInfo[] onlineAgents = null;
@@ -254,7 +298,7 @@ namespace OpenSim.Groups
// Sending to offline members is not an option.
string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
// We cache in order not to overwhlem the presence service on large grids with many groups. This does
// We cache in order not to overwhelm the presence service on large grids with many groups. This does
// mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
// (assuming this is the same across all grid simulators).
if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
@@ -273,8 +317,6 @@ namespace OpenSim.Groups
// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
// groupID, groupMembersCount, groupMembers.Count());
int requestStartTick = Environment.TickCount;
im.imSessionID = groupID.Guid;
im.fromGroup = true;
IClientAPI thisClient = GetActiveClient(fromAgentID);
@@ -283,6 +325,13 @@ namespace OpenSim.Groups
im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
}
if ((im.binaryBucket == null) || (im.binaryBucket.Length == 0) || ((im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0)))
{
ExtendedGroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), groupID, null);
if (groupInfo != null)
im.binaryBucket = Util.StringToBytes256(groupInfo.GroupName);
}
// Send to self first of all
im.toAgentID = im.fromAgentID;
im.fromGroup = true;
@@ -299,12 +348,27 @@ namespace OpenSim.Groups
if (clientsAlreadySent.Contains(member.AgentID))
continue;
clientsAlreadySent.Add(member.AgentID);
if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
if (sendCondition != null)
{
if (!sendCondition(member))
{
if (m_debugEnabled)
m_log.DebugFormat(
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
member.AgentID);
continue;
}
}
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
{
// Don't deliver messages to people who have dropped this session
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
continue;
}

View File

@@ -45,9 +45,6 @@ namespace OpenSim.Groups
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsModule")]
public class GroupsModule : ISharedRegionModule, IGroupsModule
{
/// <summary>
/// </summary>
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -104,7 +101,7 @@ namespace OpenSim.Groups
{
scene.RegisterModuleInterface<IGroupsModule>(this);
scene.AddCommand(
"debug",
"Debug",
this,
"debug groups verbose",
"debug groups verbose <true|false>",
@@ -466,6 +463,7 @@ namespace OpenSim.Groups
OnNewGroupNotice(GroupID, NoticeID);
}
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentIDStr(remoteClient), GroupID))
{
@@ -498,12 +496,13 @@ namespace OpenSim.Groups
Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp);
m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId);
string message;
InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId,
giver, notice.noticeData.AttachmentItemID);
giver, notice.noticeData.AttachmentItemID, out message);
if (itemCopy == null)
{
remoteClient.SendAgentAlertMessage("Can't find item to give. Nothing given.", false);
remoteClient.SendAgentAlertMessage(message, false);
return;
}
@@ -1297,7 +1296,7 @@ namespace OpenSim.Groups
presence.Grouptitle = Title;
if (! presence.IsChildAgent)
presence.SendAvatarDataToAllAgents();
presence.SendAvatarDataToAllClients();
}
}
}

View File

@@ -101,7 +101,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (GroupName != null && GroupName != string.Empty)
if (!string.IsNullOrEmpty(GroupName))
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;
@@ -275,7 +275,7 @@ namespace OpenSim.Groups
//m_log.DebugFormat("[XXX]: reply was {0}", reply);
if (reply == string.Empty || reply == null)
if (string.IsNullOrEmpty(reply))
return null;
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -32,6 +32,7 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
@@ -560,7 +561,7 @@ namespace OpenSim.Groups
// so we have the list of urls to send the notice to
// this may take a long time...
Util.FireAndForget(delegate
WorkManager.RunInThread(delegate
{
foreach (string u in urls)
{
@@ -571,7 +572,7 @@ namespace OpenSim.Groups
hasAttachment, attType, attName, attItemID, AgentUUIForOutside(attOwnerID));
}
}
});
}, null, string.Format("AddGroupNotice (agent {0}, group {1})", RequestingAgentID, groupID));
return true;
}

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -158,7 +158,7 @@ namespace OpenSim.Groups
}
catch (Exception e)
{
m_log.DebugFormat("[Groups.RobustHGConnector]: Exception {0}", e.StackTrace);
m_log.Error(string.Format("[Groups.RobustHGConnector]: Exception {0} ", e.Message), e);
}
return FailureResult();
@@ -209,11 +209,13 @@ namespace OpenSim.Groups
string agentID = request["AgentID"].ToString();
string token = request["AccessToken"].ToString();
m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token);
if (!m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token))
NullResult(result, "Internal error");
else
result["RESULT"] = "true";
}
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
result["RESULT"] = "true";
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}

View File

@@ -34,6 +34,7 @@ using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using Mono.Addins;

View File

@@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.Groups", "0.1")]
[assembly: AddinDependency("OpenSim", "0.5")]
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

View File

@@ -32,27 +32,47 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Base;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Groups
{
public class GroupsServiceRemoteConnector
public class GroupsServiceRemoteConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI;
private IServiceAuth m_Auth;
private object m_Lock = new object();
public GroupsServiceRemoteConnector(string url)
public GroupsServiceRemoteConnector(IConfigSource config)
{
IConfig groupsConfig = config.Configs["Groups"];
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
m_ServerURI = url;
if (!m_ServerURI.EndsWith("/"))
m_ServerURI += "/";
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}", m_ServerURI);
/// This is from BaseServiceConnector
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Groups" }, "None");
switch (authType)
{
case "BasicHttpAuthentication":
m_Auth = new BasicHttpAuthentication(config, "Groups");
break;
}
///
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
}
public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
@@ -106,7 +126,7 @@ namespace OpenSim.Groups
sendData["OP"] = "UPDATE";
Dictionary<string, object> ret = MakeRequest("PUTGROUP", sendData);
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
return null;
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
@@ -120,14 +140,14 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (GroupName != null && GroupName != string.Empty)
if (!string.IsNullOrEmpty(GroupName))
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("GETGROUP", sendData);
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
return null;
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
@@ -267,6 +287,7 @@ namespace OpenSim.Groups
if (ret["RESULT"].ToString() == "NULL")
return members;
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
ExtendedGroupMembersData m = GroupsDataUtils.GroupMembersData((Dictionary<string, object>)v);
@@ -357,6 +378,7 @@ namespace OpenSim.Groups
if (ret["RESULT"].ToString() == "NULL")
return roles;
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
@@ -657,7 +679,8 @@ namespace OpenSim.Groups
lock (m_Lock)
reply = SynchronousRestFormsRequester.MakeRequest("POST",
m_ServerURI + "groups",
ServerUtils.BuildQueryString(sendData));
ServerUtils.BuildQueryString(sendData),
m_Auth);
if (reply == string.Empty)
return null;
@@ -667,7 +690,7 @@ namespace OpenSim.Groups
return replyData;
}
#endregion
#endregion
}
}
}

View File

@@ -36,6 +36,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using Mono.Addins;
@@ -72,12 +73,7 @@ namespace OpenSim.Groups
private void Init(IConfigSource config)
{
IConfig groupsConfig = config.Configs["Groups"];
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
m_GroupsService = new GroupsServiceRemoteConnector(url);
m_GroupsService = new GroupsServiceRemoteConnector(config);
m_Scenes = new List<Scene>();
}

View File

@@ -36,6 +36,7 @@ using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Handlers.Base;
using log4net;
using OpenMetaverse;
@@ -52,14 +53,26 @@ namespace OpenSim.Groups
public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
string key = string.Empty;
if (configName != String.Empty)
m_ConfigName = configName;
m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName);
IConfig groupsConfig = config.Configs[m_ConfigName];
if (groupsConfig != null)
{
key = groupsConfig.GetString("SecretKey", string.Empty);
m_log.DebugFormat("[Groups.RobustConnector]: Starting with secret key {0}", key);
}
// else
// m_log.DebugFormat("[Groups.RobustConnector]: Unable to find {0} section in configuration", m_ConfigName);
m_GroupsService = new GroupsService(config);
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService));
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService, auth));
}
}
@@ -69,8 +82,8 @@ namespace OpenSim.Groups
private GroupsService m_GroupsService;
public GroupsServicePostHandler(GroupsService service) :
base("POST", "/groups")
public GroupsServicePostHandler(GroupsService service, IServiceAuth auth) :
base("POST", "/groups", auth)
{
m_GroupsService = service;
}
@@ -96,7 +109,7 @@ namespace OpenSim.Groups
string method = request["METHOD"].ToString();
request.Remove("METHOD");
m_log.DebugFormat("[Groups.Handler]: {0}", method);
// m_log.DebugFormat("[Groups.Handler]: {0}", method);
switch (method)
{
case "PUTGROUP":
@@ -140,7 +153,7 @@ namespace OpenSim.Groups
}
catch (Exception e)
{
m_log.DebugFormat("[GROUPS HANDLER]: Exception {0}", e.StackTrace);
m_log.Error(string.Format("[GROUPS HANDLER]: Exception {0} ", e.Message), e);
}
return FailureResult();
@@ -272,11 +285,13 @@ namespace OpenSim.Groups
string agentID = request["AgentID"].ToString();
string requestingAgentID = request["RequestingAgentID"].ToString();
m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID);
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
NullResult(result, string.Format("Insufficient permissions.", agentID));
else
result["RESULT"] = "true";
}
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
result["RESULT"] = "true";
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}
@@ -652,7 +667,11 @@ namespace OpenSim.Groups
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
new UUID(request["InviteID"].ToString()));
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
if (invite != null)
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
else
result["RESULT"] = "NULL";
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}
@@ -784,6 +803,14 @@ namespace OpenSim.Groups
string xmlString = ServerUtils.BuildXmlResponse(result);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
private byte[] FailureResult(string reason)
{
Dictionary<string, object> result = new Dictionary<string, object>();
NullResult(result, reason);
string xmlString = ServerUtils.BuildXmlResponse(result);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
#endregion
}
}

View File

@@ -31,7 +31,8 @@ using System.Reflection;
using System.Threading;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
@@ -144,14 +145,20 @@ namespace OpenSim.Groups
if (firstCall)
{
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
group = d();
lock (m_Cache)
try
{
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
group = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupRecord)group;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupRecord)group;
}
}
else
@@ -243,13 +250,19 @@ namespace OpenSim.Groups
if (firstCall)
{
membership = d();
lock (m_Cache)
try
{
membership = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupMembershipData)membership;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupMembershipData)membership;
}
}
else
@@ -286,12 +299,18 @@ namespace OpenSim.Groups
if (firstCall)
{
membership = d();
lock (m_Cache)
try
{
membership = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupMembershipData)membership;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupMembershipData)membership;
}
}
else
@@ -327,12 +346,18 @@ namespace OpenSim.Groups
if (firstCall)
{
memberships = d();
lock (m_Cache)
try
{
memberships = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
return (List<GroupMembershipData>)memberships;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupMembershipData>)memberships;
}
}
else
@@ -369,20 +394,26 @@ namespace OpenSim.Groups
if (firstCall)
{
List<ExtendedGroupMembersData> _members = d();
if (_members != null && _members.Count > 0)
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
else
members = new List<GroupMembersData>();
lock (m_Cache)
try
{
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
List<ExtendedGroupMembersData> _members = d();
return (List<GroupMembersData>)members;
if (_members != null && _members.Count > 0)
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
else
members = new List<GroupMembersData>();
lock (m_Cache)
{
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
return (List<GroupMembersData>)members;
}
}
finally
{
m_ActiveRequests.Remove(cacheKey);
}
}
else
@@ -497,16 +528,22 @@ namespace OpenSim.Groups
if (firstCall)
{
roles = d();
if (roles != null)
try
{
lock (m_Cache)
roles = d();
if (roles != null)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
return (List<GroupRolesData>)roles;
}
}
}
finally
{
m_ActiveRequests.Remove(cacheKey);
}
}
else
Thread.Sleep(50);
@@ -541,23 +578,29 @@ namespace OpenSim.Groups
if (firstCall)
{
List<ExtendedGroupRoleMembersData> _rmembers = d();
if (_rmembers != null && _rmembers.Count > 0)
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
else
rmembers = new List<GroupRoleMembersData>();
lock (m_Cache)
try
{
List<ExtendedGroupRoleMembersData> _rmembers = d();
if (_rmembers != null && _rmembers.Count > 0)
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
else
rmembers = new List<GroupRoleMembersData>();
lock (m_Cache)
{
// For some strange reason, when I cache the list of GroupRoleMembersData,
// it gets emptied out. The TryGet gets an empty list...
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
// I don't get it.
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
return (List<GroupRoleMembersData>)rmembers;
}
}
finally
{
// For some strange reason, when I cache the list of GroupRoleMembersData,
// it gets emptied out. The TryGet gets an empty list...
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
// I don't get it.
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRoleMembersData>)rmembers;
}
}
else
@@ -666,12 +709,19 @@ namespace OpenSim.Groups
if (firstCall)
{
roles = d();
lock (m_Cache)
try
{
roles = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
}
}
else
@@ -767,13 +817,19 @@ namespace OpenSim.Groups
if (firstCall)
{
GroupNoticeInfo _notice = d();
lock (m_Cache)
try
{
GroupNoticeInfo _notice = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
return _notice;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return _notice;
}
}
else
@@ -809,20 +865,24 @@ namespace OpenSim.Groups
if (firstCall)
{
notices = d();
lock (m_Cache)
try
{
notices = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
return (List<ExtendedGroupNoticeData>)notices;
}
}
finally
{
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<ExtendedGroupNoticeData>)notices;
}
}
else
Thread.Sleep(50);
}
}
}
}
}

View File

@@ -69,6 +69,7 @@ namespace OpenSim.Groups
GroupPowers.DeleteRole |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.HostEvent |
GroupPowers.Invite |
GroupPowers.JoinChat |
GroupPowers.LandChangeIdentity |
@@ -150,7 +151,8 @@ namespace OpenSim.Groups
data.Data["ShowInList"] = showInList ? "1" : "0";
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
data.Data["OwnerRoleID"] = UUID.Random().ToString();
UUID roleID = UUID.Random();
data.Data["OwnerRoleID"] = roleID.ToString();
if (!m_Database.StoreGroup(data))
return UUID.Zero;
@@ -159,7 +161,6 @@ namespace OpenSim.Groups
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Owner role
UUID roleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
// Add founder to group
@@ -247,6 +248,9 @@ namespace OpenSim.Groups
if (group == null)
return members;
// Unfortunately this doesn't quite work on legacy group data because of a bug
// that's also being fixed here on CreateGroup. The OwnerRoleID sent to the DB was wrong.
// See how to find the ownerRoleID a few lines below.
UUID ownerRoleID = new UUID(group.Data["OwnerRoleID"]);
RoleData[] roles = m_Database.RetrieveRoles(GroupID);
@@ -255,6 +259,11 @@ namespace OpenSim.Groups
return members;
List<RoleData> rolesList = new List<RoleData>(roles);
// Let's find the "real" ownerRoleID
RoleData ownerRole = rolesList.Find(r => r.Data["Powers"] == ((long)OwnerPowers).ToString());
if (ownerRole != null)
ownerRoleID = ownerRole.RoleID;
// Check visibility?
// When we don't want to check visibility, we pass it "all" as the requestingAgentID
bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
@@ -291,17 +300,17 @@ namespace OpenSim.Groups
{
m.Title = selected.Data["Title"];
m.AgentPowers = UInt64.Parse(selected.Data["Powers"]);
m.AgentID = d.PrincipalID;
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
members.Add(m);
}
m.AgentID = d.PrincipalID;
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
members.Add(m);
}
return members;
@@ -393,13 +402,15 @@ namespace OpenSim.Groups
return true;
}
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
{
// check perms
if (RequestingAgentID != AgentID && !HasPower(RequestingAgentID, GroupID, GroupPowers.Eject))
return;
return false;
_RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
return true;
}
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)

View File

@@ -131,19 +131,27 @@ namespace OpenSim.Groups
return true;
}
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
{
// check the token
MembershipData membership = m_Database.RetrieveMember(GroupID, AgentID);
if (membership != null)
{
if (token != string.Empty && token.Equals(membership.Data["AccessToken"]))
RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
{
return RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
}
else
{
m_log.DebugFormat("[Groups.HGGroupsService]: access token {0} did not match stored one {1}", token, membership.Data["AccessToken"]);
return false;
}
}
else
{
m_log.DebugFormat("[Groups.HGGroupsService]: membership not found for {0}", AgentID);
return false;
}
}
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string groupName, string token)

View File

@@ -66,7 +66,7 @@ namespace OpenSim.OfflineIM
if (serviceLocation == string.Empty)
m_OfflineIMService = new OfflineIMService(config);
else
m_OfflineIMService = new OfflineIMServiceRemoteConnector(serviceLocation);
m_OfflineIMService = new OfflineIMServiceRemoteConnector(config);
m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
m_log.DebugFormat("[OfflineIM.V2]: Offline messages enabled by {0}", Name);
@@ -226,10 +226,6 @@ namespace OpenSim.OfflineIM
return;
}
Scene scene = FindScene(new UUID(im.fromAgentID));
if (scene == null)
scene = m_SceneList[0];
string reason = string.Empty;
bool success = m_OfflineIMService.StoreMessage(im, out reason);
@@ -261,6 +257,11 @@ namespace OpenSim.OfflineIM
return m_OfflineIMService.StoreMessage(im, out reason);
}
public void DeleteMessages(UUID userID)
{
m_OfflineIMService.DeleteMessages(userID);
}
#endregion
}
}

View File

@@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.OfflineIM", "0.1")]
[assembly: AddinDependency("OpenSim", "0.5")]
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

View File

@@ -32,6 +32,7 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
@@ -46,6 +47,7 @@ namespace OpenSim.OfflineIM
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI = string.Empty;
private IServiceAuth m_Auth;
private object m_Lock = new object();
public OfflineIMServiceRemoteConnector(string url)
@@ -65,6 +67,18 @@ namespace OpenSim.OfflineIM
m_ServerURI = cnf.GetString("OfflineMessageURL", string.Empty);
/// This is from BaseServiceConnector
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Messaging" }, "None");
switch (authType)
{
case "BasicHttpAuthentication":
m_Auth = new BasicHttpAuthentication(config, "Messaging");
break;
}
///
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
}
#region IOfflineIMService
@@ -82,8 +96,13 @@ namespace OpenSim.OfflineIM
if (!ret.ContainsKey("RESULT"))
return ims;
if (ret["RESULT"].ToString() == "NULL")
string result = ret["RESULT"].ToString();
if (result == "NULL" || result.ToLower() == "false")
{
string reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: GetMessages for {0} failed: {1}", principalID, reason);
return ims;
}
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
@@ -110,13 +129,21 @@ namespace OpenSim.OfflineIM
string result = ret["RESULT"].ToString();
if (result == "NULL" || result.ToLower() == "false")
{
reason = ret["REASON"].ToString();
reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
return false;
}
return true;
}
public void DeleteMessages(UUID userID)
{
Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["UserID"] = userID;
MakeRequest("DELETE", sendData);
}
#endregion
@@ -130,7 +157,8 @@ namespace OpenSim.OfflineIM
lock (m_Lock)
reply = SynchronousRestFormsRequester.MakeRequest("POST",
m_ServerURI + "/offlineim",
ServerUtils.BuildQueryString(sendData));
ServerUtils.BuildQueryString(sendData),
m_Auth);
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
reply);

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -36,6 +36,7 @@ using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Handlers.Base;
using log4net;
using OpenMetaverse;
@@ -59,7 +60,9 @@ namespace OpenSim.OfflineIM
m_OfflineIMService = new OfflineIMService(config);
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService));
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService, auth));
}
}
@@ -69,8 +72,8 @@ namespace OpenSim.OfflineIM
private IOfflineIMService m_OfflineIMService;
public OfflineIMServicePostHandler(IOfflineIMService service) :
base("POST", "/offlineim")
public OfflineIMServicePostHandler(IOfflineIMService service, IServiceAuth auth) :
base("POST", "/offlineim", auth)
{
m_OfflineIMService = service;
}
@@ -96,19 +99,20 @@ namespace OpenSim.OfflineIM
string method = request["METHOD"].ToString();
request.Remove("METHOD");
m_log.DebugFormat("[OfflineIM.V2.Handler]: {0}", method);
switch (method)
{
case "GET":
return HandleGet(request);
case "STORE":
return HandleStore(request);
case "DELETE":
return HandleDelete(request);
}
m_log.DebugFormat("[OFFLINE IM HANDLER]: unknown method request: {0}", method);
}
catch (Exception e)
{
m_log.DebugFormat("[OFFLINE IM HANDLER]: Exception {0}", e.StackTrace);
m_log.Error(string.Format("[OFFLINE IM HANDLER]: Exception {0} ", e.Message), e);
}
return FailureResult();
@@ -159,6 +163,21 @@ namespace OpenSim.OfflineIM
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleDelete(Dictionary<string, object> request)
{
if (!request.ContainsKey("UserID"))
{
return FailureResult();
}
else
{
UUID userID = new UUID(request["UserID"].ToString());
m_OfflineIMService.DeleteMessages(userID);
return SuccessResult();
}
}
#region Helpers
private void NullResult(Dictionary<string, object> result, string reason)
@@ -196,18 +215,7 @@ namespace OpenSim.OfflineIM
rootElement.AppendChild(result);
return DocToBytes(doc);
}
private byte[] DocToBytes(XmlDocument doc)
{
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, null);
xw.Formatting = Formatting.Indented;
doc.WriteTo(xw);
xw.Flush();
return ms.ToArray();
return Util.DocToBytes(doc);
}
#endregion

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -91,7 +91,7 @@ namespace OpenSim.OfflineIM
{
reason = string.Empty;
// TODO Check limits
// Check limits
UUID principalID = new UUID(im.toAgentID);
long count = m_Database.GetCount("PrincipalID", principalID.ToString());
if (count >= MAX_IM)
@@ -100,32 +100,36 @@ namespace OpenSim.OfflineIM
return false;
}
string imXml = string.Empty;
string imXml;
using (MemoryStream mstream = new MemoryStream())
{
XmlWriterSettings settings = new XmlWriterSettings();
settings.Encoding = Encoding.UTF8;
settings.Encoding = Util.UTF8NoBomEncoding;
using (XmlWriter writer = XmlWriter.Create(mstream, settings))
{
m_serializer.Serialize(writer, im);
writer.Flush();
mstream.Position = 0;
using (StreamReader sreader = new StreamReader(mstream))
{
imXml = sreader.ReadToEnd();
}
}
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
}
OfflineIMData data = new OfflineIMData();
data.PrincipalID = principalID;
data.FromID = new UUID(im.fromAgentID);
data.Data = new Dictionary<string, string>();
data.Data["Message"] = imXml;
return m_Database.Store(data);
}
public void DeleteMessages(UUID userID)
{
m_Database.Delete("PrincipalID", userID.ToString());
m_Database.Delete("FromID", userID.ToString());
}
}
}

View File

@@ -39,9 +39,12 @@ using OpenSim.Region.CoreModules.Avatar.InstantMessage;
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
using OpenSim.Region.CoreModules.Scripting.XMLRPC;
using OpenSim.Services.Interfaces;
using Mono.Addins;
namespace OpenSim.ApplicationPlugins.LoadRegions
{
[Extension(Path="/OpenSim/Startup", Id="LoadRegions", NodeName="Plugin")]
public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -130,7 +133,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
createdScenes.Add(scene);
if (changed)
regionsToLoad[i].EstateSettings.Save();
m_openSim.EstateDataService.StoreEstateSettings(regionsToLoad[i].EstateSettings);
}
foreach (IScene scene in createdScenes)

View File

@@ -27,16 +27,17 @@
using System.Reflection;
using System.Runtime.InteropServices;
using Mono.Addins;
// General information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Addin")]
[assembly : AssemblyTitle("OpenSim.ApplicationPlugins.LoadRegions")]
[assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("http://opensimulator.org")]
[assembly : AssemblyProduct("OpenSim.Addin")]
[assembly : AssemblyProduct("OpenSim")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2009")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]
@@ -62,4 +63,7 @@ using System.Runtime.InteropServices;
// by using the '*' as shown below:
// [assembly: AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@@ -1,11 +0,0 @@
<Addin id="OpenSim.ApplicationPlugins.LoadRegions" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.LoadRegions.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="LoadRegions" type="OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin" />
</Extension>
</Addin>

View File

@@ -1,6 +1,7 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
@@ -29,5 +30,7 @@ using System.Runtime.InteropServices;
// Build Number
// Revision
//
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@@ -32,11 +32,13 @@ using log4net;
using Mono.Addins;
using Nini.Config;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.ApplicationPlugins.RegionModulesController
{
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
public class RegionModulesControllerPlugin : IRegionModulesController,
IApplicationPlugin
{
@@ -45,6 +47,12 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Controls whether we load modules from Mono.Addins.
/// </summary>
/// <remarks>For debug purposes. Defaults to true.</remarks>
public bool LoadModulesFromAddins { get; set; }
// Config access
private OpenSimBase m_openSim;
@@ -61,6 +69,11 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
private List<ISharedRegionModule> m_sharedInstances =
new List<ISharedRegionModule>();
public RegionModulesControllerPlugin()
{
LoadModulesFromAddins = true;
}
#region IApplicationPlugin implementation
public void Initialise (OpenSimBase openSim)
@@ -69,6 +82,9 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
m_openSim.ApplicationRegistry.RegisterInterface<IRegionModulesController>(this);
m_log.DebugFormat("[REGIONMODULES]: Initializing...");
if (!LoadModulesFromAddins)
return;
// Who we are
string id = AddinManager.CurrentAddin.Id;
@@ -88,40 +104,8 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
Dictionary<RuntimeAddin, IList<int>> loadedModules = new Dictionary<RuntimeAddin, IList<int>>();
// Scan modules and load all that aren't disabled
foreach (TypeExtensionNode node in
AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
{
IList<int> loadedModuleData;
if (!loadedModules.ContainsKey(node.Addin))
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
loadedModuleData = loadedModules[node.Addin];
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
m_sharedModules.Add(node);
loadedModuleData[0]++;
}
}
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
m_nonSharedModules.Add(node);
loadedModuleData[1]++;
}
}
else
{
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
loadedModuleData[2]++;
}
}
foreach (TypeExtensionNode node in AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
AddNode(node, modulesConfig, loadedModules);
foreach (KeyValuePair<RuntimeAddin, IList<int>> loadedModuleData in loadedModules)
{
@@ -194,6 +178,41 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
#region IPlugin implementation
private void AddNode(
TypeExtensionNode node, IConfig modulesConfig, Dictionary<RuntimeAddin, IList<int>> loadedModules)
{
IList<int> loadedModuleData;
if (!loadedModules.ContainsKey(node.Addin))
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
loadedModuleData = loadedModules[node.Addin];
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
m_sharedModules.Add(node);
loadedModuleData[0]++;
}
}
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
m_nonSharedModules.Add(node);
loadedModuleData[1]++;
}
}
else
{
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
loadedModuleData[2]++;
}
}
// We don't do that here
//
public void Initialise ()
@@ -215,6 +234,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
m_sharedInstances[0].Close();
m_sharedInstances.RemoveAt(0);
}
m_sharedModules.Clear();
m_nonSharedModules.Clear();
}

View File

@@ -1,13 +0,0 @@
<Addin id="OpenSim.ApplicationPlugins.RegionModulesController" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.RegionModulesController.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="RegionModulesController" type="OpenSim.ApplicationPlugins.RegionModulesController.RegionModulesControllerPlugin" />
</Extension>
</Addin>

View File

@@ -1,6 +1,7 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
@@ -29,5 +30,7 @@ using System.Runtime.InteropServices;
// Build Number
// Revision
//
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: AssemblyVersion("0.8.2.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@@ -28,6 +28,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Xml;
using System.Net;
@@ -38,6 +39,7 @@ using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using Mono.Addins;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
@@ -51,9 +53,11 @@ using OpenSim.Services.Interfaces;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using PermissionMask = OpenSim.Framework.PermissionMask;
using RegionInfo = OpenSim.Framework.RegionInfo;
namespace OpenSim.ApplicationPlugins.RemoteController
{
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
public class RemoteAdminPlugin : IApplicationPlugin
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -145,6 +149,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_create_user_email"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcCreateUserMethod);
availableMethods["admin_exists_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcUserExistsMethod);
availableMethods["admin_update_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcUpdateUserAccountMethod);
availableMethods["admin_authenticate_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAuthenticateUserMethod);
// Region state management
availableMethods["admin_load_xml"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadXMLMethod);
@@ -159,6 +164,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
// Land management
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
// Either enable full remote functionality or just selected features
string enabledMethods = m_config.GetString("enabled_methods", "all");
@@ -691,7 +699,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
region.EstateSettings.EstateName = (string) requestData["estate_name"];
region.EstateSettings.EstateOwner = userID;
// Persistence does not seem to effect the need to save a new estate
region.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(region.EstateSettings);
if (!m_application.EstateDataService.LinkRegion(region.RegionID, (int) region.EstateSettings.EstateID))
throw new Exception("Failed to join estate.");
@@ -721,7 +729,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// If an access specification was provided, use it.
// Otherwise accept the default.
newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
newScene.RegionInfo.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(newScene.RegionInfo.EstateSettings);
// enable voice on newly created region if
// requested by either the XmlRpc request or the
@@ -907,7 +915,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
scene.RegionInfo.EstateSettings.PublicAccess =
GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
if (scene.RegionInfo.Persistent)
scene.RegionInfo.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
if (requestData.ContainsKey("enable_voice"))
{
@@ -1019,7 +1027,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home)
{
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", firstName, lastName);
@@ -1249,7 +1257,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if ((null != regionXLocation) && (null != regionYLocation))
{
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
} else {
@@ -1280,6 +1288,139 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
}
/// <summary>
/// Authenticate an user.
/// <summary>
/// <param name="request">incoming XML RPC request</param>
/// <remarks>
/// XmlRpcAuthenticateUserMethod takes the following XMLRPC
/// parameters
/// <list type="table">
/// <listheader><term>parameter name</term><description>description</description></listheader>
/// <item><term>password</term>
/// <description>admin password as set in OpenSim.ini</description></item>
/// <item><term>user_firstname</term>
/// <description>avatar's first name</description></item>
/// <item><term>user_lastname</term>
/// <description>avatar's last name</description></item>
/// <item><term>user_password</term>
/// <description>MD5 hash of avatar's password</description></item>
/// <item><term>token_lifetime</term>
/// <description>the lifetime of the returned token (upper bounded to 30s)</description></item>
/// </list>
///
/// XmlRpcAuthenticateUserMethod returns
/// <list type="table">
/// <listheader><term>name</term><description>description</description></listheader>
/// <item><term>success</term>
/// <description>true or false</description></item>
/// <item><term>token</term>
/// <description>the authentication token sent by OpenSim</description></item>
/// <item><term>error</term>
/// <description>error message if success is false</description></item>
/// </list>
/// </remarks>
private void XmlRpcAuthenticateUserMethod(XmlRpcRequest request, XmlRpcResponse response,
IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: AuthenticateUser: new request");
var responseData = (Hashtable)response.Value;
var requestData = (Hashtable)request.Params[0];
lock (m_requestLock)
{
try
{
CheckStringParameters(requestData, responseData, new[]
{
"user_firstname",
"user_lastname",
"user_password",
"token_lifetime"
});
var firstName = (string)requestData["user_firstname"];
var lastName = (string)requestData["user_lastname"];
var password = (string)requestData["user_password"];
var scene = m_application.SceneManager.CurrentOrFirstScene;
if (scene.Equals(null))
{
m_log.Debug("scene does not exist");
throw new Exception("Scene does not exist.");
}
var scopeID = scene.RegionInfo.ScopeID;
var account = scene.UserAccountService.GetUserAccount(scopeID, firstName, lastName);
if (account.Equals(null) || account.PrincipalID.Equals(UUID.Zero))
{
m_log.DebugFormat("avatar {0} {1} does not exist", firstName, lastName);
throw new Exception(String.Format("avatar {0} {1} does not exist", firstName, lastName));
}
if (String.IsNullOrEmpty(password))
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: no password provided for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("no password provided for {0} {1}", firstName,
lastName));
}
int lifetime;
if (int.TryParse((string)requestData["token_lifetime"], NumberStyles.Integer, CultureInfo.InvariantCulture, out lifetime) == false)
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: no token lifetime provided for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("no token lifetime provided for {0} {1}", firstName,
lastName));
}
// Upper bound on lifetime set to 30s.
if (lifetime > 30)
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: token lifetime longer than 30s for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("token lifetime longer than 30s for {0} {1}", firstName,
lastName));
}
var authModule = scene.RequestModuleInterface<IAuthenticationService>();
if (authModule == null)
{
m_log.Debug("[RADMIN]: AuthenticateUser: no authentication module loded");
throw new Exception("no authentication module loaded");
}
var token = authModule.Authenticate(account.PrincipalID, password, lifetime);
if (String.IsNullOrEmpty(token))
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: authentication failed for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("authentication failed for {0} {1}", firstName,
lastName));
}
m_log.DebugFormat("[RADMIN]: AuthenticateUser: account for user {0} {1} identified with token {2}",
firstName, lastName, token);
responseData["token"] = token;
responseData["success"] = true;
}
catch (Exception e)
{
responseData["success"] = false;
responseData["error"] = e.Message;
throw e;
}
m_log.Info("[RADMIN]: AuthenticateUser: request complete");
}
}
/// <summary>
/// Load an OAR file into a region..
/// <summary>
@@ -1348,8 +1489,11 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
Dictionary<string, object> archiveOptions = new Dictionary<string,object>();
if (mergeOar) archiveOptions.Add("merge", null);
if (skipAssets) archiveOptions.Add("skipAssets", null);
if (archiver != null)
archiver.DearchiveRegion(filename, mergeOar, skipAssets, Guid.Empty);
archiver.DearchiveRegion(filename, Guid.Empty, archiveOptions);
else
throw new Exception("Archiver module not present for scene");
@@ -1408,7 +1552,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// </remarks>
private void XmlRpcSaveOARMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Save OAR Administrator Request");
m_log.Info("[RADMIN]: Received Save OAR Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
@@ -1454,8 +1598,14 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (archiver != null)
{
Guid requestId = Guid.NewGuid();
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
archiver.ArchiveRegion(filename, options);
m_log.InfoFormat(
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
scene.Name, filename, requestId);
archiver.ArchiveRegion(filename, requestId, options);
lock (m_saveOarLock)
Monitor.Wait(m_saveOarLock,5000);
@@ -1476,12 +1626,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw e;
}
m_log.Info("[RADMIN]: Save OAR Administrator Request complete");
m_log.Info("[RADMIN]: Save OAR Request complete");
}
private void RemoteAdminOarSaveCompleted(Guid uuid, string name)
{
m_log.DebugFormat("[RADMIN]: File processing complete for {0}", name);
if (name != "")
m_log.ErrorFormat("[RADMIN]: Saving of OAR file with request ID {0} failed with message {1}", uuid, name);
else
m_log.DebugFormat("[RADMIN]: Saved OAR file for request {0}", uuid);
lock (m_saveOarLock)
Monitor.Pulse(m_saveOarLock);
}
@@ -1643,7 +1797,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{};
if (scene.RegionInfo.Persistent)
scene.RegionInfo.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
m_log.Info("[RADMIN]: Access List Clear Request complete");
}
@@ -1689,7 +1843,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
if (scene.RegionInfo.Persistent)
scene.RegionInfo.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
}
responseData["added"] = addedUsers;
@@ -1738,7 +1892,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
if (scene.RegionInfo.Persistent)
scene.RegionInfo.EstateSettings.Save();
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
}
responseData["removed"] = removedUsers;
@@ -1914,6 +2068,56 @@ namespace OpenSim.ApplicationPlugins.RemoteController
responseData["success"] = true;
}
private void XmlRpcResetLand(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = (Hashtable)response.Value;
string musicURL = string.Empty;
UUID groupID = UUID.Zero;
uint flags = 0;
bool set_group = false, set_music = false, set_flags = false;
if (requestData.Contains("group") && requestData["group"] != null)
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
if (requestData.Contains("music") && requestData["music"] != null)
{
musicURL = requestData["music"].ToString();
set_music = true;
}
if (requestData.Contains("flags") && requestData["flags"] != null)
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
(set_group ? groupID.ToString() : "unchanged"),
(set_music ? musicURL : "unchanged"),
(set_flags ? flags.ToString() : "unchanged"));
m_application.SceneManager.ForEachScene(delegate(Scene s)
{
List<ILandObject> parcels = s.LandChannel.AllParcels();
foreach (ILandObject p in parcels)
{
if (set_music)
p.LandData.MusicURL = musicURL;
if (set_group)
p.LandData.GroupID = groupID;
if (set_flags)
p.LandData.Flags = flags;
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
}
}
);
responseData["success"] = true;
m_log.Info("[RADMIN]: Reset Land Request complete");
}
/// <summary>
/// Parse a float with the given parameter name from a request data hash table.
/// </summary>
@@ -2089,7 +2293,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
account.ServiceURLs = new Dictionary<string, object>();
account.ServiceURLs["HomeURI"] = string.Empty;
account.ServiceURLs["GatekeeperURI"] = string.Empty;
account.ServiceURLs["InventoryServerURI"] = string.Empty;
account.ServiceURLs["AssetServerURI"] = string.Empty;
}
@@ -2617,15 +2820,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// </summary>
private void ApplyNextOwnerPermissions(InventoryItemBase item)
{
if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0)
if (item.InvType == (int)InventoryType.Object)
{
if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Copy;
if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Modify;
uint perms = item.CurrentPermissions;
PermissionsUtil.ApplyFoldedPermissions(item.CurrentPermissions, ref perms);
item.CurrentPermissions = perms;
}
item.CurrentPermissions &= item.NextPermissions;
item.BasePermissions &= item.NextPermissions;
item.EveryOnePermissions &= item.NextPermissions;
@@ -2737,7 +2938,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
} else {

View File

@@ -1,11 +0,0 @@
<Addin id="OpenSim.ApplicationPlugins.RemoteController" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.RemoteController.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="RemoteController" type="OpenSim.ApplicationPlugins.RemoteController.RemoteAdminPlugin" />
</Extension>
</Addin>

View File

@@ -50,8 +50,7 @@ namespace OpenSim.Framework.Capabilities
public class Caps
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_httpListenerHostName;
private uint m_httpListenPort;
@@ -152,6 +151,10 @@ namespace OpenSim.Framework.Capabilities
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
{
// m_log.DebugFormat(
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
m_pollServiceHandlers.Add(capName, pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);

View File

@@ -0,0 +1,845 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
// private object m_fetchLock = new Object();
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService)
{
m_InventoryService = invService;
m_LibraryService = libService;
}
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// nasty temporary hack here, the linden client falsely
// identifies the uuid 00000000-0000-0000-0000-000000000000
// as a string which breaks us
//
// correctly mark it as a uuid
//
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
// another hack <integer>1</integer> results in a
// System.ArgumentException: Object type System.Int32 cannot
// be converted to target type: System.Boolean
//
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
Hashtable hash = new Hashtable();
try
{
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
}
catch (LLSD.LLSDParseException e)
{
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
m_log.Error("Request: " + request);
}
ArrayList foldersrequested = (ArrayList)hash["folders"];
string response = "";
string bad_folders_response = "";
List<LLSDFetchInventoryDescendents> folders = new List<LLSDFetchInventoryDescendents>();
for (int i = 0; i < foldersrequested.Count; i++)
{
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
continue;
}
// Filter duplicate folder ids that bad viewers may send
if (folders.Find(f => f.folder_id == llsdRequest.folder_id) == null)
folders.Add(llsdRequest);
}
if (folders.Count > 0)
{
List<UUID> bad_folders = new List<UUID>();
List<InventoryCollectionWithDescendents> invcollSet = Fetch(folders, bad_folders);
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
if (invcollSet == null)
{
m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Multiple folder fetch failed. Trying old protocol.");
return FetchInventoryDescendentsRequest(foldersrequested, httpRequest, httpResponse);
}
string inventoryitemstr = string.Empty;
foreach (InventoryCollectionWithDescendents icoll in invcollSet)
{
LLSDInventoryDescendents reply = ToLLSD(icoll.Collection, icoll.Descendents);
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
response += inventoryitemstr;
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
foreach (UUID bad in bad_folders)
bad_folders_response += "<uuid>" + bad + "</uuid>";
}
if (response.Length == 0)
{
/* Viewers expect a bad_folders array when not available */
if (bad_folders_response.Length != 0)
{
response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
}
else
{
if (bad_folders_response.Length != 0)
{
response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request for {0} folders. Item count {1}", folders.Count, item_count);
//m_log.Debug("[WEB FETCH INV DESC HANDLER] " + response);
return response;
}
/// <summary>
/// Construct an LLSD reply packet to a CAPS inventory request
/// </summary>
/// <param name="invFetch"></param>
/// <returns></returns>
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = invFetch.owner_id;
contents.owner_id = invFetch.owner_id;
contents.folder_id = invFetch.folder_id;
reply.folders.Array.Add(contents);
InventoryCollection inv = new InventoryCollection();
inv.Folders = new List<InventoryFolderBase>();
inv.Items = new List<InventoryItemBase>();
int version = 0;
int descendents = 0;
inv
= Fetch(
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
if (inv != null && inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv != null && inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = version;
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
// invFetch.folder_id,
// invFetch.fetch_items,
// invFetch.fetch_folders,
// contents.items.Array.Count,
// contents.categories.Array.Count,
// invFetch.owner_id);
return reply;
}
private LLSDInventoryDescendents ToLLSD(InventoryCollection inv, int descendents)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = inv.OwnerID;
contents.owner_id = inv.OwnerID;
contents.folder_id = inv.FolderID;
reply.folders.Array.Add(contents);
if (inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = inv.Version;
return reply;
}
/// <summary>
/// Old style. Soon to be deprecated.
/// </summary>
/// <param name="request"></param>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <returns></returns>
[Obsolete]
private string FetchInventoryDescendentsRequest(ArrayList foldersrequested, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request for {0} folders", foldersrequested.Count);
string response = "";
string bad_folders_response = "";
for (int i = 0; i < foldersrequested.Count; i++)
{
string inventoryitemstr = "";
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
}
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
if (null == reply)
{
bad_folders_response += "<uuid>" + llsdRequest.folder_id.ToString() + "</uuid>";
}
else
{
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
}
response += inventoryitemstr;
}
if (response.Length == 0)
{
/* Viewers expect a bad_folders array when not available */
if (bad_folders_response.Length != 0)
{
response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
}
else
{
if (bad_folders_response.Length != 0)
{
response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
}
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
return response;
// }
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
[Obsolete]
private InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
descendents = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
InventoryCollection ret = new InventoryCollection();
ret.Folders = new List<InventoryFolderBase>();
ret.Items = fold.RequestListOfItems();
descendents = ret.Folders.Count + ret.Items.Count;
return ret;
}
}
InventoryCollection contents = new InventoryCollection();
if (folderID != UUID.Zero)
{
InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID);
if (fetchedContents == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID);
return contents;
}
contents = fetchedContents;
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = folderID;
containingFolder.Owner = agentID;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
// containingFolder.Name, containingFolder.ID, agentID);
version = containingFolder.Version;
if (fetchItems)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
itemsToReturn.Insert(0, linkedItem);
}
}
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
{
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (link != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
InventoryItemBase linkedItem
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
if (linkedItem != null)
itemsToReturn.Insert(0, linkedItem);
}
}
}
}
}
// foreach (InventoryItemBase item in contents.Items)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
// }
// =====
//
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
// linkedItem.Name, folderID, agentID);
//
// contents.Items.Add(linkedItem);
// }
//
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
// // will be broken in the viewer.
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
// foreach (InventoryItemBase item in contents.Items)
// {
// if (item.AssetType == (int)AssetType.Link)
// {
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
//
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
// {
// // We don't need to send the folder if source and destination of the link are in the same
// // folder.
// if (linkedItem.Folder != containingFolder.ID)
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
// }
// }
// }
//
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
// linkedItemFolderId, folderID, agentID);
//
// int dummyVersion;
// InventoryCollection linkedCollection
// = Fetch(
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
//
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
// linkedFolder.Owner = agentID;
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
//
//// contents.Folders.AddRange(linkedCollection.Folders);
//
// contents.Folders.Add(linkedFolder);
// contents.Items.AddRange(linkedCollection.Items);
// }
// }
}
}
else
{
// Lost items don't really need a version
version = 1;
}
return contents;
}
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> fetchFolders, List<InventoryCollectionWithDescendents> result)
{
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null)
{
List<LLSDFetchInventoryDescendents> libfolders = fetchFolders.FindAll(f => f.owner_id == m_LibraryService.LibraryRootFolder.Owner);
fetchFolders.RemoveAll(f => libfolders.Contains(f));
//m_log.DebugFormat("[XXX]: Found {0} library folders in request", libfolders.Count);
foreach (LLSDFetchInventoryDescendents f in libfolders)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
{
InventoryCollectionWithDescendents ret = new InventoryCollectionWithDescendents();
ret.Collection = new InventoryCollection();
ret.Collection.Folders = new List<InventoryFolderBase>();
ret.Collection.Items = fold.RequestListOfItems();
ret.Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
ret.Collection.FolderID = f.folder_id;
ret.Collection.Version = fold.Version;
ret.Descendents = ret.Collection.Items.Count;
result.Add(ret);
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
}
}
}
}
private List<InventoryCollectionWithDescendents> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
// FIXME MAYBE: We're not handling sortOrder!
List<InventoryCollectionWithDescendents> result = new List<InventoryCollectionWithDescendents>();
AddLibraryFolders(fetchFolders, result);
if (fetchFolders.Count > 0)
{
UUID[] fids = new UUID[fetchFolders.Count];
int i = 0;
foreach (LLSDFetchInventoryDescendents f in fetchFolders)
fids[i++] = f.folder_id;
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(fetchFolders[0].owner_id, fids);
if (fetchedContents == null || (fetchedContents != null && fetchedContents.Length == 0))
{
//m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of multiple folders for user {0}", fetchFolders[0].owner_id);
return null;
}
i = 0;
// Do some post-processing. May need to fetch more from inv server for links
foreach (InventoryCollection contents in fetchedContents)
{
// Find the original request
LLSDFetchInventoryDescendents freq = fetchFolders[i++];
InventoryCollectionWithDescendents coll = new InventoryCollectionWithDescendents();
coll.Collection = contents;
if (BadFolder(freq, contents, bad_folders))
continue;
// Next: link management
ProcessLinks(freq, coll);
result.Add(coll);
}
}
return result;
}
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
{
bool bad = false;
if (contents == null)
{
bad_folders.Add(freq.folder_id);
bad = true;
}
// The inventory server isn't sending FolderID in the collection...
// Must fetch it individually
if (contents.FolderID == UUID.Zero)
{
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = freq.folder_id;
containingFolder.Owner = freq.owner_id;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
contents.FolderID = containingFolder.ID;
contents.OwnerID = containingFolder.Owner;
contents.Version = containingFolder.Version;
}
else
{
// Was it really a request for folder Zero?
// This is an overkill, but Firestorm really asks for folder Zero.
// I'm leaving the code here for the time being, but commented.
if (freq.folder_id == UUID.Zero)
{
//coll.Collection.OwnerID = freq.owner_id;
//coll.Collection.FolderID = contents.FolderID;
//containingFolder = m_InventoryService.GetRootFolder(freq.owner_id);
//if (containingFolder != null)
//{
// m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Request for parent of folder {0}", containingFolder.ID);
// coll.Collection.Folders.Clear();
// coll.Collection.Folders.Add(containingFolder);
// if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null)
// {
// InventoryFolderBase lib = new InventoryFolderBase(m_LibraryService.LibraryRootFolder.ID, m_LibraryService.LibraryRootFolder.Owner);
// lib.Name = m_LibraryService.LibraryRootFolder.Name;
// lib.Type = m_LibraryService.LibraryRootFolder.Type;
// lib.Version = m_LibraryService.LibraryRootFolder.Version;
// coll.Collection.Folders.Add(lib);
// }
// coll.Collection.Items.Clear();
//}
}
else
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
bad_folders.Add(freq.folder_id);
}
bad = true;
}
}
return bad;
}
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollectionWithDescendents coll)
{
InventoryCollection contents = coll.Collection;
if (freq.fetch_items && contents.Items != null)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
// descendents must only include the links, not the linked items we add
coll.Descendents = itemsToReturn.Count;
// Add target items for links in this folder before the links themselves.
List<UUID> itemIDs = new List<UUID>();
List<UUID> folderIDs = new List<UUID>();
foreach (InventoryItemBase item in itemsToReturn)
{
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
if (item.AssetType == (int)AssetType.Link)
itemIDs.Add(item.AssetID);
else if (item.AssetType == (int)AssetType.LinkFolder)
folderIDs.Add(item.AssetID);
}
//m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count);
// Scan for folder links and insert the items they target and those links at the head of the return data
if (folderIDs.Count > 0)
{
InventoryCollection[] linkedFolders = m_InventoryService.GetMultipleFoldersContent(coll.Collection.OwnerID, folderIDs.ToArray());
foreach (InventoryCollection linkedFolderContents in linkedFolders)
{
if (linkedFolderContents == null)
continue;
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
//foreach (InventoryItemBase link in linkedFolderContents.Items)
//{
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (link != null && link.AssetType == (int)AssetType.Link)
// {
// //m_log.DebugFormat(
// // "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3} ({4} {5})",
// // link.Name, (AssetType)link.AssetType, linkedFolderContents.FolderID, contents.FolderID, link.ID, link.AssetID);
// itemIDs.Add(link.AssetID);
// }
//}
}
}
if (itemIDs.Count > 0)
{
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
if (linked == null)
{
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
linked = new InventoryItemBase[itemIDs.Count];
int i = 0;
InventoryItemBase item = new InventoryItemBase();
item.Owner = freq.owner_id;
foreach (UUID id in itemIDs)
{
item.ID = id;
linked[i++] = m_InventoryService.GetItem(item);
}
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Processing folder {0}. Existing items:", freq.folder_id);
//foreach (InventoryItemBase item in itemsToReturn)
// m_log.DebugFormat("[XXX]: {0} {1} {2}", item.Name, item.AssetType, item.Folder);
if (linked != null)
{
foreach (InventoryItemBase linkedItem in linked)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
{
itemsToReturn.Insert(0, linkedItem);
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
}
}
}
}
}
}
/// <summary>
/// Convert an internal inventory folder object into an LLSD object.
/// </summary>
/// <param name="invFolder"></param>
/// <returns></returns>
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
{
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
llsdFolder.folder_id = invFolder.ID;
llsdFolder.parent_id = invFolder.ParentID;
llsdFolder.name = invFolder.Name;
llsdFolder.type = invFolder.Type;
llsdFolder.preferred_type = -1;
return llsdFolder;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
class InventoryCollectionWithDescendents
{
public InventoryCollection Collection;
public int Descendents;
}
}

View File

@@ -35,13 +35,13 @@ using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class WebFetchInvDescServerConnector : ServiceConnector
public class FetchInvDescServerConnector : ServiceConnector
{
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
private string m_ConfigName = "CapsService";
public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
@@ -67,13 +67,13 @@ namespace OpenSim.Capabilities.Handlers
m_LibraryService =
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST",
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
webFetchHandler.FetchInventoryDescendentsRequest,
"WebFetchInvDesc",
"FetchInvDescendents",
null);
server.AddStreamHandler(reqHandler);
}

View File

@@ -25,34 +25,31 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using log4net;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
private UUID m_agentID;
public FetchInventory2Handler(IInventoryService invService)
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
{
m_inventoryService = invService;
m_agentID = agentId;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
@@ -65,12 +62,32 @@ namespace OpenSim.Capabilities.Handlers
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID itemId = osdItemId["item_id"].AsUUID();
itemIDs[i++] = osdItemId["item_id"].AsUUID();
}
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
InventoryItemBase[] items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
if (items == null)
{
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
items = new InventoryItemBase[itemsRequested.Count];
i = 0;
InventoryItemBase item = new InventoryItemBase();
item.Owner = m_agentID;
foreach (UUID id in itemIDs)
{
item.ID = id;
items[i++] = m_inventoryService.GetItem(item);
}
}
foreach (InventoryItemBase item in items)
{
if (item != null)
{
// We don't know the agent that this request belongs to so we'll use the agent id of the item

View File

@@ -0,0 +1,170 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventory2HandlerTests : OpenSimTestCase
{
private UUID m_userID = UUID.Random();
private Scene m_scene;
private UUID m_rootFolderID;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Object 1
// Object 2
// Object 3
// /Notecards
// Notecard 1
// Notecard 2
// Notecard 3
// Notecard 4
// Notecard 5
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Object);
m_objectsFolder = of.ID;
// Add 3 objects
InventoryItemBase item;
for (int i = 1; i <= 3; i++)
{
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Object " + i;
m_scene.InventoryService.AddItem(item);
}
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Notecard);
m_notecardsFolder = ncf.ID;
// Add 5 notecards
for (int i = 1; i <= 5; i++)
{
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Notecard " + i;
m_scene.InventoryService.AddItem(item);
}
}
[Test]
public void Test_001_RequestOne()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
request += "</uuid></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_RequestMany()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array>";
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Console.WriteLine(llsdresponse);
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
}
}
}

View File

@@ -0,0 +1,267 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
{
private UUID m_userID = UUID.Zero;
private Scene m_scene;
private UUID m_rootFolderID;
private int m_rootDescendents;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Some Object
// /Notecards
// Notecard 1
// Notecard 2
// /Test Folder
// Link to notecard -> /Notecards/Notecard 2
// Link to Objects folder -> /Objects
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Object);
m_objectsFolder = of.ID;
// Add an object
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Some Object";
m_scene.InventoryService.AddItem(item);
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Notecard);
m_notecardsFolder = ncf.ID;
// Add a notecard
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Test Notecard 1";
m_scene.InventoryService.AddItem(item);
// Add another notecard
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
item.Name = "Test Notecard 2";
m_scene.InventoryService.AddItem(item);
// Add a folder
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
m_scene.InventoryService.AddFolder(folder);
// Add a link to notecard 2 in Test Folder
item.AssetID = item.ID; // use item ID of notecard 2
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
item.AssetType = (int)AssetType.Link;
item.Folder = folder.ID;
item.Name = "Link to notecard";
m_scene.InventoryService.AddItem(item);
// Add a link to the Objects folder in Test Folder
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, AssetType.Object).ID; // use item ID of Objects folder
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
item.AssetType = (int)AssetType.LinkFolder;
item.Folder = folder.ID;
item.Name = "Link to Objects folder";
m_scene.InventoryService.AddItem(item);
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
Console.WriteLine("Number of descendents: " + m_rootDescendents);
}
[Test]
public void Test_001_SimpleFolder()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID");
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_MultipleFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
}
[Test]
public void Test_003_Links()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += "f0000000-0000-0000-0000-00000000000f";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
// Make sure that the note card link is included
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
//Make sure the notecard item itself is included
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
// Make sure that the source item is before the link item
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
int pos2 = llsdresponse.IndexOf("Link to notecard");
Assert.Less(pos1, pos2, "Source of link is after link");
// Make sure the folder link is included
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
// Make sure the objects inside the Objects folder are included
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
// Make sure that the source item is before the link item
pos1 = llsdresponse.IndexOf("Some Object");
pos2 = llsdresponse.IndexOf("Link to Objects folder");
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
}
[Test]
public void Test_004_DuplicateFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
Console.WriteLine(llsdresponse);
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
int count = Regex.Matches(llsdresponse, root_folder).Count;
Assert.AreEqual(1, count, "More than 1 root folder in response");
count = Regex.Matches(llsdresponse, notecards_folder).Count;
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
}
}
}

View File

@@ -0,0 +1,120 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class GetDisplayNamesHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IUserManagement m_UserManagement;
public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description)
: base("GET", path, name, description)
{
m_UserManagement = umService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query);
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string[] ids = query.GetValues("ids");
if (m_UserManagement == null)
{
m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError;
return new byte[0];
}
OSDMap osdReply = new OSDMap();
OSDArray agents = new OSDArray();
osdReply["agents"] = agents;
foreach (string id in ids)
{
UUID uuid = UUID.Zero;
if (UUID.TryParse(id, out uuid))
{
string name = m_UserManagement.GetUserName(uuid);
if (!string.IsNullOrEmpty(name))
{
string[] parts = name.Split(new char[] {' '});
OSDMap osdname = new OSDMap();
osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue);
osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1));
osdname["display_name"] = OSD.FromString(name);
osdname["legacy_first_name"] = parts[0];
osdname["legacy_last_name"] = parts[1];
osdname["username"] = OSD.FromString(name);
osdname["id"] = OSD.FromUUID(uuid);
osdname["is_display_name_default"] = OSD.FromBoolean(true);
agents.Add(osdname);
}
}
}
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
string reply = OSDParser.SerializeLLSDXmlString(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
}
}

View File

@@ -35,13 +35,13 @@ using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2ServerConnector : ServiceConnector
public class GetDisplayNamesServerConnector : ServiceConnector
{
private IInventoryService m_InventoryService;
private IUserManagement m_UserManagement;
private string m_ConfigName = "CapsService";
public FetchInventory2ServerConnector(IConfigSource config, IHttpServer server, string configName)
: base(config, server, configName)
public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
@@ -50,22 +50,22 @@ namespace OpenSim.Capabilities.Handlers
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string invService = serverConfig.GetString("InventoryService", String.Empty);
string umService = serverConfig.GetString("AssetService", String.Empty);
if (invService == String.Empty)
throw new Exception("No InventoryService in config file");
if (umService == String.Empty)
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args);
m_UserManagement =
ServerUtils.LoadPlugin<IUserManagement>(umService, args);
if (m_InventoryService == null)
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
if (m_UserManagement == null)
throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);
server.AddStreamHandler(reqHandler);
string rurl = serverConfig.GetString("GetTextureRedirectURL");
server.AddStreamHandler(
new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
}
}
}
}

View File

@@ -25,92 +25,229 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using System;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Reflection;
using System.Web;
namespace OpenSim.Capabilities.Handlers
{
public class GetMeshHandler
public class GetMeshHandler : BaseStreamHandler
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public GetMeshHandler(IAssetService assService)
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetMeshHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("mesh_id");
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
UUID meshID = UUID.Zero;
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
if (m_assetService == null)
{
if (m_assetService == null)
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
return responsedata;
}
m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
AssetBase mesh = m_assetService.Get(meshID.ToString());
UUID meshID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID))
{
// OK, we have an array with preferred formats, possibly with only one entry
if (mesh != null)
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
AssetBase mesh;
if (!String.IsNullOrEmpty(m_RedirectURL))
{
if (mesh.Type == (SByte)AssetType.Mesh)
// Only try to fetch locally cached meshes. Misses are redirected
mesh = m_assetService.GetCached(meshID.ToString());
if (mesh != null)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
if (mesh.Type != (sbyte)AssetType.Mesh)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
WriteMeshData(httpRequest, httpResponse, mesh);
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString();
m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl);
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
httpResponse.RedirectLocation = textureUrl;
return null;
}
}
else // no redirect
{
// try the cache
mesh = m_assetService.GetCached(meshID.ToString());
if (mesh == null)
{
// Fetch locally or remotely. Misses return a 404
mesh = m_assetService.Get(meshID.ToString());
if (mesh != null)
{
if (mesh.Type != (sbyte)AssetType.Mesh)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
WriteMeshData(httpRequest, httpResponse, mesh);
return null;
}
}
else // it was on the cache
{
if (mesh.Type != (sbyte)AssetType.Mesh)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
WriteMeshData(httpRequest, httpResponse, mesh);
return null;
}
}
// not found
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url);
}
return null;
}
private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture)
{
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range))
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
// Handle the case where no second range value was given. This is equivalent to requesting
// the rest of the entity.
if (end == -1)
end = int.MaxValue;
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
if (0 == start && len == texture.Data.Length)
{
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
}
else
{
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
}
response.ContentLength = len;
response.ContentType = "application/vnd.ll.mesh";
response.Body.Write(texture.Data, start, len);
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
return responsedata;
m_log.Warn("[GETMESH]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
response.ContentType = "application/vnd.ll.mesh";
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
return responsedata;
start = end = 0;
return false;
}
}
}

View File

@@ -25,16 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenSim.Framework.Servers;
using OpenMetaverse;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using System;
namespace OpenSim.Capabilities.Handlers
{
@@ -65,15 +62,15 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler
= new RestHTTPHandler(
"GET",
"/CAPS/" + UUID.Random(),
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
"GetMesh",
null);
server.AddStreamHandler(reqHandler);
string rurl = serverConfig.GetString("GetMeshRedirectURL");
server.AddStreamHandler(
new GetTextureHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null, rurl));
rurl = serverConfig.GetString("GetMesh2RedirectURL");
server.AddStreamHandler(
new GetTextureHandler("/CAPS/GetMesh2/" /*+ UUID.Random() */, m_AssetService, "GetMesh2", null, rurl));
}
}
}

View File

@@ -56,12 +56,15 @@ namespace OpenSim.Capabilities.Handlers
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
const string REDIRECT_URL = null;
private string m_RedirectURL = null;
public GetTextureHandler(string path, IAssetService assService, string name, string description)
public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
@@ -85,7 +88,7 @@ namespace OpenSim.Capabilities.Handlers
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats;
if (format != null && format != string.Empty)
if (!string.IsNullOrEmpty(format))
{
formats = new string[1] { format.ToLower() };
}
@@ -134,7 +137,7 @@ namespace OpenSim.Capabilities.Handlers
if (format != DefaultFormat)
fullID = fullID + "-" + format;
if (!String.IsNullOrEmpty(REDIRECT_URL))
if (!String.IsNullOrEmpty(m_RedirectURL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
@@ -150,8 +153,9 @@ namespace OpenSim.Capabilities.Handlers
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
httpResponse.RedirectLocation = textureUrl;
return true;
}

View File

@@ -62,8 +62,10 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
string rurl = serverConfig.GetString("GetTextureRedirectURL");
;
server.AddStreamHandler(
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null));
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl));
}
}
}

View File

@@ -37,7 +37,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
{
@@ -52,7 +51,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
// Overkill - we only really need the asset service, not a whole scene.
Scene scene = new SceneHelpers().SetupScene();
GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService, "TestGetTexture", null);
GetTextureHandler handler = new GetTextureHandler("/gettexture", scene.AssetService, "TestGetTexture", null, null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");

View File

@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// Build Number
// Revision
//
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: AssemblyVersion("0.8.2.*")]

View File

@@ -1,438 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class WebFetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
// private object m_fetchLock = new Object();
public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
{
m_InventoryService = invService;
m_LibraryService = libService;
}
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// lock (m_fetchLock)
// {
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
// nasty temporary hack here, the linden client falsely
// identifies the uuid 00000000-0000-0000-0000-000000000000
// as a string which breaks us
//
// correctly mark it as a uuid
//
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
// another hack <integer>1</integer> results in a
// System.ArgumentException: Object type System.Int32 cannot
// be converted to target type: System.Boolean
//
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
Hashtable hash = new Hashtable();
try
{
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
}
catch (LLSD.LLSDParseException e)
{
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
m_log.Error("Request: " + request);
}
ArrayList foldersrequested = (ArrayList)hash["folders"];
string response = "";
for (int i = 0; i < foldersrequested.Count; i++)
{
string inventoryitemstr = "";
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
}
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
response += inventoryitemstr;
}
if (response.Length == 0)
{
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
// Therefore, I'm concluding that the client only has so many threads available to do requests
// and when a thread stalls.. is stays stalled.
// Therefore we need to return something valid
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
return response;
// }
}
/// <summary>
/// Construct an LLSD reply packet to a CAPS inventory request
/// </summary>
/// <param name="invFetch"></param>
/// <returns></returns>
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = invFetch.owner_id;
contents.owner_id = invFetch.owner_id;
contents.folder_id = invFetch.folder_id;
reply.folders.Array.Add(contents);
InventoryCollection inv = new InventoryCollection();
inv.Folders = new List<InventoryFolderBase>();
inv.Items = new List<InventoryItemBase>();
int version = 0;
int descendents = 0;
inv
= Fetch(
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
if (inv != null && inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv != null && inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = version;
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
// invFetch.folder_id,
// invFetch.fetch_items,
// invFetch.fetch_folders,
// contents.items.Array.Count,
// contents.categories.Array.Count,
// invFetch.owner_id);
return reply;
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
private InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
descendents = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
InventoryCollection ret = new InventoryCollection();
ret.Folders = new List<InventoryFolderBase>();
ret.Items = fold.RequestListOfItems();
descendents = ret.Folders.Count + ret.Items.Count;
return ret;
}
}
InventoryCollection contents = new InventoryCollection();
if (folderID != UUID.Zero)
{
contents = m_InventoryService.GetFolderContent(agentID, folderID);
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = folderID;
containingFolder.Owner = agentID;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
// containingFolder.Name, containingFolder.ID, agentID);
version = containingFolder.Version;
if (fetchItems)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
itemsToReturn.Insert(0, linkedItem);
}
}
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
{
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (link != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
InventoryItemBase linkedItem
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
if (linkedItem != null)
itemsToReturn.Insert(0, linkedItem);
}
}
}
}
}
// foreach (InventoryItemBase item in contents.Items)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
// }
// =====
//
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
// linkedItem.Name, folderID, agentID);
//
// contents.Items.Add(linkedItem);
// }
//
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
// // will be broken in the viewer.
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
// foreach (InventoryItemBase item in contents.Items)
// {
// if (item.AssetType == (int)AssetType.Link)
// {
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
//
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
// {
// // We don't need to send the folder if source and destination of the link are in the same
// // folder.
// if (linkedItem.Folder != containingFolder.ID)
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
// }
// }
// }
//
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
// linkedItemFolderId, folderID, agentID);
//
// int dummyVersion;
// InventoryCollection linkedCollection
// = Fetch(
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
//
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
// linkedFolder.Owner = agentID;
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
//
//// contents.Folders.AddRange(linkedCollection.Folders);
//
// contents.Folders.Add(linkedFolder);
// contents.Items.AddRange(linkedCollection.Items);
// }
// }
}
}
else
{
// Lost items don't really need a version
version = 1;
}
return contents;
}
/// <summary>
/// Convert an internal inventory folder object into an LLSD object.
/// </summary>
/// <param name="invFolder"></param>
/// <returns></returns>
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
{
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
llsdFolder.folder_id = invFolder.ID;
llsdFolder.parent_id = invFolder.ParentID;
llsdFolder.name = invFolder.Name;
llsdFolder.type = invFolder.Type;
llsdFolder.preferred_type = -1;
return llsdFolder;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@@ -68,7 +68,10 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static object LLSDDeserialize(byte[] b)
{
return LLSDDeserialize(new MemoryStream(b, false));
using (MemoryStream ms = new MemoryStream(b, false))
{
return LLSDDeserialize(ms);
}
}
/// <summary>
@@ -78,21 +81,23 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static object LLSDDeserialize(Stream st)
{
XmlTextReader reader = new XmlTextReader(st);
reader.Read();
SkipWS(reader);
using (XmlTextReader reader = new XmlTextReader(st))
{
reader.Read();
SkipWS(reader);
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
throw new LLSDParseException("Expected <llsd>");
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
throw new LLSDParseException("Expected <llsd>");
reader.Read();
object ret = LLSDParseOne(reader);
SkipWS(reader);
reader.Read();
object ret = LLSDParseOne(reader);
SkipWS(reader);
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
throw new LLSDParseException("Expected </llsd>");
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
throw new LLSDParseException("Expected </llsd>");
return ret;
return ret;
}
}
/// <summary>

View File

@@ -37,9 +37,8 @@ namespace OpenSim.Data
public abstract class AssetDataBase : IAssetDataPlugin
{
public abstract AssetBase GetAsset(UUID uuid);
public abstract void StoreAsset(AssetBase asset);
public abstract bool ExistsAsset(UUID uuid);
public abstract bool[] AssetsExist(UUID[] uuids);
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);

View File

@@ -35,7 +35,7 @@ namespace OpenSim.Data
{
AssetBase GetAsset(UUID uuid);
void StoreAsset(AssetBase asset);
bool ExistsAsset(UUID uuid);
bool[] AssetsExist(UUID[] uuids);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect);
bool Delete(string id);

View File

@@ -29,7 +29,7 @@ using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Framework.Interfaces
namespace OpenSim.Data
{
public interface IEstateDataStore
{

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -34,6 +34,7 @@ namespace OpenSim.Data
public class OfflineIMData
{
public UUID PrincipalID;
public UUID FromID;
public Dictionary<string, string> Data;
}

View File

@@ -48,6 +48,8 @@ namespace OpenSim.Data
bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserAppData(ref UserAppData props, ref string result);
bool SetUserAppData(UserAppData props, ref string result);
OSDArray GetUserImageAssets(UUID avatarId);

View File

@@ -52,14 +52,14 @@ namespace OpenSim.Data
public int sizeY;
/// <summary>
/// Return the x-coordinate of this region.
/// Return the x-coordinate of this region in region units.
/// </summary>
public int coordX { get { return posX / (int)Constants.RegionSize; } }
public int coordX { get { return (int)Util.WorldToRegionLoc((uint)posX); } }
/// <summary>
/// Return the y-coordinate of this region.
/// Return the y-coordinate of this region in region units.
/// </summary>
public int coordY { get { return posY / (int)Constants.RegionSize; } }
public int coordY { get { return (int)Util.WorldToRegionLoc((uint)posY); } }
public Dictionary<string, object> Data;
}

View File

@@ -39,7 +39,7 @@ namespace OpenSim.Data
{
AssetBase GetAsset(UUID uuid);
void StoreAsset(AssetBase asset);
bool ExistsAsset(UUID uuid);
bool[] AssetsExist(UUID[] uuids);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect);
bool Delete(string id);

View File

@@ -48,9 +48,57 @@ namespace OpenSim.Data
public ulong everyonePowers;
public ulong ownersPowers;
public Dictionary<UUID, XGroupMember> members = new Dictionary<UUID, XGroupMember>();
public Dictionary<UUID, XGroupNotice> notices = new Dictionary<UUID, XGroupNotice>();
public XGroup Clone()
{
return (XGroup)MemberwiseClone();
XGroup clone = (XGroup)MemberwiseClone();
clone.members = new Dictionary<UUID, XGroupMember>();
clone.notices = new Dictionary<UUID, XGroupNotice>();
foreach (KeyValuePair<UUID, XGroupMember> kvp in members)
clone.members[kvp.Key] = kvp.Value.Clone();
foreach (KeyValuePair<UUID, XGroupNotice> kvp in notices)
clone.notices[kvp.Key] = kvp.Value.Clone();
return clone;
}
}
public class XGroupMember
{
public UUID agentID;
public UUID groupID;
public UUID roleID;
public bool acceptNotices = true;
public bool listInProfile = true;
public XGroupMember Clone()
{
return (XGroupMember)MemberwiseClone();
}
}
public class XGroupNotice
{
public UUID groupID;
public UUID noticeID;
public uint timestamp;
public string fromName;
public string subject;
public string message;
public byte[] binaryBucket;
public bool hasAttachment;
public int assetType;
public XGroupNotice Clone()
{
XGroupNotice clone = (XGroupNotice)MemberwiseClone();
clone.binaryBucket = (byte[])binaryBucket.Clone();
return clone;
}
}
@@ -58,14 +106,13 @@ namespace OpenSim.Data
/// Early stub interface for groups data, not final.
/// </summary>
/// <remarks>
/// Currently in-use only for regression test purposes. Needs to be filled out over time.
/// Currently in-use only for regression test purposes.
/// </remarks>
public interface IXGroupData
{
bool StoreGroup(XGroup group);
XGroup[] GetGroups(string field, string val);
XGroup[] GetGroups(string[] fields, string[] vals);
bool DeleteGroups(string field, string val);
bool DeleteGroups(string[] fields, string[] vals);
XGroup GetGroup(UUID groupID);
Dictionary<UUID, XGroup> GetGroups();
bool DeleteGroup(UUID groupID);
}
}

View File

@@ -1,246 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using System.Text;
namespace OpenSim.Data.MSSQL
{
public class MSSQLUserAccountData : MSSQLGenericTableHandler<UserAccountData>,IUserAccountData
{
public MSSQLUserAccountData(string connectionString, string realm) :
base(connectionString, realm, "UserAccount")
{
}
//private string m_Realm;
//private List<string> m_ColumnNames = null;
//private MSSQLManager m_database;
//public MSSQLUserAccountData(string connectionString, string realm)
//{
// m_Realm = realm;
// m_ConnectionString = connectionString;
// m_database = new MSSQLManager(connectionString);
// using (SqlConnection conn = new SqlConnection(m_ConnectionString))
// {
// conn.Open();
// Migration m = new Migration(conn, GetType().Assembly, "UserStore");
// m.Update();
// }
//}
//public List<UserAccountData> Query(UUID principalID, UUID scopeID, string query)
//{
// return null;
//}
//public UserAccountData Get(UUID principalID, UUID scopeID)
//{
// UserAccountData ret = new UserAccountData();
// ret.Data = new Dictionary<string, string>();
// string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
// if (scopeID != UUID.Zero)
// sql += " and ScopeID = @scopeID";
// using (SqlConnection conn = new SqlConnection(m_ConnectionString))
// using (SqlCommand cmd = new SqlCommand(sql, conn))
// {
// cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
// cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
// conn.Open();
// using (SqlDataReader result = cmd.ExecuteReader())
// {
// if (result.Read())
// {
// ret.PrincipalID = principalID;
// UUID scope;
// UUID.TryParse(result["ScopeID"].ToString(), out scope);
// ret.ScopeID = scope;
// if (m_ColumnNames == null)
// {
// m_ColumnNames = new List<string>();
// DataTable schemaTable = result.GetSchemaTable();
// foreach (DataRow row in schemaTable.Rows)
// m_ColumnNames.Add(row["ColumnName"].ToString());
// }
// foreach (string s in m_ColumnNames)
// {
// if (s == "UUID")
// continue;
// if (s == "ScopeID")
// continue;
// ret.Data[s] = result[s].ToString();
// }
// return ret;
// }
// }
// }
// return null;
//}
//public bool Store(UserAccountData data)
//{
// if (data.Data.ContainsKey("UUID"))
// data.Data.Remove("UUID");
// if (data.Data.ContainsKey("ScopeID"))
// data.Data.Remove("ScopeID");
// string[] fields = new List<string>(data.Data.Keys).ToArray();
// using (SqlConnection conn = new SqlConnection(m_ConnectionString))
// using (SqlCommand cmd = new SqlCommand())
// {
// StringBuilder updateBuilder = new StringBuilder();
// updateBuilder.AppendFormat("update {0} set ", m_Realm);
// bool first = true;
// foreach (string field in fields)
// {
// if (!first)
// updateBuilder.Append(", ");
// updateBuilder.AppendFormat("{0} = @{0}", field);
// first = false;
// cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
// }
// updateBuilder.Append(" where UUID = @principalID");
// if (data.ScopeID != UUID.Zero)
// updateBuilder.Append(" and ScopeID = @scopeID");
// cmd.CommandText = updateBuilder.ToString();
// cmd.Connection = conn;
// cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
// cmd.Parameters.Add(m_database.CreateParameter("@scopeID", data.ScopeID));
// conn.Open();
// if (cmd.ExecuteNonQuery() < 1)
// {
// StringBuilder insertBuilder = new StringBuilder();
// insertBuilder.AppendFormat("insert into {0} (UUID, ScopeID, ", m_Realm);
// insertBuilder.Append(String.Join(", ", fields));
// insertBuilder.Append(") values (@principalID, @scopeID, @");
// insertBuilder.Append(String.Join(", @", fields));
// insertBuilder.Append(")");
// cmd.CommandText = insertBuilder.ToString();
// if (cmd.ExecuteNonQuery() < 1)
// {
// return false;
// }
// }
// }
// return true;
//}
//public bool Store(UserAccountData data, UUID principalID, string token)
//{
// return false;
//}
//public bool SetDataItem(UUID principalID, string item, string value)
//{
// string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
// using (SqlConnection conn = new SqlConnection(m_ConnectionString))
// using (SqlCommand cmd = new SqlCommand(sql, conn))
// {
// cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
// cmd.Parameters.Add(m_database.CreateParameter("@UUID", principalID));
// conn.Open();
// if (cmd.ExecuteNonQuery() > 0)
// return true;
// }
// return false;
//}
//public UserAccountData[] Get(string[] keys, string[] vals)
//{
// return null;
//}
public UserAccountData[] GetUsers(UUID scopeID, string query)
{
string[] words = query.Split(new char[] { ' ' });
for (int i = 0; i < words.Length; i++)
{
if (words[i].Length < 3)
{
if (i != words.Length - 1)
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
Array.Resize(ref words, words.Length - 1);
}
}
if (words.Length == 0)
return new UserAccountData[0];
if (words.Length > 2)
return new UserAccountData[0];
string sql = "";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
if (words.Length == 1)
{
sql = String.Format("select * from {0} where ([ScopeID]=@ScopeID or [ScopeID]='00000000-0000-0000-0000-000000000000') and ([FirstName] like @search or [LastName] like @search)", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
cmd.Parameters.Add(m_database.CreateParameter("@search", "%" + words[0] + "%"));
}
else
{
sql = String.Format("select * from {0} where ([ScopeID]=@ScopeID or [ScopeID]='00000000-0000-0000-0000-000000000000') and ([FirstName] like @searchFirst or [LastName] like @searchLast)", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@searchFirst", "%" + words[0] + "%"));
cmd.Parameters.Add(m_database.CreateParameter("@searchLast", "%" + words[1] + "%"));
cmd.Parameters.Add(m_database.CreateParameter("@ScopeID", scopeID.ToString()));
}
cmd.Connection = conn;
cmd.CommandText = sql;
conn.Open();
return DoQuery(cmd);
}
}
}
}

View File

@@ -1,106 +0,0 @@
:VERSION 1
CREATE TABLE [assets] (
[id] [varchar](36) NOT NULL,
[name] [varchar](64) NOT NULL,
[description] [varchar](64) NOT NULL,
[assetType] [tinyint] NOT NULL,
[local] [tinyint] NOT NULL,
[temporary] [tinyint] NOT NULL,
[data] [image] NOT NULL,
PRIMARY KEY CLUSTERED
(
[id] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
:VERSION 2
BEGIN TRANSACTION
CREATE TABLE Tmp_assets
(
id varchar(36) NOT NULL,
name varchar(64) NOT NULL,
description varchar(64) NOT NULL,
assetType tinyint NOT NULL,
local bit NOT NULL,
temporary bit NOT NULL,
data image NOT NULL
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM assets)
EXEC('INSERT INTO Tmp_assets (id, name, description, assetType, local, temporary, data)
SELECT id, name, description, assetType, CONVERT(bit, local), CONVERT(bit, temporary), data FROM assets WITH (HOLDLOCK TABLOCKX)')
DROP TABLE assets
EXECUTE sp_rename N'Tmp_assets', N'assets', 'OBJECT'
ALTER TABLE dbo.assets ADD CONSTRAINT
PK__assets__id PRIMARY KEY CLUSTERED
(
id
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 3
BEGIN TRANSACTION
ALTER TABLE assets add create_time integer default 0
ALTER TABLE assets add access_time integer default 0
COMMIT
:VERSION 4
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_assets
(
id uniqueidentifier NOT NULL,
name varchar(64) NOT NULL,
description varchar(64) NOT NULL,
assetType tinyint NOT NULL,
local bit NOT NULL,
temporary bit NOT NULL,
data image NOT NULL,
create_time int NULL,
access_time int NULL
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.assets)
EXEC('INSERT INTO dbo.Tmp_assets (id, name, description, assetType, local, temporary, data, create_time, access_time)
SELECT CONVERT(uniqueidentifier, id), name, description, assetType, local, temporary, data, create_time, access_time FROM dbo.assets WITH (HOLDLOCK TABLOCKX)')
DROP TABLE assets
EXECUTE sp_rename N'Tmp_assets', N'assets', 'OBJECT'
ALTER TABLE dbo.assets ADD CONSTRAINT
PK__assets__id PRIMARY KEY CLUSTERED
(
id
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 5
DELETE FROM assets WHERE id = 'dc4b9f0b-d008-45c6-96a4-01dd947ac621';
:VERSION 6
ALTER TABLE assets ADD asset_flags INTEGER NOT NULL DEFAULT 0;
:VERSION 7
alter table assets add creatorid varchar(36) not null default '';

View File

@@ -1,32 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [auth] (
[uuid] [uniqueidentifier] NOT NULL default '00000000-0000-0000-0000-000000000000',
[passwordHash] [varchar](32) NOT NULL,
[passwordSalt] [varchar](32) NOT NULL,
[webLoginKey] [varchar](255) NOT NULL,
[accountType] VARCHAR(32) NOT NULL DEFAULT 'UserAccount',
) ON [PRIMARY]
CREATE TABLE [tokens] (
[uuid] [uniqueidentifier] NOT NULL default '00000000-0000-0000-0000-000000000000',
[token] [varchar](255) NOT NULL,
[validity] [datetime] NOT NULL )
ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[users]') AND type in (N'U'))
INSERT INTO auth (UUID, passwordHash, passwordSalt, webLoginKey, accountType) SELECT [UUID] AS UUID, [passwordHash] AS passwordHash, [passwordSalt] AS passwordSalt, [webLoginKey] AS webLoginKey, 'UserAccount' as [accountType] FROM users;
COMMIT

View File

@@ -1,64 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [Avatars] (
[PrincipalID] uniqueidentifier NOT NULL,
[Name] varchar(32) NOT NULL,
[Value] varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY CLUSTERED
(
[PrincipalID] ASC, [Name] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_Avatars
(
PrincipalID uniqueidentifier NOT NULL,
[Name] varchar(32) NOT NULL,
Value text NOT NULL DEFAULT '',
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.Avatars)
EXEC('INSERT INTO dbo.Tmp_Avatars (PrincipalID, Name, Value)
SELECT PrincipalID, CONVERT(text, Name), Value FROM dbo.Avatars WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.Avatars
EXECUTE sp_rename N'dbo.Tmp_Avatars', N'Avatars', 'OBJECT'
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_Avatars
(
PrincipalID uniqueidentifier NOT NULL,
[Name] varchar(32) NOT NULL,
Value text NOT NULL DEFAULT '',
PRIMARY KEY CLUSTERED
(
[PrincipalID] ASC, [Name] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.Avatars)
EXEC('INSERT INTO dbo.Tmp_Avatars (PrincipalID, Name, Value)
SELECT PrincipalID, CONVERT(text, Name), Value FROM dbo.Avatars WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.Avatars
EXECUTE sp_rename N'dbo.Tmp_Avatars', N'Avatars', 'OBJECT'
COMMIT

View File

@@ -1,334 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [dbo].[estate_managers](
[EstateID] [int] NOT NULL,
[uuid] [varchar](36) NOT NULL,
CONSTRAINT [PK_estate_managers] PRIMARY KEY CLUSTERED
(
[EstateID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
CREATE TABLE [dbo].[estate_groups](
[EstateID] [int] NOT NULL,
[uuid] [varchar](36) NOT NULL,
CONSTRAINT [PK_estate_groups] PRIMARY KEY CLUSTERED
(
[EstateID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
CREATE TABLE [dbo].[estate_users](
[EstateID] [int] NOT NULL,
[uuid] [varchar](36) NOT NULL,
CONSTRAINT [PK_estate_users] PRIMARY KEY CLUSTERED
(
[EstateID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
CREATE TABLE [dbo].[estateban](
[EstateID] [int] NOT NULL,
[bannedUUID] [varchar](36) NOT NULL,
[bannedIp] [varchar](16) NOT NULL,
[bannedIpHostMask] [varchar](16) NOT NULL,
[bannedNameMask] [varchar](64) NULL DEFAULT (NULL),
CONSTRAINT [PK_estateban] PRIMARY KEY CLUSTERED
(
[EstateID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
CREATE TABLE [dbo].[estate_settings](
[EstateID] [int] IDENTITY(1,100) NOT NULL,
[EstateName] [varchar](64) NULL DEFAULT (NULL),
[AbuseEmailToEstateOwner] [bit] NOT NULL,
[DenyAnonymous] [bit] NOT NULL,
[ResetHomeOnTeleport] [bit] NOT NULL,
[FixedSun] [bit] NOT NULL,
[DenyTransacted] [bit] NOT NULL,
[BlockDwell] [bit] NOT NULL,
[DenyIdentified] [bit] NOT NULL,
[AllowVoice] [bit] NOT NULL,
[UseGlobalTime] [bit] NOT NULL,
[PricePerMeter] [int] NOT NULL,
[TaxFree] [bit] NOT NULL,
[AllowDirectTeleport] [bit] NOT NULL,
[RedirectGridX] [int] NOT NULL,
[RedirectGridY] [int] NOT NULL,
[ParentEstateID] [int] NOT NULL,
[SunPosition] [float] NOT NULL,
[EstateSkipScripts] [bit] NOT NULL,
[BillableFactor] [float] NOT NULL,
[PublicAccess] [bit] NOT NULL,
[AbuseEmail] [varchar](255) NOT NULL,
[EstateOwner] [varchar](36) NOT NULL,
[DenyMinors] [bit] NOT NULL,
CONSTRAINT [PK_estate_settings] PRIMARY KEY CLUSTERED
(
[EstateID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
CREATE TABLE [dbo].[estate_map](
[RegionID] [varchar](36) NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
[EstateID] [int] NOT NULL,
CONSTRAINT [PK_estate_map] PRIMARY KEY CLUSTERED
(
[RegionID] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY];
COMMIT
:VERSION 2
BEGIN TRANSACTION
ALTER TABLE dbo.estate_managers DROP CONSTRAINT PK_estate_managers
CREATE NONCLUSTERED INDEX IX_estate_managers ON dbo.estate_managers
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
ALTER TABLE dbo.estate_groups DROP CONSTRAINT PK_estate_groups
CREATE NONCLUSTERED INDEX IX_estate_groups ON dbo.estate_groups
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
ALTER TABLE dbo.estate_users DROP CONSTRAINT PK_estate_users
CREATE NONCLUSTERED INDEX IX_estate_users ON dbo.estate_users
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estateban
(
EstateID int NOT NULL,
bannedUUID varchar(36) NOT NULL,
bannedIp varchar(16) NULL,
bannedIpHostMask varchar(16) NULL,
bannedNameMask varchar(64) NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estateban)
EXEC('INSERT INTO dbo.Tmp_estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask)
SELECT EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask FROM dbo.estateban')
DROP TABLE dbo.estateban
EXECUTE sp_rename N'dbo.Tmp_estateban', N'estateban', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_estateban ON dbo.estateban
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 4
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estate_managers
(
EstateID int NOT NULL,
uuid uniqueidentifier NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estate_managers)
EXEC('INSERT INTO dbo.Tmp_estate_managers (EstateID, uuid)
SELECT EstateID, CONVERT(uniqueidentifier, uuid) FROM dbo.estate_managers WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.estate_managers
EXECUTE sp_rename N'dbo.Tmp_estate_managers', N'estate_managers', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_estate_managers ON dbo.estate_managers
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 5
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estate_groups
(
EstateID int NOT NULL,
uuid uniqueidentifier NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estate_groups)
EXEC('INSERT INTO dbo.Tmp_estate_groups (EstateID, uuid)
SELECT EstateID, CONVERT(uniqueidentifier, uuid) FROM dbo.estate_groups WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.estate_groups
EXECUTE sp_rename N'dbo.Tmp_estate_groups', N'estate_groups', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_estate_groups ON dbo.estate_groups
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 6
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estate_users
(
EstateID int NOT NULL,
uuid uniqueidentifier NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estate_users)
EXEC('INSERT INTO dbo.Tmp_estate_users (EstateID, uuid)
SELECT EstateID, CONVERT(uniqueidentifier, uuid) FROM dbo.estate_users WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.estate_users
EXECUTE sp_rename N'dbo.Tmp_estate_users', N'estate_users', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_estate_users ON dbo.estate_users
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 7
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estateban
(
EstateID int NOT NULL,
bannedUUID uniqueidentifier NOT NULL,
bannedIp varchar(16) NULL,
bannedIpHostMask varchar(16) NULL,
bannedNameMask varchar(64) NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estateban)
EXEC('INSERT INTO dbo.Tmp_estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask)
SELECT EstateID, CONVERT(uniqueidentifier, bannedUUID), bannedIp, bannedIpHostMask, bannedNameMask FROM dbo.estateban WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.estateban
EXECUTE sp_rename N'dbo.Tmp_estateban', N'estateban', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_estateban ON dbo.estateban
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 8
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estate_settings
(
EstateID int NOT NULL IDENTITY (1, 100),
EstateName varchar(64) NULL DEFAULT (NULL),
AbuseEmailToEstateOwner bit NOT NULL,
DenyAnonymous bit NOT NULL,
ResetHomeOnTeleport bit NOT NULL,
FixedSun bit NOT NULL,
DenyTransacted bit NOT NULL,
BlockDwell bit NOT NULL,
DenyIdentified bit NOT NULL,
AllowVoice bit NOT NULL,
UseGlobalTime bit NOT NULL,
PricePerMeter int NOT NULL,
TaxFree bit NOT NULL,
AllowDirectTeleport bit NOT NULL,
RedirectGridX int NOT NULL,
RedirectGridY int NOT NULL,
ParentEstateID int NOT NULL,
SunPosition float(53) NOT NULL,
EstateSkipScripts bit NOT NULL,
BillableFactor float(53) NOT NULL,
PublicAccess bit NOT NULL,
AbuseEmail varchar(255) NOT NULL,
EstateOwner uniqueidentifier NOT NULL,
DenyMinors bit NOT NULL
) ON [PRIMARY]
SET IDENTITY_INSERT dbo.Tmp_estate_settings ON
IF EXISTS(SELECT * FROM dbo.estate_settings)
EXEC('INSERT INTO dbo.Tmp_estate_settings (EstateID, EstateName, AbuseEmailToEstateOwner, DenyAnonymous, ResetHomeOnTeleport, FixedSun, DenyTransacted, BlockDwell, DenyIdentified, AllowVoice, UseGlobalTime, PricePerMeter, TaxFree, AllowDirectTeleport, RedirectGridX, RedirectGridY, ParentEstateID, SunPosition, EstateSkipScripts, BillableFactor, PublicAccess, AbuseEmail, EstateOwner, DenyMinors)
SELECT EstateID, EstateName, AbuseEmailToEstateOwner, DenyAnonymous, ResetHomeOnTeleport, FixedSun, DenyTransacted, BlockDwell, DenyIdentified, AllowVoice, UseGlobalTime, PricePerMeter, TaxFree, AllowDirectTeleport, RedirectGridX, RedirectGridY, ParentEstateID, SunPosition, EstateSkipScripts, BillableFactor, PublicAccess, AbuseEmail, CONVERT(uniqueidentifier, EstateOwner), DenyMinors FROM dbo.estate_settings WITH (HOLDLOCK TABLOCKX)')
SET IDENTITY_INSERT dbo.Tmp_estate_settings OFF
DROP TABLE dbo.estate_settings
EXECUTE sp_rename N'dbo.Tmp_estate_settings', N'estate_settings', 'OBJECT'
ALTER TABLE dbo.estate_settings ADD CONSTRAINT
PK_estate_settings PRIMARY KEY CLUSTERED
(
EstateID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 9
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_estate_map
(
RegionID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
EstateID int NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.estate_map)
EXEC('INSERT INTO dbo.Tmp_estate_map (RegionID, EstateID)
SELECT CONVERT(uniqueidentifier, RegionID), EstateID FROM dbo.estate_map WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.estate_map
EXECUTE sp_rename N'dbo.Tmp_estate_map', N'estate_map', 'OBJECT'
ALTER TABLE dbo.estate_map ADD CONSTRAINT
PK_estate_map PRIMARY KEY CLUSTERED
(
RegionID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT

View File

@@ -1,50 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [Friends] (
[PrincipalID] uniqueidentifier NOT NULL,
[Friend] varchar(255) NOT NULL,
[Flags] char(16) NOT NULL DEFAULT '0',
[Offered] varchar(32) NOT NULL DEFAULT 0)
ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[userfriends]') AND type in (N'U'))
INSERT INTO Friends (PrincipalID, Friend, Flags, Offered)
SELECT [ownerID], [friendID], [friendPerms], 0 FROM userfriends;
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE TABLE [Tmp_Friends]
([PrincipalID] varchar(255) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[Friend] varchar(255) NOT NULL,
[Flags] char(16) NOT NULL DEFAULT '0',
[Offered] varchar(32) NOT NULL DEFAULT 0)
ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.Friends)
EXEC('INSERT INTO dbo.Tmp_Friends (PrincipalID, Friend, Flags, Offered)
SELECT CONVERT(varchar(255),PrincipalID), Friend, Flags, Offered FROM dbo.Friends WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.Friends
EXECUTE sp_rename N'dbo.Tmp_Friends', N'Friends', 'OBJECT'
ALTER TABLE dbo.Friends ADD
PRIMARY KEY CLUSTERED
(
[PrincipalID] ASC, [Friend] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT

View File

@@ -1,245 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [dbo].[regions](
[regionHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionName] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[uuid] [varchar](255) COLLATE Latin1_General_CI_AS NOT NULL,
[regionRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionSecret] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionDataURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[serverIP] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[serverPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[serverURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[locX] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[locY] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[locZ] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[eastOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[westOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[southOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[northOverrideHandle] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionAssetURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionAssetRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionAssetSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionUserURI] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionUserRecvKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionUserSendKey] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[regionMapTexture] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[serverHttpPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[serverRemotingPort] [varchar](255) COLLATE Latin1_General_CI_AS NULL,
[owner_uuid] [varchar](36) COLLATE Latin1_General_CI_AS NULL,
PRIMARY KEY CLUSTERED
(
[uuid] ASC
)WITH (PAD_INDEX = OFF, IGNORE_DUP_KEY = OFF) ON [PRIMARY]
) ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
CREATE TABLE Tmp_regions
(
uuid varchar(36) COLLATE Latin1_General_CI_AS NOT NULL,
regionHandle bigint NULL,
regionName varchar(20) NULL,
regionRecvKey varchar(128) NULL,
regionSendKey varchar(128) NULL,
regionSecret varchar(128) NULL,
regionDataURI varchar(128) NULL,
serverIP varchar(64) NULL,
serverPort int NULL,
serverURI varchar(255) NULL,
locX int NULL,
locY int NULL,
locZ int NULL,
eastOverrideHandle bigint NULL,
westOverrideHandle bigint NULL,
southOverrideHandle bigint NULL,
northOverrideHandle bigint NULL,
regionAssetURI varchar(255) NULL,
regionAssetRecvKey varchar(128) NULL,
regionAssetSendKey varchar(128) NULL,
regionUserURI varchar(255) NULL,
regionUserRecvKey varchar(128) NULL,
regionUserSendKey varchar(128) NULL,
regionMapTexture varchar(36) NULL,
serverHttpPort int NULL,
serverRemotingPort int NULL,
owner_uuid varchar(36) NULL,
originUUID varchar(36) NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000')
) ON [PRIMARY]
IF EXISTS(SELECT * FROM regions)
EXEC('INSERT INTO Tmp_regions (uuid, regionHandle, regionName, regionRecvKey, regionSendKey, regionSecret, regionDataURI, serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid)
SELECT CONVERT(varchar(36), uuid), CONVERT(bigint, regionHandle), CONVERT(varchar(20), regionName), CONVERT(varchar(128), regionRecvKey), CONVERT(varchar(128), regionSendKey), CONVERT(varchar(128), regionSecret), CONVERT(varchar(128), regionDataURI), CONVERT(varchar(64), serverIP), CONVERT(int, serverPort), serverURI, CONVERT(int, locX), CONVERT(int, locY), CONVERT(int, locZ), CONVERT(bigint, eastOverrideHandle), CONVERT(bigint, westOverrideHandle), CONVERT(bigint, southOverrideHandle), CONVERT(bigint, northOverrideHandle), regionAssetURI, CONVERT(varchar(128), regionAssetRecvKey), CONVERT(varchar(128), regionAssetSendKey), regionUserURI, CONVERT(varchar(128), regionUserRecvKey), CONVERT(varchar(128), regionUserSendKey), CONVERT(varchar(36), regionMapTexture), CONVERT(int, serverHttpPort), CONVERT(int, serverRemotingPort), owner_uuid FROM regions')
DROP TABLE regions
EXECUTE sp_rename N'Tmp_regions', N'regions', 'OBJECT'
ALTER TABLE regions ADD CONSTRAINT
PK__regions__uuid PRIMARY KEY CLUSTERED
(
uuid
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE NONCLUSTERED INDEX IX_regions_name ON dbo.regions
(
regionName
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_regions_handle ON dbo.regions
(
regionHandle
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_regions_override ON dbo.regions
(
eastOverrideHandle,
westOverrideHandle,
southOverrideHandle,
northOverrideHandle
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 4
/* To prevent any potential data loss issues, you should review this script in detail before running it outside the context of the database designer.*/
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_regions
(
uuid uniqueidentifier NOT NULL,
regionHandle bigint NULL,
regionName varchar(20) NULL,
regionRecvKey varchar(128) NULL,
regionSendKey varchar(128) NULL,
regionSecret varchar(128) NULL,
regionDataURI varchar(128) NULL,
serverIP varchar(64) NULL,
serverPort int NULL,
serverURI varchar(255) NULL,
locX int NULL,
locY int NULL,
locZ int NULL,
eastOverrideHandle bigint NULL,
westOverrideHandle bigint NULL,
southOverrideHandle bigint NULL,
northOverrideHandle bigint NULL,
regionAssetURI varchar(255) NULL,
regionAssetRecvKey varchar(128) NULL,
regionAssetSendKey varchar(128) NULL,
regionUserURI varchar(255) NULL,
regionUserRecvKey varchar(128) NULL,
regionUserSendKey varchar(128) NULL,
regionMapTexture uniqueidentifier NULL,
serverHttpPort int NULL,
serverRemotingPort int NULL,
owner_uuid uniqueidentifier NOT NULL,
originUUID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000')
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.regions)
EXEC('INSERT INTO dbo.Tmp_regions (uuid, regionHandle, regionName, regionRecvKey, regionSendKey, regionSecret, regionDataURI, serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid, originUUID)
SELECT CONVERT(uniqueidentifier, uuid), regionHandle, regionName, regionRecvKey, regionSendKey, regionSecret, regionDataURI, serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, CONVERT(uniqueidentifier, regionMapTexture), serverHttpPort, serverRemotingPort, CONVERT(uniqueidentifier, owner_uuid), CONVERT(uniqueidentifier, originUUID) FROM dbo.regions WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.regions
EXECUTE sp_rename N'dbo.Tmp_regions', N'regions', 'OBJECT'
ALTER TABLE dbo.regions ADD CONSTRAINT
PK__regions__uuid PRIMARY KEY CLUSTERED
(
uuid
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_regions_name ON dbo.regions
(
regionName
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_regions_handle ON dbo.regions
(
regionHandle
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_regions_override ON dbo.regions
(
eastOverrideHandle,
westOverrideHandle,
southOverrideHandle,
northOverrideHandle
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 5
BEGIN TRANSACTION
ALTER TABLE regions ADD access int default 0;
COMMIT
:VERSION 6
BEGIN TRANSACTION
ALTER TABLE regions ADD scopeid uniqueidentifier default '00000000-0000-0000-0000-000000000000';
ALTER TABLE regions ADD DEFAULT ('00000000-0000-0000-0000-000000000000') FOR [owner_uuid];
ALTER TABLE regions ADD sizeX integer not null default 0;
ALTER TABLE regions ADD sizeY integer not null default 0;
COMMIT
:VERSION 7
BEGIN TRANSACTION
ALTER TABLE regions ADD [flags] integer NOT NULL DEFAULT 0;
CREATE INDEX [flags] ON regions(flags);
ALTER TABLE [regions] ADD [last_seen] integer NOT NULL DEFAULT 0;
ALTER TABLE [regions] ADD [PrincipalID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000';
ALTER TABLE [regions] ADD [Token] varchar(255) NOT NULL DEFAULT 0;
COMMIT
:VERSION 8
BEGIN TRANSACTION
ALTER TABLE regions ALTER COLUMN regionName VarChar(128)
DROP INDEX IX_regions_name ON dbo.regions
ALTER TABLE regions ALTER COLUMN regionName VarChar(128) null
CREATE NONCLUSTERED INDEX IX_regions_name ON dbo.regions
(
regionName
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 9
BEGIN TRANSACTION
ALTER TABLE regions ADD parcelMapTexture uniqueidentifier NULL;
COMMIT

View File

@@ -1,65 +0,0 @@
:VERSION 1 # --------------------------
BEGIN TRANSACTION
CREATE TABLE "GridUser" (
"UserID" VARCHAR(255) NOT NULL,
"HomeRegionID" CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
"HomePosition" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"HomeLookAt" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"LastRegionID" CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
"LastPosition" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"LastLookAt" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"Online" CHAR(5) NOT NULL DEFAULT 'false',
"Login" CHAR(16) NOT NULL DEFAULT '0',
"Logout" CHAR(16) NOT NULL DEFAULT '0',
PRIMARY KEY ("UserID")
)
COMMIT
:VERSION 2 # --------------------------
BEGIN TRANSACTION
CREATE TABLE [GridUser_tmp] (
[UserID] VARCHAR(255) NOT NULL,
[HomeRegionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[HomePosition] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
[HomeLookAt] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
[LastRegionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[LastPosition] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
[LastLookAt] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
[Online] CHAR(5) NOT NULL DEFAULT 'false',
[Login] CHAR(16) NOT NULL DEFAULT '0',
[Logout] CHAR(16) NOT NULL DEFAULT '0',
PRIMARY KEY CLUSTERED
(
[UserID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
COMMIT
IF EXISTS(SELECT * FROM dbo.GridUser)
EXEC('INSERT INTO dbo.GridUser_tmp ([UserID]
,[HomeRegionID]
,[HomePosition]
,[HomeLookAt]
,[LastRegionID]
,[LastPosition]
,[LastLookAt]
,[Online]
,[Login]
,[Logout])
SELECT CONVERT(varchar(36), [HomeRegionID]), [HomePosition] ,[HomeLookAt] , CONVERT(varchar(36),[LastRegionID])
,[LastPosition]
,[LastLookAt]
,[Online]
,[Login]
,[Logout] FROM dbo.GridUser WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.GridUser
EXECUTE sp_rename N'dbo.GridUser_tmp', N'GridUser', 'OBJECT'

View File

@@ -1,279 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [inventoryfolders] (
[folderID] [varchar](36) NOT NULL default '',
[agentID] [varchar](36) default NULL,
[parentFolderID] [varchar](36) default NULL,
[folderName] [varchar](64) default NULL,
[type] [smallint] NOT NULL default 0,
[version] [int] NOT NULL default 0,
PRIMARY KEY CLUSTERED
(
[folderID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [owner] ON [inventoryfolders]
(
[agentID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [parent] ON [inventoryfolders]
(
[parentFolderID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE TABLE [inventoryitems] (
[inventoryID] [varchar](36) NOT NULL default '',
[assetID] [varchar](36) default NULL,
[assetType] [int] default NULL,
[parentFolderID] [varchar](36) default NULL,
[avatarID] [varchar](36) default NULL,
[inventoryName] [varchar](64) default NULL,
[inventoryDescription] [varchar](128) default NULL,
[inventoryNextPermissions] [int] default NULL,
[inventoryCurrentPermissions] [int] default NULL,
[invType] [int] default NULL,
[creatorID] [varchar](36) default NULL,
[inventoryBasePermissions] [int] NOT NULL default 0,
[inventoryEveryOnePermissions] [int] NOT NULL default 0,
[salePrice] [int] default NULL,
[saleType] [tinyint] default NULL,
[creationDate] [int] default NULL,
[groupID] [varchar](36) default NULL,
[groupOwned] [bit] default NULL,
[flags] [int] default NULL,
PRIMARY KEY CLUSTERED
(
[inventoryID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [owner] ON [inventoryitems]
(
[avatarID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [folder] ON [inventoryitems]
(
[parentFolderID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
ALTER TABLE inventoryitems ADD inventoryGroupPermissions INTEGER NOT NULL default 0
COMMIT
:VERSION 3
/* To prevent any potential data loss issues, you should review this script in detail before running it outside the context of the database designer.*/
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_inventoryfolders
(
folderID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
agentID uniqueidentifier NULL DEFAULT (NULL),
parentFolderID uniqueidentifier NULL DEFAULT (NULL),
folderName varchar(64) NULL DEFAULT (NULL),
type smallint NOT NULL DEFAULT ((0)),
version int NOT NULL DEFAULT ((0))
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.inventoryfolders)
EXEC('INSERT INTO dbo.Tmp_inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version)
SELECT CONVERT(uniqueidentifier, folderID), CONVERT(uniqueidentifier, agentID), CONVERT(uniqueidentifier, parentFolderID), folderName, type, version FROM dbo.inventoryfolders WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.inventoryfolders
EXECUTE sp_rename N'dbo.Tmp_inventoryfolders', N'inventoryfolders', 'OBJECT'
ALTER TABLE dbo.inventoryfolders ADD CONSTRAINT
PK__inventor__C2FABFB3173876EA PRIMARY KEY CLUSTERED
(
folderID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX owner ON dbo.inventoryfolders
(
agentID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX parent ON dbo.inventoryfolders
(
parentFolderID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 4
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_inventoryitems
(
inventoryID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
assetID uniqueidentifier NULL DEFAULT (NULL),
assetType int NULL DEFAULT (NULL),
parentFolderID uniqueidentifier NULL DEFAULT (NULL),
avatarID uniqueidentifier NULL DEFAULT (NULL),
inventoryName varchar(64) NULL DEFAULT (NULL),
inventoryDescription varchar(128) NULL DEFAULT (NULL),
inventoryNextPermissions int NULL DEFAULT (NULL),
inventoryCurrentPermissions int NULL DEFAULT (NULL),
invType int NULL DEFAULT (NULL),
creatorID uniqueidentifier NULL DEFAULT (NULL),
inventoryBasePermissions int NOT NULL DEFAULT ((0)),
inventoryEveryOnePermissions int NOT NULL DEFAULT ((0)),
salePrice int NULL DEFAULT (NULL),
saleType tinyint NULL DEFAULT (NULL),
creationDate int NULL DEFAULT (NULL),
groupID uniqueidentifier NULL DEFAULT (NULL),
groupOwned bit NULL DEFAULT (NULL),
flags int NULL DEFAULT (NULL),
inventoryGroupPermissions int NOT NULL DEFAULT ((0))
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.inventoryitems)
EXEC('INSERT INTO dbo.Tmp_inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions, salePrice, saleType, creationDate, groupID, groupOwned, flags, inventoryGroupPermissions)
SELECT CONVERT(uniqueidentifier, inventoryID), CONVERT(uniqueidentifier, assetID), assetType, CONVERT(uniqueidentifier, parentFolderID), CONVERT(uniqueidentifier, avatarID), inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, CONVERT(uniqueidentifier, creatorID), inventoryBasePermissions, inventoryEveryOnePermissions, salePrice, saleType, creationDate, CONVERT(uniqueidentifier, groupID), groupOwned, flags, inventoryGroupPermissions FROM dbo.inventoryitems WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.inventoryitems
EXECUTE sp_rename N'dbo.Tmp_inventoryitems', N'inventoryitems', 'OBJECT'
ALTER TABLE dbo.inventoryitems ADD CONSTRAINT
PK__inventor__C4B7BC2220C1E124 PRIMARY KEY CLUSTERED
(
inventoryID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX owner ON dbo.inventoryitems
(
avatarID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX folder ON dbo.inventoryitems
(
parentFolderID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 5
# It would be totally crazy to have to recreate the whole table just to change one column type,
# just because MS SQL treats each DEFAULT as a constraint object that must be dropped
# before anything can be done to the column. Since all defaults here are unnamed, there is
# no easy way to drop them! The hairy piece of code below removes all DEFAULT constraints
# from InventoryItems.
# SO: anything that's NULLable is by default NULL, so please don't declare DEFAULT(NULL),
# they do nothing but prevent changes to the columns. If you really
# need to have DEFAULTs or other constraints, give them names so they can be dropped when needed!
BEGIN TRANSACTION
DECLARE @nm varchar(80);
DECLARE x CURSOR LOCAL FORWARD_ONLY READ_ONLY
FOR SELECT name FROM sys.default_constraints where parent_object_id = OBJECT_ID('inventoryitems');
OPEN x;
FETCH NEXT FROM x INTO @nm;
WHILE @@FETCH_STATUS = 0
BEGIN
EXEC('alter table inventoryitems drop ' + @nm);
FETCH NEXT FROM x INTO @nm;
END
CLOSE x
DEALLOCATE x
COMMIT
# all DEFAULTs dropped!
:GO
BEGIN TRANSACTION
# Restoring defaults:
# NOTE: [inventoryID] does NOT need one: it's NOT NULL PK and a unique Guid must be provided every time anyway!
alter table inventoryitems
add constraint def_baseperm default 0 for inventoryBasePermissions
alter table inventoryitems
add constraint def_allperm default 0 for inventoryEveryOnePermissions
alter table inventoryitems
add constraint def_grpperm default 0 for inventoryGroupPermissions
COMMIT
:VERSION 7
BEGIN TRANSACTION
# CreatorID goes back to VARCHAR(36) (???)
exec sp_rename 'inventoryitems.CreatorID', 'cr_old', 'COLUMN'
:GO
alter table inventoryitems
add creatorID varchar(36) NULL
:GO
update inventoryitems set creatorID = CONVERT(VARCHAR(36), cr_old)
alter table inventoryitems
drop column cr_old
COMMIT
:VERSION 8
ALTER TABLE inventoryitems
ADD CONSTRAINT DF_inventoryitems_creatorID
DEFAULT '00000000-0000-0000-0000-000000000000' FOR creatorID
:GO
:VERSION 9
BEGIN TRANSACTION
# CreatorID goes up to VARCHAR(255)
exec sp_rename 'inventoryitems.CreatorID', 'cr_old', 'COLUMN'
:GO
alter table inventoryitems
add creatorID varchar(255) NULL
:GO
update inventoryitems set creatorID = cr_old
alter table inventoryitems
drop CONSTRAINT DF_inventoryitems_creatorID
:GO
alter table inventoryitems
drop column cr_old
:GO
COMMIT
ALTER TABLE inventoryitems
ADD CONSTRAINT DF_inventoryitems_creatorID
DEFAULT '00000000-0000-0000-0000-000000000000' FOR creatorID
:GO

View File

@@ -1,19 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [logs] (
[logID] [int] NOT NULL,
[target] [varchar](36) default NULL,
[server] [varchar](64) default NULL,
[method] [varchar](64) default NULL,
[arguments] [varchar](255) default NULL,
[priority] [int] default NULL,
[message] [ntext],
PRIMARY KEY CLUSTERED
(
[logID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
COMMIT

View File

@@ -1,31 +0,0 @@
:VERSION 1
BEGIN TRANSACTION
CREATE TABLE [Presence] (
[UserID] varchar(255) NOT NULL,
[RegionID] uniqueidentifier NOT NULL,
[SessionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[SecureSessionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
)
ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
CREATE UNIQUE INDEX SessionID ON Presence(SessionID);
CREATE INDEX UserID ON Presence(UserID);
COMMIT
:VERSION 2
BEGIN TRANSACTION
ALTER TABLE Presence ADD LastSeen DateTime
COMMIT

File diff suppressed because it is too large Load Diff

View File

@@ -1,55 +0,0 @@
:VERSION 1
CREATE TABLE [UserAccounts] (
[PrincipalID] uniqueidentifier NOT NULL,
[ScopeID] uniqueidentifier NOT NULL,
[FirstName] [varchar](64) NOT NULL,
[LastName] [varchar](64) NOT NULL,
[Email] [varchar](64) NULL,
[ServiceURLs] [text] NULL,
[Created] [int] default NULL,
PRIMARY KEY CLUSTERED
(
[PrincipalID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
:VERSION 2
BEGIN TRANSACTION
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[users]') AND type in (N'U'))
INSERT INTO UserAccounts (PrincipalID, ScopeID, FirstName, LastName, Email, ServiceURLs, Created) SELECT [UUID] AS PrincipalID, '00000000-0000-0000-0000-000000000000' AS ScopeID,
username AS FirstName,
lastname AS LastName,
email as Email, (
'AssetServerURI=' +
userAssetURI + ' InventoryServerURI=' + userInventoryURI + ' GatewayURI= HomeURI=') AS ServiceURLs,
created as Created FROM users;
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE UNIQUE INDEX PrincipalID ON UserAccounts(PrincipalID);
CREATE INDEX Email ON UserAccounts(Email);
CREATE INDEX FirstName ON UserAccounts(FirstName);
CREATE INDEX LastName ON UserAccounts(LastName);
CREATE INDEX Name ON UserAccounts(FirstName,LastName);
COMMIT
:VERSION 4
BEGIN TRANSACTION
ALTER TABLE UserAccounts ADD UserLevel integer NOT NULL DEFAULT 0;
ALTER TABLE UserAccounts ADD UserFlags integer NOT NULL DEFAULT 0;
ALTER TABLE UserAccounts ADD UserTitle varchar(64) NOT NULL DEFAULT '';
COMMIT

View File

@@ -1,421 +0,0 @@
:VERSION 1
CREATE TABLE [users] (
[UUID] [varchar](36) NOT NULL default '',
[username] [varchar](32) NOT NULL,
[lastname] [varchar](32) NOT NULL,
[passwordHash] [varchar](32) NOT NULL,
[passwordSalt] [varchar](32) NOT NULL,
[homeRegion] [bigint] default NULL,
[homeLocationX] [float] default NULL,
[homeLocationY] [float] default NULL,
[homeLocationZ] [float] default NULL,
[homeLookAtX] [float] default NULL,
[homeLookAtY] [float] default NULL,
[homeLookAtZ] [float] default NULL,
[created] [int] NOT NULL,
[lastLogin] [int] NOT NULL,
[userInventoryURI] [varchar](255) default NULL,
[userAssetURI] [varchar](255) default NULL,
[profileCanDoMask] [int] default NULL,
[profileWantDoMask] [int] default NULL,
[profileAboutText] [ntext],
[profileFirstText] [ntext],
[profileImage] [varchar](36) default NULL,
[profileFirstImage] [varchar](36) default NULL,
[webLoginKey] [varchar](36) default NULL,
PRIMARY KEY CLUSTERED
(
[UUID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [usernames] ON [users]
(
[username] ASC,
[lastname] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE TABLE [agents] (
[UUID] [varchar](36) NOT NULL,
[sessionID] [varchar](36) NOT NULL,
[secureSessionID] [varchar](36) NOT NULL,
[agentIP] [varchar](16) NOT NULL,
[agentPort] [int] NOT NULL,
[agentOnline] [tinyint] NOT NULL,
[loginTime] [int] NOT NULL,
[logoutTime] [int] NOT NULL,
[currentRegion] [varchar](36) NOT NULL,
[currentHandle] [bigint] NOT NULL,
[currentPos] [varchar](64) NOT NULL,
PRIMARY KEY CLUSTERED
(
[UUID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [session] ON [agents]
(
[sessionID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX [ssession] ON [agents]
(
[secureSessionID] ASC
)WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE TABLE [dbo].[userfriends](
[ownerID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL,
[friendID] [varchar](50) COLLATE Latin1_General_CI_AS NOT NULL,
[friendPerms] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL,
[datetimestamp] [nvarchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL
) ON [PRIMARY]
CREATE TABLE [avatarappearance] (
[Owner] [varchar](36) NOT NULL,
[Serial] int NOT NULL,
[Visual_Params] [image] NOT NULL,
[Texture] [image] NOT NULL,
[Avatar_Height] float NOT NULL,
[Body_Item] [varchar](36) NOT NULL,
[Body_Asset] [varchar](36) NOT NULL,
[Skin_Item] [varchar](36) NOT NULL,
[Skin_Asset] [varchar](36) NOT NULL,
[Hair_Item] [varchar](36) NOT NULL,
[Hair_Asset] [varchar](36) NOT NULL,
[Eyes_Item] [varchar](36) NOT NULL,
[Eyes_Asset] [varchar](36) NOT NULL,
[Shirt_Item] [varchar](36) NOT NULL,
[Shirt_Asset] [varchar](36) NOT NULL,
[Pants_Item] [varchar](36) NOT NULL,
[Pants_Asset] [varchar](36) NOT NULL,
[Shoes_Item] [varchar](36) NOT NULL,
[Shoes_Asset] [varchar](36) NOT NULL,
[Socks_Item] [varchar](36) NOT NULL,
[Socks_Asset] [varchar](36) NOT NULL,
[Jacket_Item] [varchar](36) NOT NULL,
[Jacket_Asset] [varchar](36) NOT NULL,
[Gloves_Item] [varchar](36) NOT NULL,
[Gloves_Asset] [varchar](36) NOT NULL,
[Undershirt_Item] [varchar](36) NOT NULL,
[Undershirt_Asset] [varchar](36) NOT NULL,
[Underpants_Item] [varchar](36) NOT NULL,
[Underpants_Asset] [varchar](36) NOT NULL,
[Skirt_Item] [varchar](36) NOT NULL,
[Skirt_Asset] [varchar](36) NOT NULL,
PRIMARY KEY CLUSTERED (
[Owner]
) WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
) ON [PRIMARY]
:VERSION 2
BEGIN TRANSACTION
ALTER TABLE users ADD homeRegionID varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000';
ALTER TABLE users ADD userFlags int NOT NULL default 0;
ALTER TABLE users ADD godLevel int NOT NULL default 0;
ALTER TABLE users ADD customType varchar(32) not null default '';
ALTER TABLE users ADD partner varchar(36) not null default '00000000-0000-0000-0000-000000000000';
COMMIT
:VERSION 3
BEGIN TRANSACTION
CREATE TABLE [avatarattachments] (
[UUID] varchar(36) NOT NULL
, [attachpoint] int NOT NULL
, [item] varchar(36) NOT NULL
, [asset] varchar(36) NOT NULL)
CREATE NONCLUSTERED INDEX IX_avatarattachments ON dbo.avatarattachments
(
UUID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 4
BEGIN TRANSACTION
CREATE TABLE Tmp_userfriends
(
ownerID varchar(36) NOT NULL,
friendID varchar(36) NOT NULL,
friendPerms int NOT NULL,
datetimestamp int NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM userfriends)
EXEC('INSERT INTO dbo.Tmp_userfriends (ownerID, friendID, friendPerms, datetimestamp)
SELECT CONVERT(varchar(36), ownerID), CONVERT(varchar(36), friendID), CONVERT(int, friendPerms), CONVERT(int, datetimestamp) FROM dbo.userfriends WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.userfriends
EXECUTE sp_rename N'Tmp_userfriends', N'userfriends', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_userfriends_ownerID ON userfriends
(
ownerID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_userfriends_friendID ON userfriends
(
friendID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 5
BEGIN TRANSACTION
ALTER TABLE users add email varchar(250);
COMMIT
:VERSION 6
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_users
(
UUID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
username varchar(32) NOT NULL,
lastname varchar(32) NOT NULL,
passwordHash varchar(32) NOT NULL,
passwordSalt varchar(32) NOT NULL,
homeRegion bigint NULL DEFAULT (NULL),
homeLocationX float(53) NULL DEFAULT (NULL),
homeLocationY float(53) NULL DEFAULT (NULL),
homeLocationZ float(53) NULL DEFAULT (NULL),
homeLookAtX float(53) NULL DEFAULT (NULL),
homeLookAtY float(53) NULL DEFAULT (NULL),
homeLookAtZ float(53) NULL DEFAULT (NULL),
created int NOT NULL,
lastLogin int NOT NULL,
userInventoryURI varchar(255) NULL DEFAULT (NULL),
userAssetURI varchar(255) NULL DEFAULT (NULL),
profileCanDoMask int NULL DEFAULT (NULL),
profileWantDoMask int NULL DEFAULT (NULL),
profileAboutText ntext NULL,
profileFirstText ntext NULL,
profileImage uniqueidentifier NULL DEFAULT (NULL),
profileFirstImage uniqueidentifier NULL DEFAULT (NULL),
webLoginKey uniqueidentifier NULL DEFAULT (NULL),
homeRegionID uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
userFlags int NOT NULL DEFAULT ((0)),
godLevel int NOT NULL DEFAULT ((0)),
customType varchar(32) NOT NULL DEFAULT (''),
partner uniqueidentifier NOT NULL DEFAULT ('00000000-0000-0000-0000-000000000000'),
email varchar(250) NULL
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.users)
EXEC('INSERT INTO dbo.Tmp_users (UUID, username, lastname, passwordHash, passwordSalt, homeRegion, homeLocationX, homeLocationY, homeLocationZ, homeLookAtX, homeLookAtY, homeLookAtZ, created, lastLogin, userInventoryURI, userAssetURI, profileCanDoMask, profileWantDoMask, profileAboutText, profileFirstText, profileImage, profileFirstImage, webLoginKey, homeRegionID, userFlags, godLevel, customType, partner, email)
SELECT CONVERT(uniqueidentifier, UUID), username, lastname, passwordHash, passwordSalt, homeRegion, homeLocationX, homeLocationY, homeLocationZ, homeLookAtX, homeLookAtY, homeLookAtZ, created, lastLogin, userInventoryURI, userAssetURI, profileCanDoMask, profileWantDoMask, profileAboutText, profileFirstText, CONVERT(uniqueidentifier, profileImage), CONVERT(uniqueidentifier, profileFirstImage), CONVERT(uniqueidentifier, webLoginKey), CONVERT(uniqueidentifier, homeRegionID), userFlags, godLevel, customType, CONVERT(uniqueidentifier, partner), email FROM dbo.users WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.users
EXECUTE sp_rename N'dbo.Tmp_users', N'users', 'OBJECT'
ALTER TABLE dbo.users ADD CONSTRAINT
PK__users__65A475E737A5467C PRIMARY KEY CLUSTERED
(
UUID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX usernames ON dbo.users
(
username,
lastname
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 7
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_agents
(
UUID uniqueidentifier NOT NULL,
sessionID uniqueidentifier NOT NULL,
secureSessionID uniqueidentifier NOT NULL,
agentIP varchar(16) NOT NULL,
agentPort int NOT NULL,
agentOnline tinyint NOT NULL,
loginTime int NOT NULL,
logoutTime int NOT NULL,
currentRegion uniqueidentifier NOT NULL,
currentHandle bigint NOT NULL,
currentPos varchar(64) NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.agents)
EXEC('INSERT INTO dbo.Tmp_agents (UUID, sessionID, secureSessionID, agentIP, agentPort, agentOnline, loginTime, logoutTime, currentRegion, currentHandle, currentPos)
SELECT CONVERT(uniqueidentifier, UUID), CONVERT(uniqueidentifier, sessionID), CONVERT(uniqueidentifier, secureSessionID), agentIP, agentPort, agentOnline, loginTime, logoutTime, CONVERT(uniqueidentifier, currentRegion), currentHandle, currentPos FROM dbo.agents WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.agents
EXECUTE sp_rename N'dbo.Tmp_agents', N'agents', 'OBJECT'
ALTER TABLE dbo.agents ADD CONSTRAINT
PK__agents__65A475E749C3F6B7 PRIMARY KEY CLUSTERED
(
UUID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX session ON dbo.agents
(
sessionID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX ssession ON dbo.agents
(
secureSessionID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 8
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_userfriends
(
ownerID uniqueidentifier NOT NULL,
friendID uniqueidentifier NOT NULL,
friendPerms int NOT NULL,
datetimestamp int NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.userfriends)
EXEC('INSERT INTO dbo.Tmp_userfriends (ownerID, friendID, friendPerms, datetimestamp)
SELECT CONVERT(uniqueidentifier, ownerID), CONVERT(uniqueidentifier, friendID), friendPerms, datetimestamp FROM dbo.userfriends WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.userfriends
EXECUTE sp_rename N'dbo.Tmp_userfriends', N'userfriends', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_userfriends_ownerID ON dbo.userfriends
(
ownerID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
CREATE NONCLUSTERED INDEX IX_userfriends_friendID ON dbo.userfriends
(
friendID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 9
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_avatarappearance
(
Owner uniqueidentifier NOT NULL,
Serial int NOT NULL,
Visual_Params image NOT NULL,
Texture image NOT NULL,
Avatar_Height float(53) NOT NULL,
Body_Item uniqueidentifier NOT NULL,
Body_Asset uniqueidentifier NOT NULL,
Skin_Item uniqueidentifier NOT NULL,
Skin_Asset uniqueidentifier NOT NULL,
Hair_Item uniqueidentifier NOT NULL,
Hair_Asset uniqueidentifier NOT NULL,
Eyes_Item uniqueidentifier NOT NULL,
Eyes_Asset uniqueidentifier NOT NULL,
Shirt_Item uniqueidentifier NOT NULL,
Shirt_Asset uniqueidentifier NOT NULL,
Pants_Item uniqueidentifier NOT NULL,
Pants_Asset uniqueidentifier NOT NULL,
Shoes_Item uniqueidentifier NOT NULL,
Shoes_Asset uniqueidentifier NOT NULL,
Socks_Item uniqueidentifier NOT NULL,
Socks_Asset uniqueidentifier NOT NULL,
Jacket_Item uniqueidentifier NOT NULL,
Jacket_Asset uniqueidentifier NOT NULL,
Gloves_Item uniqueidentifier NOT NULL,
Gloves_Asset uniqueidentifier NOT NULL,
Undershirt_Item uniqueidentifier NOT NULL,
Undershirt_Asset uniqueidentifier NOT NULL,
Underpants_Item uniqueidentifier NOT NULL,
Underpants_Asset uniqueidentifier NOT NULL,
Skirt_Item uniqueidentifier NOT NULL,
Skirt_Asset uniqueidentifier NOT NULL
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.avatarappearance)
EXEC('INSERT INTO dbo.Tmp_avatarappearance (Owner, Serial, Visual_Params, Texture, Avatar_Height, Body_Item, Body_Asset, Skin_Item, Skin_Asset, Hair_Item, Hair_Asset, Eyes_Item, Eyes_Asset, Shirt_Item, Shirt_Asset, Pants_Item, Pants_Asset, Shoes_Item, Shoes_Asset, Socks_Item, Socks_Asset, Jacket_Item, Jacket_Asset, Gloves_Item, Gloves_Asset, Undershirt_Item, Undershirt_Asset, Underpants_Item, Underpants_Asset, Skirt_Item, Skirt_Asset)
SELECT CONVERT(uniqueidentifier, Owner), Serial, Visual_Params, Texture, Avatar_Height, CONVERT(uniqueidentifier, Body_Item), CONVERT(uniqueidentifier, Body_Asset), CONVERT(uniqueidentifier, Skin_Item), CONVERT(uniqueidentifier, Skin_Asset), CONVERT(uniqueidentifier, Hair_Item), CONVERT(uniqueidentifier, Hair_Asset), CONVERT(uniqueidentifier, Eyes_Item), CONVERT(uniqueidentifier, Eyes_Asset), CONVERT(uniqueidentifier, Shirt_Item), CONVERT(uniqueidentifier, Shirt_Asset), CONVERT(uniqueidentifier, Pants_Item), CONVERT(uniqueidentifier, Pants_Asset), CONVERT(uniqueidentifier, Shoes_Item), CONVERT(uniqueidentifier, Shoes_Asset), CONVERT(uniqueidentifier, Socks_Item), CONVERT(uniqueidentifier, Socks_Asset), CONVERT(uniqueidentifier, Jacket_Item), CONVERT(uniqueidentifier, Jacket_Asset), CONVERT(uniqueidentifier, Gloves_Item), CONVERT(uniqueidentifier, Gloves_Asset), CONVERT(uniqueidentifier, Undershirt_Item), CONVERT(uniqueidentifier, Undershirt_Asset), CONVERT(uniqueidentifier, Underpants_Item), CONVERT(uniqueidentifier, Underpants_Asset), CONVERT(uniqueidentifier, Skirt_Item), CONVERT(uniqueidentifier, Skirt_Asset) FROM dbo.avatarappearance WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.avatarappearance
EXECUTE sp_rename N'dbo.Tmp_avatarappearance', N'avatarappearance', 'OBJECT'
ALTER TABLE dbo.avatarappearance ADD CONSTRAINT
PK__avatarap__7DD115CC4E88ABD4 PRIMARY KEY CLUSTERED
(
Owner
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 10
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_avatarattachments
(
UUID uniqueidentifier NOT NULL,
attachpoint int NOT NULL,
item uniqueidentifier NOT NULL,
asset uniqueidentifier NOT NULL
) ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.avatarattachments)
EXEC('INSERT INTO dbo.Tmp_avatarattachments (UUID, attachpoint, item, asset)
SELECT CONVERT(uniqueidentifier, UUID), attachpoint, CONVERT(uniqueidentifier, item), CONVERT(uniqueidentifier, asset) FROM dbo.avatarattachments WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.avatarattachments
EXECUTE sp_rename N'dbo.Tmp_avatarattachments', N'avatarattachments', 'OBJECT'
CREATE NONCLUSTERED INDEX IX_avatarattachments ON dbo.avatarattachments
(
UUID
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT
:VERSION 11
BEGIN TRANSACTION
ALTER TABLE users ADD scopeID uniqueidentifier not null default '00000000-0000-0000-0000-000000000000'
COMMIT

View File

@@ -45,7 +45,6 @@ namespace OpenSim.Data.MySQL
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_connectionString;
private object m_dbLock = new object();
protected virtual Assembly Assembly
{
@@ -107,47 +106,46 @@ namespace OpenSim.Data.MySQL
override public AssetBase GetAsset(UUID assetID)
{
AssetBase asset = null;
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(
"SELECT name, description, assetType, local, temporary, asset_flags, CreatorID, data FROM assets WHERE id=?id",
dbcon))
{
dbcon.Open();
cmd.Parameters.AddWithValue("?id", assetID.ToString());
using (MySqlCommand cmd = new MySqlCommand(
"SELECT name, description, assetType, local, temporary, asset_flags, CreatorID, data FROM assets WHERE id=?id",
dbcon))
try
{
cmd.Parameters.AddWithValue("?id", assetID.ToString());
try
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
if (dbReader.Read())
{
if (dbReader.Read())
{
asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"], dbReader["CreatorID"].ToString());
asset.Data = (byte[])dbReader["data"];
asset.Description = (string)dbReader["description"];
asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"], dbReader["CreatorID"].ToString());
asset.Data = (byte[])dbReader["data"];
asset.Description = (string)dbReader["description"];
string local = dbReader["local"].ToString();
if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
asset.Local = true;
else
asset.Local = false;
string local = dbReader["local"].ToString();
if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
asset.Local = true;
else
asset.Local = false;
asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
}
asset.Temporary = Convert.ToBoolean(dbReader["temporary"]);
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
}
}
catch (Exception e)
{
m_log.Error(
string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", assetID), e);
}
}
catch (Exception e)
{
m_log.Error(
string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", assetID), e);
}
}
}
return asset;
}
@@ -158,145 +156,134 @@ namespace OpenSim.Data.MySQL
/// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
override public void StoreAsset(AssetBase asset)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
dbcon.Open();
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" +
"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)",
dbcon))
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" +
"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)",
dbcon))
{
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
{
string assetName = asset.Name;
if (asset.Name.Length > 64)
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
{
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
try
{
using (cmd)
{
assetName = asset.Name.Substring(0, 64);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > 64)
{
assetDescription = asset.Description.Substring(0, 64);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
try
{
using (cmd)
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?name", assetName);
cmd.Parameters.AddWithValue("?description", assetDescription);
cmd.Parameters.AddWithValue("?assetType", asset.Type);
cmd.Parameters.AddWithValue("?local", asset.Local);
cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
cmd.Parameters.AddWithValue("?create_time", now);
cmd.Parameters.AddWithValue("?access_time", now);
cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID);
cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
cmd.Parameters.AddWithValue("?data", asset.Data);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSET DB]: MySQL failure creating asset {0} with name {1}. Exception ",
asset.FullID, asset.Name)
, e);
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?name", assetName);
cmd.Parameters.AddWithValue("?description", assetDescription);
cmd.Parameters.AddWithValue("?assetType", asset.Type);
cmd.Parameters.AddWithValue("?local", asset.Local);
cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
cmd.Parameters.AddWithValue("?create_time", now);
cmd.Parameters.AddWithValue("?access_time", now);
cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID);
cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
cmd.Parameters.AddWithValue("?data", asset.Data);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSET DB]: MySQL failure creating asset {0} with name {1}. Exception ",
asset.FullID, asset.Name)
, e);
}
}
}
}
private void UpdateAccessTime(AssetBase asset)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
dbcon.Open();
using (MySqlCommand cmd
= new MySqlCommand("update assets set access_time=?access_time where id=?id", dbcon))
using (MySqlCommand cmd
= new MySqlCommand("update assets set access_time=?access_time where id=?id", dbcon))
{
try
{
try
using (cmd)
{
using (cmd)
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?access_time", now);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSETS DB]: Failure updating access_time for asset {0} with name {1}. Exception ",
asset.FullID, asset.Name),
e);
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?access_time", now);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSETS DB]: Failure updating access_time for asset {0} with name {1}. Exception ",
asset.FullID, asset.Name),
e);
}
}
}
}
/// <summary>
/// Check if the asset exists in the database
/// Check if the assets exist in the database.
/// </summary>
/// <param name="uuid">The asset UUID</param>
/// <returns>true if it exists, false otherwise.</returns>
override public bool ExistsAsset(UUID uuid)
/// <param name="uuidss">The assets' IDs</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public override bool[] AssetsExist(UUID[] uuids)
{
// m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid);
if (uuids.Length == 0)
return new bool[0];
bool assetExists = false;
HashSet<UUID> exist = new HashSet<UUID>();
lock (m_dbLock)
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("SELECT id FROM assets WHERE id IN ({0})", ids);
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(sql, dbcon))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM assets WHERE id=?id", dbcon))
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
cmd.Parameters.AddWithValue("?id", uuid.ToString());
try
while (dbReader.Read())
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
if (dbReader.Read())
{
// m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid);
assetExists = true;
}
}
}
catch (Exception e)
{
m_log.Error(
string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", uuid), e);
UUID id = DBGuid.FromDB(dbReader["id"]);
exist.Add(id);
}
}
}
}
return assetExists;
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = exist.Contains(uuids[i]);
return results;
}
/// <summary>
@@ -311,50 +298,47 @@ namespace OpenSim.Data.MySQL
{
List<AssetMetadata> retList = new List<AssetMetadata>(count);
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
dbcon.Open();
using (MySqlCommand cmd
= new MySqlCommand(
"SELECT name,description,assetType,temporary,id,asset_flags,CreatorID FROM assets LIMIT ?start, ?count",
dbcon))
using (MySqlCommand cmd
= new MySqlCommand(
"SELECT name,description,assetType,temporary,id,asset_flags,CreatorID FROM assets LIMIT ?start, ?count",
dbcon))
{
cmd.Parameters.AddWithValue("?start", start);
cmd.Parameters.AddWithValue("?count", count);
try
{
cmd.Parameters.AddWithValue("?start", start);
cmd.Parameters.AddWithValue("?count", count);
try
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
using (MySqlDataReader dbReader = cmd.ExecuteReader())
while (dbReader.Read())
{
while (dbReader.Read())
{
AssetMetadata metadata = new AssetMetadata();
metadata.Name = (string)dbReader["name"];
metadata.Description = (string)dbReader["description"];
metadata.Type = (sbyte)dbReader["assetType"];
metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
metadata.FullID = DBGuid.FromDB(dbReader["id"]);
metadata.CreatorID = dbReader["CreatorID"].ToString();
// Current SHA1s are not stored/computed.
metadata.SHA1 = new byte[] { };
retList.Add(metadata);
}
AssetMetadata metadata = new AssetMetadata();
metadata.Name = (string)dbReader["name"];
metadata.Description = (string)dbReader["description"];
metadata.Type = (sbyte)dbReader["assetType"];
metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct.
metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]);
metadata.FullID = DBGuid.FromDB(dbReader["id"]);
metadata.CreatorID = dbReader["CreatorID"].ToString();
// Current SHA1s are not stored/computed.
metadata.SHA1 = new byte[] { };
retList.Add(metadata);
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSETS DB]: MySql failure fetching asset set from {0}, count {1}. Exception ",
start, count),
e);
}
}
catch (Exception e)
{
m_log.Error(
string.Format(
"[ASSETS DB]: MySql failure fetching asset set from {0}, count {1}. Exception ",
start, count),
e);
}
}
}
@@ -364,17 +348,14 @@ namespace OpenSim.Data.MySQL
public override bool Delete(string id)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand("delete from assets where id=?id", dbcon))
{
cmd.Parameters.AddWithValue("?id", id);
cmd.ExecuteNonQuery();
}
using (MySqlCommand cmd = new MySqlCommand("delete from assets where id=?id", dbcon))
{
cmd.Parameters.AddWithValue("?id", id);
cmd.ExecuteNonQuery();
}
}

View File

@@ -145,7 +145,11 @@ namespace OpenSim.Data.MySQL
cmd.CommandText = sql;
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
return DoLoad(cmd, regionID, create);
EstateSettings e = DoLoad(cmd, regionID, create);
if (!create && e.EstateID == 0) // Not found
return null;
return e;
}
}
@@ -427,7 +431,10 @@ namespace OpenSim.Data.MySQL
cmd.CommandText = sql;
cmd.Parameters.AddWithValue("?EstateID", estateID);
return DoLoad(cmd, UUID.Zero, false);
EstateSettings e = DoLoad(cmd, UUID.Zero, false);
if (e.EstateID != estateID)
return null;
return e;
}
}

View File

@@ -45,38 +45,29 @@ namespace OpenSim.Data.MySQL
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected string m_connectionString;
protected object m_dbLock = new object();
protected MySqlFramework(string connectionString)
{
m_connectionString = connectionString;
}
//////////////////////////////////////////////////////////////
//
// All non queries are funneled through one connection
// to increase performance a little
//
protected int ExecuteNonQuery(MySqlCommand cmd)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
dbcon.Open();
cmd.Connection = dbcon;
try
{
return cmd.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.Error(e.Message, e);
return 0;
}
try
{
return cmd.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.Error(e.Message, e);
return 0;
}
}
}
}
}
}

View File

@@ -47,7 +47,7 @@ namespace OpenSim.Data.MySQL
return Delete(principalID.ToString(), friend);
}
public bool Delete(string principalID, string friend)
public override bool Delete(string principalID, string friend)
{
using (MySqlCommand cmd = new MySqlCommand())
{

View File

@@ -86,11 +86,11 @@ namespace OpenSim.Data.MySQL
public GroupData[] RetrieveGroups(string pattern)
{
if (string.IsNullOrEmpty(pattern))
pattern = "1 ORDER BY Name LIMIT 100";
pattern = "1";
else
pattern = string.Format("Name LIKE '%{0}%' ORDER BY Name LIMIT 100", pattern);
pattern = string.Format("Name LIKE '%{0}%'", MySqlHelper.EscapeString(pattern));
return m_Groups.Get(pattern);
return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern));
}
public bool DeleteGroup(UUID groupID)

View File

@@ -48,8 +48,18 @@ namespace OpenSim.Data.MySQL
public class MySQLSimulationData : ISimulationDataStore
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static string LogHeader = "[REGION DB MYSQL]";
private string m_connectionString;
/// <summary>
/// This lock was being used to serialize database operations when the connection was shared, but this has
/// been unnecessary for a long time after we switched to using MySQL's underlying connection pooling instead.
/// FIXME: However, the locks remain in many places since they are effectively providing a level of
/// transactionality. This should be replaced by more efficient database transactions which would not require
/// unrelated operations to block each other or unrelated operations on the same tables from blocking each
/// other.
/// </summary>
private object m_dbLock = new object();
protected virtual Assembly Assembly
@@ -91,7 +101,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.Error("[REGION DB]: MySQL error in ExecuteReader: " + e.Message);
m_log.ErrorFormat("{0} MySQL error in ExecuteReader: {1}", LogHeader, e);
throw;
}
@@ -572,10 +582,14 @@ namespace OpenSim.Data.MySQL
}
}
// Legacy entry point for when terrain was always a 256x256 hieghtmap
public void StoreTerrain(double[,] ter, UUID regionID)
{
m_log.Info("[REGION DB]: Storing terrain");
StoreTerrain(new HeightmapTerrainData(ter), regionID);
}
public void StoreTerrain(TerrainData terrData, UUID regionID)
{
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
@@ -589,11 +603,18 @@ namespace OpenSim.Data.MySQL
ExecuteNonQuery(cmd);
cmd.CommandText = "insert into terrain (RegionUUID, " +
"Revision, Heightfield) values (?RegionUUID, " +
"1, ?Heightfield)";
cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
int terrainDBRevision;
Array terrainDBblob;
terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
m_log.InfoFormat("{0} Storing terrain. X={1}, Y={2}, rev={3}",
LogHeader, terrData.SizeX, terrData.SizeY, terrainDBRevision);
cmd.CommandText = "insert into terrain (RegionUUID, Revision, Heightfield)"
+ "values (?RegionUUID, ?Revision, ?Heightfield)";
cmd.Parameters.AddWithValue("Revision", terrainDBRevision);
cmd.Parameters.AddWithValue("Heightfield", terrainDBblob);
ExecuteNonQuery(cmd);
}
@@ -601,9 +622,20 @@ namespace OpenSim.Data.MySQL
}
}
// Legacy region loading
public double[,] LoadTerrain(UUID regionID)
{
double[,] terrain = null;
double[,] ret = null;
TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
if (terrData != null)
ret = terrData.GetDoubles();
return ret;
}
// Returns 'null' if region not found
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
TerrainData terrData = null;
lock (m_dbLock)
{
@@ -623,32 +655,15 @@ namespace OpenSim.Data.MySQL
while (reader.Read())
{
int rev = Convert.ToInt32(reader["Revision"]);
terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
terrain.Initialize();
using (MemoryStream mstr = new MemoryStream((byte[])reader["Heightfield"]))
{
using (BinaryReader br = new BinaryReader(mstr))
{
for (int x = 0; x < (int)Constants.RegionSize; x++)
{
for (int y = 0; y < (int)Constants.RegionSize; y++)
{
terrain[x, y] = br.ReadDouble();
}
}
}
m_log.InfoFormat("[REGION DB]: Loaded terrain revision r{0}", rev);
}
byte[] blob = (byte[])reader["Heightfield"];
terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob);
}
}
}
}
}
return terrain;
return terrData;
}
public void RemoveLandObject(UUID globalID)
@@ -689,7 +704,7 @@ namespace OpenSim.Data.MySQL
"MusicURL, PassHours, PassPrice, SnapshotUUID, " +
"UserLocationX, UserLocationY, UserLocationZ, " +
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
"AuthbuyerID, OtherCleanTime, MediaType, MediaDescription, " +
"AuthbuyerID, OtherCleanTime, Dwell, MediaType, MediaDescription, " +
"MediaSize, MediaLoop, ObscureMusic, ObscureMedia) values (" +
"?UUID, ?RegionUUID, " +
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
@@ -700,7 +715,7 @@ namespace OpenSim.Data.MySQL
"?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " +
"?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
"?AuthbuyerID, ?OtherCleanTime, ?MediaType, ?MediaDescription, "+
"?AuthbuyerID, ?OtherCleanTime, ?Dwell, ?MediaType, ?MediaDescription, "+
"CONCAT(?MediaWidth, ',', ?MediaHeight), ?MediaLoop, ?ObscureMusic, ?ObscureMedia)";
FillLandCommand(cmd, parcel.LandData, parcel.RegionUUID);
@@ -732,95 +747,92 @@ namespace OpenSim.Data.MySQL
RegionLightShareData nWP = new RegionLightShareData();
nWP.OnSave += StoreRegionWindlightSettings;
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
string command = "select * from `regionwindlight` where region_id = ?regionID";
using (MySqlCommand cmd = new MySqlCommand(command))
{
dbcon.Open();
string command = "select * from `regionwindlight` where region_id = ?regionID";
using (MySqlCommand cmd = new MySqlCommand(command))
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
//No result, so store our default windlight profile and return it
nWP.regionID = regionUUID;
//No result, so store our default windlight profile and return it
nWP.regionID = regionUUID;
// StoreRegionWindlightSettings(nWP);
return nWP;
}
else
{
nWP.regionID = DBGuid.FromDB(result["region_id"]);
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
nWP.valid = true;
}
return nWP;
}
else
{
nWP.regionID = DBGuid.FromDB(result["region_id"]);
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
nWP.valid = true;
}
}
}
@@ -870,124 +882,118 @@ namespace OpenSim.Data.MySQL
public void StoreRegionWindlightSettings(RegionLightShareData wl)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
cmd.Parameters.AddWithValue("region_id", wl.regionID);
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
ExecuteNonQuery(cmd);
}
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
cmd.Parameters.AddWithValue("region_id", wl.regionID);
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
ExecuteNonQuery(cmd);
}
}
}
public void RemoveRegionWindlightSettings(UUID regionID)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
ExecuteNonQuery(cmd);
}
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
ExecuteNonQuery(cmd);
}
}
}
@@ -995,29 +1001,26 @@ namespace OpenSim.Data.MySQL
#region RegionEnvironmentSettings
public string LoadRegionEnvironmentSettings(UUID regionUUID)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
string command = "select * from `regionenvironment` where region_id = ?region_id";
using (MySqlCommand cmd = new MySqlCommand(command))
{
dbcon.Open();
string command = "select * from `regionenvironment` where region_id = ?region_id";
using (MySqlCommand cmd = new MySqlCommand(command))
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
cmd.Connection = dbcon;
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
IDataReader result = ExecuteReader(cmd);
if (!result.Read())
{
return String.Empty;
}
else
{
return Convert.ToString(result["llsd_settings"]);
}
return String.Empty;
}
else
{
return Convert.ToString(result["llsd_settings"]);
}
}
}
@@ -1025,39 +1028,33 @@ namespace OpenSim.Data.MySQL
public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
cmd.Parameters.AddWithValue("region_id", regionUUID);
cmd.Parameters.AddWithValue("llsd_settings", settings);
ExecuteNonQuery(cmd);
}
cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
cmd.Parameters.AddWithValue("region_id", regionUUID);
cmd.Parameters.AddWithValue("llsd_settings", settings);
ExecuteNonQuery(cmd);
}
}
}
public void RemoveRegionEnvironmentSettings(UUID regionUUID)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
ExecuteNonQuery(cmd);
}
cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
ExecuteNonQuery(cmd);
}
}
}
@@ -1065,57 +1062,55 @@ namespace OpenSim.Data.MySQL
public void StoreRegionSettings(RegionSettings rs)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
cmd.CommandText = "replace into regionsettings (regionUUID, " +
"block_terraform, block_fly, allow_damage, " +
"restrict_pushing, allow_land_resell, " +
"allow_land_join_divide, block_show_in_search, " +
"agent_limit, object_bonus, maturity, " +
"disable_scripts, disable_collisions, " +
"disable_physics, terrain_texture_1, " +
"terrain_texture_2, terrain_texture_3, " +
"terrain_texture_4, elevation_1_nw, " +
"elevation_2_nw, elevation_1_ne, " +
"elevation_2_ne, elevation_1_se, " +
"elevation_2_se, elevation_1_sw, " +
"elevation_2_sw, water_height, " +
"terrain_raise_limit, terrain_lower_limit, " +
"use_estate_sun, fixed_sun, sun_position, " +
"covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
"sunvectorz, loaded_creation_datetime, " +
"loaded_creation_id, map_tile_ID, " +
"TelehubObject, parcel_tile_ID) " +
"values (?RegionUUID, ?BlockTerraform, " +
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
"?AllowLandResell, ?AllowLandJoinDivide, " +
"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
"?Maturity, ?DisableScripts, ?DisableCollisions, " +
"?DisablePhysics, ?TerrainTexture1, " +
"?TerrainTexture2, ?TerrainTexture3, " +
"?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
"?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
"?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
"?WaterHeight, ?TerrainRaiseLimit, " +
"?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
"?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
"?LoadedCreationDateTime, ?LoadedCreationID, " +
"?TerrainImageID, " +
"?TelehubObject, ?ParcelImageID)";
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "replace into regionsettings (regionUUID, " +
"block_terraform, block_fly, allow_damage, " +
"restrict_pushing, allow_land_resell, " +
"allow_land_join_divide, block_show_in_search, " +
"agent_limit, object_bonus, maturity, " +
"disable_scripts, disable_collisions, " +
"disable_physics, terrain_texture_1, " +
"terrain_texture_2, terrain_texture_3, " +
"terrain_texture_4, elevation_1_nw, " +
"elevation_2_nw, elevation_1_ne, " +
"elevation_2_ne, elevation_1_se, " +
"elevation_2_se, elevation_1_sw, " +
"elevation_2_sw, water_height, " +
"terrain_raise_limit, terrain_lower_limit, " +
"use_estate_sun, fixed_sun, sun_position, " +
"covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
"sunvectorz, loaded_creation_datetime, " +
"loaded_creation_id, map_tile_ID, " +
"TelehubObject, parcel_tile_ID) " +
"values (?RegionUUID, ?BlockTerraform, " +
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
"?AllowLandResell, ?AllowLandJoinDivide, " +
"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
"?Maturity, ?DisableScripts, ?DisableCollisions, " +
"?DisablePhysics, ?TerrainTexture1, " +
"?TerrainTexture2, ?TerrainTexture3, " +
"?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
"?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
"?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
"?WaterHeight, ?TerrainRaiseLimit, " +
"?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
"?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
"?LoadedCreationDateTime, ?LoadedCreationID, " +
"?TerrainImageID, " +
"?TelehubObject, ?ParcelImageID)";
FillRegionSettingsCommand(cmd, rs);
FillRegionSettingsCommand(cmd, rs);
ExecuteNonQuery(cmd);
}
ExecuteNonQuery(cmd);
}
}
SaveSpawnPoints(rs);
}
@@ -1478,6 +1473,7 @@ namespace OpenSim.Data.MySQL
UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer);
UUID.TryParse((string)row["SnapshotUUID"], out snapshotID);
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
newData.Dwell = Convert.ToSingle(row["Dwell"]);
newData.AuthBuyerID = authedbuyer;
newData.SnapshotID = snapshotID;
@@ -1524,30 +1520,6 @@ namespace OpenSim.Data.MySQL
return entry;
}
/// <summary>
///
/// </summary>
/// <param name="val"></param>
/// <returns></returns>
private static Array SerializeTerrain(double[,] val)
{
MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
BinaryWriter bw = new BinaryWriter(str);
// TODO: COMPATIBILITY - Add byte-order conversions
for (int x = 0; x < (int)Constants.RegionSize; x++)
for (int y = 0; y < (int)Constants.RegionSize; y++)
{
double height = val[x, y];
if (height == 0.0)
height = double.Epsilon;
bw.Write(height);
}
return str.ToArray();
}
/// <summary>
/// Fill the prim command with prim values
/// </summary>
@@ -1833,6 +1805,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z);
cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID);
cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime);
cmd.Parameters.AddWithValue("Dwell", land.Dwell);
cmd.Parameters.AddWithValue("MediaDescription", land.MediaDescription);
cmd.Parameters.AddWithValue("MediaType", land.MediaType);
cmd.Parameters.AddWithValue("MediaWidth", land.MediaWidth);
@@ -1840,7 +1813,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("MediaLoop", land.MediaLoop);
cmd.Parameters.AddWithValue("ObscureMusic", land.ObscureMusic);
cmd.Parameters.AddWithValue("ObscureMedia", land.ObscureMedia);
}
/// <summary>
@@ -2060,41 +2032,35 @@ namespace OpenSim.Data.MySQL
public void SaveExtra(UUID regionID, string name, string val)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
cmd.CommandText = "replace into regionextra values (?RegionID, ?Name, ?value)";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
cmd.Parameters.AddWithValue("?value", val);
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "replace into regionextra values (?RegionID, ?Name, ?value)";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
cmd.Parameters.AddWithValue("?value", val);
cmd.ExecuteNonQuery();
}
cmd.ExecuteNonQuery();
}
}
}
public void RemoveExtra(UUID regionID, string name)
{
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
dbcon.Open();
cmd.CommandText = "delete from regionextra where RegionID=?RegionID and Name=?Name";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from regionextra where RegionID=?RegionID and Name=?Name";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
cmd.Parameters.AddWithValue("?Name", name);
cmd.ExecuteNonQuery();
}
cmd.ExecuteNonQuery();
}
}
}
@@ -2103,22 +2069,19 @@ namespace OpenSim.Data.MySQL
{
Dictionary<string, string> ret = new Dictionary<string, string>();
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from regionextra where RegionID=?RegionID";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
using (IDataReader r = cmd.ExecuteReader())
{
cmd.CommandText = "select * from regionextra where RegionID=?RegionID";
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
using (IDataReader r = cmd.ExecuteReader())
while (r.Read())
{
while (r.Read())
{
ret[r["Name"].ToString()] = r["value"].ToString();
}
ret[r["Name"].ToString()] = r["value"].ToString();
}
}
}

View File

@@ -46,11 +46,6 @@ namespace OpenSim.Data.MySQL
{
get; set;
}
protected object Lock
{
get; set;
}
protected virtual Assembly Assembly
{
@@ -116,7 +111,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": UserAccount exception {0}", e.Message);
}
n.Add("classifieduuid", OSD.FromUUID(Id));
@@ -237,7 +232,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": ClassifiedesUpdate exception {0}", e.Message);
result = e.Message;
return false;
@@ -250,7 +245,7 @@ namespace OpenSim.Data.MySQL
string query = string.Empty;
query += "DELETE FROM classifieds WHERE ";
query += "classifieduuid = ?ClasifiedId";
query += "classifieduuid = ?recordId";
try
{
@@ -260,18 +255,14 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?ClassifiedId", recordId.ToString());
lock(Lock)
{
cmd.ExecuteNonQuery();
}
cmd.Parameters.AddWithValue("?recordId", recordId.ToString());
cmd.ExecuteNonQuery();
}
}
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": DeleteClassifiedRecord exception {0}", e.Message);
return false;
}
@@ -321,7 +312,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetPickInfo exception {0}", e.Message);
}
return true;
@@ -365,7 +356,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarPicks exception {0}", e.Message);
}
return data;
@@ -406,11 +397,12 @@ namespace OpenSim.Data.MySQL
UUID.TryParse((string)reader["parceluuid"], out pick.ParcelId);
UUID.TryParse((string)reader["snapshotuuid"], out pick.SnapshotId);
pick.GlobalPos = (string)reader["posglobal"];
pick.Gatekeeper = (string)reader["gatekeeper"];
bool.TryParse((string)reader["toppick"], out pick.TopPick);
bool.TryParse((string)reader["enabled"], out pick.Enabled);
pick.Name = (string)reader["name"];
pick.Desc = description;
pick.User = (string)reader["user"];
pick.ParcelName = (string)reader["user"];
pick.OriginalName = (string)reader["originalname"];
pick.SimName = (string)reader["simname"];
pick.SortOrder = (int)reader["sortorder"];
@@ -422,7 +414,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetPickInfo exception {0}", e.Message);
}
return pick;
@@ -445,14 +437,18 @@ namespace OpenSim.Data.MySQL
query += "?SimName,";
query += "?GlobalPos,";
query += "?SortOrder,";
query += "?Enabled) ";
query += "?Enabled,";
query += "?Gatekeeper)";
query += "ON DUPLICATE KEY UPDATE ";
query += "parceluuid=?ParcelId,";
query += "name=?Name,";
query += "description=?Desc,";
query += "user=?User,";
query += "simname=?SimName,";
query += "snapshotuuid=?SnapshotId,";
query += "pickuuid=?PickId,";
query += "posglobal=?GlobalPos";
query += "posglobal=?GlobalPos,";
query += "gatekeeper=?Gatekeeper";
try
{
@@ -468,10 +464,11 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?Name", pick.Name.ToString());
cmd.Parameters.AddWithValue("?Desc", pick.Desc.ToString());
cmd.Parameters.AddWithValue("?SnapshotId", pick.SnapshotId.ToString());
cmd.Parameters.AddWithValue("?User", pick.User.ToString());
cmd.Parameters.AddWithValue("?User", pick.ParcelName.ToString());
cmd.Parameters.AddWithValue("?Original", pick.OriginalName.ToString());
cmd.Parameters.AddWithValue("?SimName",pick.SimName.ToString());
cmd.Parameters.AddWithValue("?GlobalPos", pick.GlobalPos);
cmd.Parameters.AddWithValue("?Gatekeeper",pick.Gatekeeper);
cmd.Parameters.AddWithValue("?SortOrder", pick.SortOrder.ToString ());
cmd.Parameters.AddWithValue("?Enabled", pick.Enabled.ToString());
@@ -481,7 +478,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": UpdateAvatarNotes exception {0}", e.Message);
return false;
}
@@ -511,7 +508,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": DeleteUserPickRecord exception {0}", e.Message);
return false;
}
@@ -546,13 +543,17 @@ namespace OpenSim.Data.MySQL
reader.Read();
notes.Notes = OSD.FromString((string)reader["notes"]);
}
else
{
notes.Notes = OSD.FromString("");
}
}
}
}
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarNotes exception {0}", e.Message);
}
return true;
@@ -600,7 +601,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": UpdateAvatarNotes exception {0}", e.Message);
return false;
}
@@ -630,8 +631,6 @@ namespace OpenSim.Data.MySQL
{
if(reader.HasRows)
{
m_log.DebugFormat("[PROFILES_DATA]" +
": Getting data for {0}.", props.UserId);
reader.Read();
props.WebUrl = (string)reader["profileURL"];
UUID.TryParse((string)reader["profileImage"], out props.ImageId);
@@ -647,9 +646,6 @@ namespace OpenSim.Data.MySQL
}
else
{
m_log.DebugFormat("[PROFILES_DATA]" +
": No data for {0}", props.UserId);
props.WebUrl = string.Empty;
props.ImageId = UUID.Zero;
props.AboutText = string.Empty;
@@ -723,7 +719,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": Requst properties exception {0}", e.Message);
result = e.Message;
return false;
@@ -736,7 +732,6 @@ namespace OpenSim.Data.MySQL
string query = string.Empty;
query += "UPDATE userprofile SET ";
query += "profilePartner=?profilePartner, ";
query += "profileURL=?profileURL, ";
query += "profileImage=?image, ";
query += "profileAboutText=?abouttext,";
@@ -752,7 +747,6 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?profileURL", props.WebUrl);
cmd.Parameters.AddWithValue("?profilePartner", props.PartnerId.ToString());
cmd.Parameters.AddWithValue("?image", props.ImageId.ToString());
cmd.Parameters.AddWithValue("?abouttext", props.AboutText);
cmd.Parameters.AddWithValue("?firstlifeimage", props.FirstLifeImageId.ToString());
@@ -765,7 +759,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": AgentPropertiesUpdate exception {0}", e.Message);
return false;
@@ -807,7 +801,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": AgentInterestsUpdate exception {0}", e.Message);
result = e.Message;
return false;
@@ -890,14 +884,14 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarNotes exception {0}", e.Message);
}
return data;
}
#region User Preferences
public OSDArray GetUserPreferences(UUID avatarId)
public bool GetUserPreferences(ref UserPreferences pref, ref string result)
{
string query = string.Empty;
@@ -914,31 +908,32 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?Id", avatarId.ToString());
cmd.Parameters.AddWithValue("?Id", pref.UserId.ToString());
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if(reader.HasRows)
{
reader.Read();
OSDMap record = new OSDMap();
record.Add("imviaemail",OSD.FromString((string)reader["imviaemail"]));
record.Add("visible",OSD.FromString((string)reader["visible"]));
record.Add("email",OSD.FromString((string)reader["email"]));
data.Add(record);
bool.TryParse((string)reader["imviaemail"], out pref.IMViaEmail);
bool.TryParse((string)reader["visible"], out pref.Visible);
pref.EMail = (string)reader["email"];
}
else
{
dbcon.Close();
dbcon.Open();
query = "INSERT INTO usersettings VALUES ";
query += "(?uuid,'false','false', ?Email)";
using (MySqlCommand put = new MySqlCommand(query, dbcon))
{
query = "INSERT INTO usersettings VALUES ";
query += "(?Id,'false','false', '')";
lock(Lock)
{
put.ExecuteNonQuery();
}
put.Parameters.AddWithValue("?Email", pref.EMail);
put.Parameters.AddWithValue("?uuid", pref.UserId.ToString());
put.ExecuteNonQuery();
}
}
}
@@ -947,19 +942,22 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": Get preferences exception {0}", e.Message);
result = e.Message;
return false;
}
return data;
return true;
}
public bool UpdateUserPreferences(bool emailIm, bool visible, UUID avatarId )
public bool UpdateUserPreferences(ref UserPreferences pref, ref string result)
{
string query = string.Empty;
query += "UPDATE userpsettings SET ";
query += "UPDATE usersettings SET ";
query += "imviaemail=?ImViaEmail, ";
query += "visible=?Visible,";
query += "visible=?Visible, ";
query += "email=?EMail ";
query += "WHERE useruuid=?uuid";
try
@@ -969,21 +967,20 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?ImViaEmail", emailIm.ToString().ToLower ());
cmd.Parameters.AddWithValue("?WantText", visible.ToString().ToLower ());
cmd.Parameters.AddWithValue("?uuid", avatarId.ToString());
lock(Lock)
{
cmd.ExecuteNonQuery();
}
cmd.Parameters.AddWithValue("?ImViaEmail", pref.IMViaEmail.ToString().ToLower());
cmd.Parameters.AddWithValue("?Visible", pref.Visible.ToString().ToLower());
cmd.Parameters.AddWithValue("?uuid", pref.UserId.ToString());
cmd.Parameters.AddWithValue("?EMail", pref.EMail.ToString().ToLower());
cmd.ExecuteNonQuery();
}
}
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
": AgentInterestsUpdate exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": UserPreferencesUpdate exception {0} {1}", e.Message, e.InnerException);
result = e.Message;
return false;
}
return true;
@@ -1027,15 +1024,12 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand put = new MySqlCommand(query, dbcon))
{
put.Parameters.AddWithValue("?Id", props.UserId.ToString());
put.Parameters.AddWithValue("?UserId", props.UserId.ToString());
put.Parameters.AddWithValue("?TagId", props.TagId.ToString());
put.Parameters.AddWithValue("?DataKey", props.DataKey.ToString());
put.Parameters.AddWithValue("?DataVal", props.DataVal.ToString());
lock(Lock)
{
put.ExecuteNonQuery();
}
put.ExecuteNonQuery();
}
}
}
@@ -1044,7 +1038,7 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": Requst application data exception {0}", e.Message);
result = e.Message;
return false;
@@ -1071,20 +1065,17 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?UserId", props.UserId.ToString());
cmd.Parameters.AddWithValue("?TagId", props.TagId.ToString ());
cmd.Parameters.AddWithValue("?DataKey", props.DataKey.ToString ());
cmd.Parameters.AddWithValue("?DataVal", props.DataKey.ToString ());
lock(Lock)
{
cmd.ExecuteNonQuery();
}
cmd.Parameters.AddWithValue("?TagId", props.TagId.ToString());
cmd.Parameters.AddWithValue("?DataKey", props.DataKey.ToString());
cmd.Parameters.AddWithValue("?DataVal", props.DataKey.ToString());
cmd.ExecuteNonQuery();
}
}
}
catch (Exception e)
{
m_log.DebugFormat("[PROFILES_DATA]" +
m_log.ErrorFormat("[PROFILES_DATA]" +
": SetUserData exception {0}", e.Message);
return false;
}
@@ -1092,5 +1083,4 @@ namespace OpenSim.Data.MySQL
}
#endregion Integration
}
}
}

View File

@@ -57,7 +57,6 @@ namespace OpenSim.Data.MySQL
private bool m_enableCompression = false;
private string m_connectionString;
private object m_dbLock = new object();
/// <summary>
/// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock
@@ -131,60 +130,58 @@ namespace OpenSim.Data.MySQL
// m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID);
AssetBase asset = null;
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(
"SELECT Name, Description, AccessTime, AssetType, Local, Temporary, AssetFlags, CreatorID, Data FROM XAssetsMeta JOIN XAssetsData ON XAssetsMeta.Hash = XAssetsData.Hash WHERE ID=?ID",
dbcon))
{
dbcon.Open();
cmd.Parameters.AddWithValue("?ID", assetID.ToString());
using (MySqlCommand cmd = new MySqlCommand(
"SELECT Name, Description, AccessTime, AssetType, Local, Temporary, AssetFlags, CreatorID, Data FROM XAssetsMeta JOIN XAssetsData ON XAssetsMeta.Hash = XAssetsData.Hash WHERE ID=?ID",
dbcon))
try
{
cmd.Parameters.AddWithValue("?ID", assetID.ToString());
try
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
if (dbReader.Read())
{
if (dbReader.Read())
asset = new AssetBase(assetID, (string)dbReader["Name"], (sbyte)dbReader["AssetType"], dbReader["CreatorID"].ToString());
asset.Data = (byte[])dbReader["Data"];
asset.Description = (string)dbReader["Description"];
string local = dbReader["Local"].ToString();
if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
asset.Local = true;
else
asset.Local = false;
asset.Temporary = Convert.ToBoolean(dbReader["Temporary"]);
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]);
if (m_enableCompression)
{
asset = new AssetBase(assetID, (string)dbReader["Name"], (sbyte)dbReader["AssetType"], dbReader["CreatorID"].ToString());
asset.Data = (byte[])dbReader["Data"];
asset.Description = (string)dbReader["Description"];
string local = dbReader["Local"].ToString();
if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase))
asset.Local = true;
else
asset.Local = false;
asset.Temporary = Convert.ToBoolean(dbReader["Temporary"]);
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]);
if (m_enableCompression)
using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
{
using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
{
MemoryStream outputStream = new MemoryStream();
WebUtil.CopyStream(decompressionStream, outputStream, int.MaxValue);
// int compressedLength = asset.Data.Length;
asset.Data = outputStream.ToArray();
// m_log.DebugFormat(
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
}
}
MemoryStream outputStream = new MemoryStream();
WebUtil.CopyStream(decompressionStream, outputStream, int.MaxValue);
// int compressedLength = asset.Data.Length;
asset.Data = outputStream.ToArray();
UpdateAccessTime(asset.Metadata, (int)dbReader["AccessTime"]);
// m_log.DebugFormat(
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
}
}
UpdateAccessTime(asset.Metadata, (int)dbReader["AccessTime"]);
}
}
catch (Exception e)
{
m_log.Error(string.Format("[MYSQL XASSET DATA]: Failure fetching asset {0}", assetID), e);
}
}
catch (Exception e)
{
m_log.Error(string.Format("[MYSQL XASSET DATA]: Failure fetching asset {0}", assetID), e);
}
}
}
@@ -201,113 +198,110 @@ namespace OpenSim.Data.MySQL
{
// m_log.DebugFormat("[XASSETS DB]: Storing asset {0} {1}", asset.Name, asset.ID);
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlTransaction transaction = dbcon.BeginTransaction())
{
dbcon.Open();
using (MySqlTransaction transaction = dbcon.BeginTransaction())
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
{
string assetName = asset.Name;
if (asset.Name.Length > 64)
{
assetName = asset.Name.Substring(0, 64);
m_log.WarnFormat(
"[XASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > 64)
{
assetDescription = asset.Description.Substring(0, 64);
m_log.WarnFormat(
"[XASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
m_log.WarnFormat(
"[XASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
if (m_enableCompression)
string assetDescription = asset.Description;
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
{
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
m_log.WarnFormat(
"[XASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
if (m_enableCompression)
{
MemoryStream outputStream = new MemoryStream();
using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false))
{
MemoryStream outputStream = new MemoryStream();
using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false))
{
// Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue));
// We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream.
compressionStream.Close();
byte[] compressedData = outputStream.ToArray();
asset.Data = compressedData;
}
// Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue));
// We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream.
compressionStream.Close();
byte[] compressedData = outputStream.ToArray();
asset.Data = compressedData;
}
}
byte[] hash = hasher.ComputeHash(asset.Data);
byte[] hash = hasher.ComputeHash(asset.Data);
// m_log.DebugFormat(
// "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}",
// asset.ID, asset.Name, hash, compressedData.Length);
try
{
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO XAssetsMeta(ID, Hash, Name, Description, AssetType, Local, Temporary, CreateTime, AccessTime, AssetFlags, CreatorID)" +
"VALUES(?ID, ?Hash, ?Name, ?Description, ?AssetType, ?Local, ?Temporary, ?CreateTime, ?AccessTime, ?AssetFlags, ?CreatorID)",
dbcon))
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?ID", asset.ID);
cmd.Parameters.AddWithValue("?Hash", hash);
cmd.Parameters.AddWithValue("?Name", assetName);
cmd.Parameters.AddWithValue("?Description", assetDescription);
cmd.Parameters.AddWithValue("?AssetType", asset.Type);
cmd.Parameters.AddWithValue("?Local", asset.Local);
cmd.Parameters.AddWithValue("?Temporary", asset.Temporary);
cmd.Parameters.AddWithValue("?CreateTime", now);
cmd.Parameters.AddWithValue("?AccessTime", now);
cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID);
cmd.Parameters.AddWithValue("?AssetFlags", (int)asset.Flags);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}",
asset.FullID, asset.Name, e.Message);
transaction.Rollback();
return;
}
if (!ExistsData(dbcon, transaction, hash))
{
try
{
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO XAssetsMeta(ID, Hash, Name, Description, AssetType, Local, Temporary, CreateTime, AccessTime, AssetFlags, CreatorID)" +
"VALUES(?ID, ?Hash, ?Name, ?Description, ?AssetType, ?Local, ?Temporary, ?CreateTime, ?AccessTime, ?AssetFlags, ?CreatorID)",
"INSERT INTO XAssetsData(Hash, Data) VALUES(?Hash, ?Data)",
dbcon))
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?ID", asset.ID);
cmd.Parameters.AddWithValue("?Hash", hash);
cmd.Parameters.AddWithValue("?Name", assetName);
cmd.Parameters.AddWithValue("?Description", assetDescription);
cmd.Parameters.AddWithValue("?AssetType", asset.Type);
cmd.Parameters.AddWithValue("?Local", asset.Local);
cmd.Parameters.AddWithValue("?Temporary", asset.Temporary);
cmd.Parameters.AddWithValue("?CreateTime", now);
cmd.Parameters.AddWithValue("?AccessTime", now);
cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID);
cmd.Parameters.AddWithValue("?AssetFlags", (int)asset.Flags);
cmd.Parameters.AddWithValue("?Data", asset.Data);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}",
m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}",
asset.FullID, asset.Name, e.Message);
transaction.Rollback();
return;
}
if (!ExistsData(dbcon, transaction, hash))
{
try
{
using (MySqlCommand cmd =
new MySqlCommand(
"INSERT INTO XAssetsData(Hash, Data) VALUES(?Hash, ?Data)",
dbcon))
{
cmd.Parameters.AddWithValue("?Hash", hash);
cmd.Parameters.AddWithValue("?Data", asset.Data);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}",
asset.FullID, asset.Name, e.Message);
transaction.Rollback();
return;
}
}
transaction.Commit();
}
transaction.Commit();
}
}
}
@@ -328,31 +322,28 @@ namespace OpenSim.Data.MySQL
if ((now - Utils.UnixTimeToDateTime(accessTime)).TotalDays < DaysBetweenAccessTimeUpdates)
return;
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
MySqlCommand cmd =
new MySqlCommand("update XAssetsMeta set AccessTime=?AccessTime where ID=?ID", dbcon);
dbcon.Open();
MySqlCommand cmd =
new MySqlCommand("update XAssetsMeta set AccessTime=?AccessTime where ID=?ID", dbcon);
try
try
{
using (cmd)
{
using (cmd)
{
// create unix epoch time
cmd.Parameters.AddWithValue("?ID", assetMetadata.ID);
cmd.Parameters.AddWithValue("?AccessTime", (int)Utils.DateTimeToUnixTime(now));
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.ErrorFormat(
"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
assetMetadata.ID, assetMetadata.Name);
// create unix epoch time
cmd.Parameters.AddWithValue("?ID", assetMetadata.ID);
cmd.Parameters.AddWithValue("?AccessTime", (int)Utils.DateTimeToUnixTime(now));
cmd.ExecuteNonQuery();
}
}
catch (Exception)
{
m_log.ErrorFormat(
"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
assetMetadata.ID, assetMetadata.Name);
}
}
}
@@ -397,45 +388,40 @@ namespace OpenSim.Data.MySQL
}
/// <summary>
/// Check if the asset exists in the database
/// Check if the assets exist in the database.
/// </summary>
/// <param name="uuid">The asset UUID</param>
/// <returns>true if it exists, false otherwise.</returns>
public bool ExistsAsset(UUID uuid)
/// <param name="uuids">The asset UUID's</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public bool[] AssetsExist(UUID[] uuids)
{
// m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid);
if (uuids.Length == 0)
return new bool[0];
bool assetExists = false;
HashSet<UUID> exists = new HashSet<UUID>();
lock (m_dbLock)
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("SELECT ID FROM assets WHERE ID IN ({0})", ids);
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(sql, dbcon))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand("SELECT ID FROM XAssetsMeta WHERE ID=?ID", dbcon))
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
cmd.Parameters.AddWithValue("?ID", uuid.ToString());
try
while (dbReader.Read())
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
if (dbReader.Read())
{
// m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid);
assetExists = true;
}
}
}
catch (Exception e)
{
m_log.Error(string.Format("[XASSETS DB]: MySql failure fetching asset {0}", uuid), e);
UUID id = DBGuid.FromDB(dbReader["ID"]);
exists.Add(id);
}
}
}
}
return assetExists;
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = exists.Contains(uuids[i]);
return results;
}
@@ -451,43 +437,40 @@ namespace OpenSim.Data.MySQL
{
List<AssetMetadata> retList = new List<AssetMetadata>(count);
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count", dbcon);
cmd.Parameters.AddWithValue("?start", start);
cmd.Parameters.AddWithValue("?count", count);
try
{
dbcon.Open();
MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count", dbcon);
cmd.Parameters.AddWithValue("?start", start);
cmd.Parameters.AddWithValue("?count", count);
try
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
using (MySqlDataReader dbReader = cmd.ExecuteReader())
while (dbReader.Read())
{
while (dbReader.Read())
{
AssetMetadata metadata = new AssetMetadata();
metadata.Name = (string)dbReader["Name"];
metadata.Description = (string)dbReader["Description"];
metadata.Type = (sbyte)dbReader["AssetType"];
metadata.Temporary = Convert.ToBoolean(dbReader["Temporary"]); // Not sure if this is correct.
metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]);
metadata.FullID = DBGuid.FromDB(dbReader["ID"]);
metadata.CreatorID = dbReader["CreatorID"].ToString();
AssetMetadata metadata = new AssetMetadata();
metadata.Name = (string)dbReader["Name"];
metadata.Description = (string)dbReader["Description"];
metadata.Type = (sbyte)dbReader["AssetType"];
metadata.Temporary = Convert.ToBoolean(dbReader["Temporary"]); // Not sure if this is correct.
metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]);
metadata.FullID = DBGuid.FromDB(dbReader["ID"]);
metadata.CreatorID = dbReader["CreatorID"].ToString();
// We'll ignore this for now - it appears unused!
// We'll ignore this for now - it appears unused!
// metadata.SHA1 = dbReader["hash"]);
UpdateAccessTime(metadata, (int)dbReader["AccessTime"]);
UpdateAccessTime(metadata, (int)dbReader["AccessTime"]);
retList.Add(metadata);
}
retList.Add(metadata);
}
}
catch (Exception e)
{
m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString());
}
}
catch (Exception e)
{
m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString());
}
}
@@ -498,21 +481,18 @@ namespace OpenSim.Data.MySQL
{
// m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id);
lock (m_dbLock)
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand("delete from XAssetsMeta where ID=?ID", dbcon))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand("delete from XAssetsMeta where ID=?ID", dbcon))
{
cmd.Parameters.AddWithValue("?ID", id);
cmd.ExecuteNonQuery();
}
// TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we
// keep a reference count (?)
cmd.Parameters.AddWithValue("?ID", id);
cmd.ExecuteNonQuery();
}
// TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we
// keep a reference count (?)
}
return true;

View File

@@ -61,5 +61,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly : AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion("0.8.2.*")]

View File

@@ -75,3 +75,7 @@ ALTER TABLE assets ADD COLUMN asset_flags INTEGER NOT NULL DEFAULT 0;
ALTER TABLE assets ADD COLUMN CreatorID varchar(128) NOT NULL DEFAULT '';
:VERSION 9
BEGIN;
COMMIT;

View File

@@ -1,4 +1,4 @@
:VERSION 1 # --------------------------
:VERSION 1 # --------------------------
BEGIN;
@@ -21,4 +21,22 @@ INSERT INTO `im_offline` SELECT * from `diva_im_offline`;
DROP TABLE `diva_im_offline`;
DELETE FROM `migrations` WHERE name='diva_im_Store';
COMMIT;
COMMIT;
:VERSION 3 # --------------------------
BEGIN;
ALTER TABLE `im_offline`
ADD `FromID` char(36) NOT NULL default '' AFTER `PrincipalID`,
ADD KEY `FromID` (`FromID`);
COMMIT;
:VERSION 4 # --------------------------
BEGIN;
ALTER TABLE im_offline CONVERT TO CHARACTER SET utf8;
COMMIT;

View File

@@ -1,4 +1,4 @@
:VERSION 1 # --------------------------
:VERSION 1 # --------------------------
BEGIN;
@@ -21,3 +21,11 @@ BEGIN;
ALTER TABLE `Presence` ADD COLUMN LastSeen timestamp;
COMMIT;
:VERSION 3 # --------------------------
BEGIN;
CREATE INDEX RegionID ON Presence(RegionID);
COMMIT;

View File

@@ -81,3 +81,18 @@ CREATE TABLE IF NOT EXISTS `userdata` (
commit;
:VERSION 3 # -------------------------------
begin;
CREATE TABLE IF NOT EXISTS `usersettings` (
`useruuid` varchar(36) NOT NULL,
`imviaemail` enum('true','false') NOT NULL,
`visible` enum('true','false') NOT NULL,
`email` varchar(254) NOT NULL,
PRIMARY KEY (`useruuid`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
commit;
:VERSION 4 # -------------------------------
begin;
ALTER TABLE userpicks ADD COLUMN gatekeeper varchar(255);
commit;

View File

@@ -24,4 +24,9 @@ CREATE TABLE `XAssetsData` (
PRIMARY KEY (`hash`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1';
COMMIT;
COMMIT;
:VERSION 2
BEGIN;
COMMIT;

View File

@@ -42,7 +42,7 @@ namespace OpenSim.Data.Null
// private string m_connectionString;
private Dictionary<uint, EstateSettings> m_knownEstates = new Dictionary<uint, EstateSettings>();
// private Dictionary<uint, EstateSettings> m_knownEstates = new Dictionary<uint, EstateSettings>();
private EstateSettings m_estate = null;
private EstateSettings GetEstate()

View File

@@ -40,7 +40,7 @@ namespace OpenSim.Data.Null
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static NullPresenceData Instance;
public static NullPresenceData Instance;
Dictionary<UUID, PresenceData> m_presenceData = new Dictionary<UUID, PresenceData>();

View File

@@ -132,15 +132,33 @@ namespace OpenSim.Data.Null
return new List<SceneObjectGroup>();
}
Dictionary<UUID, double[,]> m_terrains = new Dictionary<UUID, double[,]>();
public void StoreTerrain(double[,] ter, UUID regionID)
Dictionary<UUID, TerrainData> m_terrains = new Dictionary<UUID, TerrainData>();
public void StoreTerrain(TerrainData ter, UUID regionID)
{
if (m_terrains.ContainsKey(regionID))
m_terrains.Remove(regionID);
m_terrains.Add(regionID, ter);
}
// Legacy. Just don't do this.
public void StoreTerrain(double[,] ter, UUID regionID)
{
TerrainData terrData = new HeightmapTerrainData(ter);
StoreTerrain(terrData, regionID);
}
// Legacy. Just don't do this.
// Returns 'null' if region not found
public double[,] LoadTerrain(UUID regionID)
{
if (m_terrains.ContainsKey(regionID))
{
return m_terrains[regionID].GetDoubles();
}
return null;
}
public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
if (m_terrains.ContainsKey(regionID))
{

View File

@@ -38,7 +38,7 @@ using OpenSim.Data;
namespace OpenSim.Data.Null
{
public class NullXGroupData : NullGenericDataHandler, IXGroupData
public class NullXGroupData : IXGroupData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -56,35 +56,31 @@ namespace OpenSim.Data.Null
return true;
}
public XGroup[] GetGroups(string field, string val)
public XGroup GetGroup(UUID groupID)
{
return GetGroups(new string[] { field }, new string[] { val });
XGroup group = null;
lock (m_groups)
m_groups.TryGetValue(groupID, out group);
return group;
}
public XGroup[] GetGroups(string[] fields, string[] vals)
public Dictionary<UUID, XGroup> GetGroups()
{
Dictionary<UUID, XGroup> groupsClone = new Dictionary<UUID, XGroup>();
lock (m_groups)
foreach (XGroup group in m_groups.Values)
groupsClone[group.groupID] = group.Clone();
return groupsClone;
}
public bool DeleteGroup(UUID groupID)
{
lock (m_groups)
{
List<XGroup> origGroups = Get<XGroup>(fields, vals, m_groups.Values.ToList());
return origGroups.Select(g => g.Clone()).ToArray();
}
}
public bool DeleteGroups(string field, string val)
{
return DeleteGroups(new string[] { field }, new string[] { val });
}
public bool DeleteGroups(string[] fields, string[] vals)
{
lock (m_groups)
{
XGroup[] groupsToDelete = GetGroups(fields, vals);
Array.ForEach(groupsToDelete, g => m_groups.Remove(g.groupID));
}
return true;
return m_groups.Remove(groupID);
}
}
}

View File

@@ -61,5 +61,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly : AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion("0.8.2.*")]

View File

@@ -27,19 +27,20 @@
using System;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using System.Collections.Generic;
using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A MSSQL Interface for the Asset server
/// A PGSQL Interface for the Asset server
/// </summary>
public class MSSQLAssetData : AssetDataBase
public class PGSQLAssetData : AssetDataBase
{
private const string _migrationStore = "AssetStore";
@@ -48,9 +49,14 @@ namespace OpenSim.Data.MSSQL
/// <summary>
/// Database manager
/// </summary>
private MSSQLManager m_database;
private PGSQLManager m_database;
private string m_connectionString;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
#region IPlugin Members
override public void Dispose() { }
@@ -61,7 +67,7 @@ namespace OpenSim.Data.MSSQL
// [Obsolete("Cannot be default-initialized!")]
override public void Initialise()
{
m_log.Info("[MSSQLAssetData]: " + Name + " cannot be default-initialized!");
m_log.Info("[PGSQLAssetData]: " + Name + " cannot be default-initialized!");
throw new PluginNotInitialisedException(Name);
}
@@ -76,7 +82,7 @@ namespace OpenSim.Data.MSSQL
{
m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
m_database = new MSSQLManager(connectionString);
m_database = new PGSQLManager(connectionString);
m_connectionString = connectionString;
//New migration to check for DB changes
@@ -96,7 +102,7 @@ namespace OpenSim.Data.MSSQL
/// </summary>
override public string Name
{
get { return "MSSQL Asset storage engine"; }
get { return "PGSQL Asset storage engine"; }
}
#endregion
@@ -110,13 +116,13 @@ namespace OpenSim.Data.MSSQL
/// <returns></returns>
override public AssetBase GetAsset(UUID assetID)
{
string sql = "SELECT * FROM assets WHERE id = @id";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "SELECT * FROM assets WHERE id = :id";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("id", assetID));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@@ -147,38 +153,38 @@ namespace OpenSim.Data.MSSQL
{
string sql =
@"IF EXISTS(SELECT * FROM assets WHERE id=@id)
UPDATE assets set name = @name, description = @description, assetType = @assetType,
local = @local, temporary = @temporary, creatorid = @creatorid, data = @data
WHERE id=@id
ELSE
INSERT INTO assets
([id], [name], [description], [assetType], [local],
[temporary], [create_time], [access_time], [creatorid], [asset_flags], [data])
VALUES
(@id, @name, @description, @assetType, @local,
@temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)";
@"UPDATE assets set name = :name, description = :description, " + "\"assetType\" " + @" = :assetType,
local = :local, temporary = :temporary, creatorid = :creatorid, data = :data
WHERE id=:id;
INSERT INTO assets
(id, name, description, " + "\"assetType\" " + @", local,
temporary, create_time, access_time, creatorid, asset_flags, data)
Select :id, :name, :description, :assetType, :local,
:temporary, :create_time, :access_time, :creatorid, :asset_flags, :data
Where not EXISTS(SELECT * FROM assets WHERE id=:id)
";
string assetName = asset.Name;
if (asset.Name.Length > 64)
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
{
assetName = asset.Name.Substring(0, 64);
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > 64)
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
{
assetDescription = asset.Description.Substring(0, 64);
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
{
int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
@@ -199,7 +205,7 @@ namespace OpenSim.Data.MSSQL
}
catch(Exception e)
{
m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
m_log.Error("[ASSET DB]: Error storing item :" + e.Message + " sql "+sql);
}
}
}
@@ -208,11 +214,11 @@ namespace OpenSim.Data.MSSQL
// Commented out since currently unused - this probably should be called in GetAsset()
// private void UpdateAccessTime(AssetBase asset)
// {
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = :access_time WHERE id=:id"))
// {
// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue("@access_time", now);
// cmd.Parameters.AddWithValue(":id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue(":access_time", now);
// try
// {
// cmd.ExecuteNonQuery();
@@ -225,17 +231,38 @@ namespace OpenSim.Data.MSSQL
// }
/// <summary>
/// Check if asset exist in m_database
/// Check if the assets exist in the database.
/// </summary>
/// <param name="uuid"></param>
/// <returns>true if exist.</returns>
override public bool ExistsAsset(UUID uuid)
/// <param name="uuids">The assets' IDs</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public override bool[] AssetsExist(UUID[] uuids)
{
if (GetAsset(uuid) != null)
if (uuids.Length == 0)
return new bool[0];
HashSet<UUID> exist = new HashSet<UUID>();
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("SELECT id FROM assets WHERE id IN ({0})", ids);
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
return true;
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
UUID id = DBGuid.FromDB(reader["id"]);
exist.Add(id);
}
}
}
return false;
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = exist.Contains(uuids[i]);
return results;
}
/// <summary>
@@ -249,23 +276,19 @@ namespace OpenSim.Data.MSSQL
public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
{
List<AssetMetadata> retList = new List<AssetMetadata>(count);
string sql = @"WITH OrderedAssets AS
(
SELECT id, name, description, assetType, temporary, creatorid,
RowNumber = ROW_NUMBER() OVER (ORDER BY id)
FROM assets
)
SELECT *
FROM OrderedAssets
WHERE RowNumber BETWEEN @start AND @stop;";
string sql = @" SELECT id, name, description, " + "\"assetType\"" + @", temporary, creatorid
FROM assets
order by id
limit :stop
offset :start;";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("start", start));
cmd.Parameters.Add(m_database.CreateParameter("stop", start + count - 1));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -28,32 +28,38 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using System.Reflection;
using System.Text;
using System.Data;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
public class MSSQLAuthenticationData : IAuthenticationData
public class PGSQLAuthenticationData : IAuthenticationData
{
private string m_Realm;
private List<string> m_ColumnNames = null;
private int m_LastExpire = 0;
private string m_ConnectionString;
private MSSQLManager m_database;
private PGSQLManager m_database;
public MSSQLAuthenticationData(string connectionString, string realm)
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public PGSQLAuthenticationData(string connectionString, string realm)
{
m_Realm = realm;
m_ConnectionString = connectionString;
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "AuthStore");
m_database = new MSSQLManager(m_ConnectionString);
m_database = new PGSQLManager(m_ConnectionString);
m.Update();
}
}
@@ -63,14 +69,14 @@ namespace OpenSim.Data.MSSQL
AuthenticationData ret = new AuthenticationData();
ret.Data = new Dictionary<string, object>();
string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
string sql = string.Format("select * from {0} where uuid = :principalID", m_Realm);
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
conn.Open();
using (SqlDataReader result = cmd.ExecuteReader())
using (NpgsqlDataReader result = cmd.ExecuteReader())
{
if (result.Read())
{
@@ -87,7 +93,7 @@ namespace OpenSim.Data.MSSQL
foreach (string s in m_ColumnNames)
{
if (s == "UUID")
if (s == "UUID"||s == "uuid")
continue;
ret.Data[s] = result[s].ToString();
@@ -103,12 +109,31 @@ namespace OpenSim.Data.MSSQL
{
if (data.Data.ContainsKey("UUID"))
data.Data.Remove("UUID");
if (data.Data.ContainsKey("uuid"))
data.Data.Remove("uuid");
/*
Dictionary<string, object> oAuth = new Dictionary<string, object>();
foreach (KeyValuePair<string, object> oDado in data.Data)
{
if (oDado.Key != oDado.Key.ToLower())
{
oAuth.Add(oDado.Key.ToLower(), oDado.Value);
}
}
foreach (KeyValuePair<string, object> oDado in data.Data)
{
if (!oAuth.ContainsKey(oDado.Key.ToLower())) {
oAuth.Add(oDado.Key.ToLower(), oDado.Value);
}
}
*/
string[] fields = new List<string>(data.Data.Keys).ToArray();
StringBuilder updateBuilder = new StringBuilder();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
updateBuilder.AppendFormat("update {0} set ", m_Realm);
@@ -117,27 +142,28 @@ namespace OpenSim.Data.MSSQL
{
if (!first)
updateBuilder.Append(", ");
updateBuilder.AppendFormat("{0} = @{0}",field);
updateBuilder.AppendFormat("\"{0}\" = :{0}",field);
first = false;
cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
cmd.Parameters.Add(m_database.CreateParameter("" + field, data.Data[field]));
}
updateBuilder.Append(" where UUID = @principalID");
updateBuilder.Append(" where uuid = :principalID");
cmd.CommandText = updateBuilder.ToString();
cmd.Connection = conn;
cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
cmd.Parameters.Add(m_database.CreateParameter("principalID", data.PrincipalID));
conn.Open();
if (cmd.ExecuteNonQuery() < 1)
{
StringBuilder insertBuilder = new StringBuilder();
insertBuilder.AppendFormat("insert into {0} (UUID, ", m_Realm);
insertBuilder.Append(String.Join(", ", fields));
insertBuilder.Append(") values (@principalID, @");
insertBuilder.Append(String.Join(", @", fields));
insertBuilder.AppendFormat("insert into {0} (uuid, \"", m_Realm);
insertBuilder.Append(String.Join("\", \"", fields));
insertBuilder.Append("\") values (:principalID, :");
insertBuilder.Append(String.Join(", :", fields));
insertBuilder.Append(")");
cmd.CommandText = insertBuilder.ToString();
@@ -153,11 +179,11 @@ namespace OpenSim.Data.MSSQL
public bool SetDataItem(UUID principalID, string item, string value)
{
string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = string.Format("update {0} set {1} = :{1} where uuid = :UUID", m_Realm, item);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
cmd.Parameters.Add(m_database.CreateParameter("" + item, value));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
return true;
@@ -170,13 +196,13 @@ namespace OpenSim.Data.MSSQL
if (System.Environment.TickCount - m_LastExpire > 30000)
DoExpire();
string sql = "insert into tokens (UUID, token, validity) values (@principalID, @token, @lifetime)";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "insert into tokens (uuid, token, validity) values (:principalID, :token, :lifetime)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
cmd.Parameters.Add(m_database.CreateParameter("@lifetime", DateTime.Now.AddMinutes(lifetime)));
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("token", token));
cmd.Parameters.Add(m_database.CreateParameter("lifetime", DateTime.Now.AddMinutes(lifetime)));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@@ -193,13 +219,14 @@ namespace OpenSim.Data.MSSQL
DoExpire();
DateTime validDate = DateTime.Now.AddMinutes(lifetime);
string sql = "update tokens set validity = @validDate where UUID = @principalID and token = @token and validity > GetDate()";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "update tokens set validity = :validDate where uuid = :principalID and token = :token and validity > (CURRENT_DATE + CURRENT_TIME)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
cmd.Parameters.Add(m_database.CreateParameter("@validDate", validDate));
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("token", token));
cmd.Parameters.Add(m_database.CreateParameter("validDate", validDate));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@@ -213,12 +240,12 @@ namespace OpenSim.Data.MSSQL
private void DoExpire()
{
DateTime currentDateTime = DateTime.Now;
string sql = "delete from tokens where validity < @currentDateTime";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "delete from tokens where validity < :currentDateTime";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
conn.Open();
cmd.Parameters.Add(m_database.CreateParameter("@currentDateTime", currentDateTime));
cmd.Parameters.Add(m_database.CreateParameter("currentDateTime", currentDateTime));
cmd.ExecuteNonQuery();
}
m_LastExpire = System.Environment.TickCount;

View File

@@ -27,38 +27,39 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A MSSQL Interface for Avatar Storage
/// A PGSQL Interface for Avatar Storage
/// </summary>
public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
public class PGSQLAvatarData : PGSQLGenericTableHandler<AvatarBaseData>,
IAvatarData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public MSSQLAvatarData(string connectionString, string realm) :
public PGSQLAvatarData(string connectionString, string realm) :
base(connectionString, realm, "Avatar")
{
}
public bool Delete(UUID principalID, string name)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format("DELETE FROM {0} where [PrincipalID] = @PrincipalID and [Name] = @Name", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("@Name", name));
cmd.CommandText = String.Format("DELETE FROM {0} where \"PrincipalID\" = :PrincipalID and \"Name\" = :Name", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("Name", name));
cmd.Connection = conn;
conn.Open();
if (cmd.ExecuteNonQuery() > 0)

View File

@@ -27,38 +27,44 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System.Data;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
public class MSSQLEstateStore : IEstateDataStore
public class PGSQLEstateStore : IEstateDataStore
{
private const string _migrationStore = "EstateStore";
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MSSQLManager _Database;
private PGSQLManager _Database;
private string m_connectionString;
private FieldInfo[] _Fields;
private Dictionary<string, FieldInfo> _FieldMap = new Dictionary<string, FieldInfo>();
#region Public methods
public MSSQLEstateStore()
public PGSQLEstateStore()
{
}
public MSSQLEstateStore(string connectionString)
public PGSQLEstateStore(string connectionString)
{
Initialise(connectionString);
}
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
/// <summary>
/// Initialises the estatedata class.
/// </summary>
@@ -68,11 +74,11 @@ namespace OpenSim.Data.MSSQL
if (!string.IsNullOrEmpty(connectionString))
{
m_connectionString = connectionString;
_Database = new MSSQLManager(connectionString);
_Database = new PGSQLManager(connectionString);
}
//Migration settings
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "EstateStore");
@@ -101,15 +107,17 @@ namespace OpenSim.Data.MSSQL
{
EstateSettings es = new EstateSettings();
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
string sql = "select estate_settings.\"" + String.Join("\",estate_settings.\"", FieldList) +
"\" from estate_map left join estate_settings on estate_map.\"EstateID\" = estate_settings.\"EstateID\" " +
" where estate_settings.\"EstateID\" is not null and \"RegionID\" = :RegionID";
bool insertEstate = false;
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("@RegionID", regionID));
cmd.Parameters.Add(_Database.CreateParameter("RegionID", regionID));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@@ -119,11 +127,15 @@ namespace OpenSim.Data.MSSQL
object v = reader[name];
if (f.FieldType == typeof(bool))
{
f.SetValue(es, Convert.ToInt32(v) != 0);
f.SetValue(es, v);
}
else if (f.FieldType == typeof(UUID))
{
f.SetValue(es, new UUID((Guid)v)); // uuid);
UUID estUUID = UUID.Zero;
UUID.TryParse(v.ToString(), out estUUID);
f.SetValue(es, estUUID);
}
else if (f.FieldType == typeof(string))
{
@@ -187,25 +199,37 @@ namespace OpenSim.Data.MSSQL
names.Remove("EstateID");
string sql = string.Format("insert into estate_settings ({0}) values ( @{1})", String.Join(",", names.ToArray()), String.Join(", @", names.ToArray()));
string sql = string.Format("insert into estate_settings (\"{0}\") values ( :{1} )", String.Join("\",\"", names.ToArray()), String.Join(", :", names.ToArray()));
//_Log.Debug("[DB ESTATE]: SQL: " + sql);
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand insertCommand = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand insertCommand = new NpgsqlCommand(sql, conn))
{
insertCommand.CommandText = sql + " SET @ID = SCOPE_IDENTITY()";
insertCommand.CommandText = sql;
foreach (string name in names)
{
insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
insertCommand.Parameters.Add(_Database.CreateParameter("" + name, _FieldMap[name].GetValue(es)));
}
SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
idParameter.Direction = ParameterDirection.Output;
insertCommand.Parameters.Add(idParameter);
//NpgsqlParameter idParameter = new NpgsqlParameter("ID", SqlDbType.Int);
//idParameter.Direction = ParameterDirection.Output;
//insertCommand.Parameters.Add(idParameter);
conn.Open();
insertCommand.ExecuteNonQuery();
es.EstateID = Convert.ToUInt32(idParameter.Value);
es.EstateID = 100;
if (insertCommand.ExecuteNonQuery() > 0)
{
insertCommand.CommandText = "Select cast(lastval() as int) as ID ;";
using (NpgsqlDataReader result = insertCommand.ExecuteReader())
{
if (result.Read())
{
es.EstateID = (uint)result.GetInt32(0);
}
}
}
}
//TODO check if this is needed??
@@ -225,20 +249,20 @@ namespace OpenSim.Data.MSSQL
string sql = string.Format("UPDATE estate_settings SET ");
foreach (string name in names)
{
sql += name + " = @" + name + ", ";
sql += "\"" + name + "\" = :" + name + ", ";
}
sql = sql.Remove(sql.LastIndexOf(","));
sql += " WHERE EstateID = @EstateID";
sql += " WHERE \"EstateID\" = :EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
foreach (string name in names)
{
cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
cmd.Parameters.Add(_Database.CreateParameter("" + name, _FieldMap[name].GetValue(es)));
}
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
cmd.Parameters.Add(_Database.CreateParameter("EstateID", es.EstateID));
conn.Open();
cmd.ExecuteNonQuery();
}
@@ -262,16 +286,16 @@ namespace OpenSim.Data.MSSQL
{
es.ClearBans();
string sql = "select bannedUUID from estateban where EstateID = @EstateID";
string sql = "select \"bannedUUID\" from estateban where \"EstateID\" = :EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
SqlParameter idParameter = new SqlParameter("@EstateID", SqlDbType.Int);
NpgsqlParameter idParameter = new NpgsqlParameter("EstateID", DbType.Int32);
idParameter.Value = es.EstateID;
cmd.Parameters.Add(idParameter);
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
@@ -290,14 +314,14 @@ namespace OpenSim.Data.MSSQL
{
List<UUID> uuids = new List<UUID>();
string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table);
string sql = string.Format("select uuid from {0} where \"EstateID\" = :EstateID", table);
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", estateID));
cmd.Parameters.Add(_Database.CreateParameter("EstateID", estateID));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
@@ -312,21 +336,21 @@ namespace OpenSim.Data.MSSQL
private void SaveBanList(EstateSettings es)
{
//Delete first
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = conn.CreateCommand())
using (NpgsqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = "delete from estateban where EstateID = @EstateID";
cmd.Parameters.AddWithValue("@EstateID", (int)es.EstateID);
cmd.CommandText = "delete from estateban where \"EstateID\" = :EstateID";
cmd.Parameters.AddWithValue("EstateID", (int)es.EstateID);
cmd.ExecuteNonQuery();
//Insert after
cmd.CommandText = "insert into estateban (EstateID, bannedUUID,bannedIp, bannedIpHostMask, bannedNameMask) values ( @EstateID, @bannedUUID, '','','' )";
cmd.Parameters.AddWithValue("@bannedUUID", Guid.Empty);
cmd.CommandText = "insert into estateban (\"EstateID\", \"bannedUUID\",\"bannedIp\", \"bannedIpHostMask\", \"bannedNameMask\") values ( :EstateID, :bannedUUID, '','','' )";
cmd.Parameters.AddWithValue("bannedUUID", Guid.Empty);
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters["@bannedUUID"].Value = b.BannedUserID.Guid;
cmd.Parameters["bannedUUID"].Value = b.BannedUserID.Guid;
cmd.ExecuteNonQuery();
}
}
@@ -335,20 +359,20 @@ namespace OpenSim.Data.MSSQL
private void SaveUUIDList(uint estateID, string table, UUID[] data)
{
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = conn.CreateCommand())
using (NpgsqlCommand cmd = conn.CreateCommand())
{
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
cmd.CommandText = string.Format("delete from {0} where EstateID = @EstateID", table);
cmd.Parameters.AddWithValue("EstateID", (int)estateID);
cmd.CommandText = string.Format("delete from {0} where \"EstateID\" = :EstateID", table);
cmd.ExecuteNonQuery();
cmd.CommandText = string.Format("insert into {0} (EstateID, uuid) values ( @EstateID, @uuid )", table);
cmd.Parameters.AddWithValue("@uuid", Guid.Empty);
cmd.CommandText = string.Format("insert into {0} (\"EstateID\", uuid) values ( :EstateID, :uuid )", table);
cmd.Parameters.AddWithValue("uuid", Guid.Empty);
foreach (UUID uuid in data)
{
cmd.Parameters["@uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
cmd.Parameters["uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
cmd.ExecuteNonQuery();
}
}
@@ -358,14 +382,14 @@ namespace OpenSim.Data.MSSQL
public EstateSettings LoadEstateSettings(int estateID)
{
EstateSettings es = new EstateSettings();
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_settings where EstateID = @EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string sql = "select estate_settings.\"" + String.Join("\",estate_settings.\"", FieldList) + "\" from estate_settings where \"EstateID\" = :EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
using (SqlDataReader reader = cmd.ExecuteReader())
cmd.Parameters.AddWithValue("EstateID", (int)estateID);
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@@ -428,13 +452,13 @@ namespace OpenSim.Data.MSSQL
public List<int> GetEstates(string search)
{
List<int> result = new List<int>();
string sql = "select estateID from estate_settings where EstateName = @EstateName";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string sql = "select \"EstateID\" from estate_settings where lower(\"EstateName\") = lower(:EstateName)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("@EstateName", search);
cmd.Parameters.AddWithValue("EstateName", search);
using (IDataReader reader = cmd.ExecuteReader())
{
@@ -453,11 +477,11 @@ namespace OpenSim.Data.MSSQL
public List<int> GetEstatesAll()
{
List<int> result = new List<int>();
string sql = "select estateID from estate_settings";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string sql = "select \"EstateID\" from estate_settings";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
using (IDataReader reader = cmd.ExecuteReader())
{
@@ -476,13 +500,13 @@ namespace OpenSim.Data.MSSQL
public List<int> GetEstatesByOwner(UUID ownerID)
{
List<int> result = new List<int>();
string sql = "select estateID from estate_settings where EstateOwner = @EstateOwner";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string sql = "select \"estateID\" from estate_settings where \"EstateOwner\" = :EstateOwner";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("@EstateOwner", ownerID);
cmd.Parameters.AddWithValue("EstateOwner", ownerID);
using (IDataReader reader = cmd.ExecuteReader())
{
@@ -500,28 +524,29 @@ namespace OpenSim.Data.MSSQL
public bool LinkRegion(UUID regionID, int estateID)
{
string deleteSQL = "delete from estate_map where RegionID = @RegionID";
string insertSQL = "insert into estate_map values (@RegionID, @EstateID)";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string deleteSQL = "delete from estate_map where \"RegionID\" = :RegionID";
string insertSQL = "insert into estate_map values (:RegionID, :EstateID)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
SqlTransaction transaction = conn.BeginTransaction();
NpgsqlTransaction transaction = conn.BeginTransaction();
try
{
using (SqlCommand cmd = new SqlCommand(deleteSQL, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(deleteSQL, conn))
{
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("RegionID", regionID.Guid);
cmd.ExecuteNonQuery();
}
using (SqlCommand cmd = new SqlCommand(insertSQL, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(insertSQL, conn))
{
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("@EstateID", estateID);
cmd.Parameters.AddWithValue("RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("EstateID", estateID);
int ret = cmd.ExecuteNonQuery();
@@ -545,13 +570,13 @@ namespace OpenSim.Data.MSSQL
public List<UUID> GetRegions(int estateID)
{
List<UUID> result = new List<UUID>();
string sql = "select RegionID from estate_map where EstateID = @EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
string sql = "select \"RegionID\" from estate_map where \"EstateID\" = :EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
{
conn.Open();
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("@EstateID", estateID);
cmd.Parameters.AddWithValue("EstateID", estateID);
using (IDataReader reader = cmd.ExecuteReader())
{

View File

@@ -0,0 +1,111 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using OpenMetaverse;
using OpenSim.Framework;
using Npgsql;
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A database interface class to a user profile storage system
/// </summary>
public class PGSqlFramework
{
private static readonly log4net.ILog m_log =
log4net.LogManager.GetLogger(
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected string m_connectionString;
protected object m_dbLock = new object();
protected PGSqlFramework(string connectionString)
{
m_connectionString = connectionString;
InitializeMonoSecurity();
}
public void InitializeMonoSecurity()
{
if (!Util.IsPlatformMono)
{
if (AppDomain.CurrentDomain.GetData("MonoSecurityPostgresAdded") == null)
{
AppDomain.CurrentDomain.SetData("MonoSecurityPostgresAdded", "true");
AppDomain currentDomain = AppDomain.CurrentDomain;
currentDomain.AssemblyResolve += new ResolveEventHandler(ResolveEventHandlerMonoSec);
}
}
}
private System.Reflection.Assembly ResolveEventHandlerMonoSec(object sender, ResolveEventArgs args)
{
Assembly MyAssembly = null;
if (args.Name.Substring(0, args.Name.IndexOf(",")) == "Mono.Security")
{
MyAssembly = Assembly.LoadFrom("lib/NET/Mono.Security.dll");
}
//Return the loaded assembly.
return MyAssembly;
}
//////////////////////////////////////////////////////////////
//
// All non queries are funneled through one connection
// to increase performance a little
//
protected int ExecuteNonQuery(NpgsqlCommand cmd)
{
lock (m_dbLock)
{
using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
try
{
return cmd.ExecuteNonQuery();
}
catch (Exception e)
{
m_log.Error(e.Message, e);
return 0;
}
}
}
}
}
}

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -31,18 +31,18 @@ using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using System.Reflection;
using System.Text;
using Npgsql;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
public class MSSQLFriendsData : MSSQLGenericTableHandler<FriendsData>, IFriendsData
public class PGSQLFriendsData : PGSQLGenericTableHandler<FriendsData>, IFriendsData
{
public MSSQLFriendsData(string connectionString, string realm)
public PGSQLFriendsData(string connectionString, string realm)
: base(connectionString, realm, "FriendsStore")
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "FriendsStore");
@@ -50,19 +50,27 @@ namespace OpenSim.Data.MSSQL
}
}
public bool Delete(UUID principalID, string friend)
public override bool Delete(string principalID, string friend)
{
return Delete(principalID.ToString(), friend);
UUID princUUID = UUID.Zero;
bool ret = UUID.TryParse(principalID, out princUUID);
if (ret)
return Delete(princUUID, friend);
else
return false;
}
public bool Delete(string principalID, string friend)
public bool Delete(UUID principalID, string friend)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where PrincipalID = @PrincipalID and Friend = @Friend", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("@Friend", friend));
cmd.CommandText = String.Format("delete from {0} where \"PrincipalID\" = :PrincipalID and \"Friend\" = :Friend", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("Friend", friend));
cmd.Connection = conn;
conn.Open();
cmd.ExecuteNonQuery();
@@ -71,19 +79,28 @@ namespace OpenSim.Data.MSSQL
}
}
public FriendsData[] GetFriends(UUID principalID)
{
return GetFriends(principalID.ToString());
}
public FriendsData[] GetFriends(string principalID)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
UUID princUUID = UUID.Zero;
bool ret = UUID.TryParse(principalID, out princUUID);
if (ret)
return GetFriends(princUUID);
else
return new FriendsData[0];
}
public FriendsData[] GetFriends(UUID principalID)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = @PrincipalID", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.CommandText = String.Format("select a.*,case when b.\"Flags\" is null then '-1' else b.\"Flags\" end as \"TheirFlags\" from {0} as a " +
" left join {0} as b on a.\"PrincipalID\" = b.\"Friend\" and a.\"Friend\" = b.\"PrincipalID\" " +
" where a.\"PrincipalID\" = :PrincipalID", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID.ToString()));
cmd.Connection = conn;
conn.Open();
return DoQuery(cmd);
@@ -92,7 +109,7 @@ namespace OpenSim.Data.MSSQL
public FriendsData[] GetFriends(Guid principalID)
{
return GetFriends(principalID.ToString());
return GetFriends(principalID);
}
}

View File

@@ -30,30 +30,38 @@ using System.Collections.Generic;
using System.Data;
using System.Reflection;
using log4net;
using System.Data.SqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System.Text;
using Npgsql;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
public class MSSQLGenericTableHandler<T> where T : class, new()
public class PGSQLGenericTableHandler<T> : PGSqlFramework where T : class, new()
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_ConnectionString;
protected MSSQLManager m_database; //used for parameter type translation
protected PGSQLManager m_database; //used for parameter type translation
protected Dictionary<string, FieldInfo> m_Fields =
new Dictionary<string, FieldInfo>();
protected Dictionary<string, string> m_FieldTypes = new Dictionary<string, string>();
protected List<string> m_ColumnNames = null;
protected string m_Realm;
protected FieldInfo m_DataField = null;
public MSSQLGenericTableHandler(string connectionString,
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public PGSQLGenericTableHandler(string connectionString,
string realm, string storeName)
: base(connectionString)
{
m_Realm = realm;
@@ -61,7 +69,7 @@ namespace OpenSim.Data.MSSQL
if (storeName != String.Empty)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, storeName);
@@ -69,13 +77,15 @@ namespace OpenSim.Data.MSSQL
}
}
m_database = new MSSQLManager(m_ConnectionString);
m_database = new PGSQLManager(m_ConnectionString);
Type t = typeof(T);
FieldInfo[] fields = t.GetFields(BindingFlags.Public |
BindingFlags.Instance |
BindingFlags.DeclaredOnly);
LoadFieldTypes();
if (fields.Length == 0)
return;
@@ -89,7 +99,31 @@ namespace OpenSim.Data.MSSQL
}
private void CheckColumnNames(SqlDataReader reader)
private void LoadFieldTypes()
{
m_FieldTypes = new Dictionary<string, string>();
string query = string.Format(@"select column_name,data_type
from INFORMATION_SCHEMA.COLUMNS
where table_name = lower('{0}');
", m_Realm);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(query, conn))
{
conn.Open();
using (NpgsqlDataReader rdr = cmd.ExecuteReader())
{
while (rdr.Read())
{
// query produces 0 to many rows of single column, so always add the first item in each row
m_FieldTypes.Add((string)rdr[0], (string)rdr[1]);
}
}
}
}
private void CheckColumnNames(NpgsqlDataReader reader)
{
if (m_ColumnNames != null)
return;
@@ -97,6 +131,7 @@ namespace OpenSim.Data.MSSQL
m_ColumnNames = new List<string>();
DataTable schemaTable = reader.GetSchemaTable();
foreach (DataRow row in schemaTable.Rows)
{
if (row["ColumnName"] != null &&
@@ -106,21 +141,37 @@ namespace OpenSim.Data.MSSQL
}
}
// TODO GET CONSTRAINTS FROM POSTGRESQL
private List<string> GetConstraints()
{
List<string> constraints = new List<string>();
string query = string.Format(@"SELECT
COL_NAME(ic.object_id,ic.column_id) AS column_name
FROM sys.indexes AS i
INNER JOIN sys.index_columns AS ic
ON i.object_id = ic.object_id AND i.index_id = ic.index_id
WHERE i.is_primary_key = 1
AND i.object_id = OBJECT_ID('{0}');", m_Realm);
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(query, conn))
string query = string.Format(@"SELECT kcu.column_name
FROM information_schema.table_constraints tc
LEFT JOIN information_schema.key_column_usage kcu
ON tc.constraint_catalog = kcu.constraint_catalog
AND tc.constraint_schema = kcu.constraint_schema
AND tc.constraint_name = kcu.constraint_name
LEFT JOIN information_schema.referential_constraints rc
ON tc.constraint_catalog = rc.constraint_catalog
AND tc.constraint_schema = rc.constraint_schema
AND tc.constraint_name = rc.constraint_name
LEFT JOIN information_schema.constraint_column_usage ccu
ON rc.unique_constraint_catalog = ccu.constraint_catalog
AND rc.unique_constraint_schema = ccu.constraint_schema
AND rc.unique_constraint_name = ccu.constraint_name
where tc.table_name = lower('{0}')
and lower(tc.constraint_type) in ('primary key')
and kcu.column_name is not null
;", m_Realm);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(query, conn))
{
conn.Open();
using (SqlDataReader rdr = cmd.ExecuteReader())
using (NpgsqlDataReader rdr = cmd.ExecuteReader())
{
while (rdr.Read())
{
@@ -144,14 +195,18 @@ namespace OpenSim.Data.MSSQL
List<string> terms = new List<string>();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
if ( m_FieldTypes.ContainsKey(fields[i]) )
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i], m_FieldTypes[fields[i]]));
else
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add(" \"" + fields[i] + "\" = :" + fields[i]);
}
string where = String.Join(" AND ", terms.ToArray());
@@ -166,10 +221,18 @@ namespace OpenSim.Data.MSSQL
}
}
protected T[] DoQuery(SqlCommand cmd)
protected T[] DoQuery(NpgsqlCommand cmd)
{
List<T> result = new List<T>();
using (SqlDataReader reader = cmd.ExecuteReader())
if (cmd.Connection == null)
{
cmd.Connection = new NpgsqlConnection(m_connectionString);
}
if (cmd.Connection.State == ConnectionState.Closed)
{
cmd.Connection.Open();
}
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader == null)
return new T[0];
@@ -213,6 +276,7 @@ namespace OpenSim.Data.MSSQL
foreach (string col in m_ColumnNames)
{
data[col] = reader[col].ToString();
if (data[col] == null)
data[col] = String.Empty;
}
@@ -228,16 +292,34 @@ namespace OpenSim.Data.MSSQL
public virtual T[] Get(string where)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
string query = String.Format("SELECT * FROM {0} WHERE {1}",
m_Realm, where);
cmd.Connection = conn;
cmd.CommandText = query;
//m_log.WarnFormat("[PGSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
//m_log.WarnFormat("[MSSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
conn.Open();
return DoQuery(cmd);
}
}
public virtual T[] Get(string where, NpgsqlParameter parameter)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
string query = String.Format("SELECT * FROM {0} WHERE {1}",
m_Realm, where);
cmd.Connection = conn;
cmd.CommandText = query;
//m_log.WarnFormat("[PGSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
cmd.Parameters.Add(parameter);
conn.Open();
return DoQuery(cmd);
@@ -249,8 +331,8 @@ namespace OpenSim.Data.MSSQL
List<string> constraintFields = GetConstraints();
List<KeyValuePair<string, string>> constraints = new List<KeyValuePair<string, string>>();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
StringBuilder query = new StringBuilder();
@@ -260,21 +342,24 @@ namespace OpenSim.Data.MSSQL
foreach (FieldInfo fi in m_Fields.Values)
{
names.Add(fi.Name);
values.Add("@" + fi.Name);
values.Add(":" + fi.Name);
// Temporarily return more information about what field is unexpectedly null for
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
// InventoryTransferModule or we may be required to substitute a DBNull here.
if (fi.GetValue(row) == null)
throw new NullReferenceException(
string.Format(
"[MSSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
"[PGSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
fi.Name, row));
if (constraintFields.Count > 0 && constraintFields.Contains(fi.Name))
{
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString()));
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString() ));
}
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row).ToString()));
if (m_FieldTypes.ContainsKey(fi.Name))
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row), m_FieldTypes[fi.Name]));
else
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row)));
}
if (m_DataField != null)
@@ -289,8 +374,12 @@ namespace OpenSim.Data.MSSQL
constraints.Add(new KeyValuePair<string, string>(kvp.Key, kvp.Key));
}
names.Add(kvp.Key);
values.Add("@" + kvp.Key);
cmd.Parameters.Add(m_database.CreateParameter("@" + kvp.Key, kvp.Value));
values.Add(":" + kvp.Key);
if (m_FieldTypes.ContainsKey(kvp.Key))
cmd.Parameters.Add(m_database.CreateParameter("" + kvp.Key, kvp.Value, m_FieldTypes[kvp.Key]));
else
cmd.Parameters.Add(m_database.CreateParameter("" + kvp.Key, kvp.Value));
}
}
@@ -299,15 +388,15 @@ namespace OpenSim.Data.MSSQL
int i = 0;
for (i = 0; i < names.Count - 1; i++)
{
query.AppendFormat("[{0}] = {1}, ", names[i], values[i]);
query.AppendFormat("\"{0}\" = {1}, ", names[i], values[i]);
}
query.AppendFormat("[{0}] = {1} ", names[i], values[i]);
query.AppendFormat("\"{0}\" = {1} ", names[i], values[i]);
if (constraints.Count > 0)
{
List<string> terms = new List<string>();
for (int j = 0; j < constraints.Count; j++)
{
terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key);
terms.Add(String.Format(" \"{0}\" = :{0}", constraints[j].Key));
}
string where = String.Join(" AND ", terms.ToArray());
query.AppendFormat(" WHERE {0} ", where);
@@ -319,7 +408,7 @@ namespace OpenSim.Data.MSSQL
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
{
//m_log.WarnFormat("[MSSQLGenericTable]: Updating {0}", m_Realm);
//m_log.WarnFormat("[PGSQLGenericTable]: Updating {0}", m_Realm);
return true;
}
else
@@ -327,12 +416,14 @@ namespace OpenSim.Data.MSSQL
// assume record has not yet been inserted
query = new StringBuilder();
query.AppendFormat("INSERT INTO {0} ([", m_Realm);
query.Append(String.Join("],[", names.ToArray()));
query.Append("]) values (" + String.Join(",", values.ToArray()) + ")");
query.AppendFormat("INSERT INTO {0} (\"", m_Realm);
query.Append(String.Join("\",\"", names.ToArray()));
query.Append("\") values (" + String.Join(",", values.ToArray()) + ")");
cmd.Connection = conn;
cmd.CommandText = query.ToString();
//m_log.WarnFormat("[MSSQLGenericTable]: Inserting into {0}", m_Realm);
// m_log.WarnFormat("[PGSQLGenericTable]: Inserting into {0} sql {1}", m_Realm, cmd.CommandText);
if (conn.State != ConnectionState.Open)
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@@ -355,13 +446,17 @@ namespace OpenSim.Data.MSSQL
List<string> terms = new List<string>();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
if (m_FieldTypes.ContainsKey(fields[i]))
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i], m_FieldTypes[fields[i]]));
else
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add(" \"" + fields[i] + "\" = :" + fields[i]);
}
string where = String.Join(" AND ", terms.ToArray());
@@ -374,11 +469,69 @@ namespace OpenSim.Data.MSSQL
if (cmd.ExecuteNonQuery() > 0)
{
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
//m_log.Warn("[PGSQLGenericTable]: " + deleteCommand);
return true;
}
return false;
}
}
public long GetCount(string field, string key)
{
return GetCount(new string[] { field }, new string[] { key });
}
public long GetCount(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return 0;
List<string> terms = new List<string>();
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
terms.Add("\"" + fields[i] + "\" = :" + fields[i]);
}
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
Object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
}
public long GetCount(string where)
{
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
}
public object DoQueryScalar(NpgsqlCommand cmd)
{
using (NpgsqlConnection dbcon = new NpgsqlConnection(m_ConnectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
return cmd.ExecuteScalar();
}
}
}
}

View File

@@ -33,19 +33,18 @@ using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A MSSQL Interface for Avatar Storage
/// A PGSQL Interface for Avatar Storage
/// </summary>
public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
public class PGSQLGridUserData : PGSQLGenericTableHandler<GridUserData>,
IGridUserData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public MSSQLGridUserData(string connectionString, string realm) :
public PGSQLGridUserData(string connectionString, string realm) :
base(connectionString, realm, "GridUserStore")
{
}
@@ -62,7 +61,7 @@ namespace OpenSim.Data.MSSQL
public GridUserData[] GetAll(string userID)
{
return base.Get(String.Format("UserID LIKE '{0}%'", userID));
return base.Get(String.Format("\"UserID\" LIKE '{0}%'", userID));
}
}

View File

@@ -0,0 +1,485 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenMetaverse;
using Npgsql;
namespace OpenSim.Data.PGSQL
{
public class PGSQLGroupsData : IGroupsData
{
private PGSqlGroupsGroupsHandler m_Groups;
private PGSqlGroupsMembershipHandler m_Membership;
private PGSqlGroupsRolesHandler m_Roles;
private PGSqlGroupsRoleMembershipHandler m_RoleMembership;
private PGSqlGroupsInvitesHandler m_Invites;
private PGSqlGroupsNoticesHandler m_Notices;
private PGSqlGroupsPrincipalsHandler m_Principals;
public PGSQLGroupsData(string connectionString, string realm)
{
m_Groups = new PGSqlGroupsGroupsHandler(connectionString, realm + "_groups", realm + "_Store");
m_Membership = new PGSqlGroupsMembershipHandler(connectionString, realm + "_membership");
m_Roles = new PGSqlGroupsRolesHandler(connectionString, realm + "_roles");
m_RoleMembership = new PGSqlGroupsRoleMembershipHandler(connectionString, realm + "_rolemembership");
m_Invites = new PGSqlGroupsInvitesHandler(connectionString, realm + "_invites");
m_Notices = new PGSqlGroupsNoticesHandler(connectionString, realm + "_notices");
m_Principals = new PGSqlGroupsPrincipalsHandler(connectionString, realm + "_principals");
}
#region groups table
public bool StoreGroup(GroupData data)
{
return m_Groups.Store(data);
}
public GroupData RetrieveGroup(UUID groupID)
{
GroupData[] groups = m_Groups.Get("GroupID", groupID.ToString());
if (groups.Length > 0)
return groups[0];
return null;
}
public GroupData RetrieveGroup(string name)
{
GroupData[] groups = m_Groups.Get("Name", name);
if (groups.Length > 0)
return groups[0];
return null;
}
public GroupData[] RetrieveGroups(string pattern)
{
if (string.IsNullOrEmpty(pattern)) // True for where clause
{
pattern = " true ORDER BY lower(\"Name\") LIMIT 100";
return m_Groups.Get(pattern);
}
else
{
pattern = " lower(\"Name\") LIKE lower('%:pattern%') ORDER BY lower(\"Name\") LIMIT 100";
return m_Groups.Get(pattern, new NpgsqlParameter("pattern", pattern));
}
}
public bool DeleteGroup(UUID groupID)
{
return m_Groups.Delete("GroupID", groupID.ToString());
}
public int GroupsCount()
{
return (int)m_Groups.GetCount(" \"Location\" = \"\"");
}
#endregion
#region membership table
public MembershipData[] RetrieveMembers(UUID groupID)
{
return m_Membership.Get("GroupID", groupID.ToString());
}
public MembershipData RetrieveMember(UUID groupID, string pricipalID)
{
MembershipData[] m = m_Membership.Get(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), pricipalID });
if (m != null && m.Length > 0)
return m[0];
return null;
}
public MembershipData[] RetrieveMemberships(string pricipalID)
{
return m_Membership.Get("PrincipalID", pricipalID.ToString());
}
public bool StoreMember(MembershipData data)
{
return m_Membership.Store(data);
}
public bool DeleteMember(UUID groupID, string pricipalID)
{
return m_Membership.Delete(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), pricipalID });
}
public int MemberCount(UUID groupID)
{
return (int)m_Membership.GetCount("GroupID", groupID.ToString());
}
#endregion
#region roles table
public bool StoreRole(RoleData data)
{
return m_Roles.Store(data);
}
public RoleData RetrieveRole(UUID groupID, UUID roleID)
{
RoleData[] data = m_Roles.Get(new string[] { "GroupID", "RoleID" },
new string[] { groupID.ToString(), roleID.ToString() });
if (data != null && data.Length > 0)
return data[0];
return null;
}
public RoleData[] RetrieveRoles(UUID groupID)
{
//return m_Roles.RetrieveRoles(groupID);
return m_Roles.Get("GroupID", groupID.ToString());
}
public bool DeleteRole(UUID groupID, UUID roleID)
{
return m_Roles.Delete(new string[] { "GroupID", "RoleID" },
new string[] { groupID.ToString(), roleID.ToString() });
}
public int RoleCount(UUID groupID)
{
return (int)m_Roles.GetCount("GroupID", groupID.ToString());
}
#endregion
#region rolememberhip table
public RoleMembershipData[] RetrieveRolesMembers(UUID groupID)
{
RoleMembershipData[] data = m_RoleMembership.Get("GroupID", groupID.ToString());
return data;
}
public RoleMembershipData[] RetrieveRoleMembers(UUID groupID, UUID roleID)
{
RoleMembershipData[] data = m_RoleMembership.Get(new string[] { "GroupID", "RoleID" },
new string[] { groupID.ToString(), roleID.ToString() });
return data;
}
public RoleMembershipData[] RetrieveMemberRoles(UUID groupID, string principalID)
{
RoleMembershipData[] data = m_RoleMembership.Get(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), principalID.ToString() });
return data;
}
public RoleMembershipData RetrieveRoleMember(UUID groupID, UUID roleID, string principalID)
{
RoleMembershipData[] data = m_RoleMembership.Get(new string[] { "GroupID", "RoleID", "PrincipalID" },
new string[] { groupID.ToString(), roleID.ToString(), principalID.ToString() });
if (data != null && data.Length > 0)
return data[0];
return null;
}
public int RoleMemberCount(UUID groupID, UUID roleID)
{
return (int)m_RoleMembership.GetCount(new string[] { "GroupID", "RoleID" },
new string[] { groupID.ToString(), roleID.ToString() });
}
public bool StoreRoleMember(RoleMembershipData data)
{
return m_RoleMembership.Store(data);
}
public bool DeleteRoleMember(RoleMembershipData data)
{
return m_RoleMembership.Delete(new string[] { "GroupID", "RoleID", "PrincipalID"},
new string[] { data.GroupID.ToString(), data.RoleID.ToString(), data.PrincipalID });
}
public bool DeleteMemberAllRoles(UUID groupID, string principalID)
{
return m_RoleMembership.Delete(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), principalID });
}
#endregion
#region principals table
public bool StorePrincipal(PrincipalData data)
{
return m_Principals.Store(data);
}
public PrincipalData RetrievePrincipal(string principalID)
{
PrincipalData[] p = m_Principals.Get("PrincipalID", principalID);
if (p != null && p.Length > 0)
return p[0];
return null;
}
public bool DeletePrincipal(string principalID)
{
return m_Principals.Delete("PrincipalID", principalID);
}
#endregion
#region invites table
public bool StoreInvitation(InvitationData data)
{
return m_Invites.Store(data);
}
public InvitationData RetrieveInvitation(UUID inviteID)
{
InvitationData[] invites = m_Invites.Get("InviteID", inviteID.ToString());
if (invites != null && invites.Length > 0)
return invites[0];
return null;
}
public InvitationData RetrieveInvitation(UUID groupID, string principalID)
{
InvitationData[] invites = m_Invites.Get(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), principalID });
if (invites != null && invites.Length > 0)
return invites[0];
return null;
}
public bool DeleteInvite(UUID inviteID)
{
return m_Invites.Delete("InviteID", inviteID.ToString());
}
public void DeleteOldInvites()
{
m_Invites.DeleteOld();
}
#endregion
#region notices table
public bool StoreNotice(NoticeData data)
{
return m_Notices.Store(data);
}
public NoticeData RetrieveNotice(UUID noticeID)
{
NoticeData[] notices = m_Notices.Get("NoticeID", noticeID.ToString());
if (notices != null && notices.Length > 0)
return notices[0];
return null;
}
public NoticeData[] RetrieveNotices(UUID groupID)
{
NoticeData[] notices = m_Notices.Get("GroupID", groupID.ToString());
return notices;
}
public bool DeleteNotice(UUID noticeID)
{
return m_Notices.Delete("NoticeID", noticeID.ToString());
}
public void DeleteOldNotices()
{
m_Notices.DeleteOld();
}
#endregion
#region combinations
public MembershipData RetrievePrincipalGroupMembership(string principalID, UUID groupID)
{
// TODO
return null;
}
public MembershipData[] RetrievePrincipalGroupMemberships(string principalID)
{
// TODO
return null;
}
#endregion
}
public class PGSqlGroupsGroupsHandler : PGSQLGenericTableHandler<GroupData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsGroupsHandler(string connectionString, string realm, string store)
: base(connectionString, realm, store)
{
}
}
public class PGSqlGroupsMembershipHandler : PGSQLGenericTableHandler<MembershipData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsMembershipHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
}
public class PGSqlGroupsRolesHandler : PGSQLGenericTableHandler<RoleData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsRolesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
}
public class PGSqlGroupsRoleMembershipHandler : PGSQLGenericTableHandler<RoleMembershipData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsRoleMembershipHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
}
public class PGSqlGroupsInvitesHandler : PGSQLGenericTableHandler<InvitationData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsInvitesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
public void DeleteOld()
{
uint now = (uint)Util.UnixTimeSinceEpoch();
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where \"TMStamp\" < :tstamp", m_Realm);
cmd.Parameters.AddWithValue("tstamp", now - 14 * 24 * 60 * 60); // > 2 weeks old
ExecuteNonQuery(cmd);
}
}
}
public class PGSqlGroupsNoticesHandler : PGSQLGenericTableHandler<NoticeData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsNoticesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
public void DeleteOld()
{
uint now = (uint)Util.UnixTimeSinceEpoch();
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where \"TMStamp\" < :tstamp", m_Realm);
cmd.Parameters.AddWithValue("tstamp", now - 14 * 24 * 60 * 60); // > 2 weeks old
ExecuteNonQuery(cmd);
}
}
}
public class PGSqlGroupsPrincipalsHandler : PGSQLGenericTableHandler<PrincipalData>
{
protected override Assembly Assembly
{
// WARNING! Moving migrations to this assembly!!!
get { return GetType().Assembly; }
}
public PGSqlGroupsPrincipalsHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty)
{
}
}
}

View File

@@ -0,0 +1,80 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using Npgsql;
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A PGSQL Interface for user grid data
/// </summary>
public class PGSQLHGTravelData : PGSQLGenericTableHandler<HGTravelingData>, IHGTravelingData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public PGSQLHGTravelData(string connectionString, string realm) : base(connectionString, realm, "HGTravelStore") { }
public HGTravelingData Get(UUID sessionID)
{
HGTravelingData[] ret = Get("SessionID", sessionID.ToString());
if (ret.Length == 0)
return null;
return ret[0];
}
public HGTravelingData[] GetSessions(UUID userID)
{
return base.Get("UserID", userID.ToString());
}
public bool Delete(UUID sessionID)
{
return Delete("SessionID", sessionID.ToString());
}
public void DeleteOld()
{
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
cmd.CommandText = String.Format(@"delete from {0} where ""TMStamp"" < CURRENT_DATE - INTERVAL '2 day'", m_Realm);
ExecuteNonQuery(cmd);
}
}
}
}

View File

@@ -28,18 +28,18 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using Npgsql;
namespace OpenSim.Data.MSSQL
namespace OpenSim.Data.PGSQL
{
/// <summary>
/// A MSSQL interface for the inventory server
/// A PGSQL interface for the inventory server
/// </summary>
public class MSSQLInventoryData : IInventoryDataPlugin
public class PGSQLInventoryData : IInventoryDataPlugin
{
private const string _migrationStore = "InventoryStore";
@@ -48,7 +48,7 @@ namespace OpenSim.Data.MSSQL
/// <summary>
/// The database manager
/// </summary>
private MSSQLManager database;
private PGSQLManager database;
private string m_connectionString;
#region IPlugin members
@@ -56,19 +56,19 @@ namespace OpenSim.Data.MSSQL
[Obsolete("Cannot be default-initialized!")]
public void Initialise()
{
m_log.Info("[MSSQLInventoryData]: " + Name + " cannot be default-initialized!");
m_log.Info("[PGSQLInventoryData]: " + Name + " cannot be default-initialized!");
throw new PluginNotInitialisedException(Name);
}
/// <summary>
/// Loads and initialises the MSSQL inventory storage interface
/// Loads and initialises the PGSQL inventory storage interface
/// </summary>
/// <param name="connectionString">connect string</param>
/// <remarks>use mssql_connection.ini</remarks>
/// <remarks>use PGSQL_connection.ini</remarks>
public void Initialise(string connectionString)
{
m_connectionString = connectionString;
database = new MSSQLManager(connectionString);
database = new PGSQLManager(connectionString);
//New migrations check of store
database.CheckMigration(_migrationStore);
@@ -80,7 +80,7 @@ namespace OpenSim.Data.MSSQL
/// <returns>A string containing the name of the DB provider</returns>
public string Name
{
get { return "MSSQL Inventory Data Interface"; }
get { return "PGSQL Inventory Data Interface"; }
}
/// <summary>
@@ -158,13 +158,13 @@ namespace OpenSim.Data.MSSQL
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(UUID folderID)
{
string sql = "SELECT * FROM inventoryfolders WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryfolders WHERE \"folderID\" = :folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folderID));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@@ -200,11 +200,11 @@ namespace OpenSim.Data.MSSQL
if (parentID == UUID.Zero)
return folders;
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryfolders WHERE \"parentFolderID\" = :parentID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("@parentID", parentID));
cmd.Parameters.Add(database.CreateParameter("parentID", parentID));
conn.Open();
folders.AddRange(getInventoryFolders(cmd));
@@ -228,8 +228,8 @@ namespace OpenSim.Data.MSSQL
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
string sql = @"INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version])
VALUES (@folderID, @agentID, @parentFolderID, @folderName, @type, @version);";
string sql = "INSERT INTO inventoryfolders (\"folderID\", \"agentID\", \"parentFolderID\", \"folderName\", type, version) " +
" VALUES (:folderID, :agentID, :parentFolderID, :folderName, :type, :version);";
string folderName = folder.Name;
if (folderName.Length > 64)
@@ -237,8 +237,8 @@ namespace OpenSim.Data.MSSQL
folderName = folderName.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on add");
}
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
@@ -264,12 +264,12 @@ namespace OpenSim.Data.MSSQL
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
string sql = @"UPDATE inventoryfolders SET agentID = @agentID,
parentFolderID = @parentFolderID,
folderName = @folderName,
type = @type,
version = @version
WHERE folderID = @folderID";
string sql = @"UPDATE inventoryfolders SET ""agentID"" = :agentID,
""parentFolderID"" = :parentFolderID,
""folderName"" = :folderName,
type = :type,
version = :version
WHERE folderID = :folderID";
string folderName = folder.Name;
if (folderName.Length > 64)
@@ -277,8 +277,8 @@ namespace OpenSim.Data.MSSQL
folderName = folderName.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on update");
}
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
@@ -304,9 +304,9 @@ namespace OpenSim.Data.MSSQL
/// <param name="folder">Folder to update</param>
public void moveInventoryFolder(InventoryFolderBase folder)
{
string sql = @"UPDATE inventoryfolders SET parentFolderID = @parentFolderID WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = @"UPDATE inventoryfolders SET ""parentFolderID"" = :parentFolderID WHERE ""folderID"" = :folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
@@ -328,13 +328,13 @@ namespace OpenSim.Data.MSSQL
/// <param name="folderID">Id of folder to delete</param>
public void deleteInventoryFolder(UUID folderID)
{
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
string sql = @"SELECT * FROM inventoryfolders WHERE ""parentFolderID"" = :parentID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
List<InventoryFolderBase> subFolders;
cmd.Parameters.Add(database.CreateParameter("@parentID", UUID.Zero));
cmd.Parameters.Add(database.CreateParameter("parentID", UUID.Zero));
conn.Open();
subFolders = getFolderHierarchy(folderID, cmd);
@@ -363,15 +363,15 @@ namespace OpenSim.Data.MSSQL
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
{
string sql = "SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = @"SELECT * FROM inventoryitems WHERE ""parentFolderID"" = :parentFolderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folderID));
conn.Open();
List<InventoryItemBase> items = new List<InventoryItemBase>();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
@@ -389,13 +389,13 @@ namespace OpenSim.Data.MSSQL
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(UUID itemID)
{
string sql = "SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = @"SELECT * FROM inventoryitems WHERE ""inventoryID"" = :inventoryID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@@ -421,15 +421,15 @@ namespace OpenSim.Data.MSSQL
}
string sql = @"INSERT INTO inventoryitems
([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName],
[inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions],
[invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions], [inventoryGroupPermissions],
[salePrice], [saleType], [creationDate], [groupID], [groupOwned], [flags])
(""inventoryID"", ""assetID"", ""assetType"", ""parentFolderID"", ""avatarID"", ""inventoryName"",
""inventoryDescription"", ""inventoryNextPermissions"", ""inventoryCurrentPermissions"",
""invType"", ""creatorID"", ""inventoryBasePermissions"", ""inventoryEveryOnePermissions"", ""inventoryGroupPermissions"",
""salePrice"", ""SaleType"", ""creationDate"", ""groupID"", ""groupOwned"", flags)
VALUES
(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription,
@inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID,
@inventoryBasePermissions, @inventoryEveryOnePermissions, @inventoryGroupPermissions, @salePrice, @saleType,
@creationDate, @groupID, @groupOwned, @flags)";
(:inventoryID, :assetID, :assetType, :parentFolderID, :avatarID, :inventoryName, :inventoryDescription,
:inventoryNextPermissions, :inventoryCurrentPermissions, :invType, :creatorID,
:inventoryBasePermissions, :inventoryEveryOnePermissions, :inventoryGroupPermissions, :SalePrice, :SaleType,
:creationDate, :groupID, :groupOwned, :flags)";
string itemName = item.Name;
if (item.Name.Length > 64)
@@ -445,8 +445,8 @@ namespace OpenSim.Data.MSSQL
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters");
}
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
@@ -462,8 +462,8 @@ namespace OpenSim.Data.MSSQL
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("SalePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("SaleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
@@ -479,9 +479,9 @@ namespace OpenSim.Data.MSSQL
}
}
sql = "UPDATE inventoryfolders SET version = version + 1 WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
sql = @"UPDATE inventoryfolders SET version = version + 1 WHERE ""folderID"" = @folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("folderID", item.Folder.ToString()));
conn.Open();
@@ -502,26 +502,26 @@ namespace OpenSim.Data.MSSQL
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
string sql = @"UPDATE inventoryitems SET assetID = @assetID,
assetType = @assetType,
parentFolderID = @parentFolderID,
avatarID = @avatarID,
inventoryName = @inventoryName,
inventoryDescription = @inventoryDescription,
inventoryNextPermissions = @inventoryNextPermissions,
inventoryCurrentPermissions = @inventoryCurrentPermissions,
invType = @invType,
creatorID = @creatorID,
inventoryBasePermissions = @inventoryBasePermissions,
inventoryEveryOnePermissions = @inventoryEveryOnePermissions,
inventoryGroupPermissions = @inventoryGroupPermissions,
salePrice = @salePrice,
saleType = @saleType,
creationDate = @creationDate,
groupID = @groupID,
groupOwned = @groupOwned,
flags = @flags
WHERE inventoryID = @inventoryID";
string sql = @"UPDATE inventoryitems SET ""assetID"" = :assetID,
""assetType"" = :assetType,
""parentFolderID"" = :parentFolderID,
""avatarID"" = :avatarID,
""inventoryName"" = :inventoryName,
""inventoryDescription"" = :inventoryDescription,
""inventoryNextPermissions"" = :inventoryNextPermissions,
""inventoryCurrentPermissions"" = :inventoryCurrentPermissions,
""invType"" = :invType,
""creatorID"" = :creatorID,
""inventoryBasePermissions"" = :inventoryBasePermissions,
""inventoryEveryOnePermissions"" = :inventoryEveryOnePermissions,
""inventoryGroupPermissions"" = :inventoryGroupPermissions,
""salePrice"" = :SalePrice,
""saleType"" = :SaleType,
""creationDate"" = :creationDate,
""groupID"" = :groupID,
""groupOwned"" = :groupOwned,
flags = :flags
WHERE ""inventoryID"" = :inventoryID";
string itemName = item.Name;
if (item.Name.Length > 64)
@@ -537,8 +537,8 @@ namespace OpenSim.Data.MSSQL
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters on update");
}
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
@@ -554,8 +554,8 @@ namespace OpenSim.Data.MSSQL
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("SalePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("SaleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
@@ -580,9 +580,9 @@ namespace OpenSim.Data.MSSQL
/// <param name="itemID">the item UUID</param>
public void deleteInventoryItem(UUID itemID)
{
string sql = "DELETE FROM inventoryitems WHERE inventoryID=@inventoryID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = @"DELETE FROM inventoryitems WHERE ""inventoryID""=:inventoryID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
try
@@ -616,14 +616,14 @@ namespace OpenSim.Data.MSSQL
/// </returns>
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
{
string sql = "SELECT * FROM inventoryitems WHERE avatarId = @uuid AND assetType = @assetType and flags = 1";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
string sql = @"SELECT * FROM inventoryitems WHERE ""avatarID"" = :uuid AND ""assetType"" = :assetType and flags = 1";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("uuid", avatarID));
cmd.Parameters.Add(database.CreateParameter("assetType", (int)AssetType.Gesture));
conn.Open();
using (SqlDataReader reader = cmd.ExecuteReader())
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
List<InventoryItemBase> gestureList = new List<InventoryItemBase>();
while (reader.Read())
@@ -644,9 +644,9 @@ namespace OpenSim.Data.MSSQL
/// </summary>
/// <param name="folderID">the item ID</param>
/// <param name="connection">connection to the database</param>
private void DeleteItemsInFolder(UUID folderID, SqlConnection connection)
private void DeleteItemsInFolder(UUID folderID, NpgsqlConnection connection)
{
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryitems WHERE folderID=@folderID", connection))
using (NpgsqlCommand command = new NpgsqlCommand(@"DELETE FROM inventoryitems WHERE ""folderID""=:folderID", connection))
{
command.Parameters.Add(database.CreateParameter("folderID", folderID));
@@ -667,9 +667,9 @@ namespace OpenSim.Data.MSSQL
/// <param name="parentID">parent ID.</param>
/// <param name="command">SQL command/connection to database</param>
/// <returns></returns>
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, SqlCommand command)
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, NpgsqlCommand command)
{
command.Parameters["@parentID"].Value = parentID.Guid; //.ToString();
command.Parameters["parentID"].Value = parentID.Guid; //.ToString();
List<InventoryFolderBase> folders = getInventoryFolders(command);
@@ -698,9 +698,9 @@ namespace OpenSim.Data.MSSQL
/// <returns></returns>
private List<InventoryFolderBase> getInventoryFolders(UUID parentID, UUID user)
{
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID AND agentID LIKE @uuid";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
string sql = @"SELECT * FROM inventoryfolders WHERE ""parentFolderID"" = :parentID AND ""agentID"" = :uuid";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
{
if (user == UUID.Zero)
{
@@ -721,9 +721,9 @@ namespace OpenSim.Data.MSSQL
/// </summary>
/// <param name="command">SQLcommand.</param>
/// <returns></returns>
private static List<InventoryFolderBase> getInventoryFolders(SqlCommand command)
private static List<InventoryFolderBase> getInventoryFolders(NpgsqlCommand command)
{
using (SqlDataReader reader = command.ExecuteReader())
using (NpgsqlDataReader reader = command.ExecuteReader())
{
List<InventoryFolderBase> items = new List<InventoryFolderBase>();
@@ -738,9 +738,9 @@ namespace OpenSim.Data.MSSQL
/// <summary>
/// Reads a list of inventory folders returned by a query.
/// </summary>
/// <param name="reader">A MSSQL Data Reader</param>
/// <param name="reader">A PGSQL Data Reader</param>
/// <returns>A List containing inventory folders</returns>
protected static InventoryFolderBase readInventoryFolder(SqlDataReader reader)
protected static InventoryFolderBase readInventoryFolder(NpgsqlDataReader reader)
{
try
{
@@ -796,7 +796,7 @@ namespace OpenSim.Data.MSSQL
return item;
}
catch (SqlException e)
catch (NpgsqlException e)
{
m_log.Error("[INVENTORY DB]: Error reading inventory item :" + e.Message);
}
@@ -809,18 +809,18 @@ namespace OpenSim.Data.MSSQL
/// </summary>
/// <param name="folderID">the folder UUID</param>
/// <param name="connection">connection to database</param>
private void DeleteOneFolder(UUID folderID, SqlConnection connection)
private void DeleteOneFolder(UUID folderID, NpgsqlConnection connection)
{
try
{
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID and type=-1", connection))
using (NpgsqlCommand command = new NpgsqlCommand(@"DELETE FROM inventoryfolders WHERE ""folderID""=:folderID and type=-1", connection))
{
command.Parameters.Add(database.CreateParameter("folderID", folderID));
command.ExecuteNonQuery();
}
}
catch (SqlException e)
catch (NpgsqlException e)
{
m_log.Error("[INVENTORY DB]: Error deleting folder :" + e.Message);
}

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