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|
1aa7469253 | ||
|
|
3c3ea19620 | ||
|
|
0d2243a393 | ||
|
|
917d753f1c | ||
|
|
a4290048e5 | ||
|
|
cba8b4f8b8 | ||
|
|
6a77a65675 | ||
|
|
16ffc764bf | ||
|
|
cf080a68d6 | ||
|
|
f726150afd | ||
|
|
1f34c8277d | ||
|
|
66cb533f26 | ||
|
|
5145356467 | ||
|
|
77f579dcc8 | ||
|
|
7c0843aad1 | ||
|
|
4e18e71089 |
10
.gitignore
vendored
10
.gitignore
vendored
@@ -1,6 +1,5 @@
|
||||
.project
|
||||
.settings
|
||||
.gitignore
|
||||
*.csproj
|
||||
*.csproj.user
|
||||
*.build
|
||||
@@ -11,7 +10,6 @@
|
||||
*.pidb
|
||||
*.dll.build
|
||||
*.dll
|
||||
*.log
|
||||
*.VisualState.xml
|
||||
*/*/obj
|
||||
*/*/*/obj
|
||||
@@ -25,13 +23,17 @@
|
||||
*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/*/bin
|
||||
addon-modules/
|
||||
bin/Debug/*.dll
|
||||
bin/*.dll.mdb
|
||||
bin/*.db
|
||||
bin/*.db-journal
|
||||
bin/addin-db-*
|
||||
bin/*.dll
|
||||
bin/OpenSim.vshost.exe.config
|
||||
bin/OpenSim.32BitLaunch.vshost.exe.config
|
||||
bin/OpenSim.32BitLaunch.log
|
||||
UpgradeLog.XML
|
||||
_UpgradeReport_Files/
|
||||
bin/ScriptEngines/*-*-*-*-*
|
||||
bin/ScriptEngines/*.dll
|
||||
bin/ScriptEngines/*/*.dll
|
||||
@@ -44,6 +46,8 @@ bin/Physics*
|
||||
bin/Terrain*
|
||||
bin/Regions/*
|
||||
bin/UserAssets
|
||||
bin/assetcache
|
||||
bin/maptiles
|
||||
bin/estate_settings.xml
|
||||
bin/config-include/CenomeCache.ini
|
||||
bin/config-include/FlotsamCache.ini
|
||||
|
||||
@@ -135,14 +135,25 @@
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="torture" depends="build, find-nunit">
|
||||
<target name="test-stress" depends="build, find-nunit">
|
||||
<setenv name="MONO_THREADS_PER_CPU" value="100" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.torture">
|
||||
<arg value="./bin/OpenSim.Tests.Torture.dll" />
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.stress">
|
||||
<arg value="./bin/OpenSim.Tests.Stress.dll" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.torture)==0}" />
|
||||
<fail message="Failures reported in stress tests." unless="${int::parse(testresult.opensim.tests.stress)==0}" />
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="test-perf" depends="build, find-nunit">
|
||||
<setenv name="MONO_THREADS_PER_CPU" value="100" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.performance">
|
||||
<arg value="./bin/OpenSim.Tests.Performance.dll" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in performance tests." unless="${int::parse(testresult.opensim.tests.performance)==0}" />
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<<<>>>>The following people have contributed to OpenSim (Thank you
|
||||
<<<>>>>The following people have contributed to OpenSim (Thank you
|
||||
for your effort!)
|
||||
|
||||
= Current OpenSim Developers (in very rough order of appearance) =
|
||||
@@ -91,6 +91,8 @@ what it is today.
|
||||
* Fly-Man
|
||||
* Flyte Xevious
|
||||
* Garmin Kawaguichi
|
||||
* Gryc Ueusp
|
||||
* Hiro Lecker
|
||||
* Imaze Rhiano
|
||||
* Intimidated
|
||||
* Jeremy Bongio (IBM)
|
||||
|
||||
@@ -131,7 +131,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
|
||||
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
|
||||
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
|
||||
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
|
||||
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
|
||||
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
|
||||
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
|
||||
@@ -258,101 +257,23 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
{
|
||||
m_log.Info("[RADMIN]: Request to restart Region.");
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene rebootedScene = null;
|
||||
bool restartAll = false;
|
||||
|
||||
IConfig startupConfig = m_configSource.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
|
||||
{
|
||||
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
|
||||
restartAll = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (rebootedScene == null)
|
||||
{
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
}
|
||||
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
|
||||
responseData["success"] = false;
|
||||
responseData["accepted"] = true;
|
||||
responseData["rebooting"] = true;
|
||||
|
||||
string message;
|
||||
List<int> times = new List<int>();
|
||||
|
||||
if (requestData.ContainsKey("alerts"))
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
{
|
||||
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
|
||||
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
|
||||
{
|
||||
if (restartModule != null)
|
||||
{
|
||||
message = "Restart has been cancelled";
|
||||
List<int> times = new List<int> { 30, 15 };
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
restartModule.AbortRestart(message);
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["rebooting"] = false;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
foreach (string a in alertTimes)
|
||||
times.Add(Convert.ToInt32(a));
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int timeout = 30;
|
||||
if (requestData.ContainsKey("milliseconds"))
|
||||
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
|
||||
while (timeout > 0)
|
||||
{
|
||||
times.Add(timeout);
|
||||
if (timeout > 300)
|
||||
timeout -= 120;
|
||||
else if (timeout > 30)
|
||||
timeout -= 30;
|
||||
else
|
||||
timeout -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
message = "Region is restarting in {0}. Please save what you are doing and log out.";
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
bool notice = true;
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string)requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
notice = false;
|
||||
}
|
||||
|
||||
List<Scene> restartList;
|
||||
|
||||
if (restartAll)
|
||||
restartList = m_application.SceneManager.Scenes;
|
||||
else
|
||||
restartList = new List<Scene>() { rebootedScene };
|
||||
|
||||
foreach (Scene s in m_application.SceneManager.Scenes)
|
||||
{
|
||||
restartModule = s.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
|
||||
}
|
||||
responseData["success"] = true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -389,32 +310,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
m_log.Info("[RADMIN]: Alert request complete");
|
||||
}
|
||||
|
||||
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request started");
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
string message = (string)requestData["message"];
|
||||
string fromuuid = (string)requestData["from"];
|
||||
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
|
||||
|
||||
responseData["accepted"] = true;
|
||||
responseData["success"] = true;
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
|
||||
});
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Load height maps request started");
|
||||
@@ -503,32 +398,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
message = "Region is going down now.";
|
||||
}
|
||||
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string) requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!requestData.ContainsKey("noticetype")
|
||||
|| ((string)requestData["noticetype"] != "none"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendGeneralAlert(message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Perform shutdown
|
||||
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
|
||||
@@ -1694,31 +1570,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
|
||||
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
int flags = 0;
|
||||
string text = String.Empty;
|
||||
int health = 0;
|
||||
responseData["success"] = true;
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
try
|
||||
{
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
health = scene.GetHealth(out flags, out text);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
responseData["error"] = null;
|
||||
}
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
int health = scene.GetHealth();
|
||||
responseData["health"] = health;
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["health"] = health;
|
||||
responseData["flags"] = flags;
|
||||
responseData["message"] = text;
|
||||
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
|
||||
@@ -301,7 +301,8 @@ namespace OpenSim.Capabilities.Handlers
|
||||
InventoryItemBase linkedItem
|
||||
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
|
||||
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
if (linkedItem != null)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -393,12 +394,8 @@ namespace OpenSim.Capabilities.Handlers
|
||||
llsdFolder.folder_id = invFolder.ID;
|
||||
llsdFolder.parent_id = invFolder.ParentID;
|
||||
llsdFolder.name = invFolder.Name;
|
||||
|
||||
if (invFolder.Type == (short)AssetType.Unknown || !Enum.IsDefined(typeof(AssetType), (sbyte)invFolder.Type))
|
||||
llsdFolder.type = "-1";
|
||||
else
|
||||
llsdFolder.type = Utils.AssetTypeToString((AssetType)invFolder.Type);
|
||||
llsdFolder.preferred_type = "-1";
|
||||
llsdFolder.type = invFolder.Type;
|
||||
llsdFolder.preferred_type = -1;
|
||||
|
||||
return llsdFolder;
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace OpenSim.Framework.Capabilities
|
||||
public UUID folder_id;
|
||||
public UUID parent_id;
|
||||
public string name;
|
||||
public string type;
|
||||
public string preferred_type;
|
||||
public int type;
|
||||
public int preferred_type;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,9 +66,7 @@ namespace OpenSim.Framework.Capabilities
|
||||
|
||||
TResponse response = m_method(llsdRequest);
|
||||
|
||||
Encoding encoding = new UTF8Encoding(false);
|
||||
|
||||
return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
|
||||
return Util.UTF8NoBomEncoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ namespace OpenSim.ConsoleClient
|
||||
|
||||
request.ContentType = "application/x-www-form-urlencoded";
|
||||
|
||||
byte[] buffer = new System.Text.ASCIIEncoding().GetBytes(data);
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(data);
|
||||
int length = (int) buffer.Length;
|
||||
request.ContentLength = length;
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace OpenSim.Data
|
||||
{
|
||||
public abstract AssetBase GetAsset(UUID uuid);
|
||||
|
||||
public abstract bool StoreAsset(AssetBase asset);
|
||||
public abstract void StoreAsset(AssetBase asset);
|
||||
public abstract bool ExistsAsset(UUID uuid);
|
||||
|
||||
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenSim.Data
|
||||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase GetAsset(UUID uuid);
|
||||
bool StoreAsset(AssetBase asset);
|
||||
void StoreAsset(AssetBase asset);
|
||||
bool ExistsAsset(UUID uuid);
|
||||
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
void Initialise(string connect);
|
||||
|
||||
@@ -50,6 +50,5 @@ namespace OpenSim.Data
|
||||
bool Store(UserAccountData data);
|
||||
bool Delete(string field, string val);
|
||||
UserAccountData[] GetUsers(UUID scopeID, string query);
|
||||
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,11 @@ namespace OpenSim.Data
|
||||
public UUID folderID;
|
||||
public UUID agentID;
|
||||
public UUID parentFolderID;
|
||||
|
||||
public XInventoryFolder Clone()
|
||||
{
|
||||
return (XInventoryFolder)MemberwiseClone();
|
||||
}
|
||||
}
|
||||
|
||||
public class XInventoryItem
|
||||
@@ -64,6 +69,11 @@ namespace OpenSim.Data
|
||||
public UUID avatarID;
|
||||
public UUID parentFolderID;
|
||||
public int inventoryGroupPermissions;
|
||||
|
||||
public XInventoryItem Clone()
|
||||
{
|
||||
return (XInventoryItem)MemberwiseClone();
|
||||
}
|
||||
}
|
||||
|
||||
public interface IXInventoryData
|
||||
|
||||
@@ -143,7 +143,7 @@ namespace OpenSim.Data.MSSQL
|
||||
/// Create asset in m_database
|
||||
/// </summary>
|
||||
/// <param name="asset">the asset</param>
|
||||
override public bool StoreAsset(AssetBase asset)
|
||||
override public void StoreAsset(AssetBase asset)
|
||||
{
|
||||
|
||||
string sql =
|
||||
@@ -192,12 +192,10 @@ namespace OpenSim.Data.MSSQL
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
return true;
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
|
||||
public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
|
||||
IAvatarData
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLAvatarData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Avatar")
|
||||
|
||||
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLGenericTableHandler<T> where T : class, new()
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected string m_ConnectionString;
|
||||
protected MSSQLManager m_database; //used for parameter type translation
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
|
||||
public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
|
||||
IGridUserData
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLGridUserData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "GridUserStore")
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenSim.Data.MSSQL
|
||||
/// </summary>
|
||||
public class MSSQLManager
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Connection string for ADO.net
|
||||
@@ -185,8 +185,6 @@ namespace OpenSim.Data.MSSQL
|
||||
return parameter;
|
||||
}
|
||||
|
||||
private static readonly Dictionary<string, string> emptyDictionary = new Dictionary<string, string>();
|
||||
|
||||
/// <summary>
|
||||
/// Checks if we need to do some migrations to the database
|
||||
/// </summary>
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
|
||||
public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>,
|
||||
IPresenceData
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLPresenceData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Presence")
|
||||
|
||||
@@ -2203,9 +2203,17 @@ VALUES
|
||||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
public void SaveExtra(UUID regionID, string name, string value)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
|
||||
public void RemoveExtra(UUID regionID, string name)
|
||||
{
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetExtra(UUID regionID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,10 +242,5 @@ namespace OpenSim.Data.MSSQL
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLXInventoryData : IXInventoryData
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(
|
||||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private MSSQLGenericTableHandler<XInventoryFolder> m_Folders;
|
||||
private MSSQLItemHandler m_Items;
|
||||
|
||||
@@ -155,7 +155,7 @@ namespace OpenSim.Data.MySQL
|
||||
/// </summary>
|
||||
/// <param name="asset">Asset UUID to create</param>
|
||||
/// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
|
||||
override public bool StoreAsset(AssetBase asset)
|
||||
override public void StoreAsset(AssetBase asset)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
@@ -201,14 +201,12 @@ namespace OpenSim.Data.MySQL
|
||||
cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
|
||||
cmd.Parameters.AddWithValue("?data", asset.Data);
|
||||
cmd.ExecuteNonQuery();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}",
|
||||
asset.FullID, asset.Name, e.Message);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -372,4 +370,4 @@ namespace OpenSim.Data.MySQL
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -175,11 +175,6 @@ namespace OpenSim.Data.MySQL
|
||||
int v = Convert.ToInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v);
|
||||
}
|
||||
else if (m_Fields[name].FieldType == typeof(uint))
|
||||
{
|
||||
uint v = Convert.ToUInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Fields[name].SetValue(row, reader[name]);
|
||||
@@ -301,4 +296,4 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
|
||||
Initialise(connectionString);
|
||||
}
|
||||
|
||||
public virtual void Initialise(string connectionString)
|
||||
public void Initialise(string connectionString)
|
||||
{
|
||||
m_connectionString = connectionString;
|
||||
|
||||
@@ -113,16 +113,14 @@ namespace OpenSim.Data.MySQL
|
||||
|
||||
public void Dispose() {}
|
||||
|
||||
public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
|
||||
public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
|
||||
{
|
||||
uint flags = obj.RootPart.GetEffectiveObjectFlags();
|
||||
|
||||
// Eligibility check
|
||||
//
|
||||
// PrimFlags.Temporary is not used in OpenSim code and cannot
|
||||
// be guaranteed to always be clear. Don't check it.
|
||||
// if ((flags & (uint)PrimFlags.Temporary) != 0)
|
||||
// return;
|
||||
if ((flags & (uint)PrimFlags.Temporary) != 0)
|
||||
return;
|
||||
if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
|
||||
return;
|
||||
|
||||
@@ -137,7 +135,7 @@ namespace OpenSim.Data.MySQL
|
||||
foreach (SceneObjectPart prim in obj.Parts)
|
||||
{
|
||||
cmd.Parameters.Clear();
|
||||
|
||||
|
||||
cmd.CommandText = "replace into prims (" +
|
||||
"UUID, CreationDate, " +
|
||||
"Name, Text, Description, " +
|
||||
@@ -173,10 +171,7 @@ namespace OpenSim.Data.MySQL
|
||||
"ParticleSystem, ClickAction, Material, " +
|
||||
"CollisionSound, CollisionSoundVolume, " +
|
||||
"PassTouches, " +
|
||||
"PassCollisions, " +
|
||||
"LinkNumber, MediaURL, KeyframeMotion, " +
|
||||
"PhysicsShapeType, Density, GravityModifier, " +
|
||||
"Friction, Restitution) values (" + "?UUID, " +
|
||||
"LinkNumber, MediaURL) values (" + "?UUID, " +
|
||||
"?CreationDate, ?Name, ?Text, " +
|
||||
"?Description, ?SitName, ?TouchName, " +
|
||||
"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
|
||||
@@ -207,17 +202,14 @@ namespace OpenSim.Data.MySQL
|
||||
"?SaleType, ?ColorR, ?ColorG, " +
|
||||
"?ColorB, ?ColorA, ?ParticleSystem, " +
|
||||
"?ClickAction, ?Material, ?CollisionSound, " +
|
||||
"?CollisionSoundVolume, ?PassTouches, ?PassCollisions, " +
|
||||
"?LinkNumber, ?MediaURL, ?KeyframeMotion, " +
|
||||
"?PhysicsShapeType, ?Density, ?GravityModifier, " +
|
||||
"?Friction, ?Restitution)";
|
||||
|
||||
"?CollisionSoundVolume, ?PassTouches, ?LinkNumber, ?MediaURL)";
|
||||
|
||||
FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
|
||||
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
|
||||
|
||||
cmd.Parameters.Clear();
|
||||
|
||||
|
||||
cmd.CommandText = "replace into primshapes (" +
|
||||
"UUID, Shape, ScaleX, ScaleY, " +
|
||||
"ScaleZ, PCode, PathBegin, PathEnd, " +
|
||||
@@ -239,9 +231,9 @@ namespace OpenSim.Data.MySQL
|
||||
"?ProfileEnd, ?ProfileCurve, " +
|
||||
"?ProfileHollow, ?Texture, ?ExtraParams, " +
|
||||
"?State, ?Media)";
|
||||
|
||||
|
||||
FillShapeCommand(cmd, prim);
|
||||
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
@@ -249,7 +241,7 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void RemoveObject(UUID obj, UUID regionUUID)
|
||||
public void RemoveObject(UUID obj, UUID regionUUID)
|
||||
{
|
||||
// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
|
||||
|
||||
@@ -398,7 +390,7 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
|
||||
public List<SceneObjectGroup> LoadObjects(UUID regionID)
|
||||
{
|
||||
const int ROWS_PER_QUERY = 5000;
|
||||
|
||||
@@ -454,11 +446,7 @@ namespace OpenSim.Data.MySQL
|
||||
foreach (SceneObjectPart prim in prims.Values)
|
||||
{
|
||||
if (prim.ParentUUID == UUID.Zero)
|
||||
{
|
||||
objects[prim.UUID] = new SceneObjectGroup(prim);
|
||||
if (prim.KeyframeMotion != null)
|
||||
prim.KeyframeMotion.UpdateSceneObject(objects[prim.UUID]);
|
||||
}
|
||||
}
|
||||
|
||||
// Add all of the children objects to the SOGs
|
||||
@@ -571,51 +559,36 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void StoreTerrain(double[,] ter, UUID regionID)
|
||||
public void StoreTerrain(double[,] ter, UUID regionID)
|
||||
{
|
||||
Util.FireAndForget(delegate(object x)
|
||||
m_log.Info("[REGION DB]: Storing terrain");
|
||||
|
||||
lock (m_dbLock)
|
||||
{
|
||||
double[,] oldTerrain = LoadTerrain(regionID);
|
||||
|
||||
m_log.Info("[REGION DB]: Storing terrain");
|
||||
|
||||
lock (m_dbLock)
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
dbcon.Open();
|
||||
cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
|
||||
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
|
||||
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
||||
ExecuteNonQuery(cmd);
|
||||
|
||||
using (MySqlCommand cmd2 = dbcon.CreateCommand())
|
||||
{
|
||||
try
|
||||
{
|
||||
cmd2.CommandText = "insert into terrain (RegionUUID, " +
|
||||
"Revision, Heightfield) values (?RegionUUID, " +
|
||||
"1, ?Heightfield)";
|
||||
cmd.CommandText = "insert into terrain (RegionUUID, " +
|
||||
"Revision, Heightfield) values (?RegionUUID, " +
|
||||
"1, ?Heightfield)";
|
||||
|
||||
cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
||||
cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter, oldTerrain));
|
||||
cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
ExecuteNonQuery(cmd2);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat(e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public virtual double[,] LoadTerrain(UUID regionID)
|
||||
public double[,] LoadTerrain(UUID regionID)
|
||||
{
|
||||
double[,] terrain = null;
|
||||
|
||||
@@ -665,7 +638,7 @@ namespace OpenSim.Data.MySQL
|
||||
return terrain;
|
||||
}
|
||||
|
||||
public virtual void RemoveLandObject(UUID globalID)
|
||||
public void RemoveLandObject(UUID globalID)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
@@ -684,7 +657,7 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void StoreLandObject(ILandObject parcel)
|
||||
public void StoreLandObject(ILandObject parcel)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
@@ -741,104 +714,108 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
|
||||
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
|
||||
{
|
||||
RegionLightShareData nWP = new RegionLightShareData();
|
||||
nWP.OnSave += StoreRegionWindlightSettings;
|
||||
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
string command = "select * from `regionwindlight` where region_id = ?regionID";
|
||||
|
||||
using (MySqlCommand cmd = new MySqlCommand(command))
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.Connection = dbcon;
|
||||
|
||||
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
|
||||
|
||||
IDataReader result = ExecuteReader(cmd);
|
||||
if (!result.Read())
|
||||
dbcon.Open();
|
||||
|
||||
string command = "select * from `regionwindlight` where region_id = ?regionID";
|
||||
|
||||
using (MySqlCommand cmd = new MySqlCommand(command))
|
||||
{
|
||||
//No result, so store our default windlight profile and return it
|
||||
nWP.regionID = regionUUID;
|
||||
// StoreRegionWindlightSettings(nWP);
|
||||
return nWP;
|
||||
}
|
||||
else
|
||||
{
|
||||
nWP.regionID = DBGuid.FromDB(result["region_id"]);
|
||||
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
|
||||
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
|
||||
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
|
||||
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
|
||||
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
|
||||
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
|
||||
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
|
||||
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
|
||||
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
|
||||
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
|
||||
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
|
||||
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
|
||||
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
|
||||
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
|
||||
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
|
||||
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
|
||||
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
|
||||
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
|
||||
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
|
||||
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
|
||||
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
|
||||
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
|
||||
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
|
||||
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
|
||||
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
|
||||
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
|
||||
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
|
||||
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
|
||||
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
|
||||
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
|
||||
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
|
||||
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
|
||||
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
|
||||
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
|
||||
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
|
||||
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
|
||||
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
|
||||
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
|
||||
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
|
||||
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
|
||||
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
|
||||
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
|
||||
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
|
||||
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
|
||||
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
|
||||
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
|
||||
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
|
||||
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
|
||||
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
|
||||
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
|
||||
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
|
||||
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
|
||||
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
|
||||
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
|
||||
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
|
||||
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
|
||||
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
|
||||
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
|
||||
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
|
||||
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
|
||||
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
|
||||
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
|
||||
nWP.valid = true;
|
||||
cmd.Connection = dbcon;
|
||||
|
||||
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
|
||||
|
||||
IDataReader result = ExecuteReader(cmd);
|
||||
if (!result.Read())
|
||||
{
|
||||
//No result, so store our default windlight profile and return it
|
||||
nWP.regionID = regionUUID;
|
||||
StoreRegionWindlightSettings(nWP);
|
||||
return nWP;
|
||||
}
|
||||
else
|
||||
{
|
||||
nWP.regionID = DBGuid.FromDB(result["region_id"]);
|
||||
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
|
||||
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
|
||||
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
|
||||
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
|
||||
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
|
||||
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
|
||||
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
|
||||
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
|
||||
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
|
||||
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
|
||||
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
|
||||
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
|
||||
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
|
||||
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
|
||||
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
|
||||
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
|
||||
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
|
||||
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
|
||||
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
|
||||
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
|
||||
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
|
||||
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
|
||||
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
|
||||
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
|
||||
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
|
||||
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
|
||||
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
|
||||
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
|
||||
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
|
||||
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
|
||||
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
|
||||
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
|
||||
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
|
||||
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
|
||||
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
|
||||
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
|
||||
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
|
||||
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
|
||||
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
|
||||
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
|
||||
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
|
||||
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
|
||||
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
|
||||
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
|
||||
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
|
||||
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
|
||||
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
|
||||
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
|
||||
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
|
||||
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
|
||||
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
|
||||
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
|
||||
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
|
||||
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
|
||||
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
|
||||
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
|
||||
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
|
||||
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
|
||||
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
|
||||
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
|
||||
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
|
||||
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
|
||||
nWP.valid = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nWP;
|
||||
}
|
||||
|
||||
public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
|
||||
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
||||
{
|
||||
RegionSettings rs = null;
|
||||
|
||||
@@ -878,120 +855,126 @@ namespace OpenSim.Data.MySQL
|
||||
return rs;
|
||||
}
|
||||
|
||||
public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
|
||||
public void StoreRegionWindlightSettings(RegionLightShareData wl)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
|
||||
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
|
||||
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
|
||||
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
|
||||
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
|
||||
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
|
||||
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
|
||||
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
|
||||
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
|
||||
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
|
||||
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
|
||||
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
|
||||
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
|
||||
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
|
||||
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
|
||||
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
|
||||
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
|
||||
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
|
||||
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
|
||||
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
|
||||
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
|
||||
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
|
||||
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
|
||||
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
|
||||
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
|
||||
|
||||
cmd.Parameters.AddWithValue("region_id", wl.regionID);
|
||||
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
|
||||
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
|
||||
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
|
||||
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
|
||||
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
|
||||
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
|
||||
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
|
||||
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
|
||||
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
|
||||
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
|
||||
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
|
||||
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
|
||||
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
|
||||
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
|
||||
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
|
||||
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
|
||||
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
|
||||
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
|
||||
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
|
||||
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
|
||||
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
|
||||
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
|
||||
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
|
||||
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
|
||||
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
|
||||
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
|
||||
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
|
||||
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
|
||||
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
|
||||
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
|
||||
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
|
||||
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
|
||||
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
|
||||
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
|
||||
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
|
||||
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
|
||||
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
|
||||
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
|
||||
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
|
||||
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
|
||||
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
|
||||
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
|
||||
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
|
||||
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
|
||||
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
|
||||
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
|
||||
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
|
||||
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
|
||||
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
|
||||
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
|
||||
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
|
||||
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
|
||||
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
|
||||
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
|
||||
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
|
||||
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
|
||||
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
|
||||
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
|
||||
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
|
||||
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
|
||||
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
|
||||
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
|
||||
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
|
||||
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
|
||||
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
|
||||
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
|
||||
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
|
||||
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
|
||||
|
||||
cmd.Parameters.AddWithValue("region_id", wl.regionID);
|
||||
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
|
||||
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
|
||||
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
|
||||
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
|
||||
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
|
||||
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
|
||||
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
|
||||
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
|
||||
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
|
||||
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
|
||||
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
|
||||
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
|
||||
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
|
||||
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
|
||||
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
|
||||
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
|
||||
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
|
||||
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
|
||||
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
|
||||
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
|
||||
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
|
||||
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
|
||||
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
|
||||
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
|
||||
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
|
||||
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
|
||||
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
|
||||
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
|
||||
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
|
||||
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
|
||||
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
|
||||
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
|
||||
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
|
||||
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
|
||||
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
|
||||
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
|
||||
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
|
||||
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
|
||||
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
|
||||
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
|
||||
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
|
||||
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
|
||||
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
|
||||
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
|
||||
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
|
||||
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
|
||||
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
|
||||
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void RemoveRegionWindlightSettings(UUID regionID)
|
||||
public void RemoveRegionWindlightSettings(UUID regionID)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
|
||||
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
|
||||
ExecuteNonQuery(cmd);
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from `regionwindlight` where `region_id`=?regionID";
|
||||
cmd.Parameters.AddWithValue("?regionID", regionID.ToString());
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -999,26 +982,29 @@ namespace OpenSim.Data.MySQL
|
||||
#region RegionEnvironmentSettings
|
||||
public string LoadRegionEnvironmentSettings(UUID regionUUID)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
string command = "select * from `regionenvironment` where region_id = ?region_id";
|
||||
|
||||
using (MySqlCommand cmd = new MySqlCommand(command))
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.Connection = dbcon;
|
||||
|
||||
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
|
||||
|
||||
IDataReader result = ExecuteReader(cmd);
|
||||
if (!result.Read())
|
||||
dbcon.Open();
|
||||
|
||||
string command = "select * from `regionenvironment` where region_id = ?region_id";
|
||||
|
||||
using (MySqlCommand cmd = new MySqlCommand(command))
|
||||
{
|
||||
return String.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Convert.ToString(result["llsd_settings"]);
|
||||
cmd.Connection = dbcon;
|
||||
|
||||
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
|
||||
|
||||
IDataReader result = ExecuteReader(cmd);
|
||||
if (!result.Read())
|
||||
{
|
||||
return String.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Convert.ToString(result["llsd_settings"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1026,39 +1012,45 @@ namespace OpenSim.Data.MySQL
|
||||
|
||||
public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
|
||||
|
||||
cmd.Parameters.AddWithValue("region_id", regionUUID);
|
||||
cmd.Parameters.AddWithValue("llsd_settings", settings);
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "REPLACE INTO `regionenvironment` (`region_id`, `llsd_settings`) VALUES (?region_id, ?llsd_settings)";
|
||||
|
||||
cmd.Parameters.AddWithValue("region_id", regionUUID);
|
||||
cmd.Parameters.AddWithValue("llsd_settings", settings);
|
||||
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveRegionEnvironmentSettings(UUID regionUUID)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
lock (m_dbLock)
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
|
||||
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
|
||||
ExecuteNonQuery(cmd);
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from `regionenvironment` where region_id = ?region_id";
|
||||
cmd.Parameters.AddWithValue("?region_id", regionUUID.ToString());
|
||||
ExecuteNonQuery(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
public virtual void StoreRegionSettings(RegionSettings rs)
|
||||
public void StoreRegionSettings(RegionSettings rs)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
@@ -1085,7 +1077,7 @@ namespace OpenSim.Data.MySQL
|
||||
"use_estate_sun, fixed_sun, sun_position, " +
|
||||
"covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
|
||||
"sunvectorz, loaded_creation_datetime, " +
|
||||
"loaded_creation_id, map_tile_ID, block_search, casino, " +
|
||||
"loaded_creation_id, map_tile_ID, " +
|
||||
"TelehubObject, parcel_tile_ID) " +
|
||||
"values (?RegionUUID, ?BlockTerraform, " +
|
||||
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
|
||||
@@ -1102,8 +1094,7 @@ namespace OpenSim.Data.MySQL
|
||||
"?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
|
||||
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
|
||||
"?LoadedCreationDateTime, ?LoadedCreationID, " +
|
||||
"?TerrainImageID, ?block_search, ?casino, " +
|
||||
"?TelehubObject, ?ParcelImageID)";
|
||||
"?TerrainImageID, ?TelehubObject, ?ParcelImageID) ";
|
||||
|
||||
FillRegionSettingsCommand(cmd, rs);
|
||||
|
||||
@@ -1114,7 +1105,7 @@ namespace OpenSim.Data.MySQL
|
||||
SaveSpawnPoints(rs);
|
||||
}
|
||||
|
||||
public virtual List<LandData> LoadLandObjects(UUID regionUUID)
|
||||
public List<LandData> LoadLandObjects(UUID regionUUID)
|
||||
{
|
||||
List<LandData> landData = new List<LandData>();
|
||||
|
||||
@@ -1296,31 +1287,11 @@ namespace OpenSim.Data.MySQL
|
||||
prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"];
|
||||
|
||||
prim.PassTouches = ((sbyte)row["PassTouches"] != 0);
|
||||
prim.PassCollisions = ((sbyte)row["PassCollisions"] != 0);
|
||||
prim.LinkNum = (int)row["LinkNumber"];
|
||||
|
||||
if (!(row["MediaURL"] is System.DBNull))
|
||||
prim.MediaUrl = (string)row["MediaURL"];
|
||||
|
||||
if (!(row["KeyframeMotion"] is DBNull))
|
||||
{
|
||||
Byte[] data = (byte[])row["KeyframeMotion"];
|
||||
if (data.Length > 0)
|
||||
prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
|
||||
else
|
||||
prim.KeyframeMotion = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
prim.KeyframeMotion = null;
|
||||
}
|
||||
|
||||
prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
|
||||
prim.Density = (float)(double)row["Density"];
|
||||
prim.GravityModifier = (float)(double)row["GravityModifier"];
|
||||
prim.Friction = (float)(double)row["Friction"];
|
||||
prim.Bounciness = (float)(double)row["Restitution"];
|
||||
|
||||
return prim;
|
||||
}
|
||||
|
||||
@@ -1414,9 +1385,6 @@ namespace OpenSim.Data.MySQL
|
||||
newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]);
|
||||
newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]);
|
||||
|
||||
newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
|
||||
newSettings.Casino = Convert.ToBoolean(row["casino"]);
|
||||
|
||||
return newSettings;
|
||||
}
|
||||
|
||||
@@ -1514,7 +1482,7 @@ namespace OpenSim.Data.MySQL
|
||||
/// </summary>
|
||||
/// <param name="val"></param>
|
||||
/// <returns></returns>
|
||||
private static Array SerializeTerrain(double[,] val, double[,] oldTerrain)
|
||||
private static Array SerializeTerrain(double[,] val)
|
||||
{
|
||||
MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
|
||||
BinaryWriter bw = new BinaryWriter(str);
|
||||
@@ -1523,11 +1491,7 @@ namespace OpenSim.Data.MySQL
|
||||
for (int x = 0; x < (int)Constants.RegionSize; x++)
|
||||
for (int y = 0; y < (int)Constants.RegionSize; y++)
|
||||
{
|
||||
double height = 20.0;
|
||||
if (oldTerrain != null)
|
||||
height = oldTerrain[x, y];
|
||||
if (!double.IsNaN(val[x, y]))
|
||||
height = val[x, y];
|
||||
double height = val[x, y];
|
||||
if (height == 0.0)
|
||||
height = double.Epsilon;
|
||||
|
||||
@@ -1671,24 +1635,8 @@ namespace OpenSim.Data.MySQL
|
||||
else
|
||||
cmd.Parameters.AddWithValue("PassTouches", 0);
|
||||
|
||||
if (prim.PassCollisions)
|
||||
cmd.Parameters.AddWithValue("PassCollisions", 1);
|
||||
else
|
||||
cmd.Parameters.AddWithValue("PassCollisions", 0);
|
||||
|
||||
cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
|
||||
cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
|
||||
|
||||
if (prim.KeyframeMotion != null)
|
||||
cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize());
|
||||
else
|
||||
cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]);
|
||||
|
||||
cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
|
||||
cmd.Parameters.AddWithValue("Density", (double)prim.Density);
|
||||
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
|
||||
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
|
||||
cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1767,9 +1715,6 @@ namespace OpenSim.Data.MySQL
|
||||
cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
|
||||
cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
|
||||
cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
|
||||
cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
|
||||
cmd.Parameters.AddWithValue("casino", settings.Casino);
|
||||
|
||||
cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
|
||||
cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
|
||||
}
|
||||
@@ -1930,7 +1875,7 @@ namespace OpenSim.Data.MySQL
|
||||
cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
|
||||
}
|
||||
|
||||
public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
|
||||
public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
@@ -1974,37 +1919,6 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
|
||||
lock (m_dbLock)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "select UUID from prims where RegionUUID = ?RegionUUID";
|
||||
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
||||
|
||||
using (IDataReader reader = ExecuteReader(cmd))
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
UUID id = new UUID(reader["UUID"].ToString());
|
||||
|
||||
uuids.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return uuids.ToArray();
|
||||
}
|
||||
|
||||
private void LoadSpawnPoints(RegionSettings rs)
|
||||
{
|
||||
rs.ClearSpawnPoints();
|
||||
@@ -2071,5 +1985,74 @@ namespace OpenSim.Data.MySQL
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveExtra(UUID regionID, string name, string val)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "replace into regionextra values (?RegionID, ?Name, ?value)";
|
||||
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
|
||||
cmd.Parameters.AddWithValue("?Name", name);
|
||||
cmd.Parameters.AddWithValue("?value", val);
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveExtra(UUID regionID, string name)
|
||||
{
|
||||
lock (m_dbLock)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from regionextra where RegionID=?RegionID and Name=?Name";
|
||||
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
|
||||
cmd.Parameters.AddWithValue("?Name", name);
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetExtra(UUID regionID)
|
||||
{
|
||||
Dictionary<string, string> ret = new Dictionary<string, string>();
|
||||
|
||||
lock (m_dbLock)
|
||||
{
|
||||
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
||||
{
|
||||
dbcon.Open();
|
||||
|
||||
using (MySqlCommand cmd = dbcon.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "select * from regionextra where RegionID=?RegionID";
|
||||
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
|
||||
using (IDataReader r = cmd.ExecuteReader())
|
||||
{
|
||||
while (r.Read())
|
||||
{
|
||||
ret[r["Name"].ToString()] = r["value"].ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,21 +46,17 @@ namespace OpenSim.Data.MySQL
|
||||
{
|
||||
string[] words = query.Split(new char[] {' '});
|
||||
|
||||
bool valid = false;
|
||||
|
||||
for (int i = 0 ; i < words.Length ; i++)
|
||||
{
|
||||
if (words[i].Length > 2)
|
||||
valid = true;
|
||||
// if (words[i].Length < 3)
|
||||
// {
|
||||
// if (i != words.Length - 1)
|
||||
// Array.Copy(words, i + 1, words, i, words.Length - i - 1);
|
||||
// Array.Resize(ref words, words.Length - 1);
|
||||
// }
|
||||
if (words[i].Length < 3)
|
||||
{
|
||||
if (i != words.Length - 1)
|
||||
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
|
||||
Array.Resize(ref words, words.Length - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if ((!valid) || words.Length == 0)
|
||||
if (words.Length == 0)
|
||||
return new UserAccountData[0];
|
||||
|
||||
if (words.Length > 2)
|
||||
@@ -70,36 +66,20 @@ namespace OpenSim.Data.MySQL
|
||||
{
|
||||
if (words.Length == 1)
|
||||
{
|
||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search) and active=1", m_Realm);
|
||||
cmd.Parameters.AddWithValue("?search", words[0] + "%");
|
||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm);
|
||||
cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%");
|
||||
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast) and active=1", m_Realm);
|
||||
cmd.Parameters.AddWithValue("?searchFirst", words[0] + "%");
|
||||
cmd.Parameters.AddWithValue("?searchLast", words[1] + "%");
|
||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst or LastName like ?searchLast)", m_Realm);
|
||||
cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%");
|
||||
cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%");
|
||||
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
|
||||
}
|
||||
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
|
||||
{
|
||||
using (MySqlCommand cmd = new MySqlCommand())
|
||||
{
|
||||
if (scopeID != UUID.Zero)
|
||||
{
|
||||
where = "(ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (" + where + ")";
|
||||
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
|
||||
}
|
||||
|
||||
cmd.CommandText = String.Format("select * from {0} where " + where, m_Realm);
|
||||
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -497,4 +497,4 @@ namespace OpenSim.Data.MySQL
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -717,7 +717,7 @@ ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT
|
||||
|
||||
COMMIT;
|
||||
|
||||
:VERSION 32 #---------------------
|
||||
:VERSION 32
|
||||
|
||||
BEGIN;
|
||||
CREATE TABLE `regionwindlight` (
|
||||
@@ -895,3 +895,10 @@ CREATE TABLE `regionenvironment` (
|
||||
|
||||
COMMIT;
|
||||
|
||||
:VERSION 45
|
||||
|
||||
BEGIN;
|
||||
|
||||
CREATE TABLE `regionextra` (`RegionID` char(36) not null, `Name` varchar(32) not null, `value` text, primary key(`RegionID`, `Name`));
|
||||
|
||||
COMMIT;
|
||||
|
||||
@@ -152,9 +152,17 @@ namespace OpenSim.Data.Null
|
||||
{
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
public void SaveExtra(UUID regionID, string name, string value)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
|
||||
public void RemoveExtra(UUID regionID, string name)
|
||||
{
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetExtra(UUID regionID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -193,10 +193,5 @@ namespace OpenSim.Data.Null
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,7 +131,7 @@ namespace OpenSim.Data.SQLite
|
||||
/// Create an asset
|
||||
/// </summary>
|
||||
/// <param name="asset">Asset Base</param>
|
||||
override public bool StoreAsset(AssetBase asset)
|
||||
override public void StoreAsset(AssetBase asset)
|
||||
{
|
||||
//m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
|
||||
if (ExistsAsset(asset.FullID))
|
||||
@@ -153,7 +153,6 @@ namespace OpenSim.Data.SQLite
|
||||
cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -174,7 +173,6 @@ namespace OpenSim.Data.SQLite
|
||||
cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2890,9 +2890,17 @@ namespace OpenSim.Data.SQLite
|
||||
}
|
||||
}
|
||||
|
||||
public UUID[] GetObjectIDs(UUID regionID)
|
||||
public void SaveExtra(UUID regionID, string name, string value)
|
||||
{
|
||||
return new UUID[0];
|
||||
}
|
||||
|
||||
public void RemoveExtra(UUID regionID, string name)
|
||||
{
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetExtra(UUID regionID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,10 +81,5 @@ namespace OpenSim.Data.SQLite
|
||||
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
|
||||
public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1069,8 +1069,6 @@ namespace OpenSim.Data.Tests
|
||||
regionInfo.RegionLocX = 0;
|
||||
regionInfo.RegionLocY = 0;
|
||||
|
||||
Scene scene = new Scene(regionInfo);
|
||||
|
||||
SceneObjectPart sop = new SceneObjectPart();
|
||||
sop.Name = name;
|
||||
sop.Description = name;
|
||||
@@ -1081,7 +1079,7 @@ namespace OpenSim.Data.Tests
|
||||
sop.Shape = PrimitiveBaseShape.Default;
|
||||
|
||||
SceneObjectGroup sog = new SceneObjectGroup(sop);
|
||||
sog.SetScene(scene);
|
||||
// sog.SetScene(scene);
|
||||
|
||||
return sog;
|
||||
}
|
||||
|
||||
@@ -98,6 +98,11 @@ namespace OpenSim.Framework
|
||||
/// </summary>
|
||||
public string lastname;
|
||||
|
||||
/// <summary>
|
||||
/// Agent's full name.
|
||||
/// </summary>
|
||||
public string Name { get { return string.Format("{0} {1}", firstname, lastname); } }
|
||||
|
||||
/// <summary>
|
||||
/// Random Unique GUID for this session. Client gets this at login and it's
|
||||
/// only supposed to be disclosed over secure channels
|
||||
|
||||
@@ -60,8 +60,6 @@ namespace OpenSim.Framework
|
||||
/// </summary>
|
||||
private AssetMetadata m_metadata;
|
||||
|
||||
private int m_uploadAttempts;
|
||||
|
||||
// This is needed for .NET serialization!!!
|
||||
// Do NOT "Optimize" away!
|
||||
public AssetBase()
|
||||
@@ -200,12 +198,6 @@ namespace OpenSim.Framework
|
||||
set { m_metadata.Type = value; }
|
||||
}
|
||||
|
||||
public int UploadAttempts
|
||||
{
|
||||
get { return m_uploadAttempts; }
|
||||
set { m_uploadAttempts = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Is this a region only asset, or does this exist on the asset server also
|
||||
/// </summary>
|
||||
|
||||
@@ -42,8 +42,6 @@ namespace OpenSim.Framework
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// this is viewer capabilities and weared things dependent
|
||||
// should be only used as initial default value ( V1 viewers )
|
||||
public readonly static int VISUALPARAM_COUNT = 218;
|
||||
|
||||
public readonly static int TEXTURE_COUNT = 21;
|
||||
@@ -242,21 +240,6 @@ namespace OpenSim.Framework
|
||||
// }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invalidate all of the baked textures in the appearance, useful
|
||||
/// if you know that none are valid
|
||||
/// </summary>
|
||||
public virtual void ResetBakedTextures()
|
||||
{
|
||||
SetDefaultTexture();
|
||||
|
||||
//for (int i = 0; i < BAKE_INDICES.Length; i++)
|
||||
// {
|
||||
// int idx = BAKE_INDICES[i];
|
||||
// m_texture.FaceTextures[idx].TextureID = UUID.Zero;
|
||||
// }
|
||||
}
|
||||
|
||||
protected virtual void SetDefaultTexture()
|
||||
{
|
||||
m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
|
||||
@@ -321,30 +304,19 @@ namespace OpenSim.Framework
|
||||
// made. We determine if any of the visual parameters actually
|
||||
// changed to know if the appearance should be saved later
|
||||
bool changed = false;
|
||||
|
||||
int newsize = visualParams.Length;
|
||||
|
||||
if (newsize != m_visualparams.Length)
|
||||
for (int i = 0; i < AvatarAppearance.VISUALPARAM_COUNT; i++)
|
||||
{
|
||||
changed = true;
|
||||
m_visualparams = (byte[])visualParams.Clone();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
for (int i = 0; i < newsize; i++)
|
||||
if (visualParams[i] != m_visualparams[i])
|
||||
{
|
||||
if (visualParams[i] != m_visualparams[i])
|
||||
{
|
||||
// DEBUG ON
|
||||
// m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}",
|
||||
// i,m_visualparams[i],visualParams[i]);
|
||||
// DEBUG OFF
|
||||
m_visualparams[i] = visualParams[i];
|
||||
changed = true;
|
||||
}
|
||||
// DEBUG ON
|
||||
// m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}",
|
||||
// i,m_visualparams[i],visualParams[i]);
|
||||
// DEBUG OFF
|
||||
m_visualparams[i] = visualParams[i];
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the height if the visual parameters actually changed
|
||||
if (changed)
|
||||
SetHeight();
|
||||
@@ -402,8 +374,7 @@ namespace OpenSim.Framework
|
||||
}
|
||||
|
||||
s += "Visual Params: ";
|
||||
// for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++)
|
||||
for (uint j = 0; j < m_visualparams.Length; j++)
|
||||
for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++)
|
||||
s += String.Format("{0},",m_visualparams[j]);
|
||||
s += "\n";
|
||||
|
||||
@@ -419,18 +390,19 @@ namespace OpenSim.Framework
|
||||
/// </remarks>
|
||||
public List<AvatarAttachment> GetAttachments()
|
||||
{
|
||||
|
||||
List<AvatarAttachment> alist = new List<AvatarAttachment>();
|
||||
|
||||
lock (m_attachments)
|
||||
{
|
||||
List<AvatarAttachment> alist = new List<AvatarAttachment>();
|
||||
foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
|
||||
{
|
||||
foreach (AvatarAttachment attach in kvp.Value)
|
||||
alist.Add(new AvatarAttachment(attach));
|
||||
}
|
||||
return alist;
|
||||
} }
|
||||
}
|
||||
|
||||
return alist;
|
||||
}
|
||||
|
||||
internal void AppendAttachment(AvatarAttachment attach)
|
||||
{
|
||||
@@ -559,6 +531,7 @@ namespace OpenSim.Framework
|
||||
return kvp.Key;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -625,14 +598,12 @@ namespace OpenSim.Framework
|
||||
OSDBinary visualparams = new OSDBinary(m_visualparams);
|
||||
data["visualparams"] = visualparams;
|
||||
|
||||
lock (m_attachments)
|
||||
{
|
||||
// Attachments
|
||||
OSDArray attachs = new OSDArray(m_attachments.Count);
|
||||
foreach (AvatarAttachment attach in GetAttachments())
|
||||
attachs.Add(attach.Pack());
|
||||
data["attachments"] = attachs;
|
||||
}
|
||||
// Attachments
|
||||
List<AvatarAttachment> attachments = GetAttachments();
|
||||
OSDArray attachs = new OSDArray(attachments.Count);
|
||||
foreach (AvatarAttachment attach in GetAttachments())
|
||||
attachs.Add(attach.Pack());
|
||||
data["attachments"] = attachs;
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -62,14 +62,9 @@ namespace OpenSim.Framework
|
||||
public static readonly int UNDERSHIRT = 10;
|
||||
public static readonly int UNDERPANTS = 11;
|
||||
public static readonly int SKIRT = 12;
|
||||
|
||||
public static readonly int MAX_BASICWEARABLES = 13;
|
||||
|
||||
public static readonly int ALPHA = 13;
|
||||
public static readonly int TATTOO = 14;
|
||||
// public static readonly int PHYSICS = 15;
|
||||
|
||||
// public static readonly int MAX_WEARABLES = 16;
|
||||
public static readonly int MAX_WEARABLES = 15;
|
||||
|
||||
public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
|
||||
@@ -224,7 +219,7 @@ namespace OpenSim.Framework
|
||||
{
|
||||
get
|
||||
{
|
||||
AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES];
|
||||
AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these
|
||||
for (int i = 0; i < MAX_WEARABLES; i++)
|
||||
{
|
||||
defaultWearables[i] = new AvatarWearable();
|
||||
@@ -247,13 +242,10 @@ namespace OpenSim.Framework
|
||||
|
||||
// // Alpha
|
||||
// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
|
||||
|
||||
// // Tattoo
|
||||
// defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
|
||||
|
||||
// // Physics
|
||||
// defaultWearables[PHYSICS].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
|
||||
|
||||
|
||||
// // Tattoo
|
||||
// defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
|
||||
|
||||
return defaultWearables;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -199,7 +199,14 @@ namespace OpenSim.Framework
|
||||
//
|
||||
public class Cache
|
||||
{
|
||||
/// <summary>
|
||||
/// Must only be accessed under lock.
|
||||
/// </summary>
|
||||
private List<CacheItemBase> m_Index = new List<CacheItemBase>();
|
||||
|
||||
/// <summary>
|
||||
/// Must only be accessed under m_Index lock.
|
||||
/// </summary>
|
||||
private Dictionary<string, CacheItemBase> m_Lookup =
|
||||
new Dictionary<string, CacheItemBase>();
|
||||
|
||||
@@ -320,19 +327,19 @@ namespace OpenSim.Framework
|
||||
{
|
||||
if (m_Lookup.ContainsKey(index))
|
||||
item = m_Lookup[index];
|
||||
}
|
||||
|
||||
if (item == null)
|
||||
{
|
||||
if (item == null)
|
||||
{
|
||||
Expire(true);
|
||||
return null;
|
||||
}
|
||||
|
||||
item.hits++;
|
||||
item.lastUsed = DateTime.Now;
|
||||
|
||||
Expire(true);
|
||||
return null;
|
||||
}
|
||||
|
||||
item.hits++;
|
||||
item.lastUsed = DateTime.Now;
|
||||
|
||||
Expire(true);
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
@@ -385,7 +392,10 @@ namespace OpenSim.Framework
|
||||
//
|
||||
public Object Find(Predicate<CacheItemBase> d)
|
||||
{
|
||||
CacheItemBase item = m_Index.Find(d);
|
||||
CacheItemBase item;
|
||||
|
||||
lock (m_Index)
|
||||
item = m_Index.Find(d);
|
||||
|
||||
if (item == null)
|
||||
return null;
|
||||
@@ -419,12 +429,12 @@ namespace OpenSim.Framework
|
||||
public virtual void Store(string index, Object data, Type container,
|
||||
Object[] parameters)
|
||||
{
|
||||
Expire(false);
|
||||
|
||||
CacheItemBase item;
|
||||
|
||||
lock (m_Index)
|
||||
{
|
||||
Expire(false);
|
||||
|
||||
if (m_Index.Contains(new CacheItemBase(index)))
|
||||
{
|
||||
if ((m_Flags & CacheFlags.AllowUpdate) != 0)
|
||||
@@ -450,9 +460,17 @@ namespace OpenSim.Framework
|
||||
m_Index.Add(item);
|
||||
m_Lookup[index] = item;
|
||||
}
|
||||
|
||||
item.Store(data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Expire items as appropriate.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Callers must lock m_Index.
|
||||
/// </remarks>
|
||||
/// <param name='getting'></param>
|
||||
protected virtual void Expire(bool getting)
|
||||
{
|
||||
if (getting && (m_Strategy == CacheStrategy.Aggressive))
|
||||
@@ -475,12 +493,10 @@ namespace OpenSim.Framework
|
||||
|
||||
switch (m_Strategy)
|
||||
{
|
||||
case CacheStrategy.Aggressive:
|
||||
if (Count < Size)
|
||||
return;
|
||||
case CacheStrategy.Aggressive:
|
||||
if (Count < Size)
|
||||
return;
|
||||
|
||||
lock (m_Index)
|
||||
{
|
||||
m_Index.Sort(new SortLRU());
|
||||
m_Index.Reverse();
|
||||
|
||||
@@ -490,7 +506,7 @@ namespace OpenSim.Framework
|
||||
|
||||
ExpireDelegate doExpire = OnExpire;
|
||||
|
||||
if (doExpire != null)
|
||||
if (doExpire != null)
|
||||
{
|
||||
List<CacheItemBase> candidates =
|
||||
m_Index.GetRange(target, Count - target);
|
||||
@@ -513,27 +529,34 @@ namespace OpenSim.Framework
|
||||
foreach (CacheItemBase item in m_Index)
|
||||
m_Lookup[item.uuid] = item;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Invalidate(string uuid)
|
||||
{
|
||||
if (!m_Lookup.ContainsKey(uuid))
|
||||
return;
|
||||
lock (m_Index)
|
||||
{
|
||||
if (!m_Lookup.ContainsKey(uuid))
|
||||
return;
|
||||
|
||||
CacheItemBase item = m_Lookup[uuid];
|
||||
m_Lookup.Remove(uuid);
|
||||
m_Index.Remove(item);
|
||||
CacheItemBase item = m_Lookup[uuid];
|
||||
m_Lookup.Remove(uuid);
|
||||
m_Index.Remove(item);
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
m_Index.Clear();
|
||||
m_Lookup.Clear();
|
||||
lock (m_Index)
|
||||
{
|
||||
m_Index.Clear();
|
||||
m_Lookup.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -229,14 +229,12 @@ namespace OpenSim.Framework
|
||||
|
||||
public class ControllerData
|
||||
{
|
||||
public UUID ObjectID;
|
||||
public UUID ItemID;
|
||||
public uint IgnoreControls;
|
||||
public uint EventControls;
|
||||
|
||||
public ControllerData(UUID obj, UUID item, uint ignore, uint ev)
|
||||
public ControllerData(UUID item, uint ignore, uint ev)
|
||||
{
|
||||
ObjectID = obj;
|
||||
ItemID = item;
|
||||
IgnoreControls = ignore;
|
||||
EventControls = ev;
|
||||
@@ -250,7 +248,6 @@ namespace OpenSim.Framework
|
||||
public OSDMap PackUpdateMessage()
|
||||
{
|
||||
OSDMap controldata = new OSDMap();
|
||||
controldata["object"] = OSD.FromUUID(ObjectID);
|
||||
controldata["item"] = OSD.FromUUID(ItemID);
|
||||
controldata["ignore"] = OSD.FromInteger(IgnoreControls);
|
||||
controldata["event"] = OSD.FromInteger(EventControls);
|
||||
@@ -261,8 +258,6 @@ namespace OpenSim.Framework
|
||||
|
||||
public void UnpackUpdateMessage(OSDMap args)
|
||||
{
|
||||
if (args["object"] != null)
|
||||
ObjectID = args["object"].AsUUID();
|
||||
if (args["item"] != null)
|
||||
ItemID = args["item"].AsUUID();
|
||||
if (args["ignore"] != null)
|
||||
@@ -311,11 +306,8 @@ namespace OpenSim.Framework
|
||||
|
||||
public AgentGroupData[] Groups;
|
||||
public Animation[] Anims;
|
||||
public Animation DefaultAnim = null;
|
||||
|
||||
public UUID GranterID;
|
||||
public UUID ParentPart;
|
||||
public Vector3 SitOffset;
|
||||
|
||||
// Appearance
|
||||
public AvatarAppearance Appearance;
|
||||
@@ -398,11 +390,6 @@ namespace OpenSim.Framework
|
||||
args["animations"] = anims;
|
||||
}
|
||||
|
||||
if (DefaultAnim != null)
|
||||
{
|
||||
args["default_animation"] = DefaultAnim.PackUpdateMessage();
|
||||
}
|
||||
|
||||
if (Appearance != null)
|
||||
args["packed_appearance"] = Appearance.Pack();
|
||||
|
||||
@@ -481,10 +468,6 @@ namespace OpenSim.Framework
|
||||
}
|
||||
args["attach_objects"] = attObjs;
|
||||
}
|
||||
|
||||
args["parent_part"] = OSD.FromUUID(ParentPart);
|
||||
args["sit_offset"] = OSD.FromString(SitOffset.ToString());
|
||||
|
||||
return args;
|
||||
}
|
||||
|
||||
@@ -600,18 +583,6 @@ namespace OpenSim.Framework
|
||||
}
|
||||
}
|
||||
|
||||
if (args["default_animation"] != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
DefaultAnim = new Animation((OSDMap)args["default_animation"]);
|
||||
}
|
||||
catch
|
||||
{
|
||||
DefaultAnim = null;
|
||||
}
|
||||
}
|
||||
|
||||
//if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
|
||||
//{
|
||||
// OSDArray textures = (OSDArray)(args["agent_textures"]);
|
||||
@@ -704,11 +675,6 @@ namespace OpenSim.Framework
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args["parent_part"] != null)
|
||||
ParentPart = args["parent_part"].AsUUID();
|
||||
if (args["sit_offset"] != null)
|
||||
Vector3.TryParse(args["sit_offset"].AsString(), out SitOffset);
|
||||
}
|
||||
|
||||
public AgentData()
|
||||
|
||||
@@ -363,7 +363,7 @@ namespace OpenSim.Framework.Communications
|
||||
_request = (HttpWebRequest) WebRequest.Create(buildUri());
|
||||
_request.KeepAlive = false;
|
||||
_request.ContentType = "application/xml";
|
||||
_request.Timeout = 30000;
|
||||
_request.Timeout = 900000;
|
||||
_request.Method = RequestMethod;
|
||||
_asyncException = null;
|
||||
_request.ContentLength = src.Length;
|
||||
|
||||
@@ -678,6 +678,8 @@ namespace OpenSim.Framework.Console
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event OnOutputDelegate OnOutput;
|
||||
|
||||
public ICommands Commands { get; private set; }
|
||||
|
||||
public CommandConsole(string defaultPrompt) : base(defaultPrompt)
|
||||
@@ -697,6 +699,13 @@ namespace OpenSim.Framework.Console
|
||||
Output(s);
|
||||
}
|
||||
|
||||
protected void FireOnOutput(string text)
|
||||
{
|
||||
OnOutputDelegate onOutput = OnOutput;
|
||||
if (onOutput != null)
|
||||
onOutput(text);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Display a command prompt on the console and wait for user input
|
||||
/// </summary>
|
||||
|
||||
@@ -79,6 +79,16 @@ namespace OpenSim.Framework.Console
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public void AddColumn(string name, int width)
|
||||
{
|
||||
Columns.Add(new ConsoleDisplayTableColumn(name, width));
|
||||
}
|
||||
|
||||
public void AddRow(params string[] cells)
|
||||
{
|
||||
Rows.Add(new ConsoleDisplayTableRow(cells));
|
||||
}
|
||||
|
||||
public void AddToStringBuilder(StringBuilder sb)
|
||||
{
|
||||
string formatString = GetFormatString();
|
||||
@@ -135,5 +145,10 @@ namespace OpenSim.Framework.Console
|
||||
{
|
||||
Cells = cells;
|
||||
}
|
||||
|
||||
public ConsoleDisplayTableRow(params string[] cells) : this()
|
||||
{
|
||||
Cells = new List<string>(cells);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -319,6 +319,8 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
public override void Output(string text, string level)
|
||||
{
|
||||
FireOnOutput(text);
|
||||
|
||||
lock (m_commandLine)
|
||||
{
|
||||
if (m_cursorYPosition == -1)
|
||||
@@ -509,4 +511,4 @@ namespace OpenSim.Framework.Console
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,8 @@ namespace OpenSim.Framework.Console
|
||||
/// </summary>
|
||||
public class MockConsole : ICommandConsole
|
||||
{
|
||||
public event OnOutputDelegate OnOutput;
|
||||
|
||||
private MockCommands m_commands = new MockCommands();
|
||||
|
||||
public ICommands Commands { get { return m_commands; } }
|
||||
@@ -76,4 +78,4 @@ namespace OpenSim.Framework.Console
|
||||
public string[] Resolve(string[] cmd) { return null; }
|
||||
public XmlElement GetXml(XmlDocument doc) { return null; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,6 +100,7 @@ namespace OpenSim.Framework.Console
|
||||
m_LineNumber++;
|
||||
m_Scrollback.Add(String.Format("{0}", m_LineNumber)+":"+level+":"+text);
|
||||
}
|
||||
FireOnOutput(text.Trim());
|
||||
System.Console.WriteLine(text.Trim());
|
||||
}
|
||||
|
||||
|
||||
@@ -58,30 +58,6 @@ namespace OpenSim.Framework
|
||||
set { m_EstateName = value; }
|
||||
}
|
||||
|
||||
private bool m_AllowLandmark = true;
|
||||
|
||||
public bool AllowLandmark
|
||||
{
|
||||
get { return m_AllowLandmark; }
|
||||
set { m_AllowLandmark = value; }
|
||||
}
|
||||
|
||||
private bool m_AllowParcelChanges = true;
|
||||
|
||||
public bool AllowParcelChanges
|
||||
{
|
||||
get { return m_AllowParcelChanges; }
|
||||
set { m_AllowParcelChanges = value; }
|
||||
}
|
||||
|
||||
private bool m_AllowSetHome = true;
|
||||
|
||||
public bool AllowSetHome
|
||||
{
|
||||
get { return m_AllowSetHome; }
|
||||
set { m_AllowSetHome = value; }
|
||||
}
|
||||
|
||||
private uint m_ParentEstateID = 1;
|
||||
|
||||
public uint ParentEstateID
|
||||
@@ -362,30 +338,11 @@ namespace OpenSim.Framework
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsBanned(UUID avatarID, int userFlags)
|
||||
public bool IsBanned(UUID avatarID)
|
||||
{
|
||||
foreach (EstateBan ban in l_EstateBans)
|
||||
if (ban.BannedUserID == avatarID)
|
||||
return true;
|
||||
|
||||
if (!IsEstateManagerOrOwner(avatarID) && !HasAccess(avatarID))
|
||||
{
|
||||
if (DenyMinors)
|
||||
{
|
||||
if ((userFlags & 32) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (DenyAnonymous)
|
||||
{
|
||||
if ((userFlags & 4) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -393,7 +350,7 @@ namespace OpenSim.Framework
|
||||
{
|
||||
if (ban == null)
|
||||
return;
|
||||
if (!IsBanned(ban.BannedUserID, 32)) //Ignore age-based bans
|
||||
if (!IsBanned(ban.BannedUserID))
|
||||
l_EstateBans.Add(ban);
|
||||
}
|
||||
|
||||
@@ -417,15 +374,6 @@ namespace OpenSim.Framework
|
||||
return l_EstateAccess.Contains(user);
|
||||
}
|
||||
|
||||
public void SetFromFlags(ulong regionFlags)
|
||||
{
|
||||
ResetHomeOnTeleport = ((regionFlags & (ulong)RegionFlags.ResetHomeOnTeleport) == (ulong)RegionFlags.ResetHomeOnTeleport);
|
||||
BlockDwell = ((regionFlags & (ulong)RegionFlags.BlockDwell) == (ulong)RegionFlags.BlockDwell);
|
||||
AllowLandmark = ((regionFlags & (ulong)RegionFlags.AllowLandmark) == (ulong)RegionFlags.AllowLandmark);
|
||||
AllowParcelChanges = ((regionFlags & (ulong)RegionFlags.AllowParcelChanges) == (ulong)RegionFlags.AllowParcelChanges);
|
||||
AllowSetHome = ((regionFlags & (ulong)RegionFlags.AllowSetHome) == (ulong)RegionFlags.AllowSetHome);
|
||||
}
|
||||
|
||||
public bool GroupAccess(UUID groupID)
|
||||
{
|
||||
return l_EstateGroups.Contains(groupID);
|
||||
|
||||
@@ -70,8 +70,6 @@ namespace OpenSim.Framework
|
||||
|
||||
public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
|
||||
|
||||
public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
|
||||
|
||||
public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
|
||||
|
||||
public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
|
||||
@@ -126,14 +124,12 @@ namespace OpenSim.Framework
|
||||
public delegate void ObjectDrop(uint localID, IClientAPI remoteClient);
|
||||
|
||||
public delegate void UpdatePrimFlags(
|
||||
uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom,ExtraPhysicsData PhysData, IClientAPI remoteClient);
|
||||
uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, IClientAPI remoteClient);
|
||||
|
||||
public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
|
||||
|
||||
public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient);
|
||||
|
||||
public delegate void ClientChangeObject(uint localID, object data ,IClientAPI remoteClient);
|
||||
|
||||
public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
|
||||
|
||||
public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
|
||||
@@ -270,9 +266,6 @@ namespace OpenSim.Framework
|
||||
public delegate void MoveInventoryItem(
|
||||
IClientAPI remoteClient, List<InventoryItemBase> items);
|
||||
|
||||
public delegate void MoveItemsAndLeaveCopy(
|
||||
IClientAPI remoteClient, List<InventoryItemBase> items, UUID destFolder);
|
||||
|
||||
public delegate void RemoveInventoryItem(
|
||||
IClientAPI remoteClient, List<UUID> itemIDs);
|
||||
|
||||
@@ -448,7 +441,6 @@ namespace OpenSim.Framework
|
||||
public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client);
|
||||
public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client);
|
||||
public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client);
|
||||
public delegate void ClassifiedGodDelete(UUID classifiedID, UUID queryID, IClientAPI client);
|
||||
|
||||
public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client);
|
||||
public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client);
|
||||
@@ -471,9 +463,9 @@ namespace OpenSim.Framework
|
||||
|
||||
public delegate void AgentFOV(IClientAPI client, float verticalAngle);
|
||||
|
||||
public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int type, uint flags);
|
||||
public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int Flags,UUID AgentID);
|
||||
|
||||
public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name);
|
||||
public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name, UUID AgentID);
|
||||
|
||||
public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
|
||||
|
||||
@@ -511,7 +503,6 @@ namespace OpenSim.Framework
|
||||
public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID);
|
||||
|
||||
public delegate void SendPostcard(IClientAPI client);
|
||||
public delegate void ChangeInventoryItemFlags(IClientAPI client, UUID itemID, uint flags);
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -800,7 +791,6 @@ namespace OpenSim.Framework
|
||||
event ObjectDrop OnObjectDrop;
|
||||
event StartAnim OnStartAnim;
|
||||
event StopAnim OnStopAnim;
|
||||
event ChangeAnim OnChangeAnim;
|
||||
event LinkObjects OnLinkObjects;
|
||||
event DelinkObjects OnDelinkObjects;
|
||||
event RequestMapBlocks OnRequestMapBlocks;
|
||||
@@ -850,7 +840,6 @@ namespace OpenSim.Framework
|
||||
event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
|
||||
event UpdatePrimFlags OnUpdatePrimFlags;
|
||||
event UpdatePrimTexture OnUpdatePrimTexture;
|
||||
event ClientChangeObject onClientChangeObject;
|
||||
event UpdateVector OnUpdatePrimGroupPosition;
|
||||
event UpdateVector OnUpdatePrimSinglePosition;
|
||||
event UpdatePrimRotation OnUpdatePrimGroupRotation;
|
||||
@@ -875,7 +864,6 @@ namespace OpenSim.Framework
|
||||
event RequestTaskInventory OnRequestTaskInventory;
|
||||
event UpdateInventoryItem OnUpdateInventoryItem;
|
||||
event CopyInventoryItem OnCopyInventoryItem;
|
||||
event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
|
||||
event MoveInventoryItem OnMoveInventoryItem;
|
||||
event RemoveInventoryFolder OnRemoveInventoryFolder;
|
||||
event RemoveInventoryItem OnRemoveInventoryItem;
|
||||
@@ -994,7 +982,7 @@ namespace OpenSim.Framework
|
||||
event ClassifiedInfoRequest OnClassifiedInfoRequest;
|
||||
event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
|
||||
event ClassifiedDelete OnClassifiedDelete;
|
||||
event ClassifiedGodDelete OnClassifiedGodDelete;
|
||||
event ClassifiedDelete OnClassifiedGodDelete;
|
||||
|
||||
event EventNotificationAddRequest OnEventNotificationAddRequest;
|
||||
event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
|
||||
@@ -1033,7 +1021,6 @@ namespace OpenSim.Framework
|
||||
event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
|
||||
event SimWideDeletesDelegate OnSimWideDeletes;
|
||||
event SendPostcard OnSendPostcard;
|
||||
event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
|
||||
event MuteListEntryUpdate OnUpdateMuteListEntry;
|
||||
event MuteListEntryRemove OnRemoveMuteListEntry;
|
||||
event GodlikeMessage onGodlikeMessage;
|
||||
@@ -1046,8 +1033,21 @@ namespace OpenSim.Framework
|
||||
|
||||
void InPacket(object NewPack);
|
||||
void ProcessInPacket(Packet NewPack);
|
||||
|
||||
/// <summary>
|
||||
/// Close this client
|
||||
/// </summary>
|
||||
void Close();
|
||||
void Close(bool sendStop);
|
||||
|
||||
/// <summary>
|
||||
/// Close this client
|
||||
/// </summary>
|
||||
/// <param name='force'>
|
||||
/// If true, attempts the close without checking active status. You do not want to try this except as a last
|
||||
/// ditch attempt where Active == false but the ScenePresence still exists.
|
||||
/// </param>
|
||||
void Close(bool force);
|
||||
|
||||
void Kick(string message);
|
||||
|
||||
/// <summary>
|
||||
@@ -1329,8 +1329,6 @@ namespace OpenSim.Framework
|
||||
|
||||
void SendObjectPropertiesReply(ISceneEntity Entity);
|
||||
|
||||
void SendPartPhysicsProprieties(ISceneEntity Entity);
|
||||
|
||||
void SendAgentOffline(UUID[] agentIDs);
|
||||
|
||||
void SendAgentOnline(UUID[] agentIDs);
|
||||
@@ -1369,7 +1367,6 @@ namespace OpenSim.Framework
|
||||
void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message);
|
||||
|
||||
void SendLogoutPacket();
|
||||
EndPoint GetClientEP();
|
||||
|
||||
// WARNING WARNING WARNING
|
||||
//
|
||||
@@ -1430,8 +1427,6 @@ namespace OpenSim.Framework
|
||||
|
||||
void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes);
|
||||
|
||||
void KillEndDone();
|
||||
|
||||
bool AddGenericPacketHandler(string MethodName, GenericMessage handler);
|
||||
|
||||
void SendRebakeAvatarTextures(UUID textureID);
|
||||
|
||||
@@ -74,8 +74,12 @@ namespace OpenSim.Framework
|
||||
XmlElement GetXml(XmlDocument doc);
|
||||
}
|
||||
|
||||
public delegate void OnOutputDelegate(string message);
|
||||
|
||||
public interface ICommandConsole : IConsole
|
||||
{
|
||||
event OnOutputDelegate OnOutput;
|
||||
|
||||
ICommands Commands { get; }
|
||||
|
||||
/// <summary>
|
||||
@@ -87,4 +91,4 @@ namespace OpenSim.Framework
|
||||
|
||||
string ReadLine(string p, bool isCommand, bool e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,6 @@ namespace OpenSim.Framework
|
||||
bool AmountCovered(UUID agentID, int amount);
|
||||
void ApplyCharge(UUID agentID, int amount, string text);
|
||||
void ApplyUploadCharge(UUID agentID, int amount, string text);
|
||||
void MoveMoney(UUID fromUser, UUID toUser, int amount, string text);
|
||||
|
||||
int UploadCharge { get; }
|
||||
int GroupCreationCharge { get; }
|
||||
|
||||
@@ -56,11 +56,29 @@ namespace OpenSim.Framework
|
||||
|
||||
public interface IScene
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this scene.
|
||||
/// </summary>
|
||||
string Name { get; }
|
||||
|
||||
RegionInfo RegionInfo { get; }
|
||||
RegionStatus RegionStatus { get; set; }
|
||||
|
||||
IConfigSource Config { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Are logins enabled on this simulator?
|
||||
/// </summary>
|
||||
bool LoginsEnabled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Is this region ready for use?
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This does not mean that logins are enabled, merely that they can be.
|
||||
/// </remarks>
|
||||
bool Ready { get; set; }
|
||||
|
||||
float TimeDilation { get; }
|
||||
|
||||
bool AllowScriptCrossings { get; }
|
||||
|
||||
@@ -73,33 +73,27 @@ namespace OpenSim.Framework
|
||||
{
|
||||
}
|
||||
|
||||
public InventoryFolderBase(UUID id)
|
||||
public InventoryFolderBase(UUID id) : this()
|
||||
{
|
||||
ID = id;
|
||||
}
|
||||
|
||||
public InventoryFolderBase(UUID id, UUID owner)
|
||||
public InventoryFolderBase(UUID id, UUID owner) : this(id)
|
||||
{
|
||||
ID = id;
|
||||
Owner = owner;
|
||||
}
|
||||
|
||||
public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent)
|
||||
public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent) : this(id, owner)
|
||||
{
|
||||
ID = id;
|
||||
Name = name;
|
||||
Owner = owner;
|
||||
ParentID = parent;
|
||||
}
|
||||
|
||||
public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version)
|
||||
public InventoryFolderBase(
|
||||
UUID id, string name, UUID owner, short type, UUID parent, ushort version) : this(id, name, owner, parent)
|
||||
{
|
||||
ID = id;
|
||||
Name = name;
|
||||
Owner = owner;
|
||||
Type = type;
|
||||
ParentID = parent;
|
||||
Version = version;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ namespace OpenSim.Framework
|
||||
|
||||
private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark |
|
||||
(uint) ParcelFlags.AllowAPrimitiveEntry |
|
||||
(uint) ParcelFlags.AllowDeedToGroup |
|
||||
(uint) ParcelFlags.AllowDeedToGroup | (uint) ParcelFlags.AllowTerraform |
|
||||
(uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts |
|
||||
(uint) ParcelFlags.SoundLocal | (uint) ParcelFlags.AllowVoiceChat;
|
||||
|
||||
|
||||
@@ -99,8 +99,13 @@ namespace OpenSim.Framework
|
||||
}
|
||||
else
|
||||
{
|
||||
item = oldHeadNext.Item;
|
||||
item = oldHeadNext.Item;
|
||||
haveAdvancedHead = CAS(ref head, oldHead, oldHeadNext);
|
||||
if (haveAdvancedHead)
|
||||
{
|
||||
oldHeadNext.Item = default(T);
|
||||
oldHead.Next = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -111,6 +116,10 @@ namespace OpenSim.Framework
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
// ugly
|
||||
T item;
|
||||
while(count > 0)
|
||||
Dequeue(out item);
|
||||
Init();
|
||||
}
|
||||
|
||||
|
||||
@@ -63,12 +63,15 @@ namespace OpenSim.Framework
|
||||
|
||||
internal void Clear()
|
||||
{
|
||||
this.value = default(T);
|
||||
if (this.handle != null)
|
||||
{
|
||||
this.handle.Clear();
|
||||
this.handle = null;
|
||||
}
|
||||
ClearRef();
|
||||
}
|
||||
|
||||
internal void ClearRef()
|
||||
{
|
||||
this.value = default(T);
|
||||
this.handle = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,6 +288,7 @@ namespace OpenSim.Framework
|
||||
if (--this.size > 0 && index != this.size)
|
||||
{
|
||||
Set(this.items[this.size], index);
|
||||
this.items[this.size].ClearRef();
|
||||
if (!BubbleUp(index))
|
||||
BubbleDown(index);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
using System;
|
||||
using System.Timers;
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Asset service statistics collection
|
||||
@@ -31,8 +31,7 @@ using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Statistics which all collectors are interested in reporting
|
||||
@@ -44,14 +43,18 @@ namespace OpenSim.Framework.Statistics
|
||||
StringBuilder sb = new StringBuilder(Environment.NewLine);
|
||||
sb.Append("MEMORY STATISTICS");
|
||||
sb.Append(Environment.NewLine);
|
||||
sb.Append(
|
||||
string.Format(
|
||||
"Allocated to OpenSim objects: {0} MB\n",
|
||||
Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
|
||||
sb.Append(
|
||||
string.Format(
|
||||
"Process memory : {0} MB\n",
|
||||
Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0)));
|
||||
|
||||
sb.AppendFormat(
|
||||
"Allocated to OpenSim objects: {0} MB\n",
|
||||
Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
|
||||
|
||||
sb.AppendFormat(
|
||||
"OpenSim object memory churn : {0} MB/s\n",
|
||||
Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3));
|
||||
|
||||
sb.AppendFormat(
|
||||
"Process memory : {0} MB\n",
|
||||
Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0));
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
@@ -25,7 +25,7 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Statistics.Interfaces
|
||||
namespace OpenSim.Framework.Monitoring.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// Implemented by objects which allow statistical information to be pulled from them.
|
||||
@@ -25,7 +25,7 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Implemented by classes which collect up non-viewer statistical information
|
||||
129
OpenSim/Framework/Monitoring/MemoryWatchdog.cs
Normal file
129
OpenSim/Framework/Monitoring/MemoryWatchdog.cs
Normal file
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Experimental watchdog for memory usage.
|
||||
/// </summary>
|
||||
public static class MemoryWatchdog
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Is this watchdog active?
|
||||
/// </summary>
|
||||
public static bool Enabled
|
||||
{
|
||||
get { return m_enabled; }
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[MEMORY WATCHDOG]: Setting MemoryWatchdog.Enabled to {0}", value);
|
||||
|
||||
if (value && !m_enabled)
|
||||
UpdateLastRecord(GC.GetTotalMemory(false), Util.EnvironmentTickCount());
|
||||
|
||||
m_enabled = value;
|
||||
}
|
||||
}
|
||||
private static bool m_enabled;
|
||||
|
||||
/// <summary>
|
||||
/// Average memory churn in bytes per millisecond.
|
||||
/// </summary>
|
||||
public static double AverageMemoryChurn
|
||||
{
|
||||
get { if (m_samples.Count > 0) return m_samples.Average(); else return 0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maximum number of statistical samples.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// At the moment this corresponds to 1 minute since the sampling rate is every 2.5 seconds as triggered from
|
||||
/// the main Watchdog.
|
||||
/// </remarks>
|
||||
private static int m_maxSamples = 24;
|
||||
|
||||
/// <summary>
|
||||
/// Time when the watchdog was last updated.
|
||||
/// </summary>
|
||||
private static int m_lastUpdateTick;
|
||||
|
||||
/// <summary>
|
||||
/// Memory used at time of last watchdog update.
|
||||
/// </summary>
|
||||
private static long m_lastUpdateMemory;
|
||||
|
||||
/// <summary>
|
||||
/// Memory churn rate per millisecond.
|
||||
/// </summary>
|
||||
// private static double m_churnRatePerMillisecond;
|
||||
|
||||
/// <summary>
|
||||
/// Historical samples for calculating moving average.
|
||||
/// </summary>
|
||||
private static Queue<double> m_samples = new Queue<double>(m_maxSamples);
|
||||
|
||||
public static void Update()
|
||||
{
|
||||
int now = Util.EnvironmentTickCount();
|
||||
long memoryNow = GC.GetTotalMemory(false);
|
||||
long memoryDiff = memoryNow - m_lastUpdateMemory;
|
||||
|
||||
if (memoryDiff >= 0)
|
||||
{
|
||||
if (m_samples.Count >= m_maxSamples)
|
||||
m_samples.Dequeue();
|
||||
|
||||
double elapsed = Util.EnvironmentTickCountSubtract(now, m_lastUpdateTick);
|
||||
|
||||
// This should never happen since it's not useful for updates to occur with no time elapsed, but
|
||||
// protect ourselves from a divide-by-zero just in case.
|
||||
if (elapsed == 0)
|
||||
return;
|
||||
|
||||
m_samples.Enqueue(memoryDiff / (double)elapsed);
|
||||
}
|
||||
|
||||
UpdateLastRecord(memoryNow, now);
|
||||
}
|
||||
|
||||
private static void UpdateLastRecord(long memoryNow, int timeNow)
|
||||
{
|
||||
m_lastUpdateMemory = memoryNow;
|
||||
m_lastUpdateTick = timeNow;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,12 +28,11 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework.Statistics.Interfaces;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework.Monitoring.Interfaces;
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Collects sim statistics which aren't already being collected for the linden viewer's statistics pane
|
||||
@@ -25,7 +25,7 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Singleton used to provide access to statistics reporters
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
using System.Timers;
|
||||
|
||||
namespace OpenSim.Framework.Statistics
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Collects user service statistics
|
||||
@@ -31,7 +31,7 @@ using System.Linq;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages launching threads and keeping watch over them for timeouts
|
||||
@@ -41,8 +41,8 @@ namespace OpenSim.Framework
|
||||
/// <summary>Timer interval in milliseconds for the watchdog timer</summary>
|
||||
const double WATCHDOG_INTERVAL_MS = 2500.0d;
|
||||
|
||||
/// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary>
|
||||
public const int WATCHDOG_TIMEOUT_MS = 5000;
|
||||
/// <summary>Default timeout in milliseconds before a thread is considered dead</summary>
|
||||
public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000;
|
||||
|
||||
[System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
|
||||
public class ThreadWatchdogInfo
|
||||
@@ -89,6 +89,17 @@ namespace OpenSim.Framework
|
||||
FirstTick = Environment.TickCount & Int32.MaxValue;
|
||||
LastTick = FirstTick;
|
||||
}
|
||||
|
||||
public ThreadWatchdogInfo(ThreadWatchdogInfo previousTwi)
|
||||
{
|
||||
Thread = previousTwi.Thread;
|
||||
FirstTick = previousTwi.FirstTick;
|
||||
LastTick = previousTwi.LastTick;
|
||||
Timeout = previousTwi.Timeout;
|
||||
IsTimedOut = previousTwi.IsTimedOut;
|
||||
AlarmIfTimeout = previousTwi.AlarmIfTimeout;
|
||||
AlarmMethod = previousTwi.AlarmMethod;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -97,17 +108,50 @@ namespace OpenSim.Framework
|
||||
/// /summary>
|
||||
public static event Action<ThreadWatchdogInfo> OnWatchdogTimeout;
|
||||
|
||||
/// <summary>
|
||||
/// Is this watchdog active?
|
||||
/// </summary>
|
||||
public static bool Enabled
|
||||
{
|
||||
get { return m_enabled; }
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[MEMORY WATCHDOG]: Setting MemoryWatchdog.Enabled to {0}", value);
|
||||
|
||||
if (value == m_enabled)
|
||||
return;
|
||||
|
||||
m_enabled = value;
|
||||
|
||||
if (m_enabled)
|
||||
{
|
||||
// Set now so we don't get alerted on the first run
|
||||
LastWatchdogThreadTick = Environment.TickCount & Int32.MaxValue;
|
||||
}
|
||||
|
||||
m_watchdogTimer.Enabled = m_enabled;
|
||||
}
|
||||
}
|
||||
private static bool m_enabled;
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static Dictionary<int, ThreadWatchdogInfo> m_threads;
|
||||
private static System.Timers.Timer m_watchdogTimer;
|
||||
|
||||
/// <summary>
|
||||
/// Last time the watchdog thread ran.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Should run every WATCHDOG_INTERVAL_MS
|
||||
/// </remarks>
|
||||
public static int LastWatchdogThreadTick { get; private set; }
|
||||
|
||||
static Watchdog()
|
||||
{
|
||||
m_threads = new Dictionary<int, ThreadWatchdogInfo>();
|
||||
m_watchdogTimer = new System.Timers.Timer(WATCHDOG_INTERVAL_MS);
|
||||
m_watchdogTimer.AutoReset = false;
|
||||
m_watchdogTimer.Elapsed += WatchdogTimerElapsed;
|
||||
m_watchdogTimer.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -122,7 +166,7 @@ namespace OpenSim.Framework
|
||||
public static Thread StartThread(
|
||||
ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
|
||||
{
|
||||
return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS);
|
||||
return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -264,6 +308,16 @@ namespace OpenSim.Framework
|
||||
/// <param name="e"></param>
|
||||
private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
int now = Environment.TickCount & Int32.MaxValue;
|
||||
int msElapsed = now - LastWatchdogThreadTick;
|
||||
|
||||
if (msElapsed > WATCHDOG_INTERVAL_MS * 2)
|
||||
m_log.WarnFormat(
|
||||
"[WATCHDOG]: {0} ms since Watchdog last ran. Interval should be approximately {1} ms",
|
||||
msElapsed, WATCHDOG_INTERVAL_MS);
|
||||
|
||||
LastWatchdogThreadTick = Environment.TickCount & Int32.MaxValue;
|
||||
|
||||
Action<ThreadWatchdogInfo> callback = OnWatchdogTimeout;
|
||||
|
||||
if (callback != null)
|
||||
@@ -272,8 +326,6 @@ namespace OpenSim.Framework
|
||||
|
||||
lock (m_threads)
|
||||
{
|
||||
int now = Environment.TickCount;
|
||||
|
||||
foreach (ThreadWatchdogInfo threadInfo in m_threads.Values)
|
||||
{
|
||||
if (threadInfo.Thread.ThreadState == ThreadState.Stopped)
|
||||
@@ -294,7 +346,9 @@ namespace OpenSim.Framework
|
||||
if (callbackInfos == null)
|
||||
callbackInfos = new List<ThreadWatchdogInfo>();
|
||||
|
||||
callbackInfos.Add(threadInfo);
|
||||
// Send a copy of the watchdog info to prevent race conditions where the watchdog
|
||||
// thread updates the monitoring info after an alarm has been sent out.
|
||||
callbackInfos.Add(new ThreadWatchdogInfo(threadInfo));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -305,7 +359,10 @@ namespace OpenSim.Framework
|
||||
callback(callbackInfo);
|
||||
}
|
||||
|
||||
if (MemoryWatchdog.Enabled)
|
||||
MemoryWatchdog.Update();
|
||||
|
||||
m_watchdogTimer.Start();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public enum ObjectChangeType : uint
|
||||
{
|
||||
// bits definitions
|
||||
Position = 0x01,
|
||||
Rotation = 0x02,
|
||||
Scale = 0x04,
|
||||
Group = 0x08,
|
||||
UniformScale = 0x10,
|
||||
|
||||
// macros from above
|
||||
// single prim
|
||||
primP = 0x01,
|
||||
primR = 0x02,
|
||||
primPR = 0x03,
|
||||
primS = 0x04,
|
||||
primPS = 0x05,
|
||||
primRS = 0x06,
|
||||
primPSR = 0x07,
|
||||
|
||||
primUS = 0x14,
|
||||
primPUS = 0x15,
|
||||
primRUS = 0x16,
|
||||
primPUSR = 0x17,
|
||||
|
||||
// group
|
||||
groupP = 0x09,
|
||||
groupR = 0x0A,
|
||||
groupPR = 0x0B,
|
||||
groupS = 0x0C,
|
||||
groupPS = 0x0D,
|
||||
groupRS = 0x0E,
|
||||
groupPSR = 0x0F,
|
||||
|
||||
groupUS = 0x1C,
|
||||
groupPUS = 0x1D,
|
||||
groupRUS = 0x1E,
|
||||
groupPUSR = 0x1F,
|
||||
|
||||
PRSmask = 0x07
|
||||
}
|
||||
|
||||
public struct ObjectChangeData
|
||||
{
|
||||
public Quaternion rotation;
|
||||
public Vector3 position;
|
||||
public Vector3 scale;
|
||||
public ObjectChangeType change;
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public enum ParcelMediaCommandEnum : int
|
||||
public enum ParcelMediaCommandEnum
|
||||
{
|
||||
Stop = 0,
|
||||
Pause = 1,
|
||||
|
||||
@@ -244,22 +244,13 @@ namespace OpenSim.Framework
|
||||
// The Mono addin manager (in Mono.Addins.dll version 0.2.0.0)
|
||||
// occasionally seems to corrupt its addin cache
|
||||
// Hence, as a temporary solution we'll remove it before each startup
|
||||
|
||||
string customDir = Environment.GetEnvironmentVariable ("MONO_ADDINS_REGISTRY");
|
||||
string v0 = "addin-db-000";
|
||||
string v1 = "addin-db-001";
|
||||
if (customDir != null && customDir != String.Empty)
|
||||
{
|
||||
v0 = Path.Combine(customDir, v0);
|
||||
v1 = Path.Combine(customDir, v1);
|
||||
}
|
||||
try
|
||||
{
|
||||
if (Directory.Exists(v0))
|
||||
Directory.Delete(v0, true);
|
||||
if (Directory.Exists("addin-db-000"))
|
||||
Directory.Delete("addin-db-000", true);
|
||||
|
||||
if (Directory.Exists(v1))
|
||||
Directory.Delete(v1, true);
|
||||
if (Directory.Exists("addin-db-001"))
|
||||
Directory.Delete("addin-db-001", true);
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
|
||||
@@ -724,12 +724,7 @@ namespace OpenSim.Framework
|
||||
return _lightColorR;
|
||||
}
|
||||
set {
|
||||
if (value < 0)
|
||||
_lightColorR = 0;
|
||||
else if (value > 1.0f)
|
||||
_lightColorR = 1.0f;
|
||||
else
|
||||
_lightColorR = value;
|
||||
_lightColorR = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -738,12 +733,7 @@ namespace OpenSim.Framework
|
||||
return _lightColorG;
|
||||
}
|
||||
set {
|
||||
if (value < 0)
|
||||
_lightColorG = 0;
|
||||
else if (value > 1.0f)
|
||||
_lightColorG = 1.0f;
|
||||
else
|
||||
_lightColorG = value;
|
||||
_lightColorG = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -752,12 +742,7 @@ namespace OpenSim.Framework
|
||||
return _lightColorB;
|
||||
}
|
||||
set {
|
||||
if (value < 0)
|
||||
_lightColorB = 0;
|
||||
else if (value > 1.0f)
|
||||
_lightColorB = 1.0f;
|
||||
else
|
||||
_lightColorB = value;
|
||||
_lightColorB = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -766,12 +751,7 @@ namespace OpenSim.Framework
|
||||
return _lightColorA;
|
||||
}
|
||||
set {
|
||||
if (value < 0)
|
||||
_lightColorA = 0;
|
||||
else if (value > 1.0f)
|
||||
_lightColorA = 1.0f;
|
||||
else
|
||||
_lightColorA = value;
|
||||
_lightColorA = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -884,11 +864,6 @@ namespace OpenSim.Framework
|
||||
}
|
||||
|
||||
public ulong GetMeshKey(Vector3 size, float lod)
|
||||
{
|
||||
return GetMeshKey(size, lod, false);
|
||||
}
|
||||
|
||||
public ulong GetMeshKey(Vector3 size, float lod, bool convex)
|
||||
{
|
||||
ulong hash = 5381;
|
||||
|
||||
@@ -935,9 +910,6 @@ namespace OpenSim.Framework
|
||||
hash = djb2(hash, scaleBytes[i]);
|
||||
}
|
||||
|
||||
if(convex)
|
||||
hash = djb2(hash, 0xa5);
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
@@ -1442,7 +1414,7 @@ namespace OpenSim.Framework
|
||||
prim.Textures = this.Textures;
|
||||
|
||||
prim.Properties = new Primitive.ObjectProperties();
|
||||
prim.Properties.Name = "Object";
|
||||
prim.Properties.Name = "Primitive";
|
||||
prim.Properties.Description = "";
|
||||
prim.Properties.CreatorID = UUID.Zero;
|
||||
prim.Properties.GroupID = UUID.Zero;
|
||||
|
||||
@@ -40,7 +40,6 @@ using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
[Serializable]
|
||||
public class RegionLightShareData : ICloneable
|
||||
{
|
||||
public bool valid = false;
|
||||
@@ -103,7 +102,6 @@ namespace OpenSim.Framework
|
||||
|
||||
public bool commFailTF = false;
|
||||
public ConfigurationMember configMember;
|
||||
public string DataStore = String.Empty;
|
||||
public string RegionFile = String.Empty;
|
||||
public bool isSandbox = false;
|
||||
public bool Persistent = true;
|
||||
@@ -122,7 +120,9 @@ namespace OpenSim.Framework
|
||||
public UUID lastMapUUID = UUID.Zero;
|
||||
public string lastMapRefresh = "0";
|
||||
|
||||
private float m_nonphysPrimMin = 0;
|
||||
private int m_nonphysPrimMax = 0;
|
||||
private float m_physPrimMin = 0;
|
||||
private int m_physPrimMax = 0;
|
||||
private bool m_clampPrimSize = false;
|
||||
private int m_objectCapacity = 0;
|
||||
@@ -287,11 +287,21 @@ namespace OpenSim.Framework
|
||||
set { m_windlight = value; }
|
||||
}
|
||||
|
||||
public float NonphysPrimMin
|
||||
{
|
||||
get { return m_nonphysPrimMin; }
|
||||
}
|
||||
|
||||
public int NonphysPrimMax
|
||||
{
|
||||
get { return m_nonphysPrimMax; }
|
||||
}
|
||||
|
||||
public float PhysPrimMin
|
||||
{
|
||||
get { return m_physPrimMin; }
|
||||
}
|
||||
|
||||
public int PhysPrimMax
|
||||
{
|
||||
get { return m_physPrimMax; }
|
||||
@@ -482,9 +492,16 @@ namespace OpenSim.Framework
|
||||
MainConsole.Instance.Output("=====================================\n");
|
||||
|
||||
if (name == String.Empty)
|
||||
name = MainConsole.Instance.CmdPrompt("New region name", name);
|
||||
if (name == String.Empty)
|
||||
throw new Exception("Cannot interactively create region with no name");
|
||||
{
|
||||
while (name.Trim() == string.Empty)
|
||||
{
|
||||
name = MainConsole.Instance.CmdPrompt("New region name", name);
|
||||
if (name.Trim() == string.Empty)
|
||||
{
|
||||
MainConsole.Instance.Output("Cannot interactively create region with no name");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
source.AddConfig(name);
|
||||
|
||||
@@ -515,15 +532,20 @@ namespace OpenSim.Framework
|
||||
//
|
||||
allKeys.Remove("RegionUUID");
|
||||
string regionUUID = config.GetString("RegionUUID", string.Empty);
|
||||
if (regionUUID == String.Empty)
|
||||
if (!UUID.TryParse(regionUUID.Trim(), out RegionID))
|
||||
{
|
||||
UUID newID = UUID.Random();
|
||||
|
||||
regionUUID = MainConsole.Instance.CmdPrompt("RegionUUID", newID.ToString());
|
||||
while (RegionID == UUID.Zero)
|
||||
{
|
||||
regionUUID = MainConsole.Instance.CmdPrompt("RegionUUID", newID.ToString());
|
||||
if (!UUID.TryParse(regionUUID.Trim(), out RegionID))
|
||||
{
|
||||
MainConsole.Instance.Output("RegionUUID must be a valid UUID");
|
||||
}
|
||||
}
|
||||
config.Set("RegionUUID", regionUUID);
|
||||
}
|
||||
|
||||
RegionID = new UUID(regionUUID);
|
||||
originRegionID = RegionID; // What IS this?! (Needed for RegionCombinerModule?)
|
||||
|
||||
// Location
|
||||
@@ -613,16 +635,28 @@ namespace OpenSim.Framework
|
||||
m_regionType = config.GetString("RegionType", String.Empty);
|
||||
allKeys.Remove("RegionType");
|
||||
|
||||
// Prim stuff
|
||||
//
|
||||
#region Prim stuff
|
||||
|
||||
m_nonphysPrimMin = config.GetFloat("NonphysicalPrimMin", 0);
|
||||
allKeys.Remove("NonphysicalPrimMin");
|
||||
|
||||
m_nonphysPrimMax = config.GetInt("NonphysicalPrimMax", 0);
|
||||
allKeys.Remove("NonphysicalPrimMax");
|
||||
|
||||
m_physPrimMin = config.GetFloat("PhysicalPrimMin", 0);
|
||||
allKeys.Remove("PhysicalPrimMin");
|
||||
|
||||
m_physPrimMax = config.GetInt("PhysicalPrimMax", 0);
|
||||
allKeys.Remove("PhysicalPrimMax");
|
||||
|
||||
m_clampPrimSize = config.GetBoolean("ClampPrimSize", false);
|
||||
allKeys.Remove("ClampPrimSize");
|
||||
|
||||
m_objectCapacity = config.GetInt("MaxPrims", 15000);
|
||||
allKeys.Remove("MaxPrims");
|
||||
|
||||
#endregion
|
||||
|
||||
m_agentCapacity = config.GetInt("MaxAgents", 100);
|
||||
allKeys.Remove("MaxAgents");
|
||||
|
||||
@@ -651,9 +685,6 @@ namespace OpenSim.Framework
|
||||
string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY);
|
||||
config.Set("Location", location);
|
||||
|
||||
if (DataStore != String.Empty)
|
||||
config.Set("Datastore", DataStore);
|
||||
|
||||
config.Set("InternalAddress", m_internalEndPoint.Address.ToString());
|
||||
config.Set("InternalPort", m_internalEndPoint.Port);
|
||||
|
||||
@@ -661,10 +692,18 @@ namespace OpenSim.Framework
|
||||
|
||||
config.Set("ExternalHostName", m_externalHostName);
|
||||
|
||||
if (m_nonphysPrimMin != 0)
|
||||
config.Set("NonphysicalPrimMax", m_nonphysPrimMin);
|
||||
|
||||
if (m_nonphysPrimMax != 0)
|
||||
config.Set("NonphysicalPrimMax", m_nonphysPrimMax);
|
||||
|
||||
if (m_physPrimMin != 0)
|
||||
config.Set("PhysicalPrimMax", m_physPrimMin);
|
||||
|
||||
if (m_physPrimMax != 0)
|
||||
config.Set("PhysicalPrimMax", m_physPrimMax);
|
||||
|
||||
config.Set("ClampPrimSize", m_clampPrimSize.ToString());
|
||||
|
||||
if (m_objectCapacity != 0)
|
||||
@@ -747,9 +786,15 @@ namespace OpenSim.Framework
|
||||
configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
||||
"Last Map Refresh", Util.UnixTimeSinceEpoch().ToString(), true);
|
||||
|
||||
configMember.addConfigurationOption("nonphysical_prim_min", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
|
||||
"Minimum size for nonphysical prims", m_nonphysPrimMin.ToString(), true);
|
||||
|
||||
configMember.addConfigurationOption("nonphysical_prim_max", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
||||
"Maximum size for nonphysical prims", m_nonphysPrimMax.ToString(), true);
|
||||
|
||||
configMember.addConfigurationOption("physical_prim_min", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
|
||||
"Minimum size for nonphysical prims", m_physPrimMin.ToString(), true);
|
||||
|
||||
configMember.addConfigurationOption("physical_prim_max", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
||||
"Maximum size for physical prims", m_physPrimMax.ToString(), true);
|
||||
|
||||
@@ -839,9 +884,6 @@ namespace OpenSim.Framework
|
||||
case "sim_location_y":
|
||||
m_regionLocY = (uint) configuration_result;
|
||||
break;
|
||||
case "datastore":
|
||||
DataStore = (string) configuration_result;
|
||||
break;
|
||||
case "internal_ip_address":
|
||||
IPAddress address = (IPAddress) configuration_result;
|
||||
m_internalEndPoint = new IPEndPoint(address, 0);
|
||||
@@ -992,11 +1034,6 @@ namespace OpenSim.Framework
|
||||
return regionInfo;
|
||||
}
|
||||
|
||||
public int getInternalEndPointPort()
|
||||
{
|
||||
return m_internalEndPoint.Port;
|
||||
}
|
||||
|
||||
public Dictionary<string, object> ToKeyValuePairs()
|
||||
{
|
||||
Dictionary<string, object> kvp = new Dictionary<string, object>();
|
||||
@@ -1015,4 +1052,4 @@ namespace OpenSim.Framework
|
||||
return kvp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -48,9 +48,6 @@ namespace OpenSim.Framework.RegionLoader.Web
|
||||
|
||||
public RegionInfo[] LoadRegions()
|
||||
{
|
||||
int tries = 3;
|
||||
int wait = 2000;
|
||||
|
||||
if (m_configSource == null)
|
||||
{
|
||||
m_log.Error("[WEBLOADER]: Unable to load configuration source!");
|
||||
@@ -69,72 +66,63 @@ namespace OpenSim.Framework.RegionLoader.Web
|
||||
}
|
||||
else
|
||||
{
|
||||
while(tries > 0)
|
||||
{
|
||||
RegionInfo[] regionInfos = new RegionInfo[] {};
|
||||
int regionCount = 0;
|
||||
HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
|
||||
webRequest.Timeout = 30000; //30 Second Timeout
|
||||
m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
|
||||
RegionInfo[] regionInfos = new RegionInfo[] {};
|
||||
int regionCount = 0;
|
||||
HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
|
||||
webRequest.Timeout = 30000; //30 Second Timeout
|
||||
m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
|
||||
|
||||
try
|
||||
{
|
||||
HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
|
||||
m_log.Debug("[WEBLOADER]: Downloading region information...");
|
||||
StreamReader reader = new StreamReader(webResponse.GetResponseStream());
|
||||
string xmlSource = String.Empty;
|
||||
string tempStr = reader.ReadLine();
|
||||
while (tempStr != null)
|
||||
{
|
||||
xmlSource = xmlSource + tempStr;
|
||||
tempStr = reader.ReadLine();
|
||||
}
|
||||
m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " +
|
||||
xmlSource.Length);
|
||||
XmlDocument xmlDoc = new XmlDocument();
|
||||
xmlDoc.LoadXml(xmlSource);
|
||||
if (xmlDoc.FirstChild.Name == "Regions")
|
||||
{
|
||||
regionCount = xmlDoc.FirstChild.ChildNodes.Count;
|
||||
|
||||
if (regionCount > 0)
|
||||
{
|
||||
regionInfos = new RegionInfo[regionCount];
|
||||
int i;
|
||||
for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++)
|
||||
{
|
||||
m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml);
|
||||
regionInfos[i] =
|
||||
new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound)
|
||||
{
|
||||
if (!allowRegionless)
|
||||
throw ex;
|
||||
}
|
||||
else
|
||||
throw ex;
|
||||
}
|
||||
|
||||
if (regionCount > 0 | allowRegionless)
|
||||
return regionInfos;
|
||||
|
||||
m_log.Debug("[WEBLOADER]: Request yielded no regions.");
|
||||
tries--;
|
||||
if (tries > 0)
|
||||
try
|
||||
{
|
||||
HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
|
||||
m_log.Debug("[WEBLOADER]: Downloading region information...");
|
||||
StreamReader reader = new StreamReader(webResponse.GetResponseStream());
|
||||
string xmlSource = String.Empty;
|
||||
string tempStr = reader.ReadLine();
|
||||
while (tempStr != null)
|
||||
{
|
||||
m_log.Debug("[WEBLOADER]: Retrying");
|
||||
System.Threading.Thread.Sleep(wait);
|
||||
xmlSource = xmlSource + tempStr;
|
||||
tempStr = reader.ReadLine();
|
||||
}
|
||||
}
|
||||
m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " +
|
||||
xmlSource.Length);
|
||||
XmlDocument xmlDoc = new XmlDocument();
|
||||
xmlDoc.LoadXml(xmlSource);
|
||||
if (xmlDoc.FirstChild.Name == "Regions")
|
||||
{
|
||||
regionCount = xmlDoc.FirstChild.ChildNodes.Count;
|
||||
|
||||
if (regionCount > 0)
|
||||
{
|
||||
regionInfos = new RegionInfo[regionCount];
|
||||
int i;
|
||||
for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++)
|
||||
{
|
||||
m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml);
|
||||
regionInfos[i] =
|
||||
new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound)
|
||||
{
|
||||
if (!allowRegionless)
|
||||
throw ex;
|
||||
}
|
||||
else
|
||||
throw ex;
|
||||
}
|
||||
|
||||
m_log.Error("[WEBLOADER]: No region configs were available.");
|
||||
return null;
|
||||
if (regionCount > 0 | allowRegionless)
|
||||
return regionInfos;
|
||||
else
|
||||
{
|
||||
m_log.Error("[WEBLOADER]: No region configs were available.");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -482,28 +482,6 @@ namespace OpenSim.Framework
|
||||
set { m_LoadedCreationID = value; }
|
||||
}
|
||||
|
||||
private bool m_GodBlockSearch = false;
|
||||
public bool GodBlockSearch
|
||||
{
|
||||
get { return m_GodBlockSearch; }
|
||||
set { m_GodBlockSearch = value; }
|
||||
}
|
||||
|
||||
private bool m_Casino = false;
|
||||
public bool Casino
|
||||
{
|
||||
get { return m_Casino; }
|
||||
set { m_Casino = value; }
|
||||
}
|
||||
|
||||
// Telehub support
|
||||
private bool m_TelehubEnabled = false;
|
||||
public bool HasTelehub
|
||||
{
|
||||
get { return m_TelehubEnabled; }
|
||||
set { m_TelehubEnabled = value; }
|
||||
}
|
||||
|
||||
// Connected Telehub object
|
||||
private UUID m_TelehubObject = UUID.Zero;
|
||||
public UUID TelehubObject
|
||||
|
||||
@@ -42,9 +42,7 @@ namespace OpenSim.Framework.Serialization.External
|
||||
/// </summary>
|
||||
public class LandDataSerializer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static Dictionary<string, Action<LandData, XmlTextReader>> m_ldProcessors
|
||||
= new Dictionary<string, Action<LandData, XmlTextReader>>();
|
||||
@@ -95,6 +93,8 @@ namespace OpenSim.Framework.Serialization.External
|
||||
"MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
|
||||
m_ldProcessors.Add(
|
||||
"MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
|
||||
m_ldProcessors.Add(
|
||||
"OwnerID", (ld, xtr) => ld.OwnerID = UUID.Parse(xtr.ReadElementString("OwnerID")));
|
||||
|
||||
m_ldProcessors.Add(
|
||||
"ParcelAccessList", ProcessParcelAccessList);
|
||||
@@ -163,7 +163,7 @@ namespace OpenSim.Framework.Serialization.External
|
||||
/// <exception cref="System.Xml.XmlException"></exception>
|
||||
public static LandData Deserialize(byte[] serializedLandData)
|
||||
{
|
||||
return Deserialize(m_utf8Encoding.GetString(serializedLandData, 0, serializedLandData.Length));
|
||||
return Deserialize(Encoding.UTF8.GetString(serializedLandData, 0, serializedLandData.Length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -188,7 +188,16 @@ namespace OpenSim.Framework.Serialization.External
|
||||
return landData;
|
||||
}
|
||||
|
||||
public static string Serialize(LandData landData)
|
||||
/// <summary>
|
||||
/// Serialize land data
|
||||
/// </summary>
|
||||
/// <param name='landData'></param>
|
||||
/// <param name='options'>
|
||||
/// Serialization options.
|
||||
/// Can be null if there are no options.
|
||||
/// "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner
|
||||
/// </param>
|
||||
public static string Serialize(LandData landData, Dictionary<string, object> options)
|
||||
{
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter xtw = new XmlTextWriter(sw);
|
||||
@@ -217,7 +226,14 @@ namespace OpenSim.Framework.Serialization.External
|
||||
xtw.WriteElementString("MediaID", landData.MediaID.ToString());
|
||||
xtw.WriteElementString("MediaURL", landData.MediaURL);
|
||||
xtw.WriteElementString("MusicURL", landData.MusicURL);
|
||||
xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
|
||||
|
||||
UUID ownerIdToWrite;
|
||||
if (options != null && options.ContainsKey("wipe-owners"))
|
||||
ownerIdToWrite = UUID.Zero;
|
||||
else
|
||||
ownerIdToWrite = landData.OwnerID;
|
||||
|
||||
xtw.WriteElementString("OwnerID", ownerIdToWrite.ToString());
|
||||
|
||||
xtw.WriteStartElement("ParcelAccessList");
|
||||
foreach (LandAccessEntry pal in landData.ParcelAccessList)
|
||||
|
||||
@@ -65,9 +65,14 @@ namespace OpenSim.Framework.Serialization
|
||||
|
||||
UserAccount account = userService.GetUserAccount(UUID.Zero, userId);
|
||||
if (account != null)
|
||||
{
|
||||
return MakeOspa(account.FirstName, account.LastName);
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// m_log.WarnFormat("[OSP RESOLVER]: No user account for {0}", userId);
|
||||
// System.Console.WriteLine("[OSP RESOLVER]: No user account for {0}", userId);
|
||||
// }
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -79,10 +84,13 @@ namespace OpenSim.Framework.Serialization
|
||||
/// <returns></returns>
|
||||
public static string MakeOspa(string firstName, string lastName)
|
||||
{
|
||||
// m_log.DebugFormat("[OSP RESOLVER]: Making OSPA for {0} {1}", firstName, lastName);
|
||||
string ospa
|
||||
= OSPA_PREFIX + OSPA_NAME_KEY + OSPA_PAIR_SEPARATOR + firstName + OSPA_NAME_VALUE_SEPARATOR + lastName;
|
||||
|
||||
// m_log.DebugFormat("[OSP RESOLVER]: Made OSPA {0} for {1} {2}", ospa, firstName, lastName);
|
||||
// System.Console.WriteLine("[OSP RESOLVER]: Made OSPA {0} for {1} {2}", ospa, firstName, lastName);
|
||||
|
||||
return
|
||||
OSPA_PREFIX + OSPA_NAME_KEY + OSPA_PAIR_SEPARATOR + firstName + OSPA_NAME_VALUE_SEPARATOR + lastName;
|
||||
return ospa;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -40,8 +40,6 @@ namespace OpenSim.Framework.Serialization.External
|
||||
/// </summary>
|
||||
public class RegionSettingsSerializer
|
||||
{
|
||||
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
|
||||
|
||||
/// <summary>
|
||||
/// Deserialize settings
|
||||
/// </summary>
|
||||
@@ -50,7 +48,7 @@ namespace OpenSim.Framework.Serialization.External
|
||||
/// <exception cref="System.Xml.XmlException"></exception>
|
||||
public static RegionSettings Deserialize(byte[] serializedSettings)
|
||||
{
|
||||
return Deserialize(m_asciiEncoding.GetString(serializedSettings, 0, serializedSettings.Length));
|
||||
return Deserialize(Encoding.ASCII.GetString(serializedSettings, 0, serializedSettings.Length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace OpenSim.Framework.Serialization.External
|
||||
/// </summary>
|
||||
public class UserInventoryItemSerializer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static Dictionary<string, Action<InventoryItemBase, XmlTextReader>> m_InventoryItemXmlProcessors
|
||||
= new Dictionary<string, Action<InventoryItemBase, XmlTextReader>>();
|
||||
|
||||
@@ -53,8 +53,6 @@ namespace OpenSim.Framework.Serialization
|
||||
TYPE_CONTIGUOUS_FILE = 8,
|
||||
}
|
||||
|
||||
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
|
||||
|
||||
/// <summary>
|
||||
/// Binary reader for the underlying stream
|
||||
/// </summary>
|
||||
@@ -120,13 +118,13 @@ namespace OpenSim.Framework.Serialization
|
||||
if (header[156] == (byte)'L')
|
||||
{
|
||||
int longNameLength = ConvertOctalBytesToDecimal(header, 124, 11);
|
||||
tarHeader.FilePath = m_asciiEncoding.GetString(ReadData(longNameLength));
|
||||
tarHeader.FilePath = Encoding.ASCII.GetString(ReadData(longNameLength));
|
||||
//m_log.DebugFormat("[TAR ARCHIVE READER]: Got long file name {0}", tarHeader.FilePath);
|
||||
header = m_br.ReadBytes(512);
|
||||
}
|
||||
else
|
||||
{
|
||||
tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
|
||||
tarHeader.FilePath = Encoding.ASCII.GetString(header, 0, 100);
|
||||
tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
|
||||
//m_log.DebugFormat("[TAR ARCHIVE READER]: Got short file name {0}", tarHeader.FilePath);
|
||||
}
|
||||
@@ -205,7 +203,7 @@ namespace OpenSim.Framework.Serialization
|
||||
{
|
||||
// Trim leading white space: ancient tars do that instead
|
||||
// of leading 0s :-( don't ask. really.
|
||||
string oString = m_asciiEncoding.GetString(bytes, startIndex, count).TrimStart(m_spaceCharArray);
|
||||
string oString = Encoding.ASCII.GetString(bytes, startIndex, count).TrimStart(m_spaceCharArray);
|
||||
|
||||
int d = 0;
|
||||
|
||||
|
||||
@@ -41,9 +41,6 @@ namespace OpenSim.Framework.Serialization
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
|
||||
protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
|
||||
|
||||
/// <summary>
|
||||
/// Binary writer for the underlying stream
|
||||
/// </summary>
|
||||
@@ -74,7 +71,7 @@ namespace OpenSim.Framework.Serialization
|
||||
/// <param name="data"></param>
|
||||
public void WriteFile(string filePath, string data)
|
||||
{
|
||||
WriteFile(filePath, m_utf8Encoding.GetBytes(data));
|
||||
WriteFile(filePath, Util.UTF8NoBomEncoding.GetBytes(data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -85,7 +82,7 @@ namespace OpenSim.Framework.Serialization
|
||||
public void WriteFile(string filePath, byte[] data)
|
||||
{
|
||||
if (filePath.Length > 100)
|
||||
WriteEntry("././@LongLink", m_asciiEncoding.GetBytes(filePath), 'L');
|
||||
WriteEntry("././@LongLink", Encoding.ASCII.GetBytes(filePath), 'L');
|
||||
|
||||
char fileType;
|
||||
|
||||
@@ -137,7 +134,7 @@ namespace OpenSim.Framework.Serialization
|
||||
oString = "0" + oString;
|
||||
}
|
||||
|
||||
byte[] oBytes = m_asciiEncoding.GetBytes(oString);
|
||||
byte[] oBytes = Encoding.ASCII.GetBytes(oString);
|
||||
|
||||
return oBytes;
|
||||
}
|
||||
@@ -156,20 +153,20 @@ namespace OpenSim.Framework.Serialization
|
||||
byte[] header = new byte[512];
|
||||
|
||||
// file path field (100)
|
||||
byte[] nameBytes = m_asciiEncoding.GetBytes(filePath);
|
||||
byte[] nameBytes = Encoding.ASCII.GetBytes(filePath);
|
||||
int nameSize = (nameBytes.Length >= 100) ? 100 : nameBytes.Length;
|
||||
Array.Copy(nameBytes, header, nameSize);
|
||||
|
||||
// file mode (8)
|
||||
byte[] modeBytes = m_asciiEncoding.GetBytes("0000777");
|
||||
byte[] modeBytes = Encoding.ASCII.GetBytes("0000777");
|
||||
Array.Copy(modeBytes, 0, header, 100, 7);
|
||||
|
||||
// owner user id (8)
|
||||
byte[] ownerIdBytes = m_asciiEncoding.GetBytes("0000764");
|
||||
byte[] ownerIdBytes = Encoding.ASCII.GetBytes("0000764");
|
||||
Array.Copy(ownerIdBytes, 0, header, 108, 7);
|
||||
|
||||
// group user id (8)
|
||||
byte[] groupIdBytes = m_asciiEncoding.GetBytes("0000764");
|
||||
byte[] groupIdBytes = Encoding.ASCII.GetBytes("0000764");
|
||||
Array.Copy(groupIdBytes, 0, header, 116, 7);
|
||||
|
||||
// file size in bytes (12)
|
||||
@@ -181,17 +178,17 @@ namespace OpenSim.Framework.Serialization
|
||||
Array.Copy(fileSizeBytes, 0, header, 124, 11);
|
||||
|
||||
// last modification time (12)
|
||||
byte[] lastModTimeBytes = m_asciiEncoding.GetBytes("11017037332");
|
||||
byte[] lastModTimeBytes = Encoding.ASCII.GetBytes("11017037332");
|
||||
Array.Copy(lastModTimeBytes, 0, header, 136, 11);
|
||||
|
||||
// entry type indicator (1)
|
||||
header[156] = m_asciiEncoding.GetBytes(new char[] { fileType })[0];
|
||||
header[156] = Encoding.ASCII.GetBytes(new char[] { fileType })[0];
|
||||
|
||||
Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7);
|
||||
Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7);
|
||||
Array.Copy(Encoding.ASCII.GetBytes("0000000"), 0, header, 329, 7);
|
||||
Array.Copy(Encoding.ASCII.GetBytes("0000000"), 0, header, 337, 7);
|
||||
|
||||
// check sum for header block (8) [calculated last]
|
||||
Array.Copy(m_asciiEncoding.GetBytes(" "), 0, header, 148, 8);
|
||||
Array.Copy(Encoding.ASCII.GetBytes(" "), 0, header, 148, 8);
|
||||
|
||||
int checksum = 0;
|
||||
foreach (byte b in header)
|
||||
|
||||
@@ -42,22 +42,23 @@ namespace OpenSim.Framework.Serialization.Tests
|
||||
private LandData land;
|
||||
private LandData landWithParcelAccessList;
|
||||
|
||||
private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
|
||||
private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
|
||||
// private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
|
||||
private static string preSerializedWithParcelAccessList
|
||||
= "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
|
||||
|
||||
[SetUp]
|
||||
public void setup()
|
||||
{
|
||||
// setup LandData object
|
||||
this.land = new LandData();
|
||||
this.land.AABBMax = new Vector3(0, 0, 0);
|
||||
this.land.AABBMin = new Vector3(128, 128, 128);
|
||||
this.land.AABBMax = new Vector3(1, 2, 3);
|
||||
this.land.AABBMin = new Vector3(129, 130, 131);
|
||||
this.land.Area = 128;
|
||||
this.land.AuctionID = 0;
|
||||
this.land.AuthBuyerID = new UUID();
|
||||
this.land.AuctionID = 4;
|
||||
this.land.AuthBuyerID = new UUID("7176df0c-6c50-45db-8a37-5e78be56a0cd");
|
||||
this.land.Category = ParcelCategory.Residential;
|
||||
this.land.ClaimDate = 0;
|
||||
this.land.ClaimPrice = 0;
|
||||
this.land.ClaimDate = 1;
|
||||
this.land.ClaimPrice = 2;
|
||||
this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
|
||||
this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
|
||||
this.land.Description = "land data to test LandDataSerializer";
|
||||
@@ -65,7 +66,7 @@ namespace OpenSim.Framework.Serialization.Tests
|
||||
this.land.LandingType = (byte)LandingType.Direct;
|
||||
this.land.Name = "LandDataSerializerTest Land";
|
||||
this.land.Status = ParcelStatus.Leased;
|
||||
this.land.LocalID = 0;
|
||||
this.land.LocalID = 1;
|
||||
this.land.MediaAutoScale = (byte)0x01;
|
||||
this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
|
||||
this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
|
||||
@@ -90,26 +91,26 @@ namespace OpenSim.Framework.Serialization.Tests
|
||||
/// <summary>
|
||||
/// Test the LandDataSerializer.Serialize() method
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void LandDataSerializerSerializeTest()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
|
||||
Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
|
||||
|
||||
// adding a simple boolean variable because resharper nUnit integration doesn't like this
|
||||
// XML data in the Assert.That statement. Not sure why.
|
||||
bool result = (serialized == preSerialized);
|
||||
Assert.That(result, "result of Serialize LandData does not match expected result");
|
||||
|
||||
string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
|
||||
Assert.That(serializedWithParcelAccessList.Length > 0,
|
||||
"Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
|
||||
result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
|
||||
Assert.That(result,
|
||||
"result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
|
||||
}
|
||||
// [Test]
|
||||
// public void LandDataSerializerSerializeTest()
|
||||
// {
|
||||
// TestHelpers.InMethod();
|
||||
//
|
||||
// string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
|
||||
// Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
|
||||
//
|
||||
// // adding a simple boolean variable because resharper nUnit integration doesn't like this
|
||||
// // XML data in the Assert.That statement. Not sure why.
|
||||
// bool result = (serialized == preSerialized);
|
||||
// Assert.That(result, "result of Serialize LandData does not match expected result");
|
||||
//
|
||||
// string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
|
||||
// Assert.That(serializedWithParcelAccessList.Length > 0,
|
||||
// "Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
|
||||
// result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
|
||||
// Assert.That(result,
|
||||
// "result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Test the LandDataSerializer.Deserialize() method
|
||||
@@ -120,10 +121,28 @@ namespace OpenSim.Framework.Serialization.Tests
|
||||
TestHelpers.InMethod();
|
||||
// log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized);
|
||||
Assert.That(ld != null, "Deserialize(string) returned null");
|
||||
Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
|
||||
Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
|
||||
LandData ld = LandDataSerializer.Deserialize(LandDataSerializer.Serialize(this.land, null));
|
||||
Assert.That(ld, Is.Not.Null, "Deserialize(string) returned null");
|
||||
// Assert.That(ld.AABBMax, Is.EqualTo(land.AABBMax));
|
||||
// Assert.That(ld.AABBMin, Is.EqualTo(land.AABBMin));
|
||||
Assert.That(ld.Area, Is.EqualTo(land.Area));
|
||||
Assert.That(ld.AuctionID, Is.EqualTo(land.AuctionID));
|
||||
Assert.That(ld.AuthBuyerID, Is.EqualTo(land.AuthBuyerID));
|
||||
Assert.That(ld.Category, Is.EqualTo(land.Category));
|
||||
Assert.That(ld.ClaimDate, Is.EqualTo(land.ClaimDate));
|
||||
Assert.That(ld.ClaimPrice, Is.EqualTo(land.ClaimPrice));
|
||||
Assert.That(ld.GlobalID, Is.EqualTo(land.GlobalID), "Reified LandData.GlobalID != original LandData.GlobalID");
|
||||
Assert.That(ld.GroupID, Is.EqualTo(land.GroupID));
|
||||
Assert.That(ld.Description, Is.EqualTo(land.Description));
|
||||
Assert.That(ld.Flags, Is.EqualTo(land.Flags));
|
||||
Assert.That(ld.LandingType, Is.EqualTo(land.LandingType));
|
||||
Assert.That(ld.Name, Is.EqualTo(land.Name), "Reified LandData.Name != original LandData.Name");
|
||||
Assert.That(ld.Status, Is.EqualTo(land.Status));
|
||||
Assert.That(ld.LocalID, Is.EqualTo(land.LocalID));
|
||||
Assert.That(ld.MediaAutoScale, Is.EqualTo(land.MediaAutoScale));
|
||||
Assert.That(ld.MediaID, Is.EqualTo(land.MediaID));
|
||||
Assert.That(ld.MediaURL, Is.EqualTo(land.MediaURL));
|
||||
Assert.That(ld.OwnerID, Is.EqualTo(land.OwnerID));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -40,9 +40,9 @@ using log4net.Core;
|
||||
using log4net.Repository;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using Timer=System.Timers.Timer;
|
||||
|
||||
using OpenMetaverse;
|
||||
@@ -308,7 +308,7 @@ namespace OpenSim.Framework.Servers
|
||||
|
||||
EnhanceVersionInformation();
|
||||
|
||||
m_log.Info("[STARTUP]: Careminster version: " + m_version + Environment.NewLine);
|
||||
m_log.Info("[STARTUP]: OpenSimulator version: " + m_version + Environment.NewLine);
|
||||
// clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and
|
||||
// the clr version number doesn't match the project version number under Mono.
|
||||
//m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine);
|
||||
@@ -320,7 +320,9 @@ namespace OpenSim.Framework.Servers
|
||||
|
||||
TimeSpan timeTaken = DateTime.Now - m_startuptime;
|
||||
|
||||
m_log.InfoFormat("[STARTUP]: Startup took {0}m {1}s", timeTaken.Minutes, timeTaken.Seconds);
|
||||
m_log.InfoFormat(
|
||||
"[STARTUP]: Non-script portion of startup took {0}m {1}s. PLEASE WAIT FOR LOGINS TO BE ENABLED ON REGIONS ONCE SCRIPTS HAVE STARTED.",
|
||||
timeTaken.Minutes, timeTaken.Seconds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -589,8 +591,8 @@ namespace OpenSim.Framework.Servers
|
||||
{
|
||||
string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
|
||||
FileStream fs = File.Create(path);
|
||||
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
|
||||
Byte[] buf = enc.GetBytes(pidstring);
|
||||
|
||||
Byte[] buf = Encoding.ASCII.GetBytes(pidstring);
|
||||
fs.Write(buf, 0, buf.Length);
|
||||
fs.Close();
|
||||
m_pidFile = path;
|
||||
|
||||
@@ -45,6 +45,7 @@ using OpenMetaverse.StructuredData;
|
||||
using CoolHTTPListener = HttpServer.HttpListener;
|
||||
using HttpListener=System.Net.HttpListener;
|
||||
using LogPrio=HttpServer.LogPrio;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
@@ -53,6 +54,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
|
||||
|
||||
public int DebugLevel { get; set; }
|
||||
|
||||
private volatile int NotSocketErrors = 0;
|
||||
public volatile bool HTTPDRunning = false;
|
||||
|
||||
@@ -79,11 +82,6 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
|
||||
private PollServiceRequestManager m_PollServiceManager;
|
||||
|
||||
/// <summary>
|
||||
/// Control the printing of certain debug messages.
|
||||
/// </summary>
|
||||
public int DebugLevel { get; set; }
|
||||
|
||||
public uint SSLPort
|
||||
{
|
||||
get { return m_sslport; }
|
||||
@@ -450,7 +448,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
|
||||
if (TryGetStreamHandler(handlerKey, out requestHandler))
|
||||
{
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found stream handler for {0} {1} {2} {3}",
|
||||
request.HttpMethod, request.Url.PathAndQuery, requestHandler.Name, requestHandler.Description);
|
||||
@@ -531,7 +529,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
case null:
|
||||
case "text/html":
|
||||
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
@@ -543,7 +541,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
case "application/xml+llsd":
|
||||
case "application/llsd+json":
|
||||
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
@@ -564,7 +562,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
//m_log.Info("[Debug BASE HTTP SERVER]: Checking for LLSD Handler");
|
||||
if (DoWeHaveALLSDHandler(request.RawUrl))
|
||||
{
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
@@ -574,7 +572,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
// m_log.DebugFormat("[BASE HTTP SERVER]: Checking for HTTP Handler for request {0}", request.RawUrl);
|
||||
else if (DoWeHaveAHTTPHandler(request.RawUrl))
|
||||
{
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
@@ -583,8 +581,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DebugLevel >= 1)
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Assuming a generic XMLRPC request for {0} {1}",
|
||||
request.HttpMethod, request.Url.PathAndQuery);
|
||||
@@ -786,15 +783,30 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
requestStream.Close();
|
||||
//m_log.Debug(requestBody);
|
||||
requestBody = requestBody.Replace("<base64></base64>", "");
|
||||
string responseString = null;
|
||||
string responseString = String.Empty;
|
||||
XmlRpcRequest xmlRprcRequest = null;
|
||||
|
||||
try
|
||||
{
|
||||
xmlRprcRequest = (XmlRpcRequest) (new XmlRpcRequestDeserializer()).Deserialize(requestBody);
|
||||
}
|
||||
catch (XmlException)
|
||||
catch (XmlException e)
|
||||
{
|
||||
if (DebugLevel >= 1)
|
||||
{
|
||||
if (DebugLevel >= 2)
|
||||
m_log.Warn(
|
||||
string.Format(
|
||||
"[BASE HTTP SERVER]: Got XMLRPC request with invalid XML from {0}. XML was '{1}'. Sending blank response. Exception ",
|
||||
request.RemoteIPEndPoint, requestBody),
|
||||
e);
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[BASE HTTP SERVER]: Got XMLRPC request with invalid XML from {0}, length {1}. Sending blank response.",
|
||||
request.RemoteIPEndPoint, requestBody.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (xmlRprcRequest != null)
|
||||
@@ -1436,34 +1448,10 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
|
||||
internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response)
|
||||
{
|
||||
int responsecode;
|
||||
string responseString;
|
||||
string contentType;
|
||||
|
||||
if (responsedata == null)
|
||||
{
|
||||
responsecode = 500;
|
||||
responseString = "No response could be obtained";
|
||||
contentType = "text/plain";
|
||||
responsedata = new Hashtable();
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
|
||||
responsecode = (int)responsedata["int_response_code"];
|
||||
responseString = (string)responsedata["str_response_string"];
|
||||
contentType = (string)responsedata["content_type"];
|
||||
}
|
||||
catch
|
||||
{
|
||||
responsecode = 500;
|
||||
responseString = "No response could be obtained";
|
||||
contentType = "text/plain";
|
||||
responsedata = new Hashtable();
|
||||
}
|
||||
}
|
||||
//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
|
||||
int responsecode = (int)responsedata["int_response_code"];
|
||||
string responseString = (string)responsedata["str_response_string"];
|
||||
string contentType = (string)responsedata["content_type"];
|
||||
|
||||
if (responsedata.ContainsKey("error_status_text"))
|
||||
{
|
||||
@@ -1570,6 +1558,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
|
||||
private void StartHTTP()
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[BASE HTTP SERVER]: Starting {0} server on port {1}", UseSSL ? "HTTPS" : "HTTP", Port);
|
||||
|
||||
try
|
||||
{
|
||||
//m_httpListener = new HttpListener();
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
public delegate void RequestMethod(UUID requestID, Hashtable request);
|
||||
@@ -44,7 +45,11 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
public NoEventsMethod NoEvents;
|
||||
public RequestMethod Request;
|
||||
public UUID Id;
|
||||
public PollServiceEventArgs(RequestMethod pRequest, HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents,UUID pId)
|
||||
|
||||
public PollServiceEventArgs(
|
||||
RequestMethod pRequest,
|
||||
HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents,
|
||||
UUID pId)
|
||||
{
|
||||
Request = pRequest;
|
||||
HasEvents = pHasEvents;
|
||||
@@ -53,4 +58,4 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
Id = pId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -31,7 +31,6 @@ using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
|
||||
public class PollServiceHttpRequest
|
||||
{
|
||||
public readonly PollServiceEventArgs PollServiceArgs;
|
||||
@@ -39,7 +38,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
public readonly IHttpRequest Request;
|
||||
public readonly int RequestTime;
|
||||
public readonly UUID RequestID;
|
||||
public PollServiceHttpRequest(PollServiceEventArgs pPollServiceArgs, IHttpClientContext pHttpContext, IHttpRequest pRequest)
|
||||
|
||||
public PollServiceHttpRequest(
|
||||
PollServiceEventArgs pPollServiceArgs, IHttpClientContext pHttpContext, IHttpRequest pRequest)
|
||||
{
|
||||
PollServiceArgs = pPollServiceArgs;
|
||||
HttpContext = pHttpContext;
|
||||
@@ -48,4 +49,4 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
RequestID = UUID.Random();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,6 +32,7 @@ using System.Reflection;
|
||||
using log4net;
|
||||
using HttpServer;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
|
||||
@@ -34,6 +34,7 @@ using HttpServer;
|
||||
using OpenMetaverse;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
@@ -129,9 +130,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||
OSHttpResponse response
|
||||
= new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext);
|
||||
|
||||
byte[] buffer
|
||||
= server.DoHTTPGruntWork(
|
||||
responsedata, new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
|
||||
byte[] buffer = server.DoHTTPGruntWork(responsedata, response);
|
||||
|
||||
response.SendChunked = false;
|
||||
response.ContentLength64 = buffer.Length;
|
||||
|
||||
@@ -25,57 +25,209 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Net;
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class MainServer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static BaseHttpServer instance = null;
|
||||
private static Dictionary<uint, BaseHttpServer> m_Servers =
|
||||
new Dictionary<uint, BaseHttpServer>();
|
||||
private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>();
|
||||
|
||||
/// <summary>
|
||||
/// Control the printing of certain debug messages.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
|
||||
/// </remarks>
|
||||
public static int DebugLevel
|
||||
{
|
||||
get { return s_debugLevel; }
|
||||
set
|
||||
{
|
||||
s_debugLevel = value;
|
||||
|
||||
lock (m_Servers)
|
||||
foreach (BaseHttpServer server in m_Servers.Values)
|
||||
server.DebugLevel = s_debugLevel;
|
||||
}
|
||||
}
|
||||
|
||||
private static int s_debugLevel;
|
||||
|
||||
/// <summary>
|
||||
/// Set the main HTTP server instance.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This will be used to register all handlers that listen to the default port.
|
||||
/// </remarks>
|
||||
/// <exception cref='Exception'>
|
||||
/// Thrown if the HTTP server has not already been registered via AddHttpServer()
|
||||
/// </exception>
|
||||
public static BaseHttpServer Instance
|
||||
{
|
||||
get { return instance; }
|
||||
set { instance = value; }
|
||||
|
||||
set
|
||||
{
|
||||
lock (m_Servers)
|
||||
if (!m_Servers.ContainsValue(value))
|
||||
throw new Exception("HTTP server must already have been registered to be set as the main instance");
|
||||
|
||||
instance = value;
|
||||
}
|
||||
}
|
||||
|
||||
public static IHttpServer GetHttpServer(uint port)
|
||||
/// <summary>
|
||||
/// Get all the registered servers.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Returns a copy of the dictionary so this can be iterated through without locking.
|
||||
/// </remarks>
|
||||
/// <value></value>
|
||||
public static Dictionary<uint, BaseHttpServer> Servers
|
||||
{
|
||||
return GetHttpServer(port,null);
|
||||
get { return new Dictionary<uint, BaseHttpServer>(m_Servers); }
|
||||
}
|
||||
|
||||
|
||||
public static void RegisterHttpConsoleCommands(ICommandConsole console)
|
||||
{
|
||||
console.Commands.AddCommand(
|
||||
"Debug", false, "debug http", "debug http [<level>]",
|
||||
"Turn on inbound non-poll http request debugging.",
|
||||
"If level <= 0, then no extra logging is done.\n"
|
||||
+ "If level >= 1, then short warnings are logged when receiving bad input data.\n"
|
||||
+ "If level >= 2, then long warnings are logged when receiving bad input data.\n"
|
||||
+ "If level >= 3, then short notices about all incoming non-poll HTTP requests are logged.\n"
|
||||
+ "If no level is specified then the current level is returned.",
|
||||
HandleDebugHttpCommand);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Turn on some debugging values for OpenSim.
|
||||
/// </summary>
|
||||
/// <param name="args"></param>
|
||||
private static void HandleDebugHttpCommand(string module, string[] args)
|
||||
{
|
||||
if (args.Length == 3)
|
||||
{
|
||||
int newDebug;
|
||||
if (int.TryParse(args[2], out newDebug))
|
||||
{
|
||||
MainServer.DebugLevel = newDebug;
|
||||
MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
|
||||
}
|
||||
}
|
||||
else if (args.Length == 2)
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("Current debug http level is {0}", MainServer.DebugLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug http 0..3");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an already started HTTP server to the collection of known servers.
|
||||
/// </summary>
|
||||
/// <param name='server'></param>
|
||||
public static void AddHttpServer(BaseHttpServer server)
|
||||
{
|
||||
m_Servers.Add(server.Port, server);
|
||||
lock (m_Servers)
|
||||
{
|
||||
if (m_Servers.ContainsKey(server.Port))
|
||||
throw new Exception(string.Format("HTTP server for port {0} already exists.", server.Port));
|
||||
|
||||
m_Servers.Add(server.Port, server);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the http server listening on the given port.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// It is the responsibility of the caller to do clean up.
|
||||
/// </remarks>
|
||||
/// <param name='port'></param>
|
||||
/// <returns></returns>
|
||||
public static bool RemoveHttpServer(uint port)
|
||||
{
|
||||
lock (m_Servers)
|
||||
return m_Servers.Remove(port);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does this collection of servers contain one with the given port?
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Unlike GetHttpServer, this will not instantiate a server if one does not exist on that port.
|
||||
/// </remarks>
|
||||
/// <param name='port'></param>
|
||||
/// <returns>true if a server with the given port is registered, false otherwise.</returns>
|
||||
public static bool ContainsHttpServer(uint port)
|
||||
{
|
||||
lock (m_Servers)
|
||||
return m_Servers.ContainsKey(port);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the default http server or an http server for a specific port.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
|
||||
/// </remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='port'>If 0 then the default HTTP server is returned.</param>
|
||||
public static IHttpServer GetHttpServer(uint port)
|
||||
{
|
||||
return GetHttpServer(port, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the default http server, an http server for a specific port
|
||||
/// and/or an http server bound to a specific address
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
|
||||
/// </remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='port'>If 0 then the default HTTP server is returned.</param>
|
||||
/// <param name='ipaddr'>A specific IP address to bind to. If null then the default IP address is used.</param>
|
||||
public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
|
||||
{
|
||||
if (port == 0)
|
||||
return Instance;
|
||||
|
||||
if (instance != null && port == Instance.Port)
|
||||
return Instance;
|
||||
|
||||
if (m_Servers.ContainsKey(port))
|
||||
lock (m_Servers)
|
||||
{
|
||||
if (m_Servers.ContainsKey(port))
|
||||
return m_Servers[port];
|
||||
|
||||
m_Servers[port] = new BaseHttpServer(port);
|
||||
|
||||
if (ipaddr != null)
|
||||
m_Servers[port].ListenIPAddress = ipaddr;
|
||||
|
||||
m_Servers[port].Start();
|
||||
|
||||
return m_Servers[port];
|
||||
|
||||
m_Servers[port] = new BaseHttpServer(port);
|
||||
|
||||
if (ipaddr != null)
|
||||
m_Servers[port].ListenIPAddress = ipaddr;
|
||||
|
||||
m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
|
||||
m_Servers[port].Start();
|
||||
|
||||
return m_Servers[port];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,11 +29,11 @@ namespace OpenSim
|
||||
{
|
||||
public class VersionInfo
|
||||
{
|
||||
private const string VERSION_NUMBER = "0.7.4CM";
|
||||
private const string VERSION_NUMBER = "0.7.5";
|
||||
private const Flavour VERSION_FLAVOUR = Flavour.Dev;
|
||||
|
||||
public enum Flavour
|
||||
{
|
||||
{
|
||||
Unknown,
|
||||
Dev,
|
||||
RC1,
|
||||
@@ -50,7 +50,7 @@ namespace OpenSim
|
||||
|
||||
public static string GetVersionString(string versionNumber, Flavour flavour)
|
||||
{
|
||||
string versionString = "Careminster " + versionNumber + " " + flavour;
|
||||
string versionString = "OpenSim " + versionNumber + " " + flavour;
|
||||
return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
|
||||
}
|
||||
|
||||
|
||||
@@ -27,13 +27,9 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
using System.Diagnostics;
|
||||
using System.Xml.Schema;
|
||||
using System.Xml.Serialization;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
@@ -49,180 +45,6 @@ namespace OpenSim.Framework
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem));
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Thread LockedByThread;
|
||||
// private string WriterStack;
|
||||
|
||||
// private Dictionary<Thread, string> ReadLockers =
|
||||
// new Dictionary<Thread, string>();
|
||||
|
||||
/// <value>
|
||||
/// An advanced lock for inventory data
|
||||
/// </value>
|
||||
private System.Threading.ReaderWriterLockSlim m_itemLock = new System.Threading.ReaderWriterLockSlim();
|
||||
|
||||
/// <summary>
|
||||
/// Are we readlocked by the calling thread?
|
||||
/// </summary>
|
||||
public bool IsReadLockedByMe()
|
||||
{
|
||||
if (m_itemLock.RecursiveReadCount > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lock our inventory list for reading (many can read, one can write)
|
||||
/// </summary>
|
||||
public void LockItemsForRead(bool locked)
|
||||
{
|
||||
if (locked)
|
||||
{
|
||||
if (m_itemLock.IsWriteLockHeld && LockedByThread != null)
|
||||
{
|
||||
if (!LockedByThread.IsAlive)
|
||||
{
|
||||
//Locked by dead thread, reset.
|
||||
m_itemLock = new System.Threading.ReaderWriterLockSlim();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_itemLock.RecursiveReadCount > 0)
|
||||
{
|
||||
m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
|
||||
try
|
||||
{
|
||||
// That call stack is useful for end users only. RealProgrammers need a full dump. Commented.
|
||||
// StackTrace stackTrace = new StackTrace(); // get call stack
|
||||
// StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
|
||||
//
|
||||
// // write call stack method names
|
||||
// foreach (StackFrame stackFrame in stackFrames)
|
||||
// {
|
||||
// m_log.Error("[SceneObjectGroup.m_parts] "+(stackFrame.GetMethod().Name)); // write method name
|
||||
// }
|
||||
|
||||
// The below is far more useful
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
|
||||
// {
|
||||
// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// }
|
||||
}
|
||||
catch
|
||||
{}
|
||||
m_itemLock.ExitReadLock();
|
||||
}
|
||||
if (m_itemLock.RecursiveWriteCount > 0)
|
||||
{
|
||||
m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
|
||||
// try
|
||||
// {
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// }
|
||||
// catch
|
||||
// {}
|
||||
m_itemLock.ExitWriteLock();
|
||||
}
|
||||
|
||||
while (!m_itemLock.TryEnterReadLock(60000))
|
||||
{
|
||||
m_log.Error("Thread lock detected while trying to aquire READ lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
|
||||
if (m_itemLock.IsWriteLockHeld)
|
||||
{
|
||||
m_itemLock = new System.Threading.ReaderWriterLockSlim();
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// LockedByThread = null;
|
||||
// ReadLockers.Clear();
|
||||
}
|
||||
}
|
||||
// ReadLockers[Thread.CurrentThread] = Environment.StackTrace;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_itemLock.RecursiveReadCount>0)
|
||||
{
|
||||
m_itemLock.ExitReadLock();
|
||||
}
|
||||
// if (m_itemLock.RecursiveReadCount == 0)
|
||||
// ReadLockers.Remove(Thread.CurrentThread);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Lock our inventory list for writing (many can read, one can write)
|
||||
/// </summary>
|
||||
public void LockItemsForWrite(bool locked)
|
||||
{
|
||||
if (locked)
|
||||
{
|
||||
//Enter a write lock, wait indefinately for one to open.
|
||||
if (m_itemLock.RecursiveReadCount > 0)
|
||||
{
|
||||
m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
|
||||
m_itemLock.ExitReadLock();
|
||||
}
|
||||
if (m_itemLock.RecursiveWriteCount > 0)
|
||||
{
|
||||
m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
|
||||
|
||||
m_itemLock.ExitWriteLock();
|
||||
}
|
||||
while (!m_itemLock.TryEnterWriteLock(60000))
|
||||
{
|
||||
if (m_itemLock.IsWriteLockHeld)
|
||||
{
|
||||
m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by a reader. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
|
||||
// {
|
||||
// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
|
||||
// System.Console.WriteLine("------------------------------------------");
|
||||
// }
|
||||
}
|
||||
m_itemLock = new System.Threading.ReaderWriterLockSlim();
|
||||
// ReadLockers.Clear();
|
||||
}
|
||||
|
||||
LockedByThread = Thread.CurrentThread;
|
||||
// WriterStack = Environment.StackTrace;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_itemLock.RecursiveWriteCount > 0)
|
||||
{
|
||||
m_itemLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region ICloneable Members
|
||||
|
||||
@@ -230,13 +52,14 @@ namespace OpenSim.Framework
|
||||
{
|
||||
TaskInventoryDictionary clone = new TaskInventoryDictionary();
|
||||
|
||||
m_itemLock.EnterReadLock();
|
||||
foreach (UUID uuid in Keys)
|
||||
lock (this)
|
||||
{
|
||||
clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
|
||||
foreach (UUID uuid in Keys)
|
||||
{
|
||||
clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
|
||||
}
|
||||
}
|
||||
m_itemLock.ExitReadLock();
|
||||
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace OpenSim.Framework
|
||||
private UUID _loadedID = UUID.Zero;
|
||||
|
||||
private bool _ownerChanged = false;
|
||||
|
||||
|
||||
// This used ONLY during copy. It can't be relied on at other times!
|
||||
private bool _scriptRunning = true;
|
||||
|
||||
|
||||
@@ -217,12 +217,12 @@ namespace OpenSim.Framework.Tests
|
||||
BannedHostNameMask = string.Empty,
|
||||
BannedUserID = bannedUserId}
|
||||
);
|
||||
Assert.IsTrue(es.IsBanned(bannedUserId, 32), "User Should be banned but is not.");
|
||||
Assert.IsFalse(es.IsBanned(UUID.Zero, 32), "User Should not be banned but is.");
|
||||
Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not.");
|
||||
Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is.");
|
||||
|
||||
es.RemoveBan(bannedUserId);
|
||||
|
||||
Assert.IsFalse(es.IsBanned(bannedUserId, 32), "User Should not be banned but is.");
|
||||
Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is.");
|
||||
|
||||
es.AddEstateManager(UUID.Zero);
|
||||
|
||||
|
||||
@@ -148,6 +148,7 @@ namespace OpenSim.Framework
|
||||
}
|
||||
|
||||
public static Encoding UTF8 = Encoding.UTF8;
|
||||
public static Encoding UTF8NoBomEncoding = new UTF8Encoding(false);
|
||||
|
||||
/// <value>
|
||||
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
|
||||
@@ -480,25 +481,19 @@ namespace OpenSim.Framework
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <returns></returns>
|
||||
|
||||
public static string Md5Hash(string data)
|
||||
{
|
||||
return Md5Hash(data, Encoding.Default);
|
||||
}
|
||||
|
||||
public static string Md5Hash(string data, Encoding encoding)
|
||||
{
|
||||
byte[] dataMd5 = ComputeMD5Hash(data, encoding);
|
||||
byte[] dataMd5 = ComputeMD5Hash(data);
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (int i = 0; i < dataMd5.Length; i++)
|
||||
sb.AppendFormat("{0:x2}", dataMd5[i]);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private static byte[] ComputeMD5Hash(string data, Encoding encoding)
|
||||
private static byte[] ComputeMD5Hash(string data)
|
||||
{
|
||||
MD5 md5 = MD5.Create();
|
||||
return md5.ComputeHash(encoding.GetBytes(data));
|
||||
return md5.ComputeHash(Encoding.Default.GetBytes(data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -506,12 +501,6 @@ namespace OpenSim.Framework
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <returns></returns>
|
||||
|
||||
public static string SHA1Hash(string data, Encoding enc)
|
||||
{
|
||||
return SHA1Hash(enc.GetBytes(data));
|
||||
}
|
||||
|
||||
public static string SHA1Hash(string data)
|
||||
{
|
||||
return SHA1Hash(Encoding.Default.GetBytes(data));
|
||||
@@ -861,6 +850,12 @@ namespace OpenSim.Framework
|
||||
return Math.Min(Math.Max(x, min), max);
|
||||
}
|
||||
|
||||
public static Vector3 Clip(Vector3 vec, float min, float max)
|
||||
{
|
||||
return new Vector3(Clip(vec.X, min, max), Clip(vec.Y, min, max),
|
||||
Clip(vec.Z, min, max));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
|
||||
/// </summary>
|
||||
@@ -1116,19 +1111,19 @@ namespace OpenSim.Framework
|
||||
{
|
||||
string os = String.Empty;
|
||||
|
||||
// if (Environment.OSVersion.Platform != PlatformID.Unix)
|
||||
// {
|
||||
// os = Environment.OSVersion.ToString();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// os = ReadEtcIssue();
|
||||
// }
|
||||
//
|
||||
// if (os.Length > 45)
|
||||
// {
|
||||
// os = os.Substring(0, 45);
|
||||
// }
|
||||
if (Environment.OSVersion.Platform != PlatformID.Unix)
|
||||
{
|
||||
os = Environment.OSVersion.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
os = ReadEtcIssue();
|
||||
}
|
||||
|
||||
if (os.Length > 45)
|
||||
{
|
||||
os = os.Substring(0, 45);
|
||||
}
|
||||
|
||||
return os;
|
||||
}
|
||||
@@ -1248,8 +1243,7 @@ namespace OpenSim.Framework
|
||||
|
||||
public static string Base64ToString(string str)
|
||||
{
|
||||
UTF8Encoding encoder = new UTF8Encoding();
|
||||
Decoder utf8Decode = encoder.GetDecoder();
|
||||
Decoder utf8Decode = Encoding.UTF8.GetDecoder();
|
||||
|
||||
byte[] todecode_byte = Convert.FromBase64String(str);
|
||||
int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
|
||||
@@ -1261,7 +1255,7 @@ namespace OpenSim.Framework
|
||||
|
||||
public static Guid GetHashGuid(string data, string salt)
|
||||
{
|
||||
byte[] hash = ComputeMD5Hash(data + salt, Encoding.Default);
|
||||
byte[] hash = ComputeMD5Hash(data + salt);
|
||||
|
||||
//string s = BitConverter.ToString(hash);
|
||||
|
||||
|
||||
@@ -223,7 +223,6 @@ namespace OpenSim.Framework
|
||||
catch (Exception ex)
|
||||
{
|
||||
errorMessage = ex.Message;
|
||||
m_log.Debug("[WEB UTIL]: Exception making request: " + ex.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -303,7 +302,7 @@ namespace OpenSim.Framework
|
||||
/// </summary>
|
||||
public static OSDMap PostToService(string url, NameValueCollection data)
|
||||
{
|
||||
return ServiceFormRequest(url,data, 20000);
|
||||
return ServiceFormRequest(url,data,10000);
|
||||
}
|
||||
|
||||
public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
|
||||
@@ -997,11 +996,6 @@ namespace OpenSim.Framework
|
||||
/// <exception cref="System.Net.WebException">Thrown if we encounter a network issue while posting
|
||||
/// the request. You'll want to make sure you deal with this as they're not uncommon</exception>
|
||||
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj)
|
||||
{
|
||||
return MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, 0);
|
||||
}
|
||||
|
||||
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
@@ -1014,8 +1008,6 @@ namespace OpenSim.Framework
|
||||
|
||||
WebRequest request = WebRequest.Create(requestUrl);
|
||||
request.Method = verb;
|
||||
if (pTimeout != 0)
|
||||
request.Timeout = pTimeout * 1000;
|
||||
MemoryStream buffer = null;
|
||||
|
||||
if ((verb == "POST") || (verb == "PUT"))
|
||||
@@ -1131,4 +1123,4 @@ namespace OpenSim.Framework
|
||||
return deserial;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,9 +92,14 @@ namespace OpenSim
|
||||
m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
|
||||
}
|
||||
|
||||
m_log.DebugFormat(
|
||||
m_log.InfoFormat(
|
||||
"[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture);
|
||||
|
||||
string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU");
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
|
||||
|
||||
// Increase the number of IOCP threads available. Mono defaults to a tragically low number
|
||||
int workerThreads, iocpThreads;
|
||||
System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
|
||||
@@ -109,7 +114,6 @@ namespace OpenSim
|
||||
|
||||
// Check if the system is compatible with OpenSimulator.
|
||||
// Ensures that the minimum system requirements are met
|
||||
m_log.Info("Performing compatibility checks... \n");
|
||||
string supported = String.Empty;
|
||||
if (Util.IsEnvironmentSupported(ref supported))
|
||||
{
|
||||
|
||||
@@ -35,12 +35,13 @@ using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Timers;
|
||||
using log4net;
|
||||
using NDesk.Options;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
@@ -200,9 +201,9 @@ namespace OpenSim
|
||||
PrintFileToConsole("startuplogo.txt");
|
||||
|
||||
// For now, start at the 'root' level by default
|
||||
if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
|
||||
if (SceneManager.Scenes.Count == 1) // If there is only one region, select it
|
||||
ChangeSelectedRegion("region",
|
||||
new string[] {"change", "region", m_sceneManager.Scenes[0].RegionInfo.RegionName});
|
||||
new string[] {"change", "region", SceneManager.Scenes[0].RegionInfo.RegionName});
|
||||
else
|
||||
ChangeSelectedRegion("region", new string[] {"change", "region", "root"});
|
||||
|
||||
@@ -231,12 +232,14 @@ namespace OpenSim
|
||||
/// </summary>
|
||||
private void RegisterConsoleCommands()
|
||||
{
|
||||
MainServer.RegisterHttpConsoleCommands(m_console);
|
||||
|
||||
m_console.Commands.AddCommand("Objects", false, "force update",
|
||||
"force update",
|
||||
"Force the update of all objects on clients",
|
||||
HandleForceUpdate);
|
||||
|
||||
m_console.Commands.AddCommand("Comms", false, "debug packet",
|
||||
m_console.Commands.AddCommand("Debug", false, "debug packet",
|
||||
"debug packet <level> [<avatar-first-name> <avatar-last-name>]",
|
||||
"Turn on packet debugging",
|
||||
"If level > 255 then all incoming and outgoing packets are logged.\n"
|
||||
@@ -248,17 +251,9 @@ namespace OpenSim
|
||||
+ "If an avatar name is given then only packets from that avatar are logged",
|
||||
Debug);
|
||||
|
||||
m_console.Commands.AddCommand("Comms", false, "debug http",
|
||||
"debug http <level>",
|
||||
"Turn on inbound http request debugging for everything except the event queue (see debug eq).",
|
||||
"If level >= 2 then the handler used to service the request is logged.\n"
|
||||
+ "If level >= 1 then incoming HTTP requests are logged.\n"
|
||||
+ "If level <= 0 then no extra http logging is done.\n",
|
||||
Debug);
|
||||
m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug);
|
||||
|
||||
m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug);
|
||||
|
||||
m_console.Commands.AddCommand("Regions", false, "debug scene",
|
||||
m_console.Commands.AddCommand("Debug", false, "debug scene",
|
||||
"debug scene <scripting> <collisions> <physics>",
|
||||
"Turn on scene debugging", Debug);
|
||||
|
||||
@@ -300,14 +295,13 @@ namespace OpenSim
|
||||
"save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [<OAR path>]",
|
||||
"Save a region's data to an OAR archive.",
|
||||
// "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
|
||||
"-h|--home=<url> adds the url of the profile service to the saved user information." + Environment.NewLine
|
||||
+ "--noassets stops assets being saved to the OAR." + Environment.NewLine
|
||||
+ "--publish saves an OAR stripped of owner and last owner information." + Environment.NewLine
|
||||
+ " on reload, the estate owner will be the owner of all objects" + Environment.NewLine
|
||||
+ " this is useful if you're making oars generally available that might be reloaded to the same grid from which you published" + Environment.NewLine
|
||||
+ " this option is EXPERIMENTAL" + Environment.NewLine
|
||||
+ "--perm=<permissions> stops objects with insufficient permissions from being saved to the OAR." + Environment.NewLine
|
||||
+ " <permissions> can contain one or more of these characters: \"C\" = Copy, \"T\" = Transfer" + Environment.NewLine
|
||||
"-h|--home=<url> adds the url of the profile service to the saved user information.\n"
|
||||
+ "--noassets stops assets being saved to the OAR.\n"
|
||||
+ "--publish saves an OAR stripped of owner and last owner information.\n"
|
||||
+ " on reload, the estate owner will be the owner of all objects\n"
|
||||
+ " this is useful if you're making oars generally available that might be reloaded to the same grid from which you published\n"
|
||||
+ "--perm=<permissions> stops objects with insufficient permissions from being saved to the OAR.\n"
|
||||
+ " <permissions> can contain one or more of these characters: \"C\" = Copy, \"T\" = Transfer\n"
|
||||
+ "The OAR path must be a filesystem path."
|
||||
+ " If this is not given then the oar is saved to region.oar in the current directory.",
|
||||
SaveOar);
|
||||
@@ -317,8 +311,11 @@ namespace OpenSim
|
||||
"Change the scale of a named prim", HandleEditScale);
|
||||
|
||||
m_console.Commands.AddCommand("Users", false, "kick user",
|
||||
"kick user <first> <last> [message]",
|
||||
"Kick a user off the simulator", KickUserCommand);
|
||||
"kick user <first> <last> [--force] [message]",
|
||||
"Kick a user off the simulator",
|
||||
"The --force option will kick the user without any checks to see whether it's already in the process of closing\n"
|
||||
+ "Only use this option if you are sure the avatar is inactive and a normal kick user operation does not removed them",
|
||||
KickUserCommand);
|
||||
|
||||
m_console.Commands.AddCommand("Users", false, "show users",
|
||||
"show users [full]",
|
||||
@@ -415,10 +412,6 @@ namespace OpenSim
|
||||
m_console.Commands.AddCommand("General", false, "modules unload",
|
||||
"modules unload <name>",
|
||||
"Unload a module", HandleModules);
|
||||
|
||||
m_console.Commands.AddCommand("Objects", false, "kill uuid",
|
||||
"kill uuid <UUID>",
|
||||
"Kill an object by UUID", KillUUID);
|
||||
}
|
||||
|
||||
public override void ShutdownSpecific()
|
||||
@@ -427,6 +420,7 @@ namespace OpenSim
|
||||
{
|
||||
RunCommandScript(m_shutdownCommandsFile);
|
||||
}
|
||||
|
||||
base.ShutdownSpecific();
|
||||
}
|
||||
|
||||
@@ -464,21 +458,27 @@ namespace OpenSim
|
||||
/// <param name="cmdparams">name of avatar to kick</param>
|
||||
private void KickUserCommand(string module, string[] cmdparams)
|
||||
{
|
||||
if (cmdparams.Length < 4)
|
||||
bool force = false;
|
||||
|
||||
OptionSet options = new OptionSet().Add("f|force", delegate (string v) { force = v != null; });
|
||||
|
||||
List<string> mainParams = options.Parse(cmdparams);
|
||||
|
||||
if (mainParams.Count < 4)
|
||||
return;
|
||||
|
||||
string alert = null;
|
||||
if (cmdparams.Length > 4)
|
||||
if (mainParams.Count > 4)
|
||||
alert = String.Format("\n{0}\n", String.Join(" ", cmdparams, 4, cmdparams.Length - 4));
|
||||
|
||||
IList agents = m_sceneManager.GetCurrentSceneAvatars();
|
||||
IList agents = SceneManager.GetCurrentSceneAvatars();
|
||||
|
||||
foreach (ScenePresence presence in agents)
|
||||
{
|
||||
RegionInfo regionInfo = presence.Scene.RegionInfo;
|
||||
|
||||
if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) &&
|
||||
presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
|
||||
if (presence.Firstname.ToLower().Contains(mainParams[2].ToLower()) &&
|
||||
presence.Lastname.ToLower().Contains(mainParams[3].ToLower()))
|
||||
{
|
||||
MainConsole.Instance.Output(
|
||||
String.Format(
|
||||
@@ -489,9 +489,9 @@ namespace OpenSim
|
||||
if (alert != null)
|
||||
presence.ControllingClient.Kick(alert);
|
||||
else
|
||||
presence.ControllingClient.Kick("\nYou have been logged out by an administrator.\n");
|
||||
presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n");
|
||||
|
||||
presence.Scene.IncomingCloseAgent(presence.UUID);
|
||||
presence.Scene.IncomingCloseAgent(presence.UUID, force);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -552,7 +552,7 @@ namespace OpenSim
|
||||
private void HandleForceUpdate(string module, string[] args)
|
||||
{
|
||||
MainConsole.Instance.Output("Updating all clients");
|
||||
m_sceneManager.ForceCurrentSceneClientUpdate();
|
||||
SceneManager.ForceCurrentSceneClientUpdate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -564,7 +564,7 @@ namespace OpenSim
|
||||
{
|
||||
if (args.Length == 6)
|
||||
{
|
||||
m_sceneManager.HandleEditCommandOnCurrentScene(args);
|
||||
SceneManager.HandleEditCommandOnCurrentScene(args);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -775,7 +775,7 @@ namespace OpenSim
|
||||
case "load":
|
||||
if (cmdparams.Length > 1)
|
||||
{
|
||||
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
|
||||
foreach (Scene s in new ArrayList(SceneManager.Scenes))
|
||||
{
|
||||
MainConsole.Instance.Output(String.Format("Loading module: {0}", cmdparams[1]));
|
||||
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
|
||||
@@ -813,14 +813,14 @@ namespace OpenSim
|
||||
|
||||
case "backup":
|
||||
MainConsole.Instance.Output("Triggering save of pending object updates to persistent store");
|
||||
m_sceneManager.BackupCurrentScene();
|
||||
SceneManager.BackupCurrentScene();
|
||||
break;
|
||||
|
||||
case "remove-region":
|
||||
string regRemoveName = CombineParams(cmdparams, 0);
|
||||
|
||||
Scene removeScene;
|
||||
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
|
||||
if (SceneManager.TryGetScene(regRemoveName, out removeScene))
|
||||
RemoveRegion(removeScene, false);
|
||||
else
|
||||
MainConsole.Instance.Output("No region with that name");
|
||||
@@ -830,14 +830,14 @@ namespace OpenSim
|
||||
string regDeleteName = CombineParams(cmdparams, 0);
|
||||
|
||||
Scene killScene;
|
||||
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
|
||||
if (SceneManager.TryGetScene(regDeleteName, out killScene))
|
||||
RemoveRegion(killScene, true);
|
||||
else
|
||||
MainConsole.Instance.Output("no region with that name");
|
||||
break;
|
||||
|
||||
case "restart":
|
||||
m_sceneManager.RestartCurrentScene();
|
||||
SceneManager.RestartCurrentScene();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -852,7 +852,7 @@ namespace OpenSim
|
||||
{
|
||||
string newRegionName = CombineParams(cmdparams, 2);
|
||||
|
||||
if (!m_sceneManager.TrySetCurrentScene(newRegionName))
|
||||
if (!SceneManager.TrySetCurrentScene(newRegionName))
|
||||
MainConsole.Instance.Output(String.Format("Couldn't select region {0}", newRegionName));
|
||||
}
|
||||
else
|
||||
@@ -860,7 +860,7 @@ namespace OpenSim
|
||||
MainConsole.Instance.Output("Usage: change region <region name>");
|
||||
}
|
||||
|
||||
string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName);
|
||||
string regionName = (SceneManager.CurrentScene == null ? "root" : SceneManager.CurrentScene.RegionInfo.RegionName);
|
||||
MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName));
|
||||
|
||||
// m_log.DebugFormat("Original prompt is {0}", m_consolePrompt);
|
||||
@@ -878,7 +878,7 @@ namespace OpenSim
|
||||
});
|
||||
|
||||
m_console.DefaultPrompt = prompt;
|
||||
m_console.ConsoleScene = m_sceneManager.CurrentScene;
|
||||
m_console.ConsoleScene = SceneManager.CurrentScene;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -902,7 +902,7 @@ namespace OpenSim
|
||||
int newDebug;
|
||||
if (int.TryParse(args[2], out newDebug))
|
||||
{
|
||||
m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name);
|
||||
SceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name);
|
||||
// We provide user information elsewhere if any clients had their debug level set.
|
||||
// MainConsole.Instance.OutputFormat("Debug packet level set to {0}", newDebug);
|
||||
}
|
||||
@@ -914,25 +914,10 @@ namespace OpenSim
|
||||
|
||||
break;
|
||||
|
||||
case "http":
|
||||
if (args.Length == 3)
|
||||
{
|
||||
int newDebug;
|
||||
if (int.TryParse(args[2], out newDebug))
|
||||
{
|
||||
MainServer.Instance.DebugLevel = newDebug;
|
||||
MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MainConsole.Instance.Output("Usage: debug http 0..2");
|
||||
break;
|
||||
|
||||
case "scene":
|
||||
if (args.Length == 4)
|
||||
{
|
||||
if (m_sceneManager.CurrentScene == null)
|
||||
if (SceneManager.CurrentScene == null)
|
||||
{
|
||||
MainConsole.Instance.Output("Please use 'change region <regioname>' first");
|
||||
}
|
||||
@@ -940,7 +925,7 @@ namespace OpenSim
|
||||
{
|
||||
string key = args[2];
|
||||
string value = args[3];
|
||||
m_sceneManager.CurrentScene.SetSceneCoreDebug(
|
||||
SceneManager.CurrentScene.SetSceneCoreDebug(
|
||||
new Dictionary<string, string>() { { key, value } });
|
||||
|
||||
MainConsole.Instance.OutputFormat("Set debug scene {0} = {1}", key, value);
|
||||
@@ -979,10 +964,10 @@ namespace OpenSim
|
||||
IList agents;
|
||||
if (showParams.Length > 1 && showParams[1] == "full")
|
||||
{
|
||||
agents = m_sceneManager.GetCurrentScenePresences();
|
||||
agents = SceneManager.GetCurrentScenePresences();
|
||||
} else
|
||||
{
|
||||
agents = m_sceneManager.GetCurrentSceneAvatars();
|
||||
agents = SceneManager.GetCurrentSceneAvatars();
|
||||
}
|
||||
|
||||
MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count));
|
||||
@@ -1021,44 +1006,11 @@ namespace OpenSim
|
||||
break;
|
||||
|
||||
case "connections":
|
||||
System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n");
|
||||
m_sceneManager.ForEachScene(
|
||||
delegate(Scene scene) {
|
||||
scene.ForEachClient(
|
||||
delegate(IClientAPI client) {
|
||||
connections.AppendFormat(
|
||||
"{0}: {1} ({2}) from {3} on circuit {4}\n",
|
||||
scene.RegionInfo.RegionName,
|
||||
client.Name,
|
||||
client.AgentId,
|
||||
client.RemoteEndPoint,
|
||||
client.CircuitCode
|
||||
);
|
||||
}
|
||||
);
|
||||
}
|
||||
);
|
||||
|
||||
MainConsole.Instance.Output(connections.ToString());
|
||||
HandleShowConnections();
|
||||
break;
|
||||
|
||||
case "circuits":
|
||||
System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n");
|
||||
m_sceneManager.ForEachScene(
|
||||
delegate(Scene scene) {
|
||||
//this.HttpServer.
|
||||
acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName);
|
||||
foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values)
|
||||
acd.AppendFormat(
|
||||
"\t{0} {1} ({2})\n",
|
||||
aCircuit.firstname,
|
||||
aCircuit.lastname,
|
||||
(aCircuit.child ? "Child" : "Root")
|
||||
);
|
||||
}
|
||||
);
|
||||
|
||||
MainConsole.Instance.Output(acd.ToString());
|
||||
HandleShowCircuits();
|
||||
break;
|
||||
|
||||
case "http-handlers":
|
||||
@@ -1095,7 +1047,7 @@ namespace OpenSim
|
||||
MainConsole.Instance.Output("Shared Module: " + module.Name);
|
||||
}
|
||||
|
||||
m_sceneManager.ForEachScene(
|
||||
SceneManager.ForEachScene(
|
||||
delegate(Scene scene) {
|
||||
m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
|
||||
foreach (IRegionModule module in scene.Modules.Values)
|
||||
@@ -1108,7 +1060,7 @@ namespace OpenSim
|
||||
}
|
||||
);
|
||||
|
||||
m_sceneManager.ForEachScene(
|
||||
SceneManager.ForEachScene(
|
||||
delegate(Scene scene) {
|
||||
MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:");
|
||||
foreach (IRegionModuleBase module in scene.RegionModules.Values)
|
||||
@@ -1124,7 +1076,7 @@ namespace OpenSim
|
||||
break;
|
||||
|
||||
case "regions":
|
||||
m_sceneManager.ForEachScene(
|
||||
SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
MainConsole.Instance.Output(String.Format(
|
||||
@@ -1138,7 +1090,7 @@ namespace OpenSim
|
||||
break;
|
||||
|
||||
case "ratings":
|
||||
m_sceneManager.ForEachScene(
|
||||
SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
string rating = "";
|
||||
@@ -1163,6 +1115,53 @@ namespace OpenSim
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleShowCircuits()
|
||||
{
|
||||
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
||||
cdt.AddColumn("Region", 20);
|
||||
cdt.AddColumn("Avatar name", 24);
|
||||
cdt.AddColumn("Type", 5);
|
||||
cdt.AddColumn("Code", 10);
|
||||
cdt.AddColumn("IP", 16);
|
||||
cdt.AddColumn("Viewer Name", 24);
|
||||
|
||||
SceneManager.ForEachScene(
|
||||
s =>
|
||||
{
|
||||
foreach (AgentCircuitData aCircuit in s.AuthenticateHandler.GetAgentCircuits().Values)
|
||||
cdt.AddRow(
|
||||
s.Name,
|
||||
aCircuit.Name,
|
||||
aCircuit.child ? "child" : "root",
|
||||
aCircuit.circuitcode.ToString(),
|
||||
aCircuit.IPAddress.ToString(),
|
||||
aCircuit.Viewer);
|
||||
});
|
||||
|
||||
MainConsole.Instance.Output(cdt.ToString());
|
||||
}
|
||||
|
||||
private void HandleShowConnections()
|
||||
{
|
||||
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
||||
cdt.AddColumn("Region", 20);
|
||||
cdt.AddColumn("Avatar name", 24);
|
||||
cdt.AddColumn("Circuit code", 12);
|
||||
cdt.AddColumn("Endpoint", 23);
|
||||
cdt.AddColumn("Active?", 7);
|
||||
|
||||
SceneManager.ForEachScene(
|
||||
s => s.ForEachClient(
|
||||
c => cdt.AddRow(
|
||||
s.Name,
|
||||
c.Name,
|
||||
c.CircuitCode.ToString(),
|
||||
c.RemoteEndPoint.ToString(),
|
||||
c.IsActive.ToString())));
|
||||
|
||||
MainConsole.Instance.Output(cdt.ToString());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use XML2 format to serialize data to a file
|
||||
/// </summary>
|
||||
@@ -1172,11 +1171,11 @@ namespace OpenSim
|
||||
{
|
||||
if (cmdparams.Length > 5)
|
||||
{
|
||||
m_sceneManager.SaveNamedPrimsToXml2(cmdparams[3], cmdparams[4]);
|
||||
SceneManager.SaveNamedPrimsToXml2(cmdparams[3], cmdparams[4]);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
SceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1191,11 +1190,11 @@ namespace OpenSim
|
||||
|
||||
if (cmdparams.Length > 0)
|
||||
{
|
||||
m_sceneManager.SaveCurrentSceneToXml(cmdparams[2]);
|
||||
SceneManager.SaveCurrentSceneToXml(cmdparams[2]);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
SceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1232,13 +1231,13 @@ namespace OpenSim
|
||||
MainConsole.Instance.Output(String.Format("loadOffsets <X,Y,Z> = <{0},{1},{2}>",loadOffset.X,loadOffset.Y,loadOffset.Z));
|
||||
}
|
||||
}
|
||||
m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
|
||||
SceneManager.LoadCurrentSceneFromXml(cmdparams[2], generateNewIDS, loadOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
|
||||
SceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
@@ -1255,11 +1254,11 @@ namespace OpenSim
|
||||
{
|
||||
if (cmdparams.Length > 2)
|
||||
{
|
||||
m_sceneManager.SaveCurrentSceneToXml2(cmdparams[2]);
|
||||
SceneManager.SaveCurrentSceneToXml2(cmdparams[2]);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
SceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1274,7 +1273,7 @@ namespace OpenSim
|
||||
{
|
||||
try
|
||||
{
|
||||
m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[2]);
|
||||
SceneManager.LoadCurrentSceneFromXml2(cmdparams[2]);
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
@@ -1285,7 +1284,7 @@ namespace OpenSim
|
||||
{
|
||||
try
|
||||
{
|
||||
m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
SceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
@@ -1302,7 +1301,7 @@ namespace OpenSim
|
||||
{
|
||||
try
|
||||
{
|
||||
m_sceneManager.LoadArchiveToCurrentScene(cmdparams);
|
||||
SceneManager.LoadArchiveToCurrentScene(cmdparams);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -1316,7 +1315,7 @@ namespace OpenSim
|
||||
/// <param name="cmdparams"></param>
|
||||
protected void SaveOar(string module, string[] cmdparams)
|
||||
{
|
||||
m_sceneManager.SaveCurrentSceneToArchive(cmdparams);
|
||||
SceneManager.SaveCurrentSceneToArchive(cmdparams);
|
||||
}
|
||||
|
||||
private static string CombineParams(string[] commandParams, int pos)
|
||||
@@ -1330,58 +1329,6 @@ namespace OpenSim
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Kill an object given its UUID.
|
||||
/// </summary>
|
||||
/// <param name="cmdparams"></param>
|
||||
protected void KillUUID(string module, string[] cmdparams)
|
||||
{
|
||||
if (cmdparams.Length > 2)
|
||||
{
|
||||
UUID id = UUID.Zero;
|
||||
SceneObjectGroup grp = null;
|
||||
Scene sc = null;
|
||||
|
||||
if (!UUID.TryParse(cmdparams[2], out id))
|
||||
{
|
||||
MainConsole.Instance.Output("[KillUUID]: Error bad UUID format!");
|
||||
return;
|
||||
}
|
||||
|
||||
m_sceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
SceneObjectPart part = scene.GetSceneObjectPart(id);
|
||||
if (part == null)
|
||||
return;
|
||||
|
||||
grp = part.ParentGroup;
|
||||
sc = scene;
|
||||
});
|
||||
|
||||
if (grp == null)
|
||||
{
|
||||
MainConsole.Instance.Output(String.Format("[KillUUID]: Given UUID {0} not found!", id));
|
||||
}
|
||||
else
|
||||
{
|
||||
MainConsole.Instance.Output(String.Format("[KillUUID]: Found UUID {0} in scene {1}", id, sc.RegionInfo.RegionName));
|
||||
try
|
||||
{
|
||||
sc.DeleteSceneObject(grp, false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[KillUUID]: Error while removing objects from scene: " + e);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MainConsole.Instance.Output("[KillUUID]: Usage: kill uuid <UUID>");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts;
|
||||
using OpenSim.Region.Framework;
|
||||
@@ -97,10 +97,6 @@ namespace OpenSim
|
||||
|
||||
protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>();
|
||||
|
||||
private List<string> m_permsModules;
|
||||
|
||||
private bool m_securePermissionsLoading = true;
|
||||
|
||||
/// <value>
|
||||
/// The config information passed into the OpenSimulator region server.
|
||||
/// </value>
|
||||
@@ -205,11 +201,6 @@ namespace OpenSim
|
||||
CreatePIDFile(pidFile);
|
||||
|
||||
userStatsURI = startupConfig.GetString("Stats_URI", String.Empty);
|
||||
|
||||
m_securePermissionsLoading = startupConfig.GetBoolean("SecurePermissionsLoading", true);
|
||||
|
||||
string permissionModules = startupConfig.GetString("permissionmodules", "DefaultPermissionsModule");
|
||||
m_permsModules = new List<string>(permissionModules.Split(','));
|
||||
}
|
||||
|
||||
// Load the simulation data service
|
||||
@@ -238,12 +229,6 @@ namespace OpenSim
|
||||
m_moduleLoader = new ModuleLoader(m_config.Source);
|
||||
|
||||
LoadPlugins();
|
||||
|
||||
if (m_plugins.Count == 0) // We failed to load any modules. Mono Addins glitch!
|
||||
{
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
foreach (IApplicationPlugin plugin in m_plugins)
|
||||
{
|
||||
plugin.PostInitialise();
|
||||
@@ -300,7 +285,7 @@ namespace OpenSim
|
||||
|
||||
private void HandleCommanderCommand(string module, string[] cmd)
|
||||
{
|
||||
m_sceneManager.SendCommandToPluginModules(cmd);
|
||||
SceneManager.SendCommandToPluginModules(cmd);
|
||||
}
|
||||
|
||||
private void HandleCommanderHelp(string module, string[] cmd)
|
||||
@@ -318,7 +303,15 @@ namespace OpenSim
|
||||
// Called from base.StartUp()
|
||||
|
||||
m_httpServerPort = m_networkServersInfo.HttpListenerPort;
|
||||
m_sceneManager.OnRestartSim += handleRestartRegion;
|
||||
SceneManager.OnRestartSim += handleRestartRegion;
|
||||
|
||||
// Only enable the watchdogs when all regions are ready. Otherwise we get false positives when cpu is
|
||||
// heavily used during initial startup.
|
||||
//
|
||||
// FIXME: It's also possible that region ready status should be flipped during an OAR load since this
|
||||
// also makes heavy use of the CPU.
|
||||
SceneManager.OnRegionsReadyStatusChange
|
||||
+= sm => { MemoryWatchdog.Enabled = sm.AllRegionsReady; Watchdog.Enabled = sm.AllRegionsReady; };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -394,41 +387,7 @@ namespace OpenSim
|
||||
}
|
||||
else m_log.Error("[REGIONMODULES]: The new RegionModulesController is missing...");
|
||||
|
||||
if (m_securePermissionsLoading)
|
||||
{
|
||||
foreach (string s in m_permsModules)
|
||||
{
|
||||
if (!scene.RegionModules.ContainsKey(s))
|
||||
{
|
||||
bool found = false;
|
||||
foreach (IRegionModule m in modules)
|
||||
{
|
||||
if (m.Name == s)
|
||||
{
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
m_log.Fatal("[MODULES]: Required module " + s + " not found.");
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scene.SetModuleInterfaces();
|
||||
// First Step of bootreport sequence
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.ColdStart(1,scene);
|
||||
scene.SnmpService.LinkDown(scene);
|
||||
}
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("Loading prins", scene);
|
||||
}
|
||||
|
||||
while (regionInfo.EstateSettings.EstateOwner == UUID.Zero && MainConsole.Instance != null)
|
||||
SetUpEstateOwner(scene);
|
||||
@@ -442,11 +401,6 @@ namespace OpenSim
|
||||
scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
|
||||
scene.EventManager.TriggerParcelPrimCountUpdate();
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("Grid Registration in progress", scene);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
scene.RegisterRegionWithGrid();
|
||||
@@ -457,30 +411,16 @@ namespace OpenSim
|
||||
"[STARTUP]: Registration of region with grid failed, aborting startup due to {0} {1}",
|
||||
e.Message, e.StackTrace);
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.Critical("Grid registration failed. Startup aborted.", scene);
|
||||
}
|
||||
// Carrying on now causes a lot of confusion down the
|
||||
// line - we need to get the user's attention
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("Grid Registration done", scene);
|
||||
}
|
||||
|
||||
// We need to do this after we've initialized the
|
||||
// scripting engines.
|
||||
scene.CreateScriptInstances();
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("ScriptEngine started", scene);
|
||||
}
|
||||
|
||||
m_sceneManager.Add(scene);
|
||||
SceneManager.Add(scene);
|
||||
|
||||
if (m_autoCreateClientStack)
|
||||
{
|
||||
@@ -488,10 +428,6 @@ namespace OpenSim
|
||||
clientServer.Start();
|
||||
}
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("Initializing region modules", scene);
|
||||
}
|
||||
if (do_post_init)
|
||||
{
|
||||
foreach (IRegionModule module in modules)
|
||||
@@ -503,14 +439,7 @@ namespace OpenSim
|
||||
|
||||
mscene = scene;
|
||||
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("The region is operational", scene);
|
||||
scene.SnmpService.LinkUp(scene);
|
||||
}
|
||||
|
||||
scene.Start();
|
||||
|
||||
scene.StartScripts();
|
||||
|
||||
return clientServer;
|
||||
@@ -628,11 +557,6 @@ namespace OpenSim
|
||||
private void ShutdownRegion(Scene scene)
|
||||
{
|
||||
m_log.DebugFormat("[SHUTDOWN]: Shutting down region {0}", scene.RegionInfo.RegionName);
|
||||
if (scene.SnmpService != null)
|
||||
{
|
||||
scene.SnmpService.BootInfo("The region is shutting down", scene);
|
||||
scene.SnmpService.LinkDown(scene);
|
||||
}
|
||||
IRegionModulesController controller;
|
||||
if (ApplicationRegistry.TryGet<IRegionModulesController>(out controller))
|
||||
{
|
||||
@@ -644,14 +568,14 @@ namespace OpenSim
|
||||
{
|
||||
// only need to check this if we are not at the
|
||||
// root level
|
||||
if ((m_sceneManager.CurrentScene != null) &&
|
||||
(m_sceneManager.CurrentScene.RegionInfo.RegionID == scene.RegionInfo.RegionID))
|
||||
if ((SceneManager.CurrentScene != null) &&
|
||||
(SceneManager.CurrentScene.RegionInfo.RegionID == scene.RegionInfo.RegionID))
|
||||
{
|
||||
m_sceneManager.TrySetCurrentScene("..");
|
||||
SceneManager.TrySetCurrentScene("..");
|
||||
}
|
||||
|
||||
scene.DeleteAllSceneObjects();
|
||||
m_sceneManager.CloseScene(scene);
|
||||
SceneManager.CloseScene(scene);
|
||||
ShutdownClientServer(scene.RegionInfo);
|
||||
|
||||
if (!cleanup)
|
||||
@@ -693,7 +617,7 @@ namespace OpenSim
|
||||
public void RemoveRegion(string name, bool cleanUp)
|
||||
{
|
||||
Scene target;
|
||||
if (m_sceneManager.TryGetScene(name, out target))
|
||||
if (SceneManager.TryGetScene(name, out target))
|
||||
RemoveRegion(target, cleanUp);
|
||||
}
|
||||
|
||||
@@ -706,13 +630,13 @@ namespace OpenSim
|
||||
{
|
||||
// only need to check this if we are not at the
|
||||
// root level
|
||||
if ((m_sceneManager.CurrentScene != null) &&
|
||||
(m_sceneManager.CurrentScene.RegionInfo.RegionID == scene.RegionInfo.RegionID))
|
||||
if ((SceneManager.CurrentScene != null) &&
|
||||
(SceneManager.CurrentScene.RegionInfo.RegionID == scene.RegionInfo.RegionID))
|
||||
{
|
||||
m_sceneManager.TrySetCurrentScene("..");
|
||||
SceneManager.TrySetCurrentScene("..");
|
||||
}
|
||||
|
||||
m_sceneManager.CloseScene(scene);
|
||||
SceneManager.CloseScene(scene);
|
||||
ShutdownClientServer(scene.RegionInfo);
|
||||
}
|
||||
|
||||
@@ -724,7 +648,7 @@ namespace OpenSim
|
||||
public void CloseRegion(string name)
|
||||
{
|
||||
Scene target;
|
||||
if (m_sceneManager.TryGetScene(name, out target))
|
||||
if (SceneManager.TryGetScene(name, out target))
|
||||
CloseRegion(target);
|
||||
}
|
||||
|
||||
@@ -781,6 +705,7 @@ namespace OpenSim
|
||||
scene.LoadWorldMap();
|
||||
|
||||
scene.PhysicsScene = GetPhysicsScene(scene.RegionInfo.RegionName);
|
||||
scene.PhysicsScene.RequestAssetMethod = scene.PhysicsRequestAsset;
|
||||
scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
|
||||
scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight);
|
||||
|
||||
@@ -980,7 +905,7 @@ namespace OpenSim
|
||||
|
||||
try
|
||||
{
|
||||
m_sceneManager.Close();
|
||||
SceneManager.Close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -1005,7 +930,7 @@ namespace OpenSim
|
||||
/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
|
||||
public void GetAvatarNumber(out int usernum)
|
||||
{
|
||||
usernum = m_sceneManager.GetCurrentSceneAvatars().Count;
|
||||
usernum = SceneManager.GetCurrentSceneAvatars().Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1014,7 +939,7 @@ namespace OpenSim
|
||||
/// <param name="regionnum">The first out parameter describing the number of regions</param>
|
||||
public void GetRegionNumber(out int regionnum)
|
||||
{
|
||||
regionnum = m_sceneManager.Scenes.Count;
|
||||
regionnum = SceneManager.Scenes.Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -96,10 +96,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
// private static readonly string m_fetchInventoryPath = "0006/";
|
||||
private static readonly string m_copyFromNotecardPath = "0007/";
|
||||
// private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
|
||||
private static readonly string m_getObjectPhysicsDataPath = "0101/";
|
||||
private static readonly string m_getObjectCostPath = "0102/";
|
||||
private static readonly string m_ResourceCostSelectedPath = "0103/";
|
||||
|
||||
|
||||
|
||||
// These are callbacks which will be setup by the scene so that we can update scene data when we
|
||||
// receive capability calls
|
||||
@@ -126,9 +123,14 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
IConfig sconfig = config.Configs["Startup"];
|
||||
if (sconfig != null)
|
||||
{
|
||||
m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
|
||||
m_levelUpload = sconfig.GetInt("LevelUpload", 0);
|
||||
}
|
||||
|
||||
IConfig appearanceConfig = config.Configs["Appearance"];
|
||||
if (appearanceConfig != null)
|
||||
{
|
||||
m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
|
||||
}
|
||||
}
|
||||
|
||||
m_assetService = m_Scene.AssetService;
|
||||
@@ -202,14 +204,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req);
|
||||
m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
|
||||
m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
|
||||
IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData);
|
||||
m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
|
||||
IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
|
||||
m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
|
||||
IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
|
||||
m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
|
||||
|
||||
|
||||
|
||||
m_HostCapsObj.RegisterHandler(
|
||||
"CopyInventoryFromNotecard",
|
||||
@@ -860,151 +854,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
response["int_response_code"] = 200;
|
||||
return LLSDHelpers.SerialiseLLSDReply(response);
|
||||
}
|
||||
|
||||
public string GetObjectPhysicsData(string request, string path,
|
||||
string param, IOSHttpRequest httpRequest,
|
||||
IOSHttpResponse httpResponse)
|
||||
{
|
||||
OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
|
||||
OSDMap resp = new OSDMap();
|
||||
OSDArray object_ids = (OSDArray)req["object_ids"];
|
||||
|
||||
for (int i = 0 ; i < object_ids.Count ; i++)
|
||||
{
|
||||
UUID uuid = object_ids[i].AsUUID();
|
||||
|
||||
SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid);
|
||||
if (obj != null)
|
||||
{
|
||||
OSDMap object_data = new OSDMap();
|
||||
|
||||
object_data["PhysicsShapeType"] = obj.PhysicsShapeType;
|
||||
object_data["Density"] = obj.Density;
|
||||
object_data["Friction"] = obj.Friction;
|
||||
object_data["Restitution"] = obj.Bounciness;
|
||||
object_data["GravityMultiplier"] = obj.GravityModifier;
|
||||
|
||||
resp[uuid.ToString()] = object_data;
|
||||
}
|
||||
}
|
||||
|
||||
string response = OSDParser.SerializeLLSDXmlString(resp);
|
||||
return response;
|
||||
}
|
||||
|
||||
public string GetObjectCost(string request, string path,
|
||||
string param, IOSHttpRequest httpRequest,
|
||||
IOSHttpResponse httpResponse)
|
||||
{
|
||||
OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
|
||||
OSDMap resp = new OSDMap();
|
||||
|
||||
OSDArray object_ids = (OSDArray)req["object_ids"];
|
||||
|
||||
for (int i = 0; i < object_ids.Count; i++)
|
||||
{
|
||||
UUID uuid = object_ids[i].AsUUID();
|
||||
|
||||
SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid);
|
||||
|
||||
if (part != null)
|
||||
{
|
||||
SceneObjectGroup grp = part.ParentGroup;
|
||||
if (grp != null)
|
||||
{
|
||||
float linksetCost;
|
||||
float linksetPhysCost;
|
||||
float partCost;
|
||||
float partPhysCost;
|
||||
|
||||
grp.GetResourcesCosts(part, out linksetCost, out linksetPhysCost, out partCost, out partPhysCost);
|
||||
|
||||
OSDMap object_data = new OSDMap();
|
||||
object_data["linked_set_resource_cost"] = linksetCost;
|
||||
object_data["resource_cost"] = partCost;
|
||||
object_data["physics_cost"] = partPhysCost;
|
||||
object_data["linked_set_physics_cost"] = linksetPhysCost;
|
||||
|
||||
resp[uuid.ToString()] = object_data;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string response = OSDParser.SerializeLLSDXmlString(resp);
|
||||
return response;
|
||||
}
|
||||
|
||||
public string ResourceCostSelected(string request, string path,
|
||||
string param, IOSHttpRequest httpRequest,
|
||||
IOSHttpResponse httpResponse)
|
||||
{
|
||||
OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
|
||||
OSDMap resp = new OSDMap();
|
||||
|
||||
|
||||
float phys=0;
|
||||
float stream=0;
|
||||
float simul=0;
|
||||
|
||||
if (req.ContainsKey("selected_roots"))
|
||||
{
|
||||
OSDArray object_ids = (OSDArray)req["selected_roots"];
|
||||
|
||||
// should go by SOG suming costs for all parts
|
||||
// ll v3 works ok with several objects select we get the list and adds ok
|
||||
// FS calls per object so results are wrong guess fs bug
|
||||
for (int i = 0; i < object_ids.Count; i++)
|
||||
{
|
||||
UUID uuid = object_ids[i].AsUUID();
|
||||
float Physc;
|
||||
float simulc;
|
||||
float streamc;
|
||||
|
||||
SceneObjectGroup grp = m_Scene.GetGroupByPrim(uuid);
|
||||
if (grp != null)
|
||||
{
|
||||
grp.GetSelectedCosts(out Physc, out streamc, out simulc);
|
||||
phys += Physc;
|
||||
stream += streamc;
|
||||
simul += simulc;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (req.ContainsKey("selected_prims"))
|
||||
{
|
||||
OSDArray object_ids = (OSDArray)req["selected_prims"];
|
||||
|
||||
// don't see in use in any of the 2 viewers
|
||||
// guess it should be for edit linked but... nothing
|
||||
// should go to SOP per part
|
||||
for (int i = 0; i < object_ids.Count; i++)
|
||||
{
|
||||
UUID uuid = object_ids[i].AsUUID();
|
||||
|
||||
SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid);
|
||||
if (part != null)
|
||||
{
|
||||
phys += part.PhysicsCost;
|
||||
stream += part.StreamingCost;
|
||||
simul += part.SimulationCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (simul != 0)
|
||||
{
|
||||
OSDMap object_data = new OSDMap();
|
||||
|
||||
object_data["physics"] = phys;
|
||||
object_data["streaming"] = stream;
|
||||
object_data["simulation"] = simul;
|
||||
|
||||
resp["selected"] = object_data;
|
||||
}
|
||||
|
||||
string response = OSDParser.SerializeLLSDXmlString(resp);
|
||||
return response;
|
||||
}
|
||||
}
|
||||
|
||||
public class AssetUploader
|
||||
|
||||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
"Comms",
|
||||
"Debug",
|
||||
false,
|
||||
"debug eq",
|
||||
"debug eq [0|1|2]",
|
||||
@@ -831,13 +831,5 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
return EventQueueHelper.BuildEvent(eventName, eventBody);
|
||||
}
|
||||
|
||||
public void partPhysicsProperties(uint localID, byte physhapetype,
|
||||
float density, float friction, float bounce, float gravmod,UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.partPhysicsProperties(localID, physhapetype,
|
||||
density, friction, bounce, gravmod);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -395,25 +395,5 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
return message;
|
||||
}
|
||||
|
||||
public static OSD partPhysicsProperties(uint localID, byte physhapetype,
|
||||
float density, float friction, float bounce, float gravmod)
|
||||
{
|
||||
|
||||
OSDMap physinfo = new OSDMap(6);
|
||||
physinfo["LocalID"] = localID;
|
||||
physinfo["Density"] = density;
|
||||
physinfo["Friction"] = friction;
|
||||
physinfo["GravityMultiplier"] = gravmod;
|
||||
physinfo["Restitution"] = bounce;
|
||||
physinfo["PhysicsShapeType"] = (int)physhapetype;
|
||||
|
||||
OSDArray array = new OSDArray(1);
|
||||
array.Add(physinfo);
|
||||
|
||||
OSDMap llsdBody = new OSDMap(1);
|
||||
llsdBody.Add("ObjectData", array);
|
||||
|
||||
return BuildEvent("ObjectPhysicsProperties", llsdBody);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,7 +51,16 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
MainServer.Instance = new BaseHttpServer(9999, false, 9998, "");
|
||||
uint port = 9999;
|
||||
uint sslPort = 9998;
|
||||
|
||||
// This is an unfortunate bit of clean up we have to do because MainServer manages things through static
|
||||
// variables and the VM is not restarted between tests.
|
||||
MainServer.RemoveHttpServer(port);
|
||||
|
||||
BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
|
||||
MainServer.AddHttpServer(server);
|
||||
MainServer.Instance = server;
|
||||
|
||||
IConfigSource config = new IniConfigSource();
|
||||
config.AddConfig("Startup");
|
||||
@@ -85,7 +94,7 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
|
||||
UUID spId = TestHelpers.ParseTail(0x1);
|
||||
|
||||
SceneHelpers.AddScenePresence(m_scene, spId);
|
||||
m_scene.IncomingCloseAgent(spId);
|
||||
m_scene.IncomingCloseAgent(spId, false);
|
||||
|
||||
// TODO: Add more assertions for the other aspects of event queues
|
||||
Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));
|
||||
|
||||
@@ -333,7 +333,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
grp.AbsolutePosition = obj.Position;
|
||||
prim.RotationOffset = obj.Rotation;
|
||||
|
||||
grp.IsAttachment = false;
|
||||
// Required for linking
|
||||
grp.RootPart.ClearUpdateSchedule();
|
||||
|
||||
|
||||
234
OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs
Normal file
234
OpenSim/Region/ClientStack/Linden/Caps/RegionConsoleModule.cs
Normal file
@@ -0,0 +1,234 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionConsoleModule")]
|
||||
public class RegionConsoleModule : INonSharedRegionModule, IRegionConsole
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
private IEventQueue m_eventQueue;
|
||||
private Commands m_commands = new Commands();
|
||||
public ICommands Commands { get { return m_commands; } }
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
m_commands.AddCommand( "Help", false, "help", "help [<item>]", "Display help on a particular command or on a list of commands in a category", Help);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
{
|
||||
m_scene = s;
|
||||
m_scene.RegisterModuleInterface<IRegionConsole>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene s)
|
||||
{
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
m_eventQueue = m_scene.RequestModuleInterface<IEventQueue>();
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "RegionConsoleModule"; } }
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
if (!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(agentID))
|
||||
return;
|
||||
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
m_log.DebugFormat("[REGION CONSOLE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler(
|
||||
"SimConsoleAsync",
|
||||
new ConsoleHandler("/CAPS/" + capID + "/", "SimConsoleAsync", agentID, this, m_scene));
|
||||
}
|
||||
|
||||
public void SendConsoleOutput(UUID agentID, string message)
|
||||
{
|
||||
OSD osd = OSD.FromString(message);
|
||||
|
||||
m_eventQueue.Enqueue(EventQueueHelper.BuildEvent("SimConsoleResponse", osd), agentID);
|
||||
}
|
||||
|
||||
public bool RunCommand(string command, UUID invokerID)
|
||||
{
|
||||
string[] parts = Parser.Parse(command);
|
||||
Array.Resize(ref parts, parts.Length + 1);
|
||||
parts[parts.Length - 1] = invokerID.ToString();
|
||||
|
||||
if (m_commands.Resolve(parts).Length == 0)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void Help(string module, string[] cmd)
|
||||
{
|
||||
UUID agentID = new UUID(cmd[cmd.Length - 1]);
|
||||
Array.Resize(ref cmd, cmd.Length - 1);
|
||||
|
||||
List<string> help = Commands.GetHelp(cmd);
|
||||
|
||||
string reply = String.Empty;
|
||||
|
||||
foreach (string s in help)
|
||||
{
|
||||
reply += s + "\n";
|
||||
}
|
||||
|
||||
SendConsoleOutput(agentID, reply);
|
||||
}
|
||||
|
||||
public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn)
|
||||
{
|
||||
m_commands.AddCommand(module, shared, command, help, longhelp, fn);
|
||||
}
|
||||
}
|
||||
|
||||
public class ConsoleHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private RegionConsoleModule m_consoleModule;
|
||||
private UUID m_agentID;
|
||||
private bool m_isGod;
|
||||
private Scene m_scene;
|
||||
private bool m_consoleIsOn = false;
|
||||
|
||||
public ConsoleHandler(string path, string name, UUID agentID, RegionConsoleModule module, Scene scene)
|
||||
:base("POST", path, name, agentID.ToString())
|
||||
{
|
||||
m_agentID = agentID;
|
||||
m_consoleModule = module;
|
||||
m_scene = scene;
|
||||
|
||||
m_isGod = m_scene.Permissions.IsGod(agentID);
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader reader = new StreamReader(request);
|
||||
string message = reader.ReadToEnd();
|
||||
|
||||
OSD osd = OSDParser.DeserializeLLSDXml(message);
|
||||
|
||||
string cmd = osd.AsString();
|
||||
if (cmd == "set console on")
|
||||
{
|
||||
if (m_isGod)
|
||||
{
|
||||
MainConsole.Instance.OnOutput += ConsoleSender;
|
||||
m_consoleIsOn = true;
|
||||
m_consoleModule.SendConsoleOutput(m_agentID, "Console is now on");
|
||||
}
|
||||
return new byte[0];
|
||||
}
|
||||
else if (cmd == "set console off")
|
||||
{
|
||||
MainConsole.Instance.OnOutput -= ConsoleSender;
|
||||
m_consoleIsOn = false;
|
||||
m_consoleModule.SendConsoleOutput(m_agentID, "Console is now off");
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
if (m_consoleIsOn == false && m_consoleModule.RunCommand(osd.AsString().Trim(), m_agentID))
|
||||
return new byte[0];
|
||||
|
||||
if (m_isGod && m_consoleIsOn)
|
||||
{
|
||||
MainConsole.Instance.RunCommand(osd.AsString().Trim());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_consoleModule.SendConsoleOutput(m_agentID, "Unknown command");
|
||||
}
|
||||
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
private void ConsoleSender(string text)
|
||||
{
|
||||
m_consoleModule.SendConsoleOutput(m_agentID, text);
|
||||
}
|
||||
|
||||
private void OnMakeChildAgent(ScenePresence presence)
|
||||
{
|
||||
if (presence.UUID == m_agentID)
|
||||
{
|
||||
MainConsole.Instance.OnOutput -= ConsoleSender;
|
||||
m_consoleIsOn = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -66,9 +66,9 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig sconfig = source.Configs["Startup"];
|
||||
if (sconfig != null)
|
||||
m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
|
||||
IConfig appearanceConfig = source.Configs["Appearance"];
|
||||
if (appearanceConfig != null)
|
||||
m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user